Everyeye.it's Scores

  • Games
For 3,240 reviews, this publication has graded:
  • 54% higher than the average critic
  • 7% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Mass Effect 2
Lowest review score: 20 Rambo: The Video Game
Score distribution:
3240 game reviews
    • 51 Metascore
    • 49 Critic Score
    Sadly, there's nothing really enhanced in this version.
    • 59 Metascore
    • 49 Critic Score
    It's almost unplayable, and that's a real shame, since the graphic and artistic compartments are oh so good.
    • 56 Metascore
    • 48 Critic Score
    A forgettable experience. It wants to mimic Papo & Yo and Journey, but ends up being way less than the sum of its parts.
    • 76 Metascore
    • 48 Critic Score
    A terrible edition: a lot of aliasing, input lag and a faulty control scheme.
    • 61 Metascore
    • 48 Critic Score
    There were interesting premises here, but this is a half done game, sadly.
    • 57 Metascore
    • 47 Critic Score
    If you love the saga, you know what to expect from this chapter. Despite the usual contents, it seems Onechambara is stuck in the past, and it desperately needs some evolution in the next future.
    • 71 Metascore
    • 45 Critic Score
    As far as possible from a masterpiece, but still manages to bring the loaf home, in a sense.
    • 49 Metascore
    • 45 Critic Score
    Eleusis Nocturnal Works fails to impose the gameplay structure, due to excessive simplicity of the puzzles, annoying backtracking and bad exploration mechanics.
    • 23 Metascore
    • 45 Critic Score
    Ubisoft changes the name of its "fighting" series meant for Kinect, but the result is always the same. Although version 2.0 of the motion controller has improved motion detection greatly, the gameplay is not convincing and the game feels poor in every aspect.
    • 28 Metascore
    • 45 Critic Score
    Bad graphic, bad gameplay, bad music; this game is the ordinary low-quality tie-in. Evolution is a totally poor bet 'em up. Just don't buy it.
    • 44 Metascore
    • 45 Critic Score
    No difference between part 2 and part 1: boring, dull and short.
    • 53 Metascore
    • 45 Critic Score
    Dull and repetitious, Fairytale Fights is one of the worst products of this generation. Stupid Control System, iterative gameplay, creepy graphics are the main issues with the game.
    • 83 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 47 Metascore
    • 45 Critic Score
    ArmA Tactics is a resounding hole in the water and systematically missing almost all the targets that the developers had set, at least in its PC version.
    • 55 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 33 Metascore
    • 45 Critic Score
    AMY
    AMY is a total delusion: poor game design and a underwhelming graphic trasform an hyped game in one of the worst digital delivery game of this winter.
    • tbd Metascore
    • 45 Critic Score
    The setting is nice, but the minigames silly and useless.
    • 59 Metascore
    • 45 Critic Score
    Saw
    A horror game that won't provide any thrill.
    • 50 Metascore
    • 45 Critic Score
    X-Blades is totally incapable of attracting experienced gamers. Even if it shows a certain variety, the level design is awful, the structure is deeply fragmented, and the gameplay is obsessively repetitious. Moreover, X-Blades is the button-mashing paradise, and it fails to convey a deep Hack’n’Slash mechanic. Technical issues regarding the dull camera system, the bad looking cell shading, the terrible character design, are there to keep players away from the game.
    • tbd Metascore
    • 45 Critic Score
    A kids game that sadly doesn't offer anything really interesting or different.
    • 54 Metascore
    • 45 Critic Score
    It drags, in short, for an hour and a half from beginning to end, without glory and with some infamy, leaving us, at the end of the experience, only with a sense of profound ignorance.
    • 50 Metascore
    • 45 Critic Score
    Sadly, pixel art can't make right a game that lacks interesting gameplay or mechanics.
    • 58 Metascore
    • 45 Critic Score
    A total disappointment, not only for Silent Hill fans but also for Hack'n'Slash lovers.
    • 64 Metascore
    • 45 Critic Score
    Chasing Aurora is a Competitive Party Game that does not work. The weakness of the gameplay structure and a not involving single player made every effort useful. A bad game to stay away from.
    • 41 Metascore
    • 45 Critic Score
    Creepy level design, inaccurate controls, and a ugly art design: Cid the Dummy is a videogame that even the platform fans won't appreciate.
    • 52 Metascore
    • 45 Critic Score
    Rygar: The Battle of Argus is totally not a good game: some of the good ideas linked to the potential of WiiMote are ruined by an old game structure that frustrates the player a lot during the game and there's no point in graphics that are under the today's Wii average.
    • tbd Metascore
    • 45 Critic Score
    There's nothing that can save this expensive and utterly flawed game.
    • 60 Metascore
    • 45 Critic Score
    This version of Dokapon Journey does not add anything to the previous wii game. Indeed the game experience is more boring and repetitive. If you like RPGs on DS you may look for something better.
    • 50 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 53 Metascore
    • 45 Critic Score
    Waking the Glares is an insane game, a project choked by its own intentions: what should have been a dreamlike and emotional journey that exalts the intellect and the sight, ended up with only a painful whirlwind in an abyss of insensitivity.

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