Eurogamer's Scores

  • Games
For 4,687 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Sunless Sea
Lowest review score: 10 Gene Troopers
Score distribution:
4,687 game reviews
    • 61 Metascore
    • 70 Critic Score
    But those who can overlook Hunted's design shortfalls and occasionally tepid fantasy backdrop will extract a good few hours of fun slashing and exploring before something better comes along.
    • 82 Metascore
    • 70 Critic Score
    But if you have battled your way through "Warcraft II" and still lust for more real time swords and sorcery, then Warlords Battlecry will provide you with hours of quality entertainment.
    • 76 Metascore
    • 70 Critic Score
    When it's firing on all cylinders Manhunt is a disturbingly entertaining take on the stealth action genre with the trademark high quality Rockstar production that mask some of its shortcomings. But scratch beneath its grimy surface and it's blighted by serious AI issues, repetitive gameplay and frustrating combat.
    • 79 Metascore
    • 70 Critic Score
    For all its effortless charm, the game ultimately offers a window into an immersive world, fires up the imagination and then tells its young players to simply mimic the actions of others. That's enough to amuse kids, but it won't inspire them for long.
    • 65 Metascore
    • 70 Critic Score
    If you're just looking to punch someone in the face, Rocky Legends might just be the therapy you need.
    • 84 Metascore
    • 70 Critic Score
    Although the game's still good enough to warrant a purchase if you've never played it before, those of you who've already got the iPhone version have every right to feel a little miffed about the conversion.
    • 81 Metascore
    • 70 Critic Score
    Once you've scratched the surface and delved around beneath, that's when you'll realise that a game like PlanetSide needs constant development and a flow of new content to keep it fresh and interesting. And at the moment, that just isn't happening.
    • 69 Metascore
    • 70 Critic Score
    Hell, it's fun. But for a really short time.
    • 80 Metascore
    • 70 Critic Score
    A strategy smorgasbord rather than a focused expansion of any one area.
    • 83 Metascore
    • 70 Critic Score
    The game's watered-down nature is likely to appeal to those of a casual gaming disposition looking for a quick game on the commute to work - but if you're hoping to carry around the FM experience you know and love in your pocket, be prepared to be left feeling slightly underwhelmed.
    • 64 Metascore
    • 70 Critic Score
    Lilt Line feels like the finished article on Wii, and for those of you seeking purist pursuits to a backdrop of neighbour-troubling tunes, £3.50 is a small price to pay.
    • 79 Metascore
    • 70 Critic Score
    The most impressive feature of NHL 07 is the Skill Stick control, but it's not enough to save a game that is light on content and slack in other areas.
    • 80 Metascore
    • 70 Critic Score
    Punchy and immaculately produced, NBA Street Homecourt is a great jumping-on point for a simple, entertaining and really well-designed series.
    • 71 Metascore
    • 70 Critic Score
    So, what's the time? Oh it's time for good-expansion-but-not-good-enough-to-make-anyone-return-to-the-game-if-thoroughly-sick mark o'clock.
    • 74 Metascore
    • 70 Critic Score
    Though it does have a distressingly small number of modes, the core adventure mode can be as fun in quick bursts as "Zoo Keeper" or "Meteos," and the multiplayer features are fantastic, even if they'll sadly rarely be used.
    • 71 Metascore
    • 70 Critic Score
    It's certainly not about to reach out to anyone who doesn't like wargames, nor appeal to anyone who wants the broader scope of the Civilization series, but it does a perfectly good job as a tombola of fantasy combat nonsense, full of new and wonderful and silly surprises.
    • 69 Metascore
    • 70 Critic Score
    It's hard not to see the ways in which this could have been more ambitious, more innovative in the way it dusts off the past, but equally it's hard to blame Codemasters for simply giving Micro Machines fans exactly what they wanted, just how they remembered it.
    • 70 Metascore
    • 70 Critic Score
    It's not a perfect adaptation of the German game it's based on, since the map can sometimes get cluttered while the nuances of the game aren't always terribly well explained, but compared to the rather flaccid likes of Lost Cities this is one of those games that hides a devilishly addictive experience under a rather bland exterior.
    • 80 Metascore
    • 70 Critic Score
    Battlefield 2142 may be a glimpse of the future of games. I'm just not sure that I like it.
    • tbd Metascore
    • 70 Critic Score
    It's a good fit for the DS, the top screen showing your list and time, the bottom the interactive scene. But it's a shame it's rehashed PC backgrounds, and low-res images. I'd love to see more originality applied, but there's no denying this is idiotically absorbing.
    • 77 Metascore
    • 70 Critic Score
    You might not think that we need another first person shooter in our collections, but when such a simple game can be fun, exhilarating, affecting, tense and stressful all at once, you begin to wonder why you ever needed more.
    • 55 Metascore
    • 70 Critic Score
    It had the incredibly difficult job of creating a new character in the Lost world with an interesting enough side-story, able to exist without disrupting the timeline or feeling like an aberration, and able to expose fans to at least a handful of things with which they would be satisfied, even eager, to tinker. There's no question it achieves that.
    • 80 Metascore
    • 70 Critic Score
    The sheen that Alpha 3 gains by being thrown onto a handheld is just a fresh coat and it didn't take long for us to remember why we put down the hadokens after its original 1998 release.
    • 85 Metascore
    • 70 Critic Score
    Unless you're a seriously hardcore Midnight Club fan, the Remix isn't really worth buying if you've already got MC3.
    • 77 Metascore
    • 70 Critic Score
    In many ways this game is superior to "Morrowind"; although it doesn't have the initial appeal offered by that title's graphical splendour, it has a lot more depth and far less time is spent walking from place to place aimlessly.
    • 82 Metascore
    • 70 Critic Score
    Fine game that it is, though, Flight Control is still better suited to filling time waiting for public transport. Out of context, it just doesn't have the same allure.
    • 61 Metascore
    • 70 Critic Score
    The creativity and daring invention of the designers should be applauded in no uncertain terms. But by the end of the game, it's clear that the studio was unable to bring its patchwork quilt of mechanics together into a coherent whole.
    • 67 Metascore
    • 70 Critic Score
    It marries the Wii's control system with good old-fashioned puzzle-platforming; its scope isn't exactly broad, and not everyone will love the controls, but any fan of this endangered genre will find something to like in its reflex-testing level geometry or amusing puzzles, if not its gaudy looks.
    • 74 Metascore
    • 70 Critic Score
    But the swell of Alan Silvestri's score with the firing up of time circuits and the rev of the DeLorean's engine caught me unawares and genuinely made me feel like I was seven again: seven and filled with dreams that I too could listen to Huey Lewis and the News tapes on my Walkman and tit around on a skateboard. An authentic tribute.
    • 77 Metascore
    • 70 Critic Score
    Effective, brutal and full of hard-as nails military posture, it's a decent expansion pack to one of the best games of the year.