Entertainment Weekly's Scores

For 266 reviews, this publication has graded:
  • 54% higher than the average critic
  • 5% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Star Fox Adventures
Lowest review score: 16 Superman: The Man of Steel
Score distribution:
  1. Negative: 27 out of 266
266 game reviews
    • 77 Metascore
    • 83 Critic Score
    While the game's top-down perspective doesn't make axing the skeletal demons any more realistic, working your way through this adventure can be a magical experience. [13 Feb 2004, p.L2T 18]
    • 84 Metascore
    • 83 Critic Score
    Fans will find much to enjoy, but don't blame us if you're as haggard as Gollum by the time you actually finish the game. [19 Dec 2003, p.L2T 20]
    • 83 Metascore
    • 83 Critic Score
    Action addicts still get their share of mayhem, however, as EON delivers some spectacular levels, including a breakneck highway chase on a flamethrower-equipped motorcycle. Her majesty would definitely approve. [13 Feb 2004, p.L2T 18]
    • 78 Metascore
    • 83 Critic Score
    ESPN's game gives you a nice ground-level view of the action, while its Confidence Meter rises and falls depending on your on-field performance. [16 Apr 2004, p.L2T 19]
    • 76 Metascore
    • 83 Critic Score
    The game shines in its attention to details: The licensed music from bands like Blondie and AC/DC sets the right tone, and the game's difficulty and pacing will appeal to both hardcore and casual players.
    • 90 Metascore
    • 83 Critic Score
    With timeless beats like De La Soul's "Oodles of O's" plus pre-Mortal Kombat combos (which don't require memorizing 56 moves), you'll forget you actually bought this game for your kid. [25 Oct 2002, p.83]
    • 97 Metascore
    • 83 Critic Score
    It's filled with over-the-top battle sequences, spectacular visual effects - and a pretty weak plot. [22 Nov 2002, p.85]
    • 87 Metascore
    • 83 Critic Score
    The game really shines in multiplayer competition. [19 Dec 2003, p.L2T 20]
    • 68 Metascore
    • 83 Critic Score
    Killer aerial shots, intense chases, and a rock-infused soundtrack make for a heart-pounding ride. [18 Oct 2002, p.124]
    • 77 Metascore
    • 83 Critic Score
    For Quidditch fans, there's a thrilling version of the aerial sport. [15 Nov 2002, p.144]
    • 91 Metascore
    • 83 Critic Score
    With timeless beats like De La Soul's "Oodles of O's" plus pre-Mortal Kombat combos (which don't require memorizing 56 moves), you'll forget you actually bought this game for your kid. [25 Oct 2002, p.83]
    • 71 Metascore
    • 83 Critic Score
    We would love to see an open-world game with less linearity and an even richer story. But for now, this action brawler delivers loads of mindless mayhem. [13 June 2003, p.104]
    • 93 Metascore
    • 83 Critic Score
    Joe is a bit stingy on save points, causing you to repeat parts of the same level over and over (and over), but thanks to its gorgeous visuals, you'll never tire of this View. [21 Nov 2003, p.L2T 46]
    • 84 Metascore
    • 83 Critic Score
    Action addicts still get their share of mayhem, however, as EON delivers some spectacular levels, including a breakneck highway chase on a flamethrower-equipped motorcycle. Her majesty would definitely approve. [13 Feb 2004, p.L2T 18]
    • 84 Metascore
    • 83 Critic Score
    Fans will find much to enjoy, but don't blame us if you're as haggard as Gollum by the time you actually finish the game. [19 Dec 2003, p.L2T 20]
    • 75 Metascore
    • 75 Critic Score
    David Crane, the creator of "Pitfall," even invites players to drop him a line. Part of me is afraid of what I'll find. [24 Jan 2003, p.107]
    • 65 Metascore
    • 75 Critic Score
    The game's structure is surprisingly rigid. [Summer 2002]
    • 62 Metascore
    • 75 Critic Score
    Delivers on the street but stumbles on the hoops. [6 Sept 2002, p.89]
    • 77 Metascore
    • 75 Critic Score
    An excellent first installment that offers gaming's best surfing experience. [4 Oct 2002, p.158]
    • 60 Metascore
    • 75 Critic Score
    Compatible with a driving wheel and a light gun, which means that the game's missions can be operated cooperatively with one person driving and one shooting. [17 Oct 2003, p.L2T 20]
    • 86 Metascore
    • 75 Critic Score
    For the most part, this game plays like a kid's TV show with buttons: albeit one that is finely crafted and colorfully animated. [21 Nov 2003, p.L2T 46]
    • 83 Metascore
    • 75 Critic Score
    For the most part, this game plays like a kid's TV show with buttons: albeit one that is finely crafted and colorfully animated. [21 Nov 2003, p.L2T 46]
    • 78 Metascore
    • 75 Critic Score
    If some of the missions seem repetitive, others stand out, like the one that has you confiscating copies of a particularly violent videogame (wink, wink) corrputing Springfield's youth. [5 Sept 2003, p.L2T 22]
    • 72 Metascore
    • 75 Critic Score
    The hero is voiced by former "X-Files" star David Duchovny whose deadpan delivery is mostly forgettable. [21 Nov 2003, p.L2T 46]
    • 73 Metascore
    • 75 Critic Score
    The hero is voiced by former "X-Files" star David Duchovny whose deadpan delivery is mostly forgettable. [21 Nov 2003, p.L2T 46]
    • 61 Metascore
    • 75 Critic Score
    A solid title - but still, we would have loved to see a game that was less evolutionary and more revolutionary. [27 Sept 2002, p.89]
    • 78 Metascore
    • 75 Critic Score
    This contrived implementation of a great concept is disappointing, but at least the surrounding game delivers some taught cinematic moments that would make Carpenter proud. [6 Sept 2002]
    • 86 Metascore
    • 75 Critic Score
    Delivers plenty of eye candy - from sprawling outdoor vistas to blasts of mutagenic sludge - but doesn't live up to the expectations of shooters in this post-Halo world. [25 Oct 2002, p.83]
    • 77 Metascore
    • 75 Critic Score
    This contrived implementation of a great concept is disappointing, but at least the surrounding game delivers some taught cinematic moments that would make Carpenter proud. [6 Sept 2002]
    • 58 Metascore
    • 75 Critic Score
    Wants to be so many different games that it doesn't excel at any one of them. [13 June 2003]