Electronic Gaming Monthly's Scores

  • Games
For 2,307 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 4.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 5 Ping Pals
Score distribution:
2,307 game reviews
    • 93 Metascore
    • 94 Critic Score
    Still, it's the kind of hugely ambitious game that doesn't come around very often. [Dec 2008, p.69]
    • Electronic Gaming Monthly
    • 92 Metascore
    • 94 Critic Score
    And once the music ended, it was pretty clear: Rock Band 2 is another chart-topper. [Nov 2008, p.79]
    • Electronic Gaming Monthly
    • 88 Metascore
    • 94 Critic Score
    Heavily inspired by "Mario Kart," but still an amazing multiplayer racer. [Jan 2004, p.188]
    • Electronic Gaming Monthly
    • 89 Metascore
    • 94 Critic Score
    Better than before, this sequel lets you take on Umbrella as Leon or Claire. [Jan 2004, p.189]
    • Electronic Gaming Monthly
    • 92 Metascore
    • 94 Critic Score
    Rare's homage to "Mario 64," only it's not quite as good. [Jan 2004, p.189]
    • Electronic Gaming Monthly
    • 96 Metascore
    • 94 Critic Score
    Truly classic, late '90s college dorm room staple, and Rare's finest moment. [Jan 2004, p.189]
    • Electronic Gaming Monthly
    • 94 Metascore
    • 93 Critic Score
    Once you get past gameplay which is deeper than a black hole, you’ll find an endless list of options and features. [Oct 2001, p.146]
    • Electronic Gaming Monthly
    • 92 Metascore
    • 93 Critic Score
    Pure magic. Soft lighting effects and elaborate, detailed architecture give the entire experience the quality of an opium-induced vision where time moves at the speed of your imagination. PoP's immersive atmosphere takes you to another level altogether. [Dec 2003, p.186]
    • Electronic Gaming Monthly
    • 94 Metascore
    • 93 Critic Score
    The Playmaker Control feature...gives you an unprecedented amount of control, so you actually feel like you're commanding the whole team, not just the QB. [Sept 2003, p.124]
    • Electronic Gaming Monthly
    • 94 Metascore
    • 93 Critic Score
    The game's goals are so diverse, you can't help but come back for more, if only to see what outrageous challenges await you next. [Dec 2002, p.226]
    • Electronic Gaming Monthly
    • 97 Metascore
    • 93 Critic Score
    GTA3 gives you the freedom to do enough to fill 10 games. [Jan 2002, p.206]
    • Electronic Gaming Monthly
    • 92 Metascore
    • 93 Critic Score
    All those glorious graphics are just gravy, as the lovable characters and compelling story provide the true heart of FFX. [Feb 2002, p.150]
    • Electronic Gaming Monthly
    • 97 Metascore
    • 93 Critic Score
    Neversoft must have made a deal with the devil, because this series refuses to cool down. [Dec 2001, p.246]
    • Electronic Gaming Monthly
    • 95 Metascore
    • 93 Critic Score
    Madden's gameplay amazes, but it's EA's delivery that throws the knockout punch. [Sept 2002, p.148]
    • Electronic Gaming Monthly
    • 90 Metascore
    • 93 Critic Score
    While THUG offers some innovation, it remains fundamentally the same game...Fundamantally, Hawk hasn't evolved enough. [Jan 2004, p.112]
    • Electronic Gaming Monthly
    • 82 Metascore
    • 93 Critic Score
    The realistic weapons and possibility of one-shot deaths give it a visceral excitement other shooters lack. [Oct 2002, p.186]
    • Electronic Gaming Monthly
    • 91 Metascore
    • 93 Critic Score
    If you were to lock a group of mad scientists in a room and force them to come up with a formula for a diabolically addictive platform game, chances are the result would play a lot like Up Your Arsenal. [Holiday 2004, p.123]
    • Electronic Gaming Monthly
    • 93 Metascore
    • 93 Critic Score
    This is exactly what I'm looking for in a 32-bit Castlevania game: great graphics and animation, plenty of way-cool Bosses and tight 2D gameplay.
    • 91 Metascore
    • 93 Critic Score
    Only Psygnosis could bring a sci-fi flight sim to the consoles and make it fun. [Jan 2004, p.188]
    • Electronic Gaming Monthly
    • 96 Metascore
    • 93 Critic Score
    The first installment in the best racing-game series of all time. [Jan 2004, p.188]
    • Electronic Gaming Monthly
    • 88 Metascore
    • 93 Critic Score
    It's Mudokons. SoulStorm brew is made out of Mudokons! You gotta tell them! [Jan 2004, p.188]
    • Electronic Gaming Monthly
    • 94 Metascore
    • 93 Critic Score
    Perfect controls. Perfectly constructed stages. Perfect graphics (for an old, trippy 2D game, that is). [Nov 2003, p.200]
    • 91 Metascore
    • 93 Critic Score
    All I know is that Aria of Sorrow is the best GBA title to date. [Shane; June 2003, p.116]
    • Electronic Gaming Monthly
    • 92 Metascore
    • 93 Critic Score
    Pure magic. Soft lighting effects and elaborate, detailed architecture give the entire experience the quality of an opium-induced vision where time moves at the speed of your imagination. PoP's immersive atmosphere takes you to another level altogether. [Dec 2003, p.186]
    • Electronic Gaming Monthly
    • 88 Metascore
    • 93 Critic Score
    Mostly due to its insanely detailed environments and outstanding state-of-the-art lighting effects, Doom 3 succeeds better than any game I've ever played at making you feel like you are <I>living</I> the game. [Apr 2005, p.132]
    • 85 Metascore
    • 93 Critic Score
    While THUG offers some innovation, it remains fundamentally the same game...Fundamantally, Hawk hasn't evolved enough. [Jan 2004, p.112]
    • Electronic Gaming Monthly
    • 89 Metascore
    • 93 Critic Score
    What really makes this trek through mythological ancient China stand out from the rest of the RPG pack is indeed the combat. BioWare has freed itself from the shackles of turn-based battles to produce an ingenious real-time fighting system that involves as much strategy as it does quick reflexes.
    • 85 Metascore
    • 93 Critic Score
    A masterpiece...PSO will, ever so slowly, sink its addictive claws into your brain, never to let go, even after you've beaten it once. Or twice. Or more... [Dec 2002, p.93]
    • Electronic Gaming Monthly
    • 92 Metascore
    • 93 Critic Score
    If anything is a disappointment, it's the all-new multiplayer mode; the game's lock-on targeting just doesn't lend itself very well to a four-player fragfest, and the options are severely limited. So why am I still giving Echoes such a high score?...The main game is that damn good. [Holiday 2004, p.136]
    • Electronic Gaming Monthly
    • 89 Metascore
    • 93 Critic Score
    While THUG offers some innovation, it remains fundamentally the same game...Fundamantally, Hawk hasn't evolved enough. [Jan 2004, p.112]
    • Electronic Gaming Monthly