Electronic Gaming Monthly's Scores

  • Games
For 2,305 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Gears of War 2
Lowest review score: 5 Ping Pals
Score distribution:
2,305 game reviews
    • 91 Metascore
    • 93 Critic Score
    All I know is that Aria of Sorrow is the best GBA title to date. [Shane; June 2003, p.116]
    • Electronic Gaming Monthly
    • 94 Metascore
    • 93 Critic Score
    The game's goals are so diverse, you can't help but come back for more, if only to see what outrageous challenges await you next. [Dec 2002, p.226]
    • Electronic Gaming Monthly
    • 89 Metascore
    • 92 Critic Score
    The frame rate has also been improved upon over NHL 2002 on the PS2, and runs as smooth as Michael Jordan’s newly shaved head.
    • 93 Metascore
    • 92 Critic Score
    But the move to Xbox feels like more of a formality-you don't really notice the slightly nicer environments, and if ever a game didn't need custom soundtracks, this is the one.
    • 89 Metascore
    • 92 Critic Score
    • Electronic Gaming Monthly
    • 89 Metascore
    • 92 Critic Score
    The option to equalize the stats of both teams in an online contest stands out as particularly brilliant. Not that most of it isn't already brilliant. Because it is. [Aug 2004, p.100]
    • Electronic Gaming Monthly
    • 94 Metascore
    • 92 Critic Score
    The speed is staggering, and the smashes spectacular...Burnout 3 blows the doors off its predecessors with bliteringly fast online play, a massive single-player mode lousy with unlockables, and all the right gameplay tweaks. [Oct 2004, p.100]
    • Electronic Gaming Monthly
    • 94 Metascore
    • 92 Critic Score
    Many of you will absolutely detest (like, controller-smash detest) Oblivion. This mega-titanium-diamond-hardcore game punishes even the passionate...Oblivion makes you do hard time--and you love it. That's amazing.
    • 89 Metascore
    • 92 Critic Score
    It's very different from anything out there. I've never seen a game as frenetic, fast-paced, or absolutely hilarious as this. [June 2003, p.132]
    • Electronic Gaming Monthly
    • 80 Metascore
    • 92 Critic Score
    This game bursts with one brilliant design decision after another - including a Gamebreaker power-up system that is, finally, perfect. [Mar 2007, p.86]
    • Electronic Gaming Monthly
    • 89 Metascore
    • 92 Critic Score
    You can't ignore Zero Mission's artful graphics, haunting soundtrack, and brilliantly balanced gameplay. This is a must-have for all GBA owners. [March 2004, p.128]
    • Electronic Gaming Monthly
    • 91 Metascore
    • 92 Critic Score
    Far from being a ponderous sci-fi exposition, Mass Effect boasts a dynamic, well-constructed story with a broad emotional range. [Holiday 2007, p.82]
    • Electronic Gaming Monthly
    • 87 Metascore
    • 92 Critic Score
    Sounds stupid, I know. But once you start playing, you won't be able to stop. [Oct 2002, p.196]
    • Electronic Gaming Monthly
    • 93 Metascore
    • 92 Critic Score
    Okami developer Clover obviously put a lot of love into its creation and, as you travel the countryside, painting barren landscapes into bloom, that love radiates from the screen. [Sept. 2006, p.100]
    • Electronic Gaming Monthly
    • 89 Metascore
    • 92 Critic Score
    You've gotta give it up to Nintendo for bundling a phenomenal suite of over 25 Wi-Fi multiplayer minigames with the single-player game. [July 2006, p.96]
    • Electronic Gaming Monthly
    • 84 Metascore
    • 92 Critic Score
    An absolutely phenomenal experience... GameCube desperately needed a title like this. [Feb 2003, p.151]
    • Electronic Gaming Monthly
    • 92 Metascore
    • 92 Critic Score
    A strategy role-playing game where the timing and placement of attacks means everything. [Jan 2004, p.189]
    • Electronic Gaming Monthly
    • 91 Metascore
    • 92 Critic Score
    Not only do the backgrounds look amazing, but their realism combined with the confining effects of fixed camera angles makes this the scariest RE of all. [June 2002, p.116]
    • Electronic Gaming Monthly
    • 87 Metascore
    • 92 Critic Score
    Thankfully, EA has addressed my biggest complaint with last year's addition of NCAA: the visuals. Everything has been touched up. [Aug 2005, p.111]
    • 89 Metascore
    • 92 Critic Score
    EA's improved everything in this game, from graphics to putting to new arcade modes that help pass the time. There's just no better golf game out there. [Oct 2003, p.136]
    • Electronic Gaming Monthly
    • 90 Metascore
    • 92 Critic Score
    [Chris]: Madden just plays better than "ESPN." There. I said it. [Bryan]: No, Chris - It plays a LOT better. And and I'm not just talking about the improved defensive play (especially in the secondary) and, with a quick tap on the new Hit Stick, the bone-jarring tackles. It's how Madden replicates the style of play of actual NFL squads. [Sept 2004, p.94]
    • Electronic Gaming Monthly
    • 89 Metascore
    • 92 Critic Score
    EA's improved everything in this game, from graphics to putting to new arcade modes that help pass the time. There's just no better golf game out there. [Oct 2003, p.136]
    • Electronic Gaming Monthly
    • 87 Metascore
    • 92 Critic Score
    The single-player game is a perfectly adequate sequel to the original, but the multiplayer stuff may well be the best online experience on the PS2 right now. [Aug 2004, p.102]
    • Electronic Gaming Monthly
    • 88 Metascore
    • 92 Critic Score
    Although flawed, Liberty City Stories is a remarkable achievement; it shames the efforts that many other developers have put into their PSP games.
    • 93 Metascore
    • 92 Critic Score
    That the game manages to both come to a satisfying conclusion and still make it clear that Kratos' adventure is far from over is quite a feat and a lesson that other action-game developers could learn something from. [Apr 2007, p.90]
    • Electronic Gaming Monthly
    • 90 Metascore
    • 92 Critic Score
    The level design is brilliant, the weapons combat is a freakin' blast, the subtle tweaks really do change everything, and the characters are more appealing than the last go-round. [Dec 2003, p.218]
    • Electronic Gaming Monthly
    • 94 Metascore
    • 92 Critic Score
    One helluva college football experience... The gameplay isn't quite as confining as "Madden's", allowing for more open-ended games. [Aug 2003, p.118]
    • Electronic Gaming Monthly
    • 87 Metascore
    • 92 Critic Score
    Thankfully, EA has addressed my biggest complaint with last year's addition of NCAA: the visuals. Everything has been touched up. [Aug 2005, p.111]
    • 92 Metascore
    • 92 Critic Score
    As expected, the control is perfect. Samus' myriad movies activate with precision and ease - all games should feel this good. [Jan 2003, p.214]
    • Electronic Gaming Monthly
    • 81 Metascore
    • 92 Critic Score
    Based on the classic "Tetris Attack," Pokemon Puzzle League is a highly addictive substance. [Jan 2004, p.189]
    • Electronic Gaming Monthly