Four Fat Chicks' Scores

  • Games
For 209 reviews, this publication has graded:
  • 69% higher than the average critic
  • 0% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 7.4 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Freedom Force
Lowest review score: 25 Mystery of the Druids
Score distribution:
  1. Negative: 9 out of 209
209 game reviews
    • 89 Metascore
    • 75 Critic Score
    Overall, the Silent Hill 2 experience is worth having, if just for the freak-out value. It's not that compelling a story, and the puzzles aren't too difficult, but it's gorgeous to look at and listen to.
    • 81 Metascore
    • 75 Critic Score
    There is definitely too much of a good thing here—by the time I was ready to put this game behind me and move on to something else, I still had to spend another full day playing just to reach the "real" end.
    • 68 Metascore
    • 75 Critic Score
    An exciting and diverse experience, easy on the beginner yet providing harder modes for the more experienced player.
    • 87 Metascore
    • 75 Critic Score
    The wide range of character classes to choose from, the forming and perpetual refining of each character, and the sheer breadth of customizing traits available all serve to solidify the replay value of this immense epic.
    • 92 Metascore
    • 75 Critic Score
    It really is an extraordinarily beautiful piece of work. For me, though, it missed the mark. I got bored with it about halfway through.
    • 80 Metascore
    • 75 Critic Score
    Generally speaking Tribunal is a great expansion pack. It fixes bugs, adds new places to explore, enhances the capabilities of the game, and is very well written and designed.
    • 68 Metascore
    • 75 Critic Score
    Despite all my griping, Dark Fall really is an impressive first effort for the one-person design team and is actually better than some recent big-company releases. I'm not sorry I played it but neither am I gaga over it. How's that for decisiveness?
    • 58 Metascore
    • 75 Critic Score
    An ode to "Myst" for all point-and-click lovers, a very worthwhile indie project. Let's hope some of those who enjoyed “Myst” sit up and take notice, as this is a complex and cleverly designed game.
    • 54 Metascore
    • 75 Critic Score
    The Great Escape is an enjoyable, thrilling and suspenseful accompaniment to the classic film.
    • 86 Metascore
    • 75 Critic Score
    Dungeon Siege could have used a deeper plot, more vocalizations and some good cutscenes, but like its predecessor-type RPG Diablo, it eschews deeper storylines and keeps the gamer busy with high-intensity fighting against rushes of unique enemies instead.
    • 64 Metascore
    • 75 Critic Score
    Unlike its predecessor, playing this game is not an exercise in rage management—it is challenging but logical, difficult but fun.
    • 66 Metascore
    • 75 Critic Score
    What it will do is make you use your brain in order to survive and escape from the wrecked and sinking city. For that, Disaster Report gets a thumbs up!
    • 90 Metascore
    • 75 Critic Score
    ICO
    It is very frustrating at times and loads of fun at other times and on the whole well worth a play through, with the magnificent ending making it all worthwhile.
    • 58 Metascore
    • 75 Critic Score
    Did you enjoy “Sanitarium” and Agatha Christie's first mystery? If you can answer "yes" to these questions, then I highly recommend The Black Mirror as a "journey into darkness" well worth your time and effort.
    • 53 Metascore
    • 75 Critic Score
    There are a lot of gamers who will want to play this game and a lot who will enjoy it more than I did. Others will come away immensely frustrated.
    • 81 Metascore
    • 75 Critic Score
    Nothing extra special, not great, not terrible. Just Nancy Drew doing what Nancy Drew do.
    • 69 Metascore
    • 75 Critic Score
    I would recommend this game for the good story line and the beautiful graphics, but if you want a game that has more adventuring, look for another.
    • 72 Metascore
    • 75 Critic Score
    The attempt to put an emphasis on "adventure" in this "action/adventure" is most commendable; as is the use of a party with different skills.
    • 77 Metascore
    • 75 Critic Score
    “Rayman 2” was a better game, but Hoodlum Havoc nevertheless ranks as one of the best platform titles available. It's polished, smooth, and done with care and affection. The levels are gorgeous, inventive and worth exploring.
    • 72 Metascore
    • 60 Critic Score
    If you're in the mood for a shooter with style, action, and lasting value, you're better off with “Serious Sam” than with XIII.
    • 72 Metascore
    • 60 Critic Score
    For many, this general creepiness of visuals and sounds, coupled with fear of the unknown, will be sufficient. For this gamer, more is needed, leading to my mixed rating ("maybe yes, maybe no").
    • 63 Metascore
    • 60 Critic Score
    Understanding the limitations of weak story, consolitis, and mundane gameplay, you may still opt to try yet another survival/horror game with an impressive atmosphere and novel approach. Remember, I’ve given you fair warning!
    • 52 Metascore
    • 60 Critic Score
    Unfortunately, having to battle the interface made the game tedious, and I lost interest about a third of the way through.
    • 53 Metascore
    • 60 Critic Score
    Overall, I can't totally endorse or condemn Blade & Sword. It's one of those titles that I couldn't help but have a love/hate relationship with.
    • 63 Metascore
    • 60 Critic Score
    This full-price game is not in the same league as “Mafia,” “Grand Theft Auto 3,” or even “Grand Theft Auto 2.” I suspect the developers tried to do too much, and they ended up with an often-confounding game
    • 75 Metascore
    • 60 Critic Score
    But where "Dungeon Keeper 2" was graceful, elegant, superbly tuned - possibly the perfect RTS - Evil Genius is clumsy, boorish, frustrating, and frankly not worth the price of admission.
    • 42 Metascore
    • 60 Critic Score
    With dated graphics, redundant settings and gameplay, mediocre production values, I can only recommend this for fans only—those who have to play every tactical game that comes down the pike, whether its taking on the Nazis, Western bad men, a Nottingham sheriff, or runaway Mafia.
    • 53 Metascore
    • 60 Critic Score
    A nice little middle-of-the-road change of pace—neither incredibly horrible nor the best invention since sliced bread. I can forgive the odd, sometimes creepy-looking, representation of humans and to a certain extent the bad voice-acting; but where it really fell apart for me was the finale.
    • 68 Metascore
    • 60 Critic Score
    Initially, the game impresses with attractive settings, decent voice acting and the promise of a thoughtful mystery to be solved. Unfortunately, this becomes bogged down by static scenes, poor character movement control, obscure pixel-hunting and the wearying need to redo conversations.
    • 66 Metascore
    • 60 Critic Score
    As I drifted from place to place looking at the pretty pictures and listening to the dark, I found myself asking, "Where's the game?" For the majority of Lights Out, I felt that I was simply wandering through a museum - lots of things to look at or read, but not much else.