Eurogamer Germany's Scores

  • Games
For 683 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Rayman Legends
Lowest review score: 0 RollerCoaster Tycoon 4 Mobile
Score distribution:
  1. Negative: 63 out of 683
683 game reviews
    • 97 Metascore
    • 100 Critic Score
    The fifth game in the series combines the delusions of grandeur facilitated by the most detailed open world to date to super-solid shooting and driving mechanics. Previous lengths have been traded in for a consistently captivating narrative which not only holds everything together, but really makes this game seem more than the sum of its parts. The only remaining question is: Where will – or can –the series go from here? I am looking forward to finding out.
    • 97 Metascore
    • 100 Critic Score
    Not only does GTA V on PS4 and Xbox One set a new benchmark for HD remakes, it's also a challenge to the games originally made for this new generation.
    • 95 Metascore
    • 100 Critic Score
    Cutting your teeth on astonishingly good-looking and immaculately presented fluff pieces and then going ahead to produce arguably the darkest game of this generation – that's the sort of trick only the real heavyweights can pull off. Naughty Dog's game ain't begging for sympathy, it doesn't care if you like it or not. As such, it's a wake-up call for the medium, determined that the line isn't drawn between good and evil or right and wrong, but between you and the others.
    • 95 Metascore
    • 100 Critic Score
    The heart-rending story isn`t romanticizing nor does it drift into the pathos other, less subtle games so often lean towards. That's the line where good craftsmanship becomes art, and an excellent game.
    • 94 Metascore
    • 90 Critic Score
    This is the sort experience you don't get every day: an easy-to-like spectacle for the masses with enormous production values, but a story right out of the art-house cinema. Granted, the gameplay side doesn't do as much for this experiment as the story and world design do. But this is a balancing act the fewest of teams could pull off. And even if you have the chops, in this risk-averse day and age you still have to have a healthy dose of irrationality to go through with a game as clever as this one. No wonder Levine's team had exactly what it takes.
    • 93 Metascore
    • 90 Critic Score
    Super Mario 3D World is not only a fantastic game in and of itself, it's a mandatory buy for any Wii U owner.
    • 93 Metascore
    • 100 Critic Score
    Games like Skyrim or GTA love talk about open worlds, but it seems, that so far only Minecraft has truly embraced this principle. (…) This here is your story, that you simultaneously write and experience. All at your own pace.
    • 93 Metascore
    • 90 Critic Score
    It never ceases to amaze how Atlus manages to make Japanese games that lose none of their appeal in their translation to the West. Even though this is totally banking on it's Nippon slice of life approach, its no less compatible with western audiences than any other RPG. This is an approachable and sympathetic cast of characters going through relatable hardships – you don't need to be an anime fan to get that. In light of the Vita's situation you might not want a reason to get one of Sony's struggling portables. Now you have one nevertheless.
    • 93 Metascore
    • 100 Critic Score
    With Mass Effect, Bioware created something really unique. A fascinating universe, that not only rivals Star Wars and Star Trek, but – at least for me – exceeds those. Mass Effect 3 is the crowning achievement for this trilogy. A true masterpiece.
    • 92 Metascore
    • 90 Critic Score
    Do yourselves a favor and buy this one. And if you don't have a 3DS, get one in a bundle. Then show it all your friends and colleagues so that they proceed to do the same as you. This way, and no disrespect to Fire Emblem, maybe Intelligent Systems can procure the resources to produce a Game of Thrones spin-off I keep dreaming about.
    • 92 Metascore
    • 80 Critic Score
    That´s all there is to it. Touch for slide, touch to land, that is all the interaction, you will find here. Throw in a few sunflowers to bounce of from and some water hazards and you get a game that manages to create an almost perfect flow.
    • 92 Metascore
    • 90 Critic Score
    It's downright glorious in its focus on local multiplayer. Cramming your room with seven friends and playing this until dawn like it was the mid-2000's is just the best reminder of why I love video games.
    • 92 Metascore
    • 90 Critic Score
    Journey is not the kind of game that you finish once and then shelve it forever. Here you play for the enjoyment of playing itself, not to reach a certain goal.
    • 92 Metascore
    • 100 Critic Score
    The Wii U version reaches hitherto unknown heights which I would never have expected from a direct sequel, let alone in this genre. Which is why I might as well just say it: Rayman Legends is the best 2D platformer of all time. Take that and stick it on the wall Ubisoft Montpellier, you earned it.
    • 91 Metascore
    • 100 Critic Score
    When the prospect of the adventure eventually ending causes you nothing but grief, there's only one score to give.
    • 91 Metascore
    • 100 Critic Score
    Buy it if you liked the first one. Buy it, if you love it over the top all the way. Buy it if you love video games. Buy a Wii U if you have to. Bayonetta 2 sings all its praises in a celebration to this hobby of ours. But don't make the mistake of not playing it.
    • 91 Metascore
    • 90 Critic Score
    Rayman Legends is still the same enchanting, cheeky and all-around wonderful platformer, made by people who are absolutely in love with the genre. These guys still can think of something to say where most everyone else is content to endlessly quote the classics.
    • 91 Metascore
    • 90 Critic Score
    Take it as an old-fashioned, well-known fable. It might not make the grandest strides to evolve its formula, but for many, many players this will be a very pleasant homecoming, indeed.
    • 91 Metascore
    • 100 Critic Score
    You'll get everything the fantastic console version had: a feeling of insecurity, respect for the apparently insurmountable, an unparalleled combat system. A nigh on perfect game.
    • 90 Metascore
    • 90 Critic Score
    This is the rare case of an archetypical PC game that hasn't lost any appeal in it's translation to console. Colour me impressed.
    • 90 Metascore
    • 90 Critic Score
    It relieves its predecessor from the position of being the best skill-based game on this platform with honors. And that is a remarkable trick in and of itself.
    • 90 Metascore
    • 90 Critic Score
    If you own the original, this is not an essential buy, let alone a reason to get a Wii U. It is basically the same fantastic game that crowned one of the best years of the GameCube's run. If you're new to this particular iteration, though, by all means, get this. I kind of envy you, because I will never be able to experience it with that set of fresh eyes again. Don't let this chance pass you by.
    • 90 Metascore
    • 80 Critic Score
    Clean, unadorned and never pretentious or ponderous elegance. It's an unapologetically modern game in a classic guise.
    • 90 Metascore
    • 90 Critic Score
    Puristic stealth, thinking instead of simply reacting, having a plan and seeing it unfold thanks to near-perfect controls – that's how Mark of the Ninja creates its own little sense of addiction.
    • 90 Metascore
    • 90 Critic Score
    Let us hope that the next generation of consoles will bring back games enchanting and inventive like this one, marrying the joy of being different to the tradition of good, sturdy game design. Until that day, buy this one!
    • 90 Metascore
    • 100 Critic Score
    If you're willing to put in the effort, you'll get a game with unparalleled depth and competitive fun. This one has one hell of a learning curve, but climbing it, you'll find, is a huge pleasure in and of itself.
    • 90 Metascore
    • 100 Critic Score
    So, is Guild Wars 2 the MMO messiah everyone is waiting for? Maybe not. What it is, though, is the first MMO in years that really does the "massively multiplayer" part justice. This is a gigantic, sprawling world for explorers, with countless wonderful stories and characters, all backed by a gameplay concept that treats all players as equals. And that's just the basis of what Guild Wars 2 is.
    • 90 Metascore
    • 80 Critic Score
    Pullblox is not only an extremely clever little puzzler, but also incorporates the 3D-effect in a neat way to support the gameplay itself.
    • 90 Metascore
    • 90 Critic Score
    I couldn't wish for more. The faster pace really does wonders for FIFA 13. It might take a while until you get used to it, but that's a couple of hours well invested as you get much more dynamic, tense and unpredictable game of football.
    • 90 Metascore
    • 90 Critic Score
    Even though authenticity-wise Visual Concepts seems to have maxed out this console generation a couple of games ago and big new additions are scarce, NBA 2K13 sits firmly amongst my favorite games this year. I'm excited to see the makers shed the shackles of the old consoles and lead the way into the new generation next season.
    • 89 Metascore
    • 90 Critic Score
    Fez
    You will turn and shift every new room like a child handling a new toy that still has that special fragrance of fresh plastic – the smell of birthdays and Christmases. One can easily forget what kind of arduous design-process must have been necessary to create this almost hypnotic and wondrous effect.
    • 89 Metascore
    • 90 Critic Score
    This series has accompanied us through the better part of this past year, made us afraid, brought us close to tears and made us question why the hell we were even playing something this depressing. The Walking Dead's answer was one of the most striking ones of this generation of games: Clementine! She's that glowing light that pulls you through the harshest of tortures. She's the heart and soul of this remarkable little game. And when the lights go down on episode five, Lee finds the most sincere of words for her – speaking not his, but the players mind. That is, if you can bring yourself to utter them. What is it that he says? You should really find out for yourself.
    • 89 Metascore
    • 90 Critic Score
    Gearbox has consistently built on the strengths of the first game and managed to capture the sort of gravitational pull that always sucks you in for another go. Sometimes it pays to not change a winning formula all too much.
    • 89 Metascore
    • 100 Critic Score
    Is this the only shape a fresh new XCOM could have taken? Definitely not. What it is though, is a sincere and absolutely splendid tribute to one of the best games ever made; undyingly in love with the source material, but at the same time absolutely determined to be its own beast. 'On the shoulders of giants' one of the final achievements says. Firaxis just put another giant there.
    • 89 Metascore
    • 80 Critic Score
    Monument Valley is beautiful game. Stylistically, it might not be all that unique, it's inspirations not all that fresh – Escher's been dead for over 40 years. But that doesn't change the fact that this little gem is a relaxing stimulation of the senses.
    • 89 Metascore
    • 80 Critic Score
    This franchise, like no other, is a conglomerate of almost indescribable uniques, which sometimes take themselves a little bit too serious, sometimes not serious enough, but will never fail to captivate.
    • 89 Metascore
    • 80 Critic Score
    It might not quite be the new classic some might have hoped for, but it's a very entertaining and intimate proof that Ubisoft isn't all about throwing hundreds of people onto any given problem. They actually know very well how and when to pick just the right guys and gals for a job.
    • 88 Metascore
    • 90 Critic Score
    It simply is the most trek-like game on the most trek-like device. This extraordinary gauntlet feels right at home on the iPad.
    • 88 Metascore
    • 90 Critic Score
    Everybody should have experienced this interesting and somewhat plausible vision of a possible future and it comes as no surprise that this well done Director's Cut is the version of choice for that.
    • 88 Metascore
    • 90 Critic Score
    Dishonored grants us a first look at the future of free-flowing gameplay in the triple A segment. Even though it stumbles over its own freedoms here and there, it still is an absolute winner of a game.
    • 88 Metascore
    • 80 Critic Score
    On the track, it shines with its charms and its finely tuned balance between diligence, precision driving and luck.
    • 88 Metascore
    • 90 Critic Score
    It's a shame that some features didn't make the cut, but the next gen versions are still the best iterations of FIFA 14.
    • 88 Metascore
    • 100 Critic Score
    The rich environments and the heartfelt, touching story easily make the price-tag seem irrelevant. Left Behind is on par with the main game in all but length, built with great care and attention to detail. It's the best DLC I have ever played and even though I never for a moment wanted The Last of Us to extend beyond its perfect conclusion, Naughty Dog almost made me think that a sequel to this might not be a bad idea after all.
    • 88 Metascore
    • 90 Critic Score
    Who cares that some of the secondary activities are a terribly run-of-the-mill kind of affair? Between the skill tree, the unpredictably busy AI and the chaos nature tends to bring to the encounters you'll live through some of the most dynamic firefights in recent memory. It marries an immaculate stealth model, which couldn't work better if this was a third-person game, to a satisfying gunplay. A combination that will please more player types than Dishonored on the one hand and something like F.E.A.R. on the other ever could.
    • 88 Metascore
    • 80 Critic Score
    Whoever picks up a Vita these days, should also get Rayman Origins along with it. Do it for yourself. Do it for Michel Ancel, who put his heart into this one. And most important of all: Do it for that strange sausage creature in world three.
    • 88 Metascore
    • 90 Critic Score
    Torchlight 2 is the distillate of everything I have always liked about Diablo as a series. People who came to love Blizzard's hack and slash with its second iteration, Torchlight 2 might well be a better choice than Blizzard's own sequel.
    • 88 Metascore
    • 90 Critic Score
    The Witcher 2 on Xbox 360 is a wonderful, groundbreaking and lasting experience. So good, that a few visual cutbacks can't diminish the joy of playing.
    • 88 Metascore
    • 90 Critic Score
    Blizzard's team has done about everything right with Hearthstone. They took tried and tested pieces from other card games, found clever mechanisms to take away their weak spots and other frustrations and offer a strong and addictive free-to-play experience.
    • 88 Metascore
    • 90 Critic Score
    Maybe I already told you too much about The Stanley Parable, maybe I should just tell you that you absolutely have to play this curious little gem of a game. Even though it really is playing you and not the other way around.
    • 88 Metascore
    • 90 Critic Score
    It may not be the action-rpg-messiah that some may have expected, but it easily matches its predecessors... Blizzard's new creation defends the throne with a mix of proven gameplay and tons of features.
    • 88 Metascore
    • 80 Critic Score
    Sackboy still doesn't do his actual running and jumping in the same league as Mario or Rayman, then. But at the same time this is by far the best toolbox for gaming creativity this brand ever spawned. How much you will appreciate this package almost entirely depends on how much time you are planning to spend building, constructing and mucking about with this aspect of the game.
    • 88 Metascore
    • 90 Critic Score
    Guacamelee does a brilliant job in blending the highlights of the genre's corner stone titles such as Metroid and Castlevania, while still retaining it's own brand of charm.
    • 88 Metascore
    • 80 Critic Score
    Even after a year Joe Danger is still well worth your time. (...) Hello Games gave an excellent debut that doesn't have to dread comparisons to the style, look and feel of classic Nintendo titles.
    • 88 Metascore
    • 90 Critic Score
    In this new iteration, Animal Crossing: New Leaf still may not be the most complex sim there is. But it has a special brand of charm that transforms even the most basic of activities, like sitting on a virtual bench, into a wonderfully soothing experience. This is why I love it.
    • 87 Metascore
    • 100 Critic Score
    Halo 4 is something really special. Not only is it a first-rate exclusive for the good old 360, it's also a shining example of the kind of technical excellence that's still possible on the elderly hardware. It's one of these games that justify the decision to buy this console. 343 Industries has gone ahead and obliterated my qualms about the brand's change to another developer than Bungie. Now there's only one thing I want: More.
    • 87 Metascore
    • 80 Critic Score
    Even though Pokemon X is undoubtedly the strongest entry in the series yet, after 14 years of playing with a basically unchanged formula, I kind of expected something more.
    • 87 Metascore
    • 90 Critic Score
    It's neither as groundbreaking as the first one nor a compelling a narrative as the Max Payne 2 (…) but it's still the kind of 'Welcome Back'-Party you wouldn't want to miss.
    • 87 Metascore
    • 90 Critic Score
    It shines in each and every discipline, only taking the very occasional and tiny misstep, you'll be hard pressed to notice or get in arms about. It's one of these games that gets you thinking long after you finished it, which makes me want to recommend it even more.
    • 87 Metascore
    • 90 Critic Score
    It is a symbiosis of elements from the old titles and a lot of Uncharted. As such, free-form exploration, puzzles and tombs to raid meet big-screen action and frenzied shootouts. It could be a great way into the future for Lara, one you couldn't really picture before. For now, this really works.
    • 87 Metascore
    • 90 Critic Score
    Sure, Tearaway's depth is more an emotional one than of gameplay. But you only need to take one look at that permanently grinning face in the sun to know: In the end, that's what it's all about.
    • 87 Metascore
    • 90 Critic Score
    The fresh new skills are great, as is the loot. Adventure mode's just heavenly, and the new classes have exceeded my expectations. As soon as Blizzard integrates a ladder and gets the PVP straightened out, the competition will be done for years to come.
    • 87 Metascore
    • 80 Critic Score
    Divinity: Original Sin is not necessarily better than the classic RPGs it's bowing its head to. It's not even on eye level with some of them. But it's coming at the right time, knowing exactly where it came from and where it wants to go.
    • 87 Metascore
    • 90 Critic Score
    I could tell hour-long anecdotes about my adventures in this weird world. Find another Spelunky-Player and these spin out of control – into endless amusing conversations. It may not be for everybody, but once it's got you hooked, it won't let go of you for days.
    • 87 Metascore
    • 90 Critic Score
    This impressive console port is a great fit for those who are new to the series and to co-op fans alike.
    • 87 Metascore
    • 90 Critic Score
    A sterling example for an effective and utterly successful overhaul of a proven and compelling concept, rather than a fundamental shake-up. This might not be a system-seller some people might have hoped for. But those who already own a Wii U can and should look forward to many, many hours perfectly tuned Nintendo entertainment.
    • 87 Metascore
    • 90 Critic Score
    Whatever Visual Concepts has in store for the next generation: I can wait. The enhanced defense and the overhauled ball handling will make this year a short one.
    • 86 Metascore
    • 90 Critic Score
    In any case, Fall of the Samurai demonstrates what releasing a good add-on truly means. They could have gone down the cheaper "a little more of everything" road. But instead, Creative Assembly invested their hearts, brains and their uncompromising attention to detail into this, to give this expansion its very own charm and character.
    • 86 Metascore
    • 80 Critic Score
    The shortcomings of the career are the main reason why my enthusiasm is a little bit dampened, but the rest of the game was improved in all its aspects. The new moves, attacks and the inclusion of the PRIDE-Modes make it a must-buy for fans. Even newcomers and people who so far just liked the UFC-Videos don´t need to be afraid of the steep learning curve they found in the earlier games.
    • 86 Metascore
    • 90 Critic Score
    Respawn created a game that's easily on equal footing with the big-name established franchises, while breathing new impulses into the genre.
    • 86 Metascore
    • 80 Critic Score
    Blizzard has once again proven its flair and a sure hand in expanding upon StarCraft 2's multiplayer. Don't expect big innovations, though, it's just reasonable improvements that are on display here. The campaign is entertaining enough and some of the mission designs are a real treat, even though 'zerging' through enemies by way of simple bases still promises sure success a bit too often.
    • 86 Metascore
    • 90 Critic Score
    Between the clever level design, the game's gentle way of teaching you the mechanics and the simple, heart-felt story with it's phenomenal finale, Brothers: A Tale of Two Sons should be played by pretty much everyone.
    • 86 Metascore
    • 90 Critic Score
    It took Ubisoft some time and Assassin's Creed 4 hasn't totally freed itself from all its past sins, but the fourth numbered entry in the series managed to capture me from start to finish, thoroughly entertaining me, wrapping me up in the engaging, often truly joyful proceedings.
    • 86 Metascore
    • 90 Critic Score
    It combines fighting and stealth in an elegant manner, gives you just enough freedom to make you forget there's actually not all that much of it there. All in all and tonal inconsistencies aside, it's one of the best engineered games out there.
    • 86 Metascore
    • 90 Critic Score
    It's firmly rooted in the tradition of Bizarre Creations' glorious Project Gotham series, the best arcade racers there ever were. What more could you want from this?
    • 86 Metascore
    • 90 Critic Score
    Once again, it's quite beautiful how all the mechanics just snap into place like in a well-oiled machine. The new features integrate so seamlessly into the campaign that you'd be forgiven for thinking they had always be there. Most impressively, through this, XCOM gains breadth and depth without losing any of that infectious accessibility that made the main game such a hit.
    • 86 Metascore
    • 90 Critic Score
    I'd say 'fans of the genre, go ahead and get this', but honestly, there's no way you don't already have it.
    • 86 Metascore
    • 80 Critic Score
    It plays super-slick, is easy to learn, all the while still offering enough depth to take on the competition. Just like with all the other Beat 'em' Ups, though, you can't help but wonder when the genre will take its next evolutionary step.
    • 85 Metascore
    • 90 Critic Score
    Ditch the podcasts or netflix for some games that seem to want you to enjoy in parallel to the experience. If you don't focus on The Talos Principle alone, you'll never experience that sublime moment, where some puzzles seem to solve themselves, because you instinctively get this world's inner workings and use its tools with machine-like efficiency.
    • 85 Metascore
    • 90 Critic Score
    I don't usually count myself in the group of people who frequently wished they were younger. But in this particular case I'd give a lot to be able to see this world and its magic through young and unspoiled eyes, to be able to take it all in unfiltered. The influence Studio Ghibli exerts over this is so strong that it single-handedly might make Ni no Kuni that defining game for a young and Japanophile generation, not unlike what those Final Fantasys of old managed to become for us. And because I hold those so dearly, I couldn't think of a bigger compliment. I salute Ni no Kuni.
    • 85 Metascore
    • 90 Critic Score
    As a sequel, Legend of Grimrock 2 parties like it's 1991 and itself is a Beholder: bigger, better and basically the same game… I guess not that much has changed since then when it comes to sequels. Anyway, for every one of you dungeon crawlers out there, this one is a dream come true.
    • 85 Metascore
    • 90 Critic Score
    It's the only RPG you'll need this winter and finally a worthy heir to Origins, last generation's best role-playing game.
    • 85 Metascore
    • 100 Critic Score
    It's not as special as the title suggests. But that doesn't make it any less – or more for that matter – of a brilliant game.
    • 85 Metascore
    • 90 Critic Score
    2K manages to impress the 14th time in a row. That's not an easy feat to accomplish.
    • 85 Metascore
    • 90 Critic Score
    I'd have to make things up to find anything else that's worthy of complaint about this wonderful game. Gaijin Games has taken the best and most appreciated entry in the Bit.Trip saga and honed it to perfection, small lapses in creativity in the final levels notwithstanding. I honestly don't think there's much room for improvement for a possible part three.
    • 85 Metascore
    • 80 Critic Score
    Sometimes, videogames are thought of as a means of escapism into worlds and universes you always wanted to immerse yourself and spend your time in, but in reality never could. I truly hope I never encounter someone who thinks this way about Hotline Miami.
    • 85 Metascore
    • 90 Critic Score
    The last time I had this much fun with a similar racing set-up, I was playing Project Gotham Racing 2. Fans of the genre should definitely keep an eye on whatever Playground Games decides to invest their considerable talents in next.
    • 85 Metascore
    • 80 Critic Score
    The Stick of Truth is a great game, no doubt. Sadly, the adventure is brief one that leaves you craving more. This is a testimony to the sublime quality that's on offer here, but doesn't change the fact that you're a bit unsatisfied when you're done with it. Still, if you like the series at all, you should absolutely play this.
    • 85 Metascore
    • 100 Critic Score
    This is not exactly the worst port in the world, but the only glorious thing about it is its sheer existence. But nonetheless, PC-gamers should still be grateful, even if it does not offer the kind of technical improvement that they are used to and have to battle a few odd bugs. But since these are mostly restrained to graphical issues which can be fixed – not always thanks to FromSoftware ... – neither the score nor the conclusion have to be changed: Dark Souls is THE game of the last few years.
    • 85 Metascore
    • 90 Critic Score
    This is not a weaker version of what awaits us when the Wii U outing rolls around in a few weeks time. It's one of the best handheld games out there.
    • 85 Metascore
    • 90 Critic Score
    You'll leave with the knowledge that sometimes better tech really does make for a better game. On the PC you read the battles better and more immediately and have an easier time, translating the desired action onto the screen. You really become a better fighter in this incarnation. In a genre where milliseconds can make all the difference, this ultimately makes for a more enjoyable experience in total. Ninja Theory really did go the extra mile for the PC, giving DmC the last little push it needed to become something really special.
    • 85 Metascore
    • 80 Critic Score
    Shovel Knight is all that we once held dear at the tail-end of the eighties, distilled into one beautiful new game.
    • 85 Metascore
    • 80 Critic Score
    Every frame is stunningly composed, the voice actors as fitting as they are talented. On PC, even the tech has come a long way since The Walking Dead, which helps to get totally wrapped-up in this extraordinary murder mystery. This close to the release of Beyond: Two Souls, there's also something to be said about characters that are believable and relatable, without having to bank on star power and performance capture.
    • 85 Metascore
    • 90 Critic Score
    Even though it's not quite a perfect collection, it's a dazzling value and a brilliant way to prepare for Halo 5: Guardians.
    • 85 Metascore
    • 100 Critic Score
    On Wii U this stays an essential buy for everyone that hasn't played it yet. It is a very, very accomplished game and great for all the reasons the original was a few months ago, but you don't have to buy it again for the WiiU. Also, it doesn't do much to prove that conversions to this platform are necessarily better than their 360 or PS3 counterparts. It's still 'just' one of the best games in recent years as it was back in summer.
    • 85 Metascore
    • 80 Critic Score
    There's a good four years of development time on display in Battleblock Theater and even though the light-hearted but mischievous brand of carnage tries its best to ensure you that you are only partaking in a boatload of puerile nonsense, you really notice every hour The Behemoth has put into this. The fighting might not be up to scratch, but the measured level design shows a degree of polish worthy of this genre's masters. So, it's up to you to decide, if the style and its over-sugared, over-caffeinated Saturday morning cartoon sensibilities float your boat. What you can't do anything about, though, is the fact that The Behemoth has mastered three different genres with only three games.
    • 85 Metascore
    • 90 Critic Score
    It's a brilliant add-on, going in with a master surgeon's precision to subtly tweak and change the mechanics for maximum impact. More than ever, this is a Civ, where you want to preserve peace, all the while showing the rest of the world that your way of life is the best one.
    • 85 Metascore
    • 80 Critic Score
    Sure, it's a calculated affair. But the well known formula still makes Far Cry 4 a very welcoming shooter-sandbox with a refreshing knack for chaos.
    • 85 Metascore
    • 80 Critic Score
    So, Wii U owners: In the end, you got the weakest version of a game that stays utterly remarkable in its own right. It deserves all of your attention. Everyone else, go on, there's nothing here for you that you haven't experienced in a better iteration somewhere else.
    • 85 Metascore
    • 80 Critic Score
    Even though Ninja Theory didn't finish as spectacularly as I would have hoped after the first half of the campaign, this game leaves you in the soothing certainty that you can count on Dante again. For the most part DmC is a pretty damned exciting and good-looking title that exactly knows where it belongs and what it wants to be. And because the Cambridge-based developers are quite the storytellers, this technical and elegant slasher works on even more levels than just the combat, something that was never really true for the DMC's of old.
    • 85 Metascore
    • 80 Critic Score
    Trine 2 has heart, brains and a drive that will absorb you until you´ve seen the ending credits. After that, this goodbye might well be one for forever, but it still was a great time.

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