FNintendo's Scores

  • Games
For 330 reviews, this publication has graded:
  • 28% higher than the average critic
  • 6% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 10.6 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Bayonetta 2
Lowest review score: 10 Jett Tailfin
Score distribution:
  1. Positive: 81 out of 330
  2. Negative: 40 out of 330
330 game reviews
    • 53 Metascore
    • 40 Critic Score
    Without anything remarkable to offer in the four fields that it touches upon - action, adventure, puzzle and arcade - this is best used as a basis to learn about how to make videogames, as the insights on game design found along the way are more entertaining than any other component the game offers.
    • tbd Metascore
    • 40 Critic Score
    Fishdom H2O: Hidden Odyssey ends up not rising above the waterline, as its fun factor is too short-lived and its gameplay quickly becomes too repetitive. The proliferation of similar titles on the World Wide Web, where games about looking for objects are very common, makes Hidden Odyssey a passable title, only recommended to those who are enthusiastic about staring at aquaria.
    • tbd Metascore
    • 40 Critic Score
    Castle Conqueror Defender quickly falls into a repetitive process which will appeal to very few players out there.
    • 40 Metascore
    • 40 Critic Score
    My Style Studio: Notebook takes its attempt to recreate a school notebook a bit too far, so far that it ends up with an unpractical experience which does not feel intuitive at all for the player.
    • 42 Metascore
    • 40 Critic Score
    There are few reasons why a game that is available on the mobile market and also available for free on a Flash format should be released as a paying game for the 3DS. Other than players with a very keen interest in poker and who are not familiar with the other versions of this game, very few will find it appealing.
    • 54 Metascore
    • 40 Critic Score
    Tangram Style has no ambition and it shows. An overall dull and technically flawed experience, which will wear out the players’ patience and which does not in any way maximize the game’s potential lifespan derived from its very high number of puzzles, Tangram Style is only to be considered by those specifically looking for something like this.
    • tbd Metascore
    • 40 Critic Score
    A strategy game without much strategy to speak of cannot make it far. This is the case of European Conqueror 3D, which intends to bring the player to the war theatres of World War II, but rather ends up becoming an extremely dull war of its own between the players and their patience to put up with the extremely slow pace of play and stale audiovisual environments.
    • tbd Metascore
    • 40 Critic Score
    A short, uninspired effort, hampered by serious obstacles which prevent it from being fully completed, this downloadable title is not worthy of more than a few minutes’ attention.
    • 50 Metascore
    • 40 Critic Score
    A beat’em up in the style of what was done in the early 90s but which is not fluid at all, has a faulty and dull gameplay and overall is simply not fun does not carve its own space in the Wii U’s online lineup.
    • 49 Metascore
    • 40 Critic Score
    Canvaleon could be an example of a fine idea and concept which suffer from its implementation. Its platforming mechanics and controls are very well executed but the cumbersome details which impose endless grinding and the need for drawing skills beyond what is expected in the videogaming medium make this a work that is very difficult to enjoy, not to mention redundant.
    • 48 Metascore
    • 40 Critic Score
    Gravity Badgers is full of good intentions. Its plentiful contents and interest mechanics have everything that would amount to a fun and compelling challenge…but its repetitiveness and exaggerated resource to those very same mechanics end up leaving the player weary and tired.
    • 58 Metascore
    • 40 Critic Score
    All the potential of Pac-Man and the Ghostly Adventures gets lost in an uninteresting mix of frustrating gameplay mechanics, camera failures and a short lifespan. Pity the iconic Namco character, who finds himself in an uninspired experience, surrounded by more captivating offers in the platforms genre.
    • 67 Metascore
    • 40 Critic Score
    While its platforming mechanics are overall competent, there's virtually no improvement whatsoever over the original and the visible result is that of something which stopped in time one decade ago, even in the visual component. Having some new elements would be welcome too, but that has also been left out of this anniversary edition.
    • 48 Metascore
    • 40 Critic Score
    Star Sky manages to set up a soothing and relaxing atmosphere thanks to its soundscapes and visual environment but its interactive dimension is too absent and the lack of a proper narrative make this a very difficult title to captivate the players.
    • tbd Metascore
    • 40 Critic Score
    Shiny the Firefly may have an excellent artwork but it immediately becomes a dull and repetitive experience that fails to captivate or pose a significant challenge. Based on the game's art, this could be taken further and into more promising fields but faced with a gameplay that is all but compelling and interesting, there is little choice left other than leave Shine the Firefly in the (digital) shelf.
    • 62 Metascore
    • 40 Critic Score
    Wooden Sen'SeY shows some ambition but unfortunately, its badly implemented control schemes and physics make it extremely difficult and frustrating to play. Sadly, if these problems were addressed, this would be a much more attractive game but it's impossible going around such pressing control issues when the controls are so difficult to use.
    • 48 Metascore
    • 40 Critic Score
    Cubit The Hardcore Platformer Robot can be best described as having a well intended and well thought concept but whose implementation does not let it live up to its potential. A merciless jumping mechanic and controls which should have been fine-tuned contribute to an extremely demanding experience which will frustrate the majority of players.
    • 44 Metascore
    • 40 Critic Score
    Funk of Titans brings forth a very simple control system and some elements which if explored better, could make a more interesting experience. Unfortunately, the overall impression is that its mechanics are far too repetitive and its level design is flawed, which alongside an irregular frame rate contribute to make this a frustrating and unappealing work.
    • tbd Metascore
    • 40 Critic Score
    My Exotic Farm does not stand out in any of the fields it tries to follow: farm managing and animal care. Had it followed one of these, it could perhaps stand on its own legs but as it is, My Exotic Farm isn’t more than a tedious and repetitive piece of work with very little content to speak of.
    • tbd Metascore
    • 40 Critic Score
    Family Tennis SP tries to be a family-friendly tennis game but it becomes obvious that many of its points need to be revised and polished. Overall, it doesn’t manage to captivate and even hardcore tennis fans have better options available.
    • 43 Metascore
    • 40 Critic Score
    Excave may have an interesting concept but its overall simplistic implementation and uninspired enemies and locations mean that even the biggest action RPG fans will quickly find themselves bored by this game and seek something more compelling and involving.
    • 30 Metascore
    • 30 Critic Score
    Yet another attempt to emulate Flappy Bird’s incredibly addictive/frustrating (scratch as appropriate) mechanics, Frenchy Bird brings its experience to the Wii U and with a stereotypical French treatment to its visual and sound components. Unfortunately, this is far from the ideal format for a game of this kind and there’s plenty of other similar titles on the market.
    • 39 Metascore
    • 30 Critic Score
    Rock ‘N Racing Off Road could have been shaped into something fun and enjoyable, even if not very ambitious. Unfortunately, problems in the responsiveness of the controls – which seriously increase the game’s difficulty – and a lack of content make this a passable, frustrating title.
    • tbd Metascore
    • 30 Critic Score
    Dinox attempts to enter the genre of educational games with videos and questions about dinosaurs. Unfortunately, the way this is structured is not stimulating enough for its target audience and the only skill it stimulates is short term memory.
    • tbd Metascore
    • 30 Critic Score
    The burden of mundane, everyday tasks does not seem like an attractive premise for a videogame. Yet, this is what Life With Horses 3D mostly consists of. Uninteresting and difficult to control racing and management activities, plagued by bothersome duties and outdated graphics which will only put away any enthusiasm for this game, Life With Horses 3D does not stand out in any field.
    • 33 Metascore
    • 30 Critic Score
    It’s hard to understand why such a flawed piece of work would be released without at least a major revision. Explore the Dungeon Because I DON'T KNOW! tries and fails not only at being a decent playable effort, but even at portraying a popular animation series for its fans. If anything, it provides an example of what not to do in a game.
    • tbd Metascore
    • 30 Critic Score
    It's refreshing and even praiseworthy that there's a game for the 3DS built entirely around its Augmented Reality capabilities. Sadly, there's very little substance to support this effort and Bubble Pop World ends up being a failed attempt to follow the legacy of Bust-a-Move. Overall, this is an uninteresting title, which does not motivate the player to discover the potential of AR technology.
    • 43 Metascore
    • 30 Critic Score
    Gardening Mama takes the series one notch down by focusing on redundant and plain useless activities which make little sense. The experience is repetitive and simply not fun, even for the less demanding audience.
    • tbd Metascore
    • 30 Critic Score
    Within the tower defence style, this game falls below expectations as far as contents are concerned and it even gives the impression that it was not fully completed by the time of release. Its interface is far from intuitive, its elements lack variety and it can be surprisingly difficult in many instances.
    • tbd Metascore
    • 20 Critic Score
    Its control system is very poorly implemented, resulting in painstakingly difficult ways to steer the character and in very imprecise moves. This is rather tragic, as the game's levels are overall accessible but the way the controls have been implemented create an extremely frustrating experience which ends up killing the chances of this game to be a good platformer.