Eurogamer Germany's Scores

  • Games
For 405 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 1.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score:
100
Lowest review score:
Score distribution:
  1. Negative: 34 out of 405
405 game reviews
    • 93 Metascore
    • 100 Critic Score
    Games like Skyrim or GTA love talk about open worlds, but it seems, that so far only Minecraft has truly embraced this principle. (…) This here is your story, that you simultaneously write and experience. All at your own pace.
    • 93 Metascore
    • 100 Critic Score
    With Mass Effect, Bioware created something really unique. A fascinating universe, that not only rivals Star Wars and Star Trek, but – at least for me – exceeds those. Mass Effect 3 is the crowning achievement for this trilogy. A true masterpiece.
    • 83 Metascore
    • 100 Critic Score
    It challenges you, it gives you room to breathe, but also a purpose and of course it´s fun for every minute of it, which is all that counts in the end. You don´t have to invent everything again to get that. Not, if you have mastered the craft like Vigil Games obviously has.
    • 85 Metascore
    • 100 Critic Score
    This is not exactly the worst port in the world, but the only glorious thing about it is its sheer existence. But nonetheless, PC-gamers should still be grateful, even if it does not offer the kind of technical improvement that they are used to and have to battle a few odd bugs. But since these are mostly restrained to graphical issues which can be fixed – not always thanks to FromSoftware ... – neither the score nor the conclusion have to be changed: Dark Souls is THE game of the last few years.
    • 90 Metascore
    • 100 Critic Score
    So, is Guild Wars 2 the MMO messiah everyone is waiting for? Maybe not. What it is, though, is the first MMO in years that really does the "massively multiplayer" part justice. This is a gigantic, sprawling world for explorers, with countless wonderful stories and characters, all backed by a gameplay concept that treats all players as equals. And that's just the basis of what Guild Wars 2 is.
    • 89 Metascore
    • 100 Critic Score
    Is this the only shape a fresh new XCOM could have taken? Definitely not. What it is though, is a sincere and absolutely splendid tribute to one of the best games ever made; undyingly in love with the source material, but at the same time absolutely determined to be its own beast. 'On the shoulders of giants' one of the final achievements says. Firaxis just put another giant there.
    • 87 Metascore
    • 100 Critic Score
    Halo 4 is something really special. Not only is it a first-rate exclusive for the good old 360, it's also a shining example of the kind of technical excellence that's still possible on the elderly hardware. It's one of these games that justify the decision to buy this console. 343 Industries has gone ahead and obliterated my qualms about the brand's change to another developer than Bungie. Now there's only one thing I want: More.
    • 85 Metascore
    • 100 Critic Score
    On Wii U this stays an essential buy for everyone that hasn't played it yet. It is a very, very accomplished game and great for all the reasons the original was a few months ago, but you don't have to buy it again for the WiiU. Also, it doesn't do much to prove that conversions to this platform are necessarily better than their 360 or PS3 counterparts. It's still 'just' one of the best games in recent years as it was back in summer.
    • 87 Metascore
    • 100 Critic Score
    It's not as special as the title suggests. But that doesn't make it any less – or more for that matter – of a brilliant game.
    • 95 Metascore
    • 100 Critic Score
    Cutting your teeth on astonishingly good-looking and immaculately presented fluff pieces and then going ahead to produce arguably the darkest game of this generation – that's the sort of trick only the real heavyweights can pull off. Naughty Dog's game ain't begging for sympathy, it doesn't care if you like it or not. As such, it's a wake-up call for the medium, determined that the line isn't drawn between good and evil or right and wrong, but between you and the others.
    • 90 Metascore
    • 100 Critic Score
    If you're willing to put in the effort, you'll get a game with unparalleled depth and competitive fun. This one has one hell of a learning curve, but climbing it, you'll find, is a huge pleasure in and of itself.
    • 79 Metascore
    • 100 Critic Score
    This is what Daedalic was striving for all these years: A fantastical, but at the same time mature, Adventure, well thought-out and a personal experience through and through. It's quite emotional while not being devoid of humor, funny without resorting to the usual genre hijinks – and not least a journey to beautiful locales that are entirely in tune with their puzzles. They don't turn out like this all too often anymore.
    • 91 Metascore
    • 100 Critic Score
    The Wii U version reaches hitherto unknown heights which I would never have expected from a direct sequel, let alone in this genre. Which is why I might as well just say it: Rayman Legends is the best 2D platformer of all time. Take that and stick it on the wall Ubisoft Montpellier, you earned it.
    • 97 Metascore
    • 100 Critic Score
    The fifth game in the series combines the delusions of grandeur facilitated by the most detailed open world to date to super-solid shooting and driving mechanics. Previous lengths have been traded in for a consistently captivating narrative which not only holds everything together, but really makes this game seem more than the sum of its parts. The only remaining question is: Where will – or can –the series go from here? I am looking forward to finding out.
    • 82 Metascore
    • 90 Critic Score
    Doom remained young at heart. (...) Doom´s speed, the simple but highly energetic movement, its wicked and labyrinthine levels are something that no Call of Duty, no Halo, no Killzone, not even a RAGE can offer.
    • 79 Metascore
    • 90 Critic Score
    At its price Mighty Switch Force is a real bargain and a must-have for every 3DS owner. Great visuals, flawless design and exiting stages.
    • 85 Metascore
    • 90 Critic Score
    Eight separate Storylines would be extraordinary for every singleplayer-game. Add to that the excellent dialogue and you have some real competition for World of Warcraft. Not bad for an MMO that young.
    • 82 Metascore
    • 90 Critic Score
    No matter if you´ve been a Resident Evil aficionado for decades or just got to know the world of survival horror, Resident Evil: Revelations will keep you hooked. It will frighten you, it will impress you and won´t let go, until you´ve finally finished its excellent story.
    • 79 Metascore
    • 90 Critic Score
    Catherine is a truly unique beast. Funny, dramatic and disarmingly honest – for anyone who has ever stood as a crossroads in his life it would be a huge mistake to miss out on this one. You yearn for more clever games? Vote with your wallet.
    • 80 Metascore
    • 90 Critic Score
    This great brawler captivates you with fine graphics, excellent playability and an awesome selection of fighters. (…) That´s just the way we want our portable titles to be. Well done, Capcom!
    • 83 Metascore
    • 90 Critic Score
    The mix between intriguing storytelling and near-perfect game design elevates Alan Wake to an extraordinarily finely crafted experience. Even if should you shelf it after its 10-15 hours and never take it out again: This one playthrough will be a lasting experience. Alan Wake is something special that enriches the world of gaming.
    • 80 Metascore
    • 90 Critic Score
    The Last Story combines the best we can expect from modern gaming-luxuries with elements we know and love from the 16-bit-days and Japanese RPGs. This includes likeable characters, a well thought-out combat-system and a story that will keep you at the edge of your seat hour after hour.
    • 79 Metascore
    • 90 Critic Score
    Quarrel! is one of those games that comes from out of nowhere but instantly will keep you playing through a whole day without warning. It doesn´t matter if you compete against the AI or other players, Quarrel! turns out to be an intelligent and highly motivating challenge.
    • 83 Metascore
    • 90 Critic Score
    Fans of the genre without prior contact to BlazBlue should definitely take a look at this Vita port. If you own the PS3 or 360 Version though, you only need this, if you just can´t live without the colorful BlazBlue-Heroes, while being on the road.
    • 84 Metascore
    • 90 Critic Score
    Capcom strays from the well-trodden Street Fighter IV path and finds – thanks to the support of the Iron Fist champions – a marvelous new interpretation of the idea of street-fighting.
    • 92 Metascore
    • 90 Critic Score
    Journey is not the kind of game that you finish once and then shelve it forever. Here you play for the enjoyment of playing itself, not to reach a certain goal.
    • 86 Metascore
    • 90 Critic Score
    In any case, Fall of the Samurai demonstrates what releasing a good add-on truly means. They could have gone down the cheaper "a little more of everything" road. But instead, Creative Assembly invested their hearts, brains and their uncompromising attention to detail into this, to give this expansion its very own charm and character.
    • 83 Metascore
    • 90 Critic Score
    No matter if you just miss the old days or if you are wondering why shoot´em´ups were a big thing back in then: Sine Mora is the way to go.
    • 88 Metascore
    • 90 Critic Score
    The Witcher 2 on Xbox 360 is a wonderful, groundbreaking and lasting experience. So good, that a few visual cutbacks can't diminish the joy of playing.
    • 89 Metascore
    • 90 Critic Score
    Fez
    You will turn and shift every new room like a child handling a new toy that still has that special fragrance of fresh plastic – the smell of birthdays and Christmases. One can easily forget what kind of arduous design-process must have been necessary to create this almost hypnotic and wondrous effect.