Four Fat Chicks' Scores

  • Games
For 209 reviews, this publication has graded:
  • 69% higher than the average critic
  • 0% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 7 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 The Legend of Zelda: The Minish Cap
Lowest review score: 25 Mystery of the Druids
Score distribution:
  1. Negative: 9 out of 209
209 game reviews
    • 81 Metascore
    • 100 Critic Score
    This game is the sort of which I'd like to see more: breathtaking attention to detail, deeply satisfying gameplay, and a focus on pure, simple fun that doesn't in any way defeat or diminish a richly powerful thematic narrative.
    • 81 Metascore
    • 75 Critic Score
    Nothing extra special, not great, not terrible. Just Nancy Drew doing what Nancy Drew do.
    • 81 Metascore
    • 80 Critic Score
    Moving to the highest rank of film-game complements (it's more than a "spin-off"), King Kong comes highly recommended. It's best to see the film first, but the game also stands alone in its own right as a fantastic experience. It's gorgeous, wonderfully scripted and acted, extremely tense and involving.
    • 81 Metascore
    • 100 Critic Score
    With a novel, large and intricate set of societies, coupled with excellent graphics and sound, Gothic becomes one of the most immersive and believable single-play adventure/RPGs ever.
    • 81 Metascore
    • 75 Critic Score
    The million-dollar question ... is this game for you? If you're a steadfast-conservative adventure gamer, well, then, no. If you like to try new things, then the answer is a resounding yes!
    • 81 Metascore
    • 80 Critic Score
    The puzzles were challenging, the various ways to end my visit were hilarious, and the minigames added an extra bit of diversion and fun to the game. While the game may be a little difficult and scary for those at the low end of the age requirement, I think the 12+ group will have fun with it. I know that I did.
    • 81 Metascore
    • 100 Critic Score
    One way or the other, if you have a glimmer of an iota of a flicker of adventure love left in that congealed lump of moldering paté you call a heart, you owe it to yourself to check this one out. This game only slightly suffers from being too short and otherwise easily bunny hops into gold star adventure game territory.
    • 81 Metascore
    • 80 Critic Score
    A varied and entertaining romp through an involving storyline in the X-Men universe. Fans of the comics and films will find this well-done game a must-have.
    • 81 Metascore
    • 80 Critic Score
    If you've ever wanted to enter the puerile world of your Sims with a team of bizarre spirits, then this is the game for you.
    • 81 Metascore
    • 75 Critic Score
    There is definitely too much of a good thing here—by the time I was ready to put this game behind me and move on to something else, I still had to spend another full day playing just to reach the "real" end.
    • 80 Metascore
    • 100 Critic Score
    It is a masterwork when viewed as an exemplar of the video game as art, one of the very best fusions of story and imagery extant in the medium today, and for that reason alone it deserves a place in the eventual Electronic Entertainment Hall of Fame.
    • 80 Metascore
    • 100 Critic Score
    GK3 is a long, difficult, immersive game with a strong, adult-oriented plot.
    • 80 Metascore
    • 75 Critic Score
    Generally speaking Tribunal is a great expansion pack. It fixes bugs, adds new places to explore, enhances the capabilities of the game, and is very well written and designed.
    • 80 Metascore
    • 80 Critic Score
    The Blackwell Legacy is an outstandingly written and acted adventure game, only held back by limitations of the fairly primitive game engine and, perhaps, some design decisions. It readily gets a "Thumb Up" from this reviewer. As one who particularly enjoys story and narrative, I found The Blackwell Legacy to be compelling, involving, memorable.
    • 80 Metascore
    • 100 Critic Score
    With satisfactory graphics, outstanding audio and acting, involving mystery-like story, smooth gameplay mechanics, The Suffering moves to the top ranks, joining such titles as "Clive Barker's Undying" and "Eternal Darkness."
    • 80 Metascore
    • 80 Critic Score
    Clock, with its sunny exteriors and perpetual daylight, feels like the adventure game equivalent of a beach book. It's light, bright, and fun.
    • 79 Metascore
    • 80 Critic Score
    It is a sweet little game that would likely please any adventure gamer, especially those who play their games more than once.
    • 79 Metascore
    • 80 Critic Score
    There are more of these little games on the way. So how long will the gaming public tolerate the same dish time and time again? Quite a while, I'm guessing. If the quality holds and the ingredients remain fresh, probably for as long as Telltale wants to keep cooking them up.
    • 79 Metascore
    • 100 Critic Score
    Love it or hate it, I believe we will look back in five or ten years and see this as a watershed moment in our brief gaming history, in much the same way as the original 1993 “Myst” is now viewed.
    • 78 Metascore
    • 80 Critic Score
    If you didn't like DOOM 3, well, you won't like Resurrection. The Grabber is fun, but there's one in "Half Life 2." But it still looks amazing, and it's still an enormously gory, satisfying experience for those who just want to blow off some steam.
    • 78 Metascore
    • 100 Critic Score
    Largely ignored by the mainstream gaming press, this fabulous epic of a game will draw you in with both its warmth and its ever-increasing tale.
    • 78 Metascore
    • 100 Critic Score
    All in all, Sphinx and the Cursed Mummy is a truly fun little romp. While not as long as some games, it's worth the price of admission just to see the Mummy dancing with electricity or flattened like a piece of paper!
    • 78 Metascore
    • 80 Critic Score
    It sports superb writing and voice acting, is laugh-out-loud funny, and brings enough originality to the table that it's worth more than a passing glance by action game fans.
    • 78 Metascore
    • 75 Critic Score
    Billed as a real-time, team-based, adventure, strategy game, it may sound as though it suffers from an identity crisis. Yet if you are enthralled by solving puzzles and have an infinite amount of patience, this game is for you.
    • 77 Metascore
    • 80 Critic Score
    As it is, my enjoyment was tempered by a concern that the production crew is losing focus on what makes the games work. Though I remain a fan of the series, and am giving Train a Thumb Up, I am hopeful that Her Interactive will proceed with care in tampering with a formula that has, so far, served them well.
    • 77 Metascore
    • 75 Critic Score
    If you like first-person perspectives in RPGs and enjoyed “Morrowind” (an all-around better game), plus have a high tolerance for the aforementioned idiosyncrasies of Arx, then I would recommend this title to you.
    • 77 Metascore
    • 75 Critic Score
    “Rayman 2” was a better game, but Hoodlum Havoc nevertheless ranks as one of the best platform titles available. It's polished, smooth, and done with care and affection. The levels are gorgeous, inventive and worth exploring.
    • 77 Metascore
    • 80 Critic Score
    The overall quality of the game far outweighs every one of its shortcomings. In my humble opinion, this game represents a labor of love from people who wanted to pay homage to Lovecraft.
    • 77 Metascore
    • 75 Critic Score
    If you take SAIS for what it is, a little time-waster with funny and interesting twists, and don't think of it as the second coming of “Privateer” or complex space strategy, you may well find it enjoyable, kind of inventive and creative.
    • 77 Metascore
    • 100 Critic Score
    The high production values, unique setting, beautiful graphics, and lack of old chestnuts in terms of puzzles make this a refreshing alternative to the usual generic Egypt-Atlantis-maze-sliding-tiles pabulum we've been force-fed for the past few years.