Entertainment Weekly's Scores

For 266 reviews, this publication has graded:
  • 54% higher than the average critic
  • 5% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Tony Hawk's Underground
Lowest review score: 16 Superman: The Man of Steel
Score distribution:
  1. Negative: 27 out of 266
266 game reviews
    • 76 Metascore
    • 91 Critic Score
    Agent Bloodrayne's acrobatic dexterity and quick response time would make Trinity jealous. [1 Nov 2002, p.77]
    • Entertainment Weekly
    • 75 Metascore
    • 50 Critic Score
    The only things that are shamelessly exposed are the game's feckless fisticuffs.
    • 75 Metascore
    • 50 Critic Score
    Offering gameplay no different than other mindless brawlers, it's sad evidence that this once legendary game is most definitely mortal.
    • 75 Metascore
    • 75 Critic Score
    David Crane, the creator of "Pitfall," even invites players to drop him a line. Part of me is afraid of what I'll find. [24 Jan 2003, p.107]
    • Entertainment Weekly
    • 75 Metascore
    • 67 Critic Score
    Unreal II, for all its technical pizzazz, lacks a similar let's-pile-on-the-scares inventiveness... Awakening, we have to say, is anything but. [28 Feb 2003, p.86]
    • Entertainment Weekly
    • 75 Metascore
    • 83 Critic Score
    Killer aerial shots, intense chases, and a rock-infused soundtrack make for a heart-pounding ride. [18 Oct 2002, p.124]
    • Entertainment Weekly
    • 75 Metascore
    • 75 Critic Score
    Surviving one of these encounters is extremely satisfying — if only this game let you buzz the tower in celebration.
    • 75 Metascore
    • 83 Critic Score
    Even though the drawbacks make for a shorter game overall, in the end, Me and My Katamari continues the already brilliant kookiness of the series, delivering a quick portable ball-rollin' fix.
    • 75 Metascore
    • 83 Critic Score
    The game shines in its attention to details: The licensed music from bands like Blondie and AC/DC sets the right tone, and the game's difficulty and pacing will appeal to both hardcore and casual players.
    • 75 Metascore
    • 91 Critic Score
    With its simple plot (crashing crates and colleccting food and gems while fighting), kooky characters, and cool moves, N-Tranced is hours of frustrating fun. [28 Feb 2003, p.87]
    • Entertainment Weekly
    • 75 Metascore
    • 91 Critic Score
    Agent Bloodrayne's acrobatic dexterity and quick response time would make Trinity jealous. [1 Nov 2002, p.77]
    • Entertainment Weekly
    • 75 Metascore
    • 91 Critic Score
    Jurassic has enough open-ended depth to appease "RollerCoaster Tycoon" players, fossil hunters, and anyone looking to bag some big game. [2 May 2003, p.79]
    • Entertainment Weekly
    • 75 Metascore
    • 83 Critic Score
    After two decades, there's no rust on these Transformers. [18 June 2004, p.L2T 20]
    • Entertainment Weekly
    • 74 Metascore
    • 75 Critic Score
    While the Gametrak is a techno marvel, it's the video game portion that still needs work.
    • 74 Metascore
    • 75 Critic Score
    The hero is voiced by former "X-Files" star David Duchovny whose deadpan delivery is mostly forgettable. [21 Nov 2003, p.L2T 46]
    • Entertainment Weekly
    • 74 Metascore
    • 67 Critic Score
    We have to deduct points for the game's flaccid fighting engine, which looks awfully similar to "Ready to Rumble Boxing" and becomes repetitive after about three bouts. [15 Nov 2002, p.144]
    • Entertainment Weekly
    • 74 Metascore
    • 83 Critic Score
    There's nothing breakthough, but RCT fans should shriek with pleasure. [1 Nov 2002, p.77]
    • Entertainment Weekly
    • 74 Metascore
    • 67 Critic Score
    We have to deduct points for the game's flaccid fighting engine, which looks awfully similar to "Ready to Rumble Boxing" and becomes repetitive after about three bouts. [15 Nov 2002, p.144]
    • Entertainment Weekly
    • 74 Metascore
    • 83 Critic Score
    We would love to see an open-world game with less linearity and an even richer story. But for now, this action brawler delivers loads of mindless mayhem. [13 June 2003, p.104]
    • Entertainment Weekly
    • 74 Metascore
    • 50 Critic Score
    The game misses its mark: Instead of the gritty, scrub-brush humor of a Sergio Leone pic, Revolver feels like a rootin'-tootin' Disneyland ride. [18 June 2004, p.L2T 20]
    • Entertainment Weekly
    • 74 Metascore
    • 67 Critic Score
    We have to deduct points for the game's flaccid fighting engine, which looks awfully similar to "Ready to Rumble Boxing" and becomes repetitive after about three bouts. [15 Nov 2002, p.144]
    • Entertainment Weekly
    • 73 Metascore
    • 75 Critic Score
    It's kinda difficult not to get caught up in this goofy title, as you use your v-ball winnings to buy shoes and skimpy clothes for your fellow beach bunnies. [7 Feb 2003, p.90]
    • Entertainment Weekly
    • 73 Metascore
    • 75 Critic Score
    The hero is voiced by former "X-Files" star David Duchovny whose deadpan delivery is mostly forgettable. [21 Nov 2003, p.L2T 46]
    • Entertainment Weekly
    • 73 Metascore
    • 50 Critic Score
    The game misses its mark: Instead of the gritty, scrub-brush humor of a Sergio Leone pic, Revolver feels like a rootin'-tootin' Disneyland ride. [18 June 2004, p.L2T 20]
    • Entertainment Weekly
    • 73 Metascore
    • 75 Critic Score
    At times the game has all the pulse-pounding thrills of an archaeological dig. [7 Mar 2003, p.78]
    • Entertainment Weekly
    • 73 Metascore
    • 75 Critic Score
    The hero is voiced by former "X-Files" star David Duchovny whose deadpan delivery is mostly forgettable. [21 Nov 2003, p.L2T 46]
    • Entertainment Weekly
    • 73 Metascore
    • 67 Critic Score
    DTR is weighted down with too many bad minigames, most of which seem designed with the sole intent of inducing repetitive-stress injuries. [6 Sept 2002, p.89]
    • Entertainment Weekly
    • 73 Metascore
    • 75 Critic Score
    Considering it throws in everything but Aunt Beru's kitchen sink (including a fun multiplayer battle mode, gorgeous cut scenes, even a Wookie cameo), you can't help be feel plump and satisfied after digesting this Episode II offering. [15 Nov 2002, p.144]
    • Entertainment Weekly
    • 73 Metascore
    • 91 Critic Score
    Agent Bloodrayne's acrobatic dexterity and quick response time would make Trinity jealous. [1 Nov 2002, p.77]
    • Entertainment Weekly
    • 73 Metascore
    • 83 Critic Score
    Killer aerial shots, intense chases, and a rock-infused soundtrack make for a heart-pounding ride. [18 Oct 2002, p.124]
    • Entertainment Weekly