Four Fat Chicks' Scores

  • Games
For 209 reviews, this publication has graded:
  • 69% higher than the average critic
  • 0% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 7 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 SpellForce: The Order of Dawn
Lowest review score: 25 The Lord of the Rings: The Fellowship of the Ring
Score distribution:
  1. Negative: 9 out of 209
209 game reviews
    • 58 Metascore
    • 50 Critic Score
    For the inability to save at any point, for obtuse camera and fighting controls, for subpar level design, for irritating crash and sound bugs, and for the failure to make any effort to improve the technology behind this console port, “Matrix” enjoys the dubious distinction of a Rotten Egg award.
    • 58 Metascore
    • 75 Critic Score
    Did you enjoy “Sanitarium” and Agatha Christie's first mystery? If you can answer "yes" to these questions, then I highly recommend The Black Mirror as a "journey into darkness" well worth your time and effort.
    • 58 Metascore
    • 75 Critic Score
    An ode to "Myst" for all point-and-click lovers, a very worthwhile indie project. Let's hope some of those who enjoyed “Myst” sit up and take notice, as this is a complex and cleverly designed game.
    • 58 Metascore
    • 40 Critic Score
    And like a boring dinner party, as the game wrapped up I found myself relieved that it was finally ending. Except ... well, the game did indeed stop, but as for a satisfactory ending ... you can decide for yourself.
    • Four Fat Chicks
    • 57 Metascore
    • 50 Critic Score
    There is nothing inherently wrong with Pharaoh's Curse, it's just that it's all, and I do mean all, been done before and I was bored the whole time I was playing.
    • 57 Metascore
    • 75 Critic Score
    Behaving very much like an R-rated “Sims” expansion pack but independent of that series, The Partners is a silly and entertaining piece of gameplay fluff.
    • 57 Metascore
    • 75 Critic Score
    Some parts are done extremely right, and the wrong things, while wrong throughout, are relatively minor irritants. Besides, these days you just have to love a game with no mazes in it.
    • 57 Metascore
    • 75 Critic Score
    It breaks the mold with its setting and manages to stay traditional in gameplay.
    • 56 Metascore
    • 60 Critic Score
    The premise and the promise of Next Life led this reviewer to really look forward to spending some hours with these "reprobates." Unfortunately, I can only give a mixed rating to a flawed title.
    • 54 Metascore
    • 80 Critic Score
    And I did have fun playing Gods: Lands of Infinity - no question about that at all.
    • 54 Metascore
    • 75 Critic Score
    The Great Escape is an enjoyable, thrilling and suspenseful accompaniment to the classic film.
    • 53 Metascore
    • 100 Critic Score
    I haven't had a game eat away at me like this for a long time...For the amount of gameplay in the game, and the breadth of it, I would definitely say that it is worth every cent of the purchase price.
    • 53 Metascore
    • 60 Critic Score
    Overall, I can't totally endorse or condemn Blade & Sword. It's one of those titles that I couldn't help but have a love/hate relationship with.
    • 53 Metascore
    • 60 Critic Score
    A nice little middle-of-the-road change of pace—neither incredibly horrible nor the best invention since sliced bread. I can forgive the odd, sometimes creepy-looking, representation of humans and to a certain extent the bad voice-acting; but where it really fell apart for me was the finale.
    • 53 Metascore
    • 75 Critic Score
    There are a lot of gamers who will want to play this game and a lot who will enjoy it more than I did. Others will come away immensely frustrated.
    • 52 Metascore
    • 60 Critic Score
    Unfortunately, the more I thought about it, the less I liked it. It was not so much a story as it was a string of portentous hints about dark things. Hints that never developed into a cohesive narrative.
    • 52 Metascore
    • 60 Critic Score
    Unfortunately, having to battle the interface made the game tedious, and I lost interest about a third of the way through.
    • 52 Metascore
    • 50 Critic Score
    Had the camera views been acceptable, I guess I could have recommended this title to those who care not about plot but love fabulous graphics, unusual monsters, and very basic, predictable, repetitive slash combat.
    • 51 Metascore
    • 60 Critic Score
    An initially engrossing horror mystery takes serious damage on the "reefs" of a confounding interface, frustrating linearity and mind-boggling puzzles.
    • 50 Metascore
    • 40 Critic Score
    Playing The Final Cut was a similar experience to eating my Aunt Thelma's meatloaf. It's palatable but nothing to rave over.
    • 50 Metascore
    • 80 Critic Score
    Magical Mirror is light and lively fare for those Gamecube owners tired of hacking and slashing through piles of demons but wanting to have a gaming good time while relaxing on their sofas in front of their TV sets.
    • tbd Metascore
    • 80 Critic Score
    The depth of the options menus puts many bigger-budget games to shame. Virtually everything about Mob Enforcer can be tweaked.
    • 49 Metascore
    • 25 Critic Score
    As a game, I'm afraid, it simply doesn't succeed. Conversational trees are confounding, puzzles are often absurdly illogical, needed inventory items are sometime impossible to locate, and crashes become numbingly disheartening.
    • 48 Metascore
    • 50 Critic Score
    I probably got very close to the end, but I just couldn't endure it any longer. The wretched camera angles, the lackluster level design and the repetitious gameplay were more than I could take for a full 25 missions.
    • 42 Metascore
    • 75 Critic Score
    Still, if you like sweet, genteel heroes who absolutely cannot die and humorous, third-person adventure games filled with inventory puzzles and devoid of gore, it's certainly worth the price of admission.
    • 42 Metascore
    • 60 Critic Score
    With dated graphics, redundant settings and gameplay, mediocre production values, I can only recommend this for fans only—those who have to play every tactical game that comes down the pike, whether its taking on the Nazis, Western bad men, a Nottingham sheriff, or runaway Mafia.
    • 41 Metascore
    • 60 Critic Score
    Legacy: Dark Shadows isn't a bad game, and there definitely appeared to be a better game lurking somewhere just on the outer boundaries.
    • 39 Metascore
    • 40 Critic Score
    It is, to the best of my knowledge, the biggest point-and-click, real-world-image game ever created. Sadly, in all other respects, it gives even the least of its peers nothing to aspire to. It doesn't take long to realize that the full screen images of Anacapri (the place) are the only good thing about the game.
    • 31 Metascore
    • 40 Critic Score
    Though the game world visuals are sumptuous and the animation in the cutscenes first-rate, the dialogue doesn't play and the puzzles have none of the physical intelligence of the developer's earlier work. Forever Worlds is a huge, huge disappointment.