Eurogamer Sweden's Scores

  • Games
For 624 reviews, this publication has graded:
  • 38% higher than the average critic
  • 4% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 5.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Zuma's Revenge!
Lowest review score: 10 Afterfall: InSanity
Score distribution:
  1. Negative: 75 out of 624
624 game reviews
    • 60 Metascore
    • 60 Critic Score
    The game is, simply put, harmless. PokéPark 2: Wonder's Beyond is made for kids and has a lot of flaws, but it still has enough good sides. The cute design and great music makes up for the repetitive nature of the game.
    • 64 Metascore
    • 60 Critic Score
    Tekken 3D Prime Edition is a classic example on how a portable game manages to keep the core from the console big brothers, but that fails miserably when it comes to offer that extra something that makes it stick in your memory. The game mechanics are as good as always, but it soon becomes too repetitive and boring to make any lasting impression.
    • 66 Metascore
    • 60 Critic Score
    A mix of Tetris and Super Smash Brothers may sound strange but describes Slam Bolt Scrappers surprisingly well. Since it's frantic and surprisingly complex, this isn't a game for everyone, however multiplayer can be a brief but hectic delight.
    • 63 Metascore
    • 60 Critic Score
    If you're in the mood for some brain dead action and have a good friend to share it with - Serious Sam 3: BFE can be fun. As a single player experience it gets very monotonous after a while.
    • 67 Metascore
    • 60 Critic Score
    Dungeon Hunter: Alliance is a good piece of entertainment for a willing hero and their buddy. And it's equally bad entertainment for players who game alone, though the Move gimmick might keep you interested for a while. Hack and slash games of this sort have a strange notion of keeping you in front of the screen even though you know that it's neither rewarding nor especially fun.
    • 72 Metascore
    • 60 Critic Score
    The new physics engine and split screen gameplay are nice additions, but only the real fans will apprecitate the other new features. If you have an older version then it ought to suit you fine for now.
    • 83 Metascore
    • 60 Critic Score
    Visually Sine Mora is stunning, when it comes to gameplay it will wear you down. I can only recommend it to hardcore shoot 'em up fans, the rest of you ought to be a bit more careful. However, this game is a good reminder of how good it is that games has become so much more forgiving during the last 20 years.
    • 58 Metascore
    • 60 Critic Score
    Way of the Samurai 4 places a lone samurai straight into the conflict between the local Shogunate, a British trade attaché and a local extremist faction near the end of the Edo era. Through five very busy days, the fate of a small town may be decided. What could have been an interesting period piece falls a bit short due to shallow combat, a reliance on repetition and relatively low production values.
    • 67 Metascore
    • 60 Critic Score
    This latest expansion does exactly what says on the box. The new city, jobs and items are fun, but it feels as if Maxis are running out of ideas, and need to borrow things from previous parts of the series.
    • 55 Metascore
    • 60 Critic Score
    Mugen Souls tries to take a few stabs at making fun of games such as Disgaea while itself committing the same atrocities – i.e. needless grinding, relying on stat maximization and an insane amount of battles. A tactical RPG at heart, filled with equal measures of gothic Lolita fetishizing and wicked humor, Mugen Souls is a quirky little gem that will satisfy the most hardcore number crunchers, while leaving the rest of us slightly bored after the first hours.
    • 83 Metascore
    • 60 Critic Score
    BlazBlue: Continuum Shift Extend is insanely beautiful and it offers game mechanics that few games in the genre can match. But sadly it's a bit too narrow and hardcore for me to fully embrace it and instead I find myself being very bored.
    • 64 Metascore
    • 60 Critic Score
    It's practically the same game as the home console versions, but the lack of any kind of multiplayer really bugs me and the touch controls are more annoying than helpful. Collecting secrets and unlocking new stuff is still a lot of fun, but I really, really miss some sort of multiplayer.
    • 73 Metascore
    • 60 Critic Score
    Zumba Fitness Rush takes a giant leap forward compared to the terrible original. It's still not a great game from a technical prespective, but it's absolutly packed with great workouts that are good enough to not detract anything important from the experience.
    • 53 Metascore
    • 60 Critic Score
    Warfighter is a decent multiplayer cross-over between Battlefield and Call of Duty. However, stay far away from the bug filled and linear single player campaign.
    • 75 Metascore
    • 60 Critic Score
    Paper Mario: Sticker Star is a worthy successor in the Paper Mario-series that will probably satisfy both veterans and newbies. Most of us will unmercifully get stuck within a puzzle or a dead end, but do know that there's no shame in looking for answers on the Internet.
    • tbd Metascore
    • 60 Critic Score
    Emergency 2013 lets you work those RTS-skills on daring rescue missions across a disaster-struck Europe, but several problems in the gameplay mechanics create worse obstacles than the fires and accidents themselves. The Free play mode is where the game shines but it is unfortunately underdeveloped. It's also worth noting that a major part of the game is actually the content of last year's game, Emergency 2012.
    • 67 Metascore
    • 60 Critic Score
    All in all the atmosphere and the high pace in Lollipop Chainsaw are enough to make the first run-through of approximately six hours rather enjoyable, with certain slumps and peaks. But low replay ability and childish humor drag the show down like an anchor.
    • 56 Metascore
    • 60 Critic Score
    Kung Fu: High Impact is far too expensive for its own good. It's fun alright, and will probably make you feel like the Star Wars kid did, and the short amount of hours that it delivers are clearly entertaining. Well worth it if you find it in a bargain bin.
    • 65 Metascore
    • 60 Critic Score
    Deathspank: The Baconing is a fun game with first class humour that gets dragged down by repetitive combat. Brilliant in small doses, though.
    • 71 Metascore
    • 60 Critic Score
    uDraw has a lot of potential, but it misses the target with uDraw Studio as the application is too difficult for children and too simple for adults. So it'll be up to the other games for uDraw to justify the cost of the peripheral.
    • 77 Metascore
    • 60 Critic Score
    A monster collector game that draws on the Dragon Quest series fauna of iconic monsters. Being more complex than Pokémon, this is a game to be played primarily for the joy of breeding and raising little monsters, as the story offers little interest. If you like Dragon Quest and Pokémon, this is the a game for you.
    • 64 Metascore
    • 60 Critic Score
    Storm offers a charming puzzle experience but it relies too much on agility and timing and too little on well crafted levels.
    • 74 Metascore
    • 60 Critic Score
    The Bridge is a very competent puzzle game that is set in a beautiful world that really draws you in. However, when you’re there you get a slight feeling of emptiness due to the lack of story.
    • tbd Metascore
    • 60 Critic Score
    Demolition Inc. isn't a bad game at all, but it's a title that fails to live up to its own potential. It's a game that will entertain you for a while, but it will be forgotten just as soon as it arrived.
    • 74 Metascore
    • 60 Critic Score
    An average point and click-adventure with an unsympathetic protagonist and a lackluster plot. Deponia is heavily influenced by Monkey Island but doesn't come close to the LucasArts classic. The puzzles won't challenge a seasoned veteran, but could prove stimulating for newcomers to the adventure genre.
    • 76 Metascore
    • 60 Critic Score
    A multiplayer centric WW2 shooter that puts great emphasis on realistic mechanics and ambiance. Unfortunately realism does not always translate into fun, resulting in a game with little appeal except to the hardcore fans of the era.
    • 78 Metascore
    • 60 Critic Score
    Yakuza 4 isn't as compelling as the third game, nor does it introduce a lot of new, interesting features. But it's still a fun romp, and sometimes when I walk down the streets in Kabukicho it feels like I'm back in Shinjuku, and that's a rare feat. Not for everone, but fans of the series could do worse.
    • 53 Metascore
    • 60 Critic Score
    Both Sly and Jak have been sorely missed on the PS3, and their half-hearted return in PlayStation Move Heroes doesn't make up for their absence. But it's still quite fun, and apart from a few uninspired levels and modes it manages to showcase the pros with the Move controller.
    • 58 Metascore
    • 60 Critic Score
    Not even high production values can save a game that isn't fun to play. Dragon Ball Z: Ultimate Tenkaichi is a game that want's too much and fails with a lot, except the beautiful graphics.
    • 64 Metascore
    • 60 Critic Score
    In Need for Speed: The Run the linearity is almost drawn to it's outer edge. It almost feels like everything you do is planned before you even start it and all you do is learn when certain events in the race will poop up and then act accodingly. The good parts - the Challenges, the varied enviroments and in some aspects the multiplayer - is drowned by poor design of basic game mechanics.