Eurogamer's Scores

  • Games
For 4,687 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Legend of Zelda: The Wind Waker
Lowest review score: 10 Rock 'N' Roll Adventures
Score distribution:
4,687 game reviews
    • 86 Metascore
    • 90 Critic Score
    One of the best buys on Xbox Live Arcade, even comes with a copy of the PGR2-vintage Geometry Wars (complete with its own leaderboards), and - for the cynics - offers one of the most decisive demo versions, too.
    • 87 Metascore
    • 90 Critic Score
    Certainly, I have no hesitation in recommending Original Sin to RPG fans old and new, provided that you're up for a challenge from very early on and don't expect to romp through, Diablo-style.
    • 84 Metascore
    • 90 Critic Score
    TxK
    The polished frankness is one thing, but a neat system that allows you to gradually best your score level by level breaks down the action into sizzling, digestible chunks makes the perfect concession to portable play and less time-rich players.
    • 92 Metascore
    • 90 Critic Score
    You've probably done a lot of the things you'll do in Prince of Persia before, but never to this standard, and apart from the innovations, the consistency, the logic and the spell-binding presentation, what makes it so special is just how well made it is.
    • 86 Metascore
    • 90 Critic Score
    The truth is, when it comes to DLC, nobody is doing this stuff as well as Gearbox's team at the moment.
    • 84 Metascore
    • 90 Critic Score
    Is the plumber's Wii U debut as good as his recent 3D outings? Not quite, but for the New Super Mario Bros. series, it's a real step forward in detailing, imagination and character.
    • 88 Metascore
    • 90 Critic Score
    The Beatles were fascinated by the number nine. 09/09/09 is no coincidence. So it's only fitting that the game gets...
    • 94 Metascore
    • 90 Critic Score
    It’s good. Damn good. In fact, I’ll certainly go as far as saying it’s the best pure strategy game I’ve played this year, and that’s good enough for me.
    • 95 Metascore
    • 90 Critic Score
    Sure, there are times in the game when you want to shake Miyamoto and co by the lapels for including elements of the game which remain dogged by old-school convention, but they represent a flea bite on what is just a stunning and relentlessly enjoyable game.
    • 83 Metascore
    • 90 Critic Score
    Its weave of systems hauls you back in to replay stages time after time; the sense of progress and acquisition is a powerful, irresistible loop. Most significantly, it reveals a Nintendo we haven't seen for some time, eager to innovate in ways that will excite its hardcore fans, focusing on competition, struggle and mastery. Reaching for the sky.
    • 77 Metascore
    • 90 Critic Score
    It's a substantial undertaking, too, with breadth as well as depth, and with a control system that demonstrates the Wiimote's capabilities more fully than its direct competitors.
    • 82 Metascore
    • 90 Critic Score
    FIFA and PES seem to have swapped shirts, with neither catering to the original audience they once set out to attract. Based on this year's offerings, though, it's PES that has the clearer direction of where it's headed. Perhaps most tellingly of all, PES 2015 is more satisfying in defeat than FIFA 15 is in victory.
    • 85 Metascore
    • 90 Critic Score
    Assetto Corsa's laser focus on the driving experience works wonders - and when it comes to replicating that simple, brilliant pleasure, there's no other game right now that does it better.
    • 88 Metascore
    • 90 Critic Score
    Real pinball fanatics will be in tinkering heaven, too, thanks to the ability to fiddle endlessly with all manner of settings. Just don't get into a conversation with anyone who does this, ok?
    • 77 Metascore
    • 90 Critic Score
    Cheap and brilliant.
    • 74 Metascore
    • 90 Critic Score
    In short, this is the game SEGA should have made 15 years ago. It's just a shame that to be this good took ages.
    • 73 Metascore
    • 90 Critic Score
    Always Sometimes Monsters isn't the first game to get clever with morality. It's not the first game that's had a few grey areas. It also isn't about either of those. It's about perspective. It's about empathy. It's about who we are and why we do what we do. That narrative is one of contradiction and hypocrisy, because that's what real people are about.
    • 90 Metascore
    • 90 Critic Score
    Super Meat Boy starts out as just another indie game that revels in driving you crazy, but you end up crazy in love.
    • 86 Metascore
    • 90 Critic Score
    It's gorgeous. It's cute. It's surprisingly deep. It's deeply satisfying. And it's oh so hilariously funny.
    • 80 Metascore
    • 90 Critic Score
    What they've conjured up in their debut effort is a remarkable achievement. Before downsizing, Criterion created some of the last generation's very best arcade racers in Hot Pursuit and Burnout Paradise. Ghost Games has carried on that torch and crafted a racer that any of its competitors would do well to match in the new generation.
    • 90 Metascore
    • 90 Critic Score
    The omission of online play aside, Geometry Wars 2 is everything you hoped it would be. It deftly builds on a simple framework without overloading it, and even finds room to make the core experience more varied and accessible to everyone.
    • 80 Metascore
    • 90 Critic Score
    Like its predecessors, Lego Marvel has surface flaws - but it's so generous with its content, so clearly head-over-heels in love with the characters and world it's inherited from the comic page and cinema screen, and so reliably, reassuringly designed from the ground up to both enchant and inspire young minds, that it's impossible to allow the slight technical scruffiness to sour the experience.
    • 90 Metascore
    • 90 Critic Score
    One of the most interesting and delightful things Valve's ever done, but also one of its least fulfilling. If only we had our own portal gun to bridge the gap to the first infusion of new content, perhaps we could forget it.
    • 89 Metascore
    • 90 Critic Score
    This is a genre that demands brilliance of concept and execution, variation in play conditions, subtlety of design and careful management of the endgame, and while most of the best-rated puzzle games come close in a few areas, Lumines sweeps across the lot.
    • 87 Metascore
    • 90 Critic Score
    This is the type of game that creates memories and dissolves friendships, soundtracked by the pained swears of the defeated and the uproarious cheers of the victors. If that's not worth moving your life around for, then what is?
    • 88 Metascore
    • 90 Critic Score
    Familiar but consistently surprising, this new Parable even fits beautifully into the existing game - a game that took its power not from a single narrative but the interaction of all its possible narratives, super-positioned and entangled.
    • 85 Metascore
    • 90 Critic Score
    Beyond the HD refresh, you can play all three games in 3D if you've got the right kind of telly; it's a decent stab at giving the games extra depth without going overboard, although you can't turn on the 3D until the game gets started, which is a bit clunky.
    • 92 Metascore
    • 90 Critic Score
    The lack of any real objectives becomes somewhat tedious after a while, but it is still hard not to recommend The Sims to everyone.
    • 62 Metascore
    • 90 Critic Score
    A hidden gem in the PSP catalogue. Beautiful, understated and relaxing, this is to normal "marble puzzle" games what ICO was to normal platform games.
    • 88 Metascore
    • 90 Critic Score
    With two-player co-op and versus modes adding a welcome dose of multiplayer fun to the package, Art of Balance is nothing short of essential.
    • 93 Metascore
    • 90 Critic Score
    It's a timeless piece of quality gaming that, with the exception of its visual element, would probably work on any format, past or present.
    • 78 Metascore
    • 90 Critic Score
    A few extra credits at your discretion are no bad thing when you want to sample the delights that latter levels might bring, so in this case I'm happy to agree with SNK's decision to leave credit allocation to the prudence of the punter.
    • 89 Metascore
    • 90 Critic Score
    With a whole new 80-event campaign designed to showcase these new modes, along with a smattering of traditional races and fastest-lap challenges, Fury almost doubles the size of an already generous game and therefore thoroughly warrants its asking price. One of the best downloadable games available now has one of the best expansion packs.
    • 89 Metascore
    • 90 Critic Score
    Metal Gear Solid is a potpourri of ideas that insists you take the good with the bad. Certainly indulgent, it's also melancholy, exhilarating, clever, and ludicrous. It's never entirely clear what, if anything, Kojima and company are taking seriously - and the end result, in this collection, is a fascinating chronicle of one of video games' strangest successes.
    • 79 Metascore
    • 90 Critic Score
    It's a life you'd want to live, and it's a truly refreshing escape from the pressures of reality into an imaginary utopia poised on the edge of an ocean.
    • 75 Metascore
    • 90 Critic Score
    This game made me laugh - not gently or under duress of slow realisation, but in staccato outbursts which alarmed and unsettled passers-by.
    • 75 Metascore
    • 90 Critic Score
    As a precursor to Phantom Pain, it suggests that greatness awaits, but even on its own terms Ground Zeroes is something special. In the purity of its systems and the focus of its action, it's not just an antidote to the glut that had begun to weigh down Metal Gear Solid but also to the bloat that weighs down so many of the series' big-budget peers.
    • 90 Metascore
    • 90 Critic Score
    As a single-player experience, even in its slightly compromised state, it's easily one of the most intensely enjoyable console shooters there's ever been.
    • 88 Metascore
    • 90 Critic Score
    Through Cave's uncompromising vision, Espgaluda II manages to squeeze one of the most frenetic, frenzied and thoroughly enjoyable shooters onto iPhone without sacrifice. That should, without hesitation, be fervently embraced.
    • 80 Metascore
    • 90 Critic Score
    In many ways it's the same message as last year, then, despite sea-change in a lot of areas: PES 2014 is a methodical sports game with deep systems that reward practice and experimentation; the sort of game that will appeal to people who read Zonal Marking rather than Sun Sport.
    • 88 Metascore
    • 90 Critic Score
    There's simply no competitor that can touch it in terms of poise, characterisation and storytelling, or the way in which it treats you not as a player - someone to be pandered to and pleased - but as an adult, free to make your own mistakes and suffer a plot in which not everyone gets what they deserve.
    • 80 Metascore
    • 90 Critic Score
    This might be the most gripping tactics title I've played in getting on for a decade.
    • 85 Metascore
    • 90 Critic Score
    There's just nothing wrong with Guitar Hero 5: no horrible new art direction or gimmicky new features (3's guitar battles still haven't quite been forgiven), no backwards moves, no ill-advised changes to a winning formula.
    • 96 Metascore
    • 90 Critic Score
    If the idea of 20 hours of palpitating living nightmares sounds like your idea of fun, then you have no choice but to part with your cash immediately. If only all videogames were this brilliant.
    • 87 Metascore
    • 90 Critic Score
    Codemasters has succeeded in curating another superlative festival of driving. It's a package more inclusive than any of its predecessors, shot through with the quiet innovations that have defined the studio's more recent efforts. With its off-road events celebrating the series' past and Gymkhana presenting a potentially bright new future, it's another great racing game from an outfit that's proving itself to be a master of its craft.
    • 84 Metascore
    • 90 Critic Score
    This is a game that wants you to laugh so hard that you sneeze on yourself, but it's also a game that wants you to experiment as much as possible with the tools you've been given. Its cleverness is as lightly worn as it is unexpected. It's the best kind of guilty pleasure.
    • 87 Metascore
    • 90 Critic Score
    A thoroughbred classic, a tactical RPG with all the immediacy of Advance Wars and all the long-view flexibility of Disgaea.
    • 88 Metascore
    • 90 Critic Score
    Glorious fun. Slow motion gun battles tied to an engine that articulates carnage with the furious eloquence of a caffeinated linguist, bound together by people who've seen a lot of Asian horror, uniting to spread memorable moments over a bed of visceral excitement.
    • 83 Metascore
    • 90 Critic Score
    This is a game that wants you to laugh so hard that you sneeze on yourself, but it's also a game that wants you to experiment as much as possible with the tools you've been given. Its cleverness is as lightly worn as it is unexpected. It's the best kind of guilty pleasure.
    • 90 Metascore
    • 90 Critic Score
    The definitive way to experience one of the games of the year.
    • 92 Metascore
    • 90 Critic Score
    The sheer variety in level design and objectives will keep you coming back for more even if you think you're bored.
    • 90 Metascore
    • 90 Critic Score
    A game that has very few humans, but a surplus of humanity.
    • 87 Metascore
    • 90 Critic Score
    The core gameplay is extremely well polished and considered, the storyline and presentation are fantastic, Kojima's addiction to cut-scenes appears to be on the mend, and the squad-based nature of the game adds a whole new dimension which no MGS game has tapped to date - all factors which contribute to make this into one of the finest games on the PSP.
    • 74 Metascore
    • 90 Critic Score
    Tokyo Jungle is a celebration of classic games, with their ridiculous plots, repetitive tasks, excessive violence and all. It pulls off the impressive and nigh-on impossible trick of being an original homage. Also it lets you set a giraffe on a bear.
    • 85 Metascore
    • 90 Critic Score
    Forza Horizon is built on the best parts of the Motorsport games but delivers a strikingly different experience to them, and in many ways a better one. It has its own personality. It exchanges infinite laps and bottomless grind for an actual structure and a sense of adventure, while mastering its roads requires less practiced skill than it does courage and intuition.
    • 87 Metascore
    • 90 Critic Score
    It all adds up to a downloadable package that stuffs in an awful lot of content, while maintaining the pace and rhythms of a lean blockbuster movie.
    • 77 Metascore
    • 90 Critic Score
    For the price, and for the quality of offer, Tomb Raider: Anniversary is easily one the best games released all year. Blessed with an excellent control system and chock full of masterfully designed levels, as far as puzzle-based action adventures go, there have been none finer for years.
    • 84 Metascore
    • 90 Critic Score
    The developer has clearly had a lot of fun creating a send-off to its characters that's worthy of the series' history and reminiscent of some of the saga's finest moments.
    • 72 Metascore
    • 90 Critic Score
    Get reacquainted and it's easy to convince yourself that perhaps NiGHTS is Sonic Team's real masterpiece.
    • 92 Metascore
    • 90 Critic Score
    It's a game that invites us to reassess an entire genre, pointing to a bold future while nodding its respect towards the past. It's a towering triumph.
    • 89 Metascore
    • 90 Critic Score
    With an online mode that actually works and a wealth of new goodies to round up (not to mention the lure of Gamerpoints making us more likely to push for the higher ranks or actually play through arcade mode for once), we love it even more. Best fighting game on the 360, easily. Best fighting game of this generation, easily. Best version of this sterling beat-'em-up, easily.
    • 76 Metascore
    • 90 Critic Score
    It might not take as much effort to overcome or offer as much content as arcade stalwarts "Midnight Club" and "Burnout," but neither game has the same depth online, and only hot seating Burnout's crash sections with a few friends can rival the Hollywood playground DICE has built here for sheer fun.
    • 89 Metascore
    • 90 Critic Score
    If this game had been released on the NES 20 years ago, it would be recalled by a generation of players as a high point of the 8-bit era. The fact that console gamers are only getting their first crack at Cave Story in 2010 doesn't make the experience any less memorable.
    • 87 Metascore
    • 90 Critic Score
    There's a childlike simplicity in its approach to story and systems that may put off older players who prefer complication and convolution. But Dragon Quest IX cleanses the palate with its straightforwardness, allowing the workmanship to shine, and its clutch of nested fairytales to inspire.
    • 85 Metascore
    • 90 Critic Score
    A hugely enjoyable strategy game, and if you've no interest in the history I'm sure it's possible to appreciate it as just that. But the way in which it frames its source absolutely enraptured me, reawakening a long-dormant interest and sparking a search for countless other takes on the battle and its wider context - many of which, it has to be said, didn't come close.
    • 91 Metascore
    • 90 Critic Score
    Laid end-to-end, you're looking at maybe as much as 100 hours of top-quality entertainment in Metroid Prime Trilogy. Although it's hardly been spoken of as a high-priority release by Nintendo, this could well be the finest single product it has released for the Wii. For all its quirks, Metroid Prime remains a landmark action series, and as such, owning it ought to be mandatory.
    • 90 Metascore
    • 90 Critic Score
    If you don't have the patience to learn button combinations and toil over the fine points, then perhaps there's no hope for you, but for the rest of us, the reward structure is tuned finer than Dennis Rodman's haircut, it's funkier than a jazz sandwich, and if you don't like basketball, then this is more than likely to convert you.
    • 82 Metascore
    • 90 Critic Score
    The game will draw attention for its wonderful weirdness, as it should, yet that's only half of the story. Catherine plays its eccentricities against its more down-to-earth side, which makes for a richer comic world than you might get from bizarro fare alone. The upshot is an experience that's both fun and provocative - a nightmare worth staying awake for.
    • 89 Metascore
    • 90 Critic Score
    Borderlands 2 is still a hillbilly moonshiner sort of game, then, but it's the hillbilly at his canny, tinkering, big-dreaming best. It's the hillbilly at the peak of his powers. It's the hillbilly made majestic.
    • 83 Metascore
    • 90 Critic Score
    With the usual snappy dialogue, hilarious set-pieces and some genuinely brilliant puzzles to wrap your ailing brain around, it looks like Telltale has hit a rich vein of form.
    • 71 Metascore
    • 90 Critic Score
    It's simply a joy to play.
    • 85 Metascore
    • 90 Critic Score
    Even pointlessly simple card matching games like Luigi's "Pair-A-Gone" and "Memory Match" had us playing relentlessly, whiling away Tube journeys and whiling away stolen moments at all manner of the day and night.
    • 93 Metascore
    • 90 Critic Score
    But you’ll also love Splinter Cell for being a challenge in an age when videogames have all the interaction of a fairground ride.
    • 73 Metascore
    • 90 Critic Score
    Like the very best ghost town, it can be surprisingly hard to leave.
    • 89 Metascore
    • 90 Critic Score
    Often masterful, rarely boring, and beautifully presented - from the minimalist HUD and maximalist visuals to the reactive Gregson-Williams-inspired scoring and conversational feel of the dialogue. It is a critical darling because it dares to keep changing and still manages to maintain a high standard in spite of this. It satisfies our lust for variation and our lust for technical excellence.
    • 82 Metascore
    • 90 Critic Score
    SSX
    Few series have enjoyed such an assured and enjoyable update in the current generation of consoles. Far from being a weary evolution, SSX is a vibrant, eager advance for the Cool Boarder/Tony Hawk's lineage of extreme sports video games. EA Canada has effortlessly married the score-attack DNA of arcade gaming's earliest days with some of the most interesting and exciting multiplayer design seen in the past few years. A towering achievement then, as tall as the mountains it so diligently reconstructs.
    • 85 Metascore
    • 90 Critic Score
    Radiant Historia might lack the breadth and polish of Dragon Quest IX or the contemporary chutzpah of The World Ends With You, but in its own way, it's every bit as memorable and fully deserves its place alongside them at the top table of DS role-players.
    • 94 Metascore
    • 90 Critic Score
    As it stands, it's the offline arcade racing game to end them all, with an online implementation that falls frustratingly short of expectations.
    • 88 Metascore
    • 90 Critic Score
    If I had to put a score on it, it would very likely be an eight edging towards a nine, and, in this hypothetical scenario, I'd probably also spend tonight lying awake - not excited about tomorrow (Merry Christmas, by the way), but haunted by the suspicion that I was being too harsh. [JPN Import]
    • 84 Metascore
    • 90 Critic Score
    If you're any kind of fan, give this a chance; one pinball table may seem like such a small thing but, for my money, the next Star Wars game as good as this is far, far away.
    • 79 Metascore
    • 90 Critic Score
    This is a rare game that feels like it was made because its creators simply had to execute on the idea, even if that meant they had to teach themselves how to do it. With that kind of foundation, it's more than worth the effort of teaching yourself how to play it properly.
    • 87 Metascore
    • 90 Critic Score
    A masterful combination of serious strategy and cartoonish delights - and by adding mini-games, survival modes and a shop, PopCap is practically rubbing it in. The result is as fresh and accessible as Super Mario, and as refined and considered as Left 4 Dead, wading into another established genre and polishing the central ideas in a way that will make it a hard act to follow.
    • 82 Metascore
    • 90 Critic Score
    On its initial release, this wonderful piece of work was all but ditched at retail by a publisher that didn't seem to understand what it was dealing with. Now Stranger's Wrath has finally received the lavish treatment it deserves, and the gaming world has a chance to reclaim one of its brightest treasures.
    • 87 Metascore
    • 90 Critic Score
    A game that commands your attention, ruthlessly hauling your eyes into the flatscreen while tickling your brain with impeccable track design and spine-snapping speeds.
    • 86 Metascore
    • 90 Critic Score
    With production values that smell of money and brow-furrowing challenges, Frisbee Forever is an essential download.
    • 85 Metascore
    • 90 Critic Score
    Focused excellence.
    • 87 Metascore
    • 90 Critic Score
    This game has the potential to win over a whole new generation, and to do so without eliciting any whinges from those of us old enough to remember the taste of a McRib washed down with Tab Clear.
    • 81 Metascore
    • 90 Critic Score
    A dreamily pretty and astonishingly compulsive puzzler that's a good deal more polished than many full-price retail releases.
    • 90 Metascore
    • 90 Critic Score
    A step forward, and after playing FIFA 12, going back to previous entries in the series seems almost unimaginable. It's another step closer to reality, and this time it's a very welcome one.
    • 82 Metascore
    • 90 Critic Score
    Superb. It's a game that can be played in 30-minute bursts or sessions that stretch long into the night, and its balance of instant gratification and long-term pay-off is beautifully done. It's the perfect game for people who love the idea of raiding, but can't afford to invest the time all MMOs require before the really good stuff - and all for free.
    • 83 Metascore
    • 90 Critic Score
    Gravity Rush's mission structure may not be all that special - it's basically follow the waypoint, collect this, fight that - but the place you're exploring definitely is, and the way you get around that place is even better still.
    • 81 Metascore
    • 90 Critic Score
    The convincing banter between the two doctors, the tale of John's carer and her relationship with her children, the stories of friends and families and how they intersect along the passage of life... To the Moon takes the details of human life in its stride, and delivers them with a breezy effortlessness.
    • 92 Metascore
    • 90 Critic Score
    You should buy this game because it's frightening in a way that few games ever have been, and because it's a vividly explored, engrossing narrative the likes of which few out-and-out storytellers like "Final Fantasy" can compete with.
    • 86 Metascore
    • 90 Critic Score
    The game is all the better because it doesn't strain to give its puzzles a superficial connection to its script – I don't need to see that pointless struggle.
    • 83 Metascore
    • 90 Critic Score
    Its purity of concept could be taken as wilful obscurity, original to a fault, but Starseed Pilgrim also has a system worth mastering, and a mystery worth pursuing.
    • 80 Metascore
    • 90 Critic Score
    My daughter played Happy Action Theater for about three hours when we first downloaded it. We had to drag her away. She shows it off to her friends, who are equally enchanted by it. She now asks to play it after school rather than watch TV.
    • 88 Metascore
    • 90 Critic Score
    Few games can stand the test of time with such confidence, and whether your interest stems from its genre-defining significance or its reputation as an unforgettable game, you won't be disappointed by time spent on Monkey Island. Anyone who disagrees probably fights like a cow.
    • 85 Metascore
    • 90 Critic Score
    Possibly the most refreshing element of Midnight Club II is the CPU AI.
    • 85 Metascore
    • 90 Critic Score
    In every other respect, Super Stardust HD is an absolute star, the jewel in the crown of the PlayStation Store and quite possibly the best purists' shooter to appear on console since the legendary Geometry Wars.
    • 82 Metascore
    • 90 Critic Score
    An all-time great.