Four Fat Chicks' Scores

  • Games
For 209 reviews, this publication has graded:
  • 69% higher than the average critic
  • 0% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 7.4 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Freedom Force
Lowest review score: 25 Mystery of the Druids
Score distribution:
  1. Negative: 9 out of 209
209 game reviews
    • 84 Metascore
    • 100 Critic Score
    HOMM4 will infect you with what I like to call the "Turn Based Sickness." Symptoms include loss of temporal perception and inability to perform other functions (including bodily) until "just one more turn" has been completed.
    • 83 Metascore
    • 100 Critic Score
    The frenetic pace and intense (sometimes frustrating) challenges of the 10 levels is absorbing, graphically most satisfying, quite varied and, most of all, funny.
    • 77 Metascore
    • 100 Critic Score
    All in all, Anachronox is a long, rich, elegant, worthwhile, and above all satisfying gaming experience. The characters, story, and quests are really loads of fun. The goals are always clear, and if you get sidetracked you have no one to blame but yourself, and ultimately no harm is done.
    • 73 Metascore
    • 100 Critic Score
    The Sting! has bite! It's a hit. There may be some rough edges (blocky graphics, clunky camera, spastic movement), but the overall play and fun far outweigh such picky faultfinding.
    • 89 Metascore
    • 100 Critic Score
    While Jedi Outcast is firmly entrenched in the action genre, that shouldn't frighten away adventure gamers. If you've ever played an action/adventure game and have an interest in Star Wars, it's imperative to play this game.
    • 73 Metascore
    • 100 Critic Score
    Shadow Hearts is in turn tragic and comic, deeply philosophical and completely fluffy, and overall a great gaming experience that I was sorry to see come to an end.
    • 78 Metascore
    • 100 Critic Score
    Largely ignored by the mainstream gaming press, this fabulous epic of a game will draw you in with both its warmth and its ever-increasing tale.
    • 81 Metascore
    • 100 Critic Score
    With a novel, large and intricate set of societies, coupled with excellent graphics and sound, Gothic becomes one of the most immersive and believable single-play adventure/RPGs ever.
    • 91 Metascore
    • 100 Critic Score
    Superb craftsmanship, inventive scripting, wonderful acting, brilliant enemy AI, and sumptuous graphics are all placed in a huge, varied, and intensely colorful 60s setting by a team clearly bestowing care and love on their work and product.
    • 89 Metascore
    • 100 Critic Score
    You find a spectacularly violent and wonderfully thrilling adventure composed of epic, earth-shattering battles between deities' champions, fought in a dreamlike landscape as weird and varied as it is beautiful.
    • 84 Metascore
    • 100 Critic Score
    Ghosts to Glory is one of the most addicting, angering, exciting, and unforgiving-as-all-get-out (when jumping onto moving targets) games that I have ever played! There is never a dull moment.
    • 81 Metascore
    • 100 Critic Score
    This game is the sort of which I'd like to see more: breathtaking attention to detail, deeply satisfying gameplay, and a focus on pure, simple fun that doesn't in any way defeat or diminish a richly powerful thematic narrative.
    • 91 Metascore
    • 100 Critic Score
    A magnum opus. Even though it does have some small flaws and a couple of things I would change, it is absolutely breathtaking in all respects. They just don’t get any better than this.
    • 78 Metascore
    • 100 Critic Score
    All in all, Sphinx and the Cursed Mummy is a truly fun little romp. While not as long as some games, it's worth the price of admission just to see the Mummy dancing with electricity or flattened like a piece of paper!
    • 65 Metascore
    • 100 Critic Score
    Stupid Invaders is fun and funny, a masterful blend of high art and low humor. (I am glad that computer-generated odors are not yet a reality.) It is my new favorite game of all-time, displacing even “The Longest Journey” and “Grim Fandango.”
    • 90 Metascore
    • 100 Critic Score
    In an age where you thought everything has been done before, along comes Freedom Force, shattering genre lines, daring to do something different, and instilling fun for all ages into a game—you can't ask for anything more.
    • 72 Metascore
    • 100 Critic Score
    If you like ancient Egypt, challenging puzzles with actual clues, and first-person exploration of fascinating environments, “Riddle of the Sphinx” is for you.
    • 91 Metascore
    • 100 Critic Score
    Planescape is very, very special. Some might say it's too bizarre and weird, but I found it a refreshingly deep and thoughtful interlude in an otherwise cookie-cutter world of Samegaming.
    • 83 Metascore
    • 100 Critic Score
    Presto has raised the bar, taking gaming from a pastime and moving it into the realm of a legitimate art form.
    • 77 Metascore
    • 100 Critic Score
    So see the film, take a little break, then turn down the lights, put on headphones, and prepare yourself for the atmosphere, anticipation, apprehension, anxiety and action of The Thing.
    • 79 Metascore
    • 100 Critic Score
    Love it or hate it, I believe we will look back in five or ten years and see this as a watershed moment in our brief gaming history, in much the same way as the original 1993 “Myst” is now viewed.
    • 96 Metascore
    • 100 Critic Score
    Represents the pinnacle of great action shooters because it strictly adheres to the one rule that makes an FPS great, the one rule that so many developers ignore, or break due to ineptitude and then conceal behind a shroud of tacked-on complexity: in a first person shooter, level design is <I>everything.</I>
    • 89 Metascore
    • 100 Critic Score
    It is a beautiful, exciting, rich, and well-written game. It is everything that a great CRPG hopes to be.
    • 85 Metascore
    • 100 Critic Score
    A tremendously valuable expansion to the world of “Morrowind,” adding a new story and an environment of real depth and complexity.
    • 74 Metascore
    • 100 Critic Score
    If you love the T.V. show and/or have any interest in this kind of detective game, Law & Order: Dead on the Money is a must-purchase.
    • 71 Metascore
    • 100 Critic Score
    I always appreciate it when a game treats its players as if they were intelligent adults, and Post Mortem does that in spades.
    • 94 Metascore
    • 100 Critic Score
    This is what other adventure games only aspire to be. It is extremely well-written, well-executed, and above all, fun to play.
    • 88 Metascore
    • 100 Critic Score
    Yet Mafia oozes class, polish, and style like no other game so far this year. To not "experience" Mafia is a far greater crime than any in the Salieri family ever committed.
    • 74 Metascore
    • 100 Critic Score
    Spin aside, for those with a taste for the creepy/weird and a willingness to see through the grime of the world into the heart of the spirit, Bad Mojo is an extraordinary adventure.
    • 82 Metascore
    • 100 Critic Score
    It is really hard for a run-of-the-mill writer like me to do justice to Syberia in describing it. Ultimately all I can tell you is this: Play it yourself! It is not likely you will be disappointed.
    • 86 Metascore
    • 100 Critic Score
    Frankly, Max Payne 2 makes me confident that the best is yet to come for gaming, that the awesome narrative and creative capability of this medium has yet to be explored to its fullest extent.
    • 86 Metascore
    • 100 Critic Score
    This is an entertaining romp with just enough variation, humor and story to hold your attention right to the end.
    • 87 Metascore
    • 100 Critic Score
    Dark Cloud 2 has a great story, lots of adventure, unique characters and monsters and Spehda! What's not to love? This one is a keeper!
    • 87 Metascore
    • 100 Critic Score
    A fine RPG, very loosely based upon a simplified Dungeons & Dragons motif. The game mechanics are easy, leaving you to focus on the puzzles, the high-adrenaline battles, and the lustful visuals.
    • 65 Metascore
    • 100 Critic Score
    With very, very few adventure titles can I say: "If this was a book, I'd like to read it." Journey falls into that category.
    • 74 Metascore
    • 100 Critic Score
    SpellForce enlisted my involvement and playing dedication with the incredible opening cinematic, the brilliant tutorial and, ultimately, the absolutely captivating game adventure itself.
    • 87 Metascore
    • 100 Critic Score
    DOOM 3 joins the tiny handful of games we've seen this year that really are all they're cracked up to be. It's got fun, excitement, good looks—everything people look for both in a potential mate and in a video game.
    • 85 Metascore
    • 100 Critic Score
    I have never seen a game use light the way Deadly Shadows does, nor have I seen such realistic environments rendered on the fly. For those who can get it to work well on their systems, this is an astounding visual experience.
    • 63 Metascore
    • 100 Critic Score
    Indeed, A Quiet Weekend exhibits not only two of the hallmarks of fine adventure titles&#151;story accompanied by relevant puzzles&#151;but also adds the unusual component of a real place that can even simply be toured, if you wish!
    • 80 Metascore
    • 100 Critic Score
    It is a masterwork when viewed as an exemplar of the video game as art, one of the very best fusions of story and imagery extant in the medium today, and for that reason alone it deserves a place in the eventual Electronic Entertainment Hall of Fame.
    • 85 Metascore
    • 100 Critic Score
    A classic. That's what it is. Obsidian may be the most innovative, imaginative puzzle adventure ever conceived.
    • 80 Metascore
    • 100 Critic Score
    GK3 is a long, difficult, immersive game with a strong, adult-oriented plot.
    • 82 Metascore
    • 100 Critic Score
    However, its extreme nonlinearity, the inclusion of violent scenes, and a sense of being what is in reality a completely timed game set it apart from standard pure adventure fare.
    • 86 Metascore
    • 100 Critic Score
    From involving story to eye-popping graphics, very funny script, incredible characters, great voice acting, ultra-smooth gameplay, and an unusual range of extended play options, FFVTR brings it all together better than any PC game I've played in the past year.
    • 77 Metascore
    • 100 Critic Score
    Justice is Served is, by far, the best in this illustrious series. It's excellently written, bigger in scope, longer, better looking. It gets my highest recommendation as a must-buy for any fan of the show and really any adventure gamer looking for an involving and entertaining mystery to be solved.
    • 80 Metascore
    • 100 Critic Score
    With satisfactory graphics, outstanding audio and acting, involving mystery-like story, smooth gameplay mechanics, The Suffering moves to the top ranks, joining such titles as "Clive Barker's Undying" and "Eternal Darkness."
    • 83 Metascore
    • 100 Critic Score
    Warrior Within is not a perfect game. In many ways, it stands as a badly written testament to exactly what is wrong with video games: sexism, teenage hormones, amateurish writing, clumsy franchise handling. But it's entertaining. It's incredibly entertaining.
    • 53 Metascore
    • 100 Critic Score
    I haven't had a game eat away at me like this for a long time...For the amount of gameplay in the game, and the breadth of it, I would definitely say that it is worth every cent of the purchase price.
    • 77 Metascore
    • 100 Critic Score
    The high production values, unique setting, beautiful graphics, and lack of old chestnuts in terms of puzzles make this a refreshing alternative to the usual generic Egypt-Atlantis-maze-sliding-tiles pabulum we've been force-fed for the past few years.
    • 70 Metascore
    • 100 Critic Score
    One of the best adventure games of 2004 and likely the best ever to deal with a futuristic, Orwellian theme of corruption and conspiracy. Story, dialogue, character development, settings, artwork, acting, and music are all superb.
    • 96 Metascore
    • 100 Critic Score
    The most amazing thing about Bioshock is that it never comes off as preachy or self-indulgent. For all its many themes, it is, and can be enjoyed as, exactly what Ken Levine has always said it is: a shooter. One of the very cleanest, best-executed shooters ever made.
    • 74 Metascore
    • 100 Critic Score
    For those who've never played the original, Bad Mojo Redux is a must-have. Load it up and see what all the shouting was about. For those who've played the Win3.1 version, Bad Mojo Redux is what the game should have looked like and, when coupled with the companion DVD, is the deal of the year.
    • 67 Metascore
    • 100 Critic Score
    Seriously scary and atmospheric without being horrifying, more of an elegant Vincent Price scare than an 80s slasher movie. Think Goth Disney, and you've got the right idea.
    • 91 Metascore
    • 100 Critic Score
    Simply put, this game is so brilliant that it ought to be fined. Created by the same team responsible for 2001's critically acclaimed "Ico," it follows a similar sort of theme and demands even more sentimental investiture than its predecessor did. Its elegant simplicity, its beauty, its unbelievable capacity to draw you in are without peer. I have never played a game like Shadow of the Colossus, because there are no games like it.
    • 70 Metascore
    • 100 Critic Score
    Trace Memory is a cracker-jack adventure game developed and beautifully suited for the DS system. It's not at the level and complexity of the best adventure titles for the PC, but it's not reasonable to expect that from a handheld title. What it does bring to the table is an engaging, wonderfully done and integrated story with facilitating puzzles.
    • 85 Metascore
    • 100 Critic Score
    The short version is that Ubisoft has continued its storied tradition of doing nearly everything wrong yet somehow managing to produce a great game. Prince of Persia: The Two Thrones is awesome.
    • 93 Metascore
    • 100 Critic Score
    Okami has elements of many genres—platforming, adventure, RPG and action all apply. But there's more to it than that. There's something so ... joyous about it, in Amaterasu's happy barks, in her running, her jumping, her digging of holes. I found myself ignoring the game for stretches, just doing these things. I don't know if it's the way the controls handle, or the graphics, or what, but it's there. Okami is the video game version of Professor Dumbledore, managing somehow to be both gleeful and august.
    • 72 Metascore
    • 100 Critic Score
    Wild Earth picked up three prizes at the 2003 Independent Game Festival: Game of the Year, Innovation in Game Design, and Innovation in Visual Arts. All well-deserved. Even three years later, it remains a stunner.
    • 73 Metascore
    • 100 Critic Score
    AGON is a lovely game, beautifully constructed, refreshingly different from the usual adventure title. The makers have done everything right. Interface and other technical features are flawless and couldn't be better. Graphics are colorful and clear, if not outstanding. Voice acting and ambient sounds are exemplary. Most importantly, the essential idea of a journey of discovery rewarded episodically by a fascinating new board game leads this reviewer to an enthusiastic Gold Star.
    • 69 Metascore
    • 100 Critic Score
    The measure of a puzzle game is not, of course, how pretty it looks or how convincing it sounds. The measure is how well it plays. I am happy to report that Safecracker 2006 plays beautifully. There are some familiar puzzles, some unfamiliar puzzles, and some very clever twists on the whole idea of what constitutes a puzzle.
    • 87 Metascore
    • 100 Critic Score
    Half-Life 2: Episode One is really one of the best games I've played in recent months, and I'm eagerly anticipating the next installment. Though it provides little in the way of exposition and does nothing to reduce the opacity of the plot (which would be interesting if it made sense), its mood and design are so elegantly realized that minor complaints about storyline holes can't seriously diminish the accomplishment.
    • 65 Metascore
    • 100 Critic Score
    It's the realism that makes the supernatural elements seem so menacing, the beautifully designed, multi-layered puzzles with their much-appreciated clues, the dark atmosphere, lovely graphics, and the restrained, perfectly pitched sounds that make this game an experience.
    • 81 Metascore
    • 100 Critic Score
    One way or the other, if you have a glimmer of an iota of a flicker of adventure love left in that congealed lump of moldering paté you call a heart, you owe it to yourself to check this one out. This game only slightly suffers from being too short and otherwise easily bunny hops into gold star adventure game territory.
    • 66 Metascore
    • 100 Critic Score
    With a compelling narrative, intriguing setting, stellar acting, gorgeous graphics and character animations, Evil Under the Sun is one of the two finest detective/adventure games I've ever played—the other being Sherlock Holmes: The Awakened.. This isn't a game to be "beaten;" rather, it's a journey to be savored, reflected upon, remembered.
    • 90 Metascore
    • 100 Critic Score
    Portal, tucked neatly alongside four other games, outshines them all and ensures itself a place in posterity.
    • tbd Metascore
    • 100 Critic Score
    The underlying story is engrossing, thrilling, daring.
    • 89 Metascore
    • 100 Critic Score
    The Legend of Zelda: The Minish Cap is pretty amazing. I have an Xbox 360 and I just got a shiny new PC. I'm on the cutting edge of technology. But when I think of all the games I've played over the past six months, The Minish Cap-a Gameboy Advance game-rises right to the top of my list. It's just that good.
    • 97 Metascore
    • 100 Critic Score
    A classic. It's one of the best games of 2001 and a good shot in the arm for 3D shooters and the Xbox.
    • 94 Metascore
    • 100 Critic Score
    Knights of the Old Republic is fast-paced, linear, and consistently entertaining, and the goals are always clear. This was a nearly perfect gaming experience, at least by my standards.
    • 88 Metascore
    • 100 Critic Score
    An example of what a company can do when it takes an existing genre and reshapes it into something refreshing. If you want to experience a game with a great story, you like FPS games, and you have an open mind, then I highly recommend it.
    • 83 Metascore
    • 100 Critic Score
    It's safe to say this game has more monkeys than any game other than Ape Escape. These aren't just any monkeys, either. There are zombie monkeys, robot monkeys, mutant monkeys, lab monkeys, disco monkeys, ninja monkeys and plain old throw-feces-at-you monkeys. If you love monkeys, this game is for you.
    • 96 Metascore
    • 100 Critic Score
    Of the 300-plus games I have played, Zelda: Wind Waker ranks in my top three of all time. It's elegant, enchanting, engrossing, beautifully stylized, perfectly polished-a gaming work of art-a masterpiece.
    • 65 Metascore
    • 100 Critic Score
    A magnificent tribute to the 1983 coin-op Lair and a highly entertaining game for today's players. It offers a simple, almost relaxing format of fighting/jumping/adventuring set in a huge and vividly colorful castle. What more can one ask from a video game?
    • 93 Metascore
    • 100 Critic Score
    If you can overlook the annoying aspect of having to start over and only being able to save at the beginning of a new episode or when you quit the game, you will experience an amazingly hard but also wonderfully fun game.