Eurogamer's Scores

  • Games
For 4,590 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.4 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 World of Warcraft: The Burning Crusade
Lowest review score: 10 The Settlers
Score distribution:
4,590 game reviews
    • 66 Metascore
    • 40 Critic Score
    Of RPGs with overblown production values, galaxy-wide spider-web narratives, protagonists of indistinct sex and abundantly irritating characterisation, Final Fantasy is still King and this chartered framework does absolutely nothing to impinge its power.
    • 79 Metascore
    • 40 Critic Score
    While fun can be had here, it's from the mini-games and the experience rather than solid table designs - and that's a cardinal sin in pinball.
    • 63 Metascore
    • 40 Critic Score
    There's the Mario Kart-esque attacks. An immediately obviously very stupid idea. And they're so poorly integrated that they destroy everything in their path.
    • 59 Metascore
    • 40 Critic Score
    All in all, it's hard to see how even the most ardent SpongeBob fan could get a lot out of this game, even with three friends and four controllers on hand. There's just not a big enough selection of games, fundamentally, and too many niggles.
    • 69 Metascore
    • 40 Critic Score
    It would be easy to score this game as plain mediocre. After all, it essentially works, displays a misguided and seemingly half-hearted attempt at innovation, looks pleasant enough, passes the time and will likely meet the low expectations of its surprisingly large fanbase. But should such calculating mediocrity be continually excused?
    • 53 Metascore
    • 40 Critic Score
    If it featured a character aimed at kids a few years older it would probably score higher, but a game that so woefully misunderstands its audience should only be purchased by those with precocious offspring or vast reserves of patience.
    • 71 Metascore
    • 40 Critic Score
    Placed on a handheld, the gravitas of the shock scares is gone, and with unrealistic graphics and a cheese factor turned up to eleven, any feeling of genuine creepiness is lost. While it does keep all the flaws described here, the GameCube remake does at least offer beautiful graphics and some decent shocks.
    • 42 Metascore
    • 40 Critic Score
    Regardless of it being very hard to picture how its tedious, clumsy mechanics could possibly evolve into something fluid and entertaining, any game that puts you through a good 15 or 20 hours of overwhelming despair to get to even a chance of something worthwhile - which the server-wide near-silence suggests actually isn't, and certainly won't be until if and when there are enough players to populate large-scale tussles - is a failure.
    • 64 Metascore
    • 40 Critic Score
    Unless you already have an emotional attachment to the Star Trek universe, and feel a cheeky little frisson down there at the prospect of pretending to be Kirk, there's no reason at all to put up with the unresponsive controls, shallow gameplay and absolutely infuriating inability to save during an hour-long mission.
    • 59 Metascore
    • 40 Critic Score
    Beautiful music, cute visuals, and a peculiarly charming attitude make you want to like it. Recognising that it's aimed at younger players makes you want to forgive it. But it cannot be denied that this is a big ol' mess of nice ideas executed badly, with the most important ingredient completely missing.
    • 56 Metascore
    • 40 Critic Score
    RF Online is like playing an endless game of slow-motion whack-a-rat, without the entertainment of the fairground surroundings.
    • 49 Metascore
    • 40 Critic Score
    If you're in the market for a proper jet-fighter game, I'd recommend hunting down a proper PC simulation. I remember EF-2000 from about 1998 being about 1998 times better than this. And if you want an arcadey dogfighter, try "Crimson Skies" for Xbox 1 instead.
    • 58 Metascore
    • 40 Critic Score
    It's a game that, like other examples of the genre, is utterly simplistic, and little more than a carefully engineered route down the reward pathway of the player's brain.
    • 71 Metascore
    • 40 Critic Score
    At best, it delivers one of those non-threatening interactive playgrounds that parents can feel safe letting their young 'uns explore, and on that level it's job done. For the rest of us looking/hoping/praying for a decent driving game based on the latest Pixar movie, you're best advised to ignore its No.1 status and steer clear of this road accident.
    • 55 Metascore
    • 40 Critic Score
    Solid, but uninspiring.
    • 55 Metascore
    • 40 Critic Score
    Wise WW2 strategy gamers will stick with "Company of Heroes" and "Faces of War" for the moment.
    • 56 Metascore
    • 40 Critic Score
    There is nothing to set this apart from every other mediocre first-person shooter you've ever played, and nothing to make it worth recommending.
    • 45 Metascore
    • 40 Critic Score
    Simply too generic in pretty much every way, a collection of ideas done hundreds of times before in other games, offering nothing new to excite or surprise the player. A wholly unremarkable and totally avoidable game.
    • 59 Metascore
    • 40 Critic Score
    Put it this way: if your kid gets stuck on a game like Open Season, you know something's amiss. Consider it a good test of whether videogames really are for them.
    • 38 Metascore
    • 40 Critic Score
    At no point was it an unpleasant game to play, it's merely completely retrograde in several key areas and lacking any sense of presentation or style. It's an ugly game, but one which, crucially, works as a game at its most basic level - which, to my mind, weighs heavily against the problems it has in most other areas.
    • 51 Metascore
    • 40 Critic Score
    After a jovial couple of hours in its company the scales will fall, and what had just seemed an unpretentious, unassumingly enjoyable videogame becomes a kind of existential nightmare of averageness that it's impossible to play for a minute longer. Monster 4x4: World Circuit is the definition of the lowest common denominator.
    • 55 Metascore
    • 40 Critic Score
    The combat's weak, the storyline's excruciating, it's technically deficient - Haze really is this year's most significant gaming disappointment.
    • 66 Metascore
    • 40 Critic Score
    Maximum Impact 2 feels so incredibly sloppy and dated that the only real benefit of its existence is highlighting just how great sister title "KOF XI" really is by comparison.
    • 66 Metascore
    • 40 Critic Score
    Tedious repetition needs to be a little better disguised.
    • 60 Metascore
    • 40 Critic Score
    The game becomes a painfully slow and suffocating linear trudge through every single cabin on the train - for the fifth time - in an effort to find everyone and get hold of their passports for investigation purposes, while asking all nineteen passengers and crew practically the exact same set of twenty odd questions.
    • 61 Metascore
    • 40 Critic Score
    As it is, The Grim Adventures of Billy and Mandy is best sampled as a rental for Wii owners looking for a multiplayer party game that'll last a night or two.
    • 49 Metascore
    • 40 Critic Score
    Another safe, derivative, formulaic movie tie-in that's lacking in the graphical department and is way too easy for all but the youngest gamers out there.
    • 67 Metascore
    • 40 Critic Score
    In fact, if, like me, you find yourself the victim of a game-breaking glitch, which requires you to hold down the SELECT button the whole time you're in the air, you'll definitely be disappointed.
    • 58 Metascore
    • 40 Critic Score
    If you don't have a Dungeons and Dragons background, the game will seem impenetrable and dull - and even players of the tabletop game will appreciate the detail, but hate the incredibly clumsy interface and lack of information and feedback.
    • 53 Metascore
    • 40 Critic Score
    Lair, sadly, is a classic example of the apocryphal polished turd. Strip away the HD bluster and the game beneath is little more than a basic PS2 shooter with a makeover.