Eurogamer's Scores

  • Games
For 4,606 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.4 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Rayman Legends
Lowest review score: 10 Rock 'N' Roll Adventures
Score distribution:
4,606 game reviews
    • 89 Metascore
    • 90 Critic Score
    Another deeply professional, personality-filled and progressive take on the shooter from Valve. In a cultural landscape that has as many zombie touchstones as ours, it takes something special to make them shamble appealingly, and Left 4 Dead, both literally and metaphorically, makes them run.
    • 89 Metascore
    • 90 Critic Score
    Whereas once we treated Left 4 Dead as a stopgap between Half-Lifes, this is no longer a weird little side project with modest expectations, and Valve is confident enough to play around with it, safe in the knowledge that you can trust your players. Left 4 Dead proved it. And whereas that game had a personality, this one is overflowing with it.
    • 89 Metascore
    • 90 Critic Score
    It's just so devastatingly addictive - and the fun doesn't even truly start until you've got some competitive friends on the in-game leaderboards.
    • 89 Metascore
    • 80 Critic Score
    Action fans will find the combat too simple, while RPG fans will find the inability to customise their character to any major degree frustrating.
    • 89 Metascore
    • 90 Critic Score
    An unqualified triumph. It's stuffed with content but rarely for the sake of it, and knowing Criterion it will be handsomely supported for months to come, even though it's already the best pure arcade racing game since Burnout Paradise.
    • 89 Metascore
    • 90 Critic Score
    No matter how much is going on at any given time, the frame rate is a rock solid 60, and for a game as fast as this that's a godsend.
    • 89 Metascore
    • 70 Critic Score
    Yes, just to add an even greater degree of random nonsense, you can shake the device to jog the coin a little, and therefore give you a chance to influence its direction. Once you start employing this tactic, of course, you can't bloody well stop, and so spend most of the game spasming like a drunk with an involuntary tic.
    • 89 Metascore
    • 80 Critic Score
    But you also suspect BioWare's on the right track, and until it pulls it off - and the initial noises about the sequel seem promising - Mass Effect offers us a singular universe of excitement and drama to lose ourselves in.
    • 89 Metascore
    • 80 Critic Score
    Although Hot Pursuit 2 is an excellent racer, well worth buying and stuffed with many hours of gameplay, "Burnout 2" is all that and more, without having to obey strict license agreements regarding damage.
    • 89 Metascore
    • 80 Critic Score
    Perhaps Tony Prince does nothing to drag the series forward - somewhat fittingly for a man with his head stuck in the eighties - but the episode Rockstar has named in his honour is a colourful and pleasingly unpredictable adventure that gets better throughout and ends on a high.
    • 89 Metascore
    • 90 Critic Score
    If you can accept that it won't last you as long as you might like, then your quest is clear: leave no stone unturned in your search for this game, and then leave none of its stones unturned either.
    • 89 Metascore
    • 80 Critic Score
    Marginally better than the original. The single player game is undoubtedly more enjoyable, whilst the multiplayer is still flawed but nevertheless worth a few games.
    • 89 Metascore
    • 100 Critic Score
    Fez
    The simple joy of exploration is at the very heart of the appeal of video games. In Fez, it's absolutely unfettered.
    • 89 Metascore
    • 90 Critic Score
    If this game had been released on the NES 20 years ago, it would be recalled by a generation of players as a high point of the 8-bit era. The fact that console gamers are only getting their first crack at Cave Story in 2010 doesn't make the experience any less memorable.
    • 89 Metascore
    • 90 Critic Score
    The array of character builds and focus on warring guilds makes it a dream for those who enjoy online rucks. The more off-line adventurer has a huge world and extensive plot to fight their way through.
    • 89 Metascore
    • 90 Critic Score
    Borderlands 2 is still a hillbilly moonshiner sort of game, then, but it's the hillbilly at his canny, tinkering, big-dreaming best. It's the hillbilly at the peak of his powers. It's the hillbilly made majestic.
    • 89 Metascore
    • 90 Critic Score
    Most obviously, the control system on the PS2 is far more intuitive and user friendly than the comparatively clunky original that suffered from a hateful inventory management system.
    • 89 Metascore
    • 90 Critic Score
    The best version of the best football management game ever made... The best just got better. Again.
    • 89 Metascore
    • 90 Critic Score
    It's an instantly appealing refinement of smart ideas, served up with gorgeous production values and back-to-basics strategic muscle. It's intelligently structured, so you can lose yourself for hours or indulge in a quick twenty minute skirmish, while the multiplayer mode is an absolute monster if you're willing to submit to its co-operative style.
    • 89 Metascore
    • 80 Critic Score
    Traffic Checking might irk you to begin with, but as long as you've got the patience to get over the easy first half and play the game in the right spirit, there's tons of face wobbling fun to be had. Stick with it, go for the Perfect rankings and go online with it - it'll be worth every penny.
    • 89 Metascore
    • 80 Critic Score
    At its best FIFA 11 is enormous fun and brilliantly engineered, but in its battle to be more varied and realistic it has lost some of its momentum, and off the pitch returns are starting to diminish too.
    • 89 Metascore
    • 80 Critic Score
    If you've somehow lost your inner child, you might find it skulking impishly in the confines of Casey's Contraptions. Even the price is from your youth.
    • 89 Metascore
    • 90 Critic Score
    It's not that it relies on a healthy suspension of disbelief to overcome its contrived elements; it's about bringing order to foggy chaos. This, it does with aplomb.
    • 89 Metascore
    • 80 Critic Score
    L.A. Noire is slow but quietly engrossing; its mechanics are suspect, but you can't fault the ambition, attention to detail and commitment that went into its making. It risks stumbling over its own earnestness at times, but it's saved by its star – and I don't mean Staton, who does his best with a dry character. That star is Los Angeles.
    • 89 Metascore
    • 80 Critic Score
    In the final analysis, it just maybe lacks the creative edge and imagination that would have catapulted it into classic territory. We just didn't really care about what we were fighting our way through.
    • 89 Metascore
    • 70 Critic Score
    None of these criticisms will detract from your enjoyment, provided all you want from a game is the opportunity to repeatedly turn evil monsters into red mush in gorgeous HD detail. Dead Space easily delivers on that promise, but fails to turn its polished production values into something truly memorable over the long haul.
    • 89 Metascore
    • 90 Critic Score
    Re-imagining? Remake? Whatever it is, XCOM brings back and revitalises a classic...This game is a winner.
    • 89 Metascore
    • 90 Critic Score
    One of the most impressive strategy games we've seen in years.
    • 89 Metascore
    • 90 Critic Score
    It's a tightly wound adventure well worth setting aside time for, backed up by a multiplayer angle that will have greater staying power.
    • 89 Metascore
    • 90 Critic Score
    Metal Gear Solid is a potpourri of ideas that insists you take the good with the bad. Certainly indulgent, it's also melancholy, exhilarating, clever, and ludicrous. It's never entirely clear what, if anything, Kojima and company are taking seriously - and the end result, in this collection, is a fascinating chronicle of one of video games' strangest successes.