Eurogamer's Scores

  • Games
For 4,687 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Sunless Sea
Lowest review score: 10 Ninjabread Man
Score distribution:
4,687 game reviews
    • 89 Metascore
    • 90 Critic Score
    So, the most beautiful world in a game? Perhaps. To look at it’s cohesive, well-formed, has some of the best, most inventive enemy designs ever conceived, and the shimmering draw distance constantly beckons you into it’s hazy good-looking promise.
    • 89 Metascore
    • 90 Critic Score
    Every minute of that five hours was excellent, and Zero Mission takes its place as one of the finest titles in the GBA's already impressive pantheon of platformers. However, we can't help but wish that it had been longer.
    • 89 Metascore
    • 100 Critic Score
    Joy has rarely come so reasonably priced and, whatever the price, videogames, rarely come so joyful. Indispensable, then.
    • 89 Metascore
    • 90 Critic Score
    It's stoic, uncompromising, difficult to get to know, but also deep, intriguingly disturbed and perversely rewarding. You can learn to love Demon's Souls like few other games in the world. But only if you're prepared to give yourself over to it. [JPN Import]
    • 89 Metascore
    • 90 Critic Score
    Symphony of the Night presents exquisite design, extraordinary scope, aesthetic coherence and transcendent elegance mostly unmatched elsewhere on Xbox Live Arcade, or anywhere else for that matter.
    • 89 Metascore
    • 100 Critic Score
    Inclusive and often thought-provoking, this is a daring portrait of a game-world with all the failure cut out, and it's hard not to love a game that loves you so much in return. Fable II will charm you, thrill you, and leave you very, very happy.
    • 89 Metascore
    • 100 Critic Score
    A masterful combination of the many things that have striven to define the series in the past, each presented at its best and accentuated by considered design.
    • 89 Metascore
    • 90 Critic Score
    Whereas once we treated Left 4 Dead as a stopgap between Half-Lifes, this is no longer a weird little side project with modest expectations, and Valve is confident enough to play around with it, safe in the knowledge that you can trust your players. Left 4 Dead proved it. And whereas that game had a personality, this one is overflowing with it.
    • 89 Metascore
    • 90 Critic Score
    It'll still have the piss ripped out of it for being a spreadsheet number crunching exercise, a game that reduces passion into numbers, but take no notice. It's an abstract extrapolation of emotions. A beautiful game of the beautiful game. Chaotically absorbing.
    • 89 Metascore
    • 90 Critic Score
    Another deeply professional, personality-filled and progressive take on the shooter from Valve. In a cultural landscape that has as many zombie touchstones as ours, it takes something special to make them shamble appealingly, and Left 4 Dead, both literally and metaphorically, makes them run.
    • 89 Metascore
    • 90 Critic Score
    Whereas once we treated Left 4 Dead as a stopgap between Half-Lifes, this is no longer a weird little side project with modest expectations, and Valve is confident enough to play around with it, safe in the knowledge that you can trust your players. Left 4 Dead proved it. And whereas that game had a personality, this one is overflowing with it.
    • 89 Metascore
    • 90 Critic Score
    It's just so devastatingly addictive - and the fun doesn't even truly start until you've got some competitive friends on the in-game leaderboards.
    • 89 Metascore
    • 90 Critic Score
    An unqualified triumph. It's stuffed with content but rarely for the sake of it, and knowing Criterion it will be handsomely supported for months to come, even though it's already the best pure arcade racing game since Burnout Paradise.
    • 89 Metascore
    • 90 Critic Score
    No matter how much is going on at any given time, the frame rate is a rock solid 60, and for a game as fast as this that's a godsend.
    • 89 Metascore
    • 90 Critic Score
    If you can accept that it won't last you as long as you might like, then your quest is clear: leave no stone unturned in your search for this game, and then leave none of its stones unturned either.
    • 89 Metascore
    • 100 Critic Score
    Fez
    The simple joy of exploration is at the very heart of the appeal of video games. In Fez, it's absolutely unfettered.
    • 89 Metascore
    • 90 Critic Score
    If this game had been released on the NES 20 years ago, it would be recalled by a generation of players as a high point of the 8-bit era. The fact that console gamers are only getting their first crack at Cave Story in 2010 doesn't make the experience any less memorable.
    • 89 Metascore
    • 90 Critic Score
    The array of character builds and focus on warring guilds makes it a dream for those who enjoy online rucks. The more off-line adventurer has a huge world and extensive plot to fight their way through.
    • 89 Metascore
    • 90 Critic Score
    Borderlands 2 is still a hillbilly moonshiner sort of game, then, but it's the hillbilly at his canny, tinkering, big-dreaming best. It's the hillbilly at the peak of his powers. It's the hillbilly made majestic.
    • 89 Metascore
    • 90 Critic Score
    Most obviously, the control system on the PS2 is far more intuitive and user friendly than the comparatively clunky original that suffered from a hateful inventory management system.
    • 89 Metascore
    • 90 Critic Score
    The best version of the best football management game ever made... The best just got better. Again.
    • 89 Metascore
    • 90 Critic Score
    It's an instantly appealing refinement of smart ideas, served up with gorgeous production values and back-to-basics strategic muscle. It's intelligently structured, so you can lose yourself for hours or indulge in a quick twenty minute skirmish, while the multiplayer mode is an absolute monster if you're willing to submit to its co-operative style.
    • 89 Metascore
    • 90 Critic Score
    It's not that it relies on a healthy suspension of disbelief to overcome its contrived elements; it's about bringing order to foggy chaos. This, it does with aplomb.
    • 89 Metascore
    • 90 Critic Score
    Re-imagining? Remake? Whatever it is, XCOM brings back and revitalises a classic...This game is a winner.
    • 89 Metascore
    • 90 Critic Score
    One of the most impressive strategy games we've seen in years.
    • 89 Metascore
    • 90 Critic Score
    It's a tightly wound adventure well worth setting aside time for, backed up by a multiplayer angle that will have greater staying power.
    • 89 Metascore
    • 90 Critic Score
    Metal Gear Solid is a potpourri of ideas that insists you take the good with the bad. Certainly indulgent, it's also melancholy, exhilarating, clever, and ludicrous. It's never entirely clear what, if anything, Kojima and company are taking seriously - and the end result, in this collection, is a fascinating chronicle of one of video games' strangest successes.
    • 89 Metascore
    • 90 Critic Score
    Considered in isolation, Dead Space 2's ambience, brute frights and player toolset are good rather great. But in combination, these three elements prove as irresistible as the pull on Isaac exerted by a malfunctioning airlock. For once, you'll want to let go.
    • 89 Metascore
    • 90 Critic Score
    One of those rare games that knows you can't be perfect all the time, and that you have the right to change your mind about your actions later. It just wants to be played with and enjoyed - and when you finish, you just want to play with it again.
    • 89 Metascore
    • 90 Critic Score
    Often masterful, rarely boring, and beautifully presented - from the minimalist HUD and maximalist visuals to the reactive Gregson-Williams-inspired scoring and conversational feel of the dialogue. It is a critical darling because it dares to keep changing and still manages to maintain a high standard in spite of this. It satisfies our lust for variation and our lust for technical excellence.