Four Fat Chicks' Scores

  • Games
For 209 reviews, this publication has graded:
  • 69% higher than the average critic
  • 0% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 7.4 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Trace Memory
Lowest review score: 25 Mystery of the Druids
Score distribution:
  1. Negative: 9 out of 209
209 game reviews
    • 75 Metascore
    • 80 Critic Score
    While the repetitive combat and dated graphics keep me from awarding it the FFC Gold Star, I got a lot of mileage out of it on my own personal Fun-O-Meter.
    • 50 Metascore
    • 80 Critic Score
    Magical Mirror is light and lively fare for those Gamecube owners tired of hacking and slashing through piles of demons but wanting to have a gaming good time while relaxing on their sofas in front of their TV sets.
    • 81 Metascore
    • 80 Critic Score
    A varied and entertaining romp through an involving storyline in the X-Men universe. Fans of the comics and films will find this well-done game a must-have.
    • 77 Metascore
    • 80 Critic Score
    Second Sight brings us one of the best console game stories of the year. It's beautifully scripted and acted, with twists and turns that will leave you guessing, surprised, and desirous of playing to the next step.
    • 81 Metascore
    • 80 Critic Score
    Chaos Theory gives a compelling gameplay experience that suffers a bit from a weak narrative and a failure to make consistent use of the graphical power of the Gamecube. Even with its flaws, it's one of the best games available for the Gamecube.
    • 81 Metascore
    • 80 Critic Score
    Moving to the highest rank of film-game complements (it's more than a "spin-off"), King Kong comes highly recommended. It's best to see the film first, but the game also stands alone in its own right as a fantastic experience. It's gorgeous, wonderfully scripted and acted, extremely tense and involving.
    • 77 Metascore
    • 75 Critic Score
    If you take SAIS for what it is, a little time-waster with funny and interesting twists, and don't think of it as the second coming of “Privateer” or complex space strategy, you may well find it enjoyable, kind of inventive and creative.
    • 77 Metascore
    • 75 Critic Score
    If you like first-person perspectives in RPGs and enjoyed “Morrowind” (an all-around better game), plus have a high tolerance for the aforementioned idiosyncrasies of Arx, then I would recommend this title to you.
    • 82 Metascore
    • 75 Critic Score
    At times it is an adventure game, then it's a flight simulation, at another turn a space shooter. Whatever it is, it's a great game that any Trek fan can't pass by.
    • 61 Metascore
    • 75 Critic Score
    All in all, Road to India spins a good yarn, it looks nice, and it's fun to play ... but it is most assuredly too short and too easy.
    • 65 Metascore
    • 75 Critic Score
    All in all, this is a sweet confection of a game that could have given more to chew on as regards some of the puzzles, but it was still humorous and fun, with some excitement thrown in besides.
    • 66 Metascore
    • 75 Critic Score
    It's a fairly even mix of the good—high production quality, some fun puzzles, pretty solid story—the bad—too linear, too easy, too many timed puzzles—and the ugly—the aforementioned underwater maze.
    • 57 Metascore
    • 75 Critic Score
    Behaving very much like an R-rated “Sims” expansion pack but independent of that series, The Partners is a silly and entertaining piece of gameplay fluff.
    • 65 Metascore
    • 75 Critic Score
    The PC game does little to replicate the depth of the rich, magical yarn that is woven throughout the Harry Potter series.
    • 42 Metascore
    • 75 Critic Score
    Still, if you like sweet, genteel heroes who absolutely cannot die and humorous, third-person adventure games filled with inventory puzzles and devoid of gore, it's certainly worth the price of admission.
    • 57 Metascore
    • 75 Critic Score
    Some parts are done extremely right, and the wrong things, while wrong throughout, are relatively minor irritants. Besides, these days you just have to love a game with no mazes in it.
    • 59 Metascore
    • 75 Critic Score
    A beautiful game to behold, with an excellent and efficient interface and control management scheme. The story is compelling, the puzzles are logical, and the characters are interesting.
    • 66 Metascore
    • 75 Critic Score
    It is really the same old fable of greed and evil and hope and redemption wearing a fancy new dress and the latest shade of Revlon lipstick.
    • 81 Metascore
    • 75 Critic Score
    The million-dollar question ... is this game for you? If you're a steadfast-conservative adventure gamer, well, then, no. If you like to try new things, then the answer is a resounding yes!
    • tbd Metascore
    • 75 Critic Score
    In spite of the lovely world, the complexities of managing fairies, together with the difficult fights, brought this down to a thumbs up rating.
    • 57 Metascore
    • 75 Critic Score
    It breaks the mold with its setting and manages to stay traditional in gameplay.
    • 78 Metascore
    • 75 Critic Score
    Billed as a real-time, team-based, adventure, strategy game, it may sound as though it suffers from an identity crisis. Yet if you are enthralled by solving puzzles and have an infinite amount of patience, this game is for you.
    • 61 Metascore
    • 75 Critic Score
    If you're a fan of the show, like me, this may be a "required purchase" for you. If you are more of an adventurer, looking for complexity and character-related puzzles, as well as decent length (more than seven hours), then CSI will likely disappoint.
    • 63 Metascore
    • 75 Critic Score
    Nicely designed, having all the best elements of adventure gaming: detailed prerendered scenes, stunning and accurate looking cut scenes, a well-developed storyline, and puzzles that are thought through.
    • 85 Metascore
    • 75 Critic Score
    With McGee's willingness to be generic with gameplay and story, we are ultimately let down by excessive and pointless jumping, poor combat, and a rather empty, non-interactive narrative. It's a very pretty and novel game but also flawed.
    • 75 Metascore
    • 75 Critic Score
    To sum up, Unreal II is disappointing, not so much in terms of what it is as in terms of what we expected, what it hints at, and what it might have been.
    • 61 Metascore
    • 75 Critic Score
    Despite being plunged once again into the dizzying swirl of an interface-whipping adventure game, I enjoyed my sometimes-perilous trip through Lord Montcalfe's mansion.
    • 91 Metascore
    • 75 Critic Score
    If it sounds like NOLF2 is a lot like NOLF, and you're wondering why I'm complaining so bitterly, you have my sympathy. When I say they "gutted" NOLF2, I mean it, and I can back it up.
    • 67 Metascore
    • 75 Critic Score
    A fine game for the adult adventurer who enjoys dark spy novels and also is willing to tolerate a bit of "consolitis" in her/his gaming experience.
    • 77 Metascore
    • 75 Critic Score
    For the child around you, or the child within you, and any fan of the Potter series, Chamber comes highly recommended.