Eurogamer Sweden's Scores

  • Games
For 624 reviews, this publication has graded:
  • 38% higher than the average critic
  • 4% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 5.5 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 XCOM: Enemy Unknown
Lowest review score: 10 AMY
Score distribution:
  1. Negative: 75 out of 624
624 game reviews
    • 88 Metascore
    • 60 Critic Score
    Pokémon X/Y is a marvelous refinement of a tried and true concept, both larger and better than its predecessors. Despite this, it is unmistakenly a repetition of that old concept, one which may be past its prime in the presence of contemporary iterations on the concept, such as Skylanders or Ni No Kuni.
    • 88 Metascore
    • 70 Critic Score
    I'm impressed by the magnitude of new content that Nintendo has packed along with Animal Crossing: New Leaf, and the way that this is distributed over time and progression. At the same time, I cannot help letting out a loud sigh due to the fact that I have to do the same things all over - just to enjoy all the new goodies.
    • 87 Metascore
    • 60 Critic Score
    Pokémon X/Y is a marvelous refinement of a tried and true concept, both larger and better than its predecessors. Despite this, it is unmistakenly a repetition of that old concept, one which may be past its prime in the presence of contemporary iterations on the concept, such as Skylanders or Ni No Kuni.
    • 84 Metascore
    • 70 Critic Score
    Sound Shapes is an experiment that won't be the killer-app the Vita needs. But it still offers an experience unlike any other on both platforms.
    • 84 Metascore
    • 70 Critic Score
    Need for Speed: Most Wanted has a number of flaws that prevent it from reaching the same heights as Forza Horizon or Need for Speed: Hot Pursuit. But at the same time it has some great ideas of its own to make it entertaining. I would've wanted Criterion to work more on the sense of speed and removing the graphical bugs, but besides that Most Wanted is a great racer that will give you a good time both online and offline.
    • 84 Metascore
    • 70 Critic Score
    Saints Row: The Third has both highs and lows. The freedom, entertaining sillyness and some good ideas are held back by what too often is a tasteless, repetitive and mindless game. While the flawed controls and lack of technical polish frustrates further, there is certainly a lot of fun to be had with the over the top action, not least in the online co-op mode.
    • 84 Metascore
    • 70 Critic Score
    Rift is probably the most stable and solid MMO ever to launch, and includes most of the functions you've grown accustomed to during the evolution of World of Warcraft. It's polished, has a lot of content and rich lore, but yet doesn't manage to feel unique or for lack of a better term, good.
    • 83 Metascore
    • 70 Critic Score
    I can give my warm recommendations for Pit's return in Kid Icarus: Uprising – but also an ice-cold warning for the terrible controls when Pit reaches ground from being airborne. Book an appointment at the orthopedic clinic already, because this will take a huge toll on your wrists and elbows.
    • 83 Metascore
    • 60 Critic Score
    Visually Sine Mora is stunning, when it comes to gameplay it will wear you down. I can only recommend it to hardcore shoot 'em up fans, the rest of you ought to be a bit more careful. However, this game is a good reminder of how good it is that games has become so much more forgiving during the last 20 years.
    • 83 Metascore
    • 70 Critic Score
    Despite trying to act as a gritty tale of survival, Resistance 3 is in essence just a regular shooter, with far more action filled firefights than lurking tales of humanity. Thankfully it's a well made game and has an impressive arsenal of excellent weapons, and the multiplayer - including a much-missed co-op mode - is a lot of fun.
    • 83 Metascore
    • 60 Critic Score
    Charlie Blackmore's adventure is very beautiful and meticulously designed - with charming music and game mechanics that haven't been seen anywhere else. But creativity cannot alone earn a score, and Stacking lacks too much soul and is too careful when it comes to its humour.
    • 83 Metascore
    • 60 Critic Score
    Counter-Strike: Global Offensive is the latest installment in the franchise and brings updated graphics, two new game modes and new weapons to the venerable shooter. Its qualities are undeniable, but the question is if these are the qualities requested by the player base? With only primitive features to support the esport community, it's not hard to imagine that the game will get a lukewarm reception.
    • 83 Metascore
    • 60 Critic Score
    BlazBlue: Continuum Shift Extend is insanely beautiful and it offers game mechanics that few games in the genre can match. But sadly it's a bit too narrow and hardcore for me to fully embrace it and instead I find myself being very bored.
    • 82 Metascore
    • 70 Critic Score
    A well-made conversion of the incredibly popular PC-game. The lack of features and modes is made up by a great interface, very good controls and the awesome possibility to play four player local co-op.
    • 82 Metascore
    • 70 Critic Score
    Resident Evil: Revelations is a beautiful game and a welcome addendum to a series that gradually has turned away from its roots. If the story hadn't been chopped to pieces - this game, with its narrow spaces and scarce ammo, would have been able to compete with tense horror titles like Dead Space.
    • 82 Metascore
    • 70 Critic Score
    Dragon Age II continues the tradition of being a solid RPG in the spirit of the original game, but fails to fulfill its true potential due to sloppy quality control and incessant corner-cutting. This is a game that truly could have outshined Dragon Age: Origins with its many improved mechanics, but instead leaves us slightly disappointed.
    • 82 Metascore
    • 70 Critic Score
    A fall forward as Konami introduces a new indicator for manual passing and shooting. Long distance screamers in the top corner are a bit easy to pull off and slide tackles are too often penalized. Pro Evolution isn't bad, it's just second best.
    • 82 Metascore
    • 70 Critic Score
    Dragon’s Crown is a beautiful side scrolling 2D beat ’em up that mixes in loot chasing elements of action RPG’s like Diablo and the grinding aspects of a Japanese RPG. At times a frustrating game, but in the end a rewarding experience that should be enjoyed in small chunks at a time.
    • 82 Metascore
    • 70 Critic Score
    Blacklist feels like Splinter Cell Conviction 2.0, which is not necessarily a bad remark. A few bugs and a less-than-interesting story chases away the top score. Nice split screen action and a sound that makes for a thick atmosphere keep it above average even though Sam Fisher himself is boring beyond belief for a character with at least six game titles to his name.
    • 81 Metascore
    • 70 Critic Score
    Despite originally being a PC game, Torchlight still manages to make the transition to Xbox 360 with pride. The frame rate is a bit rough, but apart from that it shines brightly and is well worth its asking price.
    • 81 Metascore
    • 70 Critic Score
    New Art Academy is a good tutorial for aspiring artists, or for portable drawing. With well-presented, educational tutorials, it's a good pick up that features a comprehensive journey through multiple disciplines and art styles, although with a very small screen.
    • 81 Metascore
    • 70 Critic Score
    Shift 2: Unleashed delivers intensive racing for real gear-heads, with a daunting difficulty level and impressive physics. The Autolog function is excellent, but the experience is marred somewhat by the cumbersome controls, far too agressive opponents and a too hard easy mode for newcomers.
    • 81 Metascore
    • 70 Critic Score
    Being very similar to the original, game this is more an expansion than a sequel. There is a new focus on getting down on the battlefield yourself piloting tanks or helicopters, but some of the charm is lost in the process.
    • 81 Metascore
    • 70 Critic Score
    SSX
    Beautiful design and flawless presentation make SSX a hard-hitter this season. Unfortunately, its lack of local multiplayer and thin singleplayer experience doesn't quite make it live up to previous games in the series.
    • 81 Metascore
    • 70 Critic Score
    Bleak, beautiful and violent, Vampire Smile provides great and atmospheric sidescrolling action. The lack of variety makes me only play in relatively short burts, but I keep coming back for more.
    • 81 Metascore
    • 60 Critic Score
    A charismatic but simple turn based strategy game. Skulls of the Shogun gives more laughs than tactical resistance, but is easy to learn and fun to play against friends.
    • 80 Metascore
    • 70 Critic Score
    While Ezios final chapter is a fun romp through Istanbul, it could just have well been incorporated into Brotherhood with a bit of editing. The saving grace is the fleshed-out multiplayer modes and the interesting effects the bombs have on it. With a bit of luck the series will get back on track after the two latest interim-games, so fingers crossed that Assassin's Creed III dares to evolve the series as much as the second game did.
    • 80 Metascore
    • 70 Critic Score
    Nathan Drakes first portable adventure is equally as impressive as it is disappointing. Bend Studio have created a visually impressive adventure with an excellent control scheme, but the haphazard use of some motion controls and the lacklustre story are a small let-down.
    • 80 Metascore
    • 70 Critic Score
    ”Same mechanics, new skin” seems to be the motto for God of War: Ascension. A prequel without big flaws that lacks some extra spice. Fans of the mechanics and the character will find instant recognition but somewhat less satisfaction than the previous games.
    • 80 Metascore
    • 70 Critic Score
    Despite being priced as an expansion, Warhammer 40,000: Dawn of War II - Retribution delivers a full experience with a solid campaign. However, at the moment the multiplayer leaves much to be desired, with poor architecture and weak matchmaking.

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