G4 TV's Scores

  • Games
For 2,721 reviews, this publication has graded:
  • 28% higher than the average critic
  • 2% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 9.2 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Fight Night Round 2
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
2,721 game reviews
    • 70 Metascore
    • 40 Critic Score
    The most puzzling omission, however, is Garou: Mark of the Wolves (1999), which makes the Fatal Fury saga painfully incomplete.
    • 55 Metascore
    • 40 Critic Score
    It's the kind of game that pads itself out with random fights. And, worst of all, it's type of game that tries to pass tired techno-babble off as story. This crime is all the more heinous considering the fact that Mega Man Star Force 2 is aimed squarely at young gamers.
    • 60 Metascore
    • 40 Critic Score
    Just an all-around disappointment. It has its moments of giving you the thrill of hurtling your body through the air at dizzying heights and performing ridiculous sets of over-the-top tricks, but for every one of those moments, there are dozens more that will leave you in a speechless rage.
    • 61 Metascore
    • 40 Critic Score
    If you’ve never seen the 360 version, CTYD might entertain you for a little while, but that’ll only be because you won’t know what you’re missing out on by playing the stripped down version of the original game. And developers/publishers, please stop looking at the Wii as nothing more than a port machine. If you’re going to rerelease a game, make sure it’s been significantly retooled, reworked, redesigned, and upgraded enough to justify the game’s existence.
    • 38 Metascore
    • 40 Critic Score
    Its fundamental flaws and dearth of good music makes this also-ran even more pointless.
    • 70 Metascore
    • 40 Critic Score
    The series makes a blind leap into a new genre, only to fall flat on his face satisfying neither the fans of puzzle or action games.
    • 53 Metascore
    • 40 Critic Score
    No amount of clever quips and Master Chief parody characters is worth slogging through a shooter that makes Dark Sector look like an inspired stroke of genius. By the end of the game, no amount of clever enemy character names or profanity-laced outbursts by Neil Patrick Harris can distract you from the fact that you’re simply not having much fun.
    • 51 Metascore
    • 40 Critic Score
    No amount of clever quips and Master Chief parody characters is worth slogging through a shooter that makes Dark Sector look like an inspired stroke of genius. By the end of the game, no amount of clever enemy character names or profanity-laced outbursts by Neil Patrick Harris can distract you from the fact that you’re simply not having much fun.
    • 65 Metascore
    • 40 Critic Score
    Either Nintendo has decided to become the laziest publisher in the gaming industry or they have so many killer titles in the pipeline that they just couldn’t be bothered to put an ounce of effort into justifying the existence of Power Tennis. Adding sub-par Wii controls to a five-year-old GameCube game without adding anything new in terms of modes, gameplay or story is not acceptable.
    • 67 Metascore
    • 40 Critic Score
    Although games of this type don't need to be flashy to be enjoyable, Dungeon Dice Monsters takes an embarrassing, bare-bones approach to presentation that does little to bring the player into the game's world.
    • 65 Metascore
    • 40 Critic Score
    Dark Arena's graphics are average at best. Much of the architecture is plain-looking and the average enemy sports only a half-dozen character animations.
    • 60 Metascore
    • 40 Critic Score
    It's unfortunate that the gameplay of Mojo Jojo-A-Go-Go is unbalanced, the graphics are subpar, and the audio fails to impress. With a classic gameplay setup such as the side-scrolling shooter, this GBA title had potential to be an above-average cartoon tie-in.
    • 48 Metascore
    • 40 Critic Score
    Just simply on the jittery, crunchy, slow, and empty side.
    • 51 Metascore
    • 40 Critic Score
    Isn't a complete disaster, but it's undoubtedly the worst outing in the franchise's history. Its unresponsive controls and shallow gameplay are what holds it back from seeing its true potential.
    • 44 Metascore
    • 40 Critic Score
    The game is also short. It shouldn't take you more than a day to complete the 13 levels. Though after tediously walking through gray room after gray room it could feel more like a year.
    • 44 Metascore
    • 40 Critic Score
    With its anemic presentation, difficult jumps, and random and completely obscure puzzles, it's tough to enjoy everything else Buffy has to offer.
    • 50 Metascore
    • 40 Critic Score
    Daredevil had potential, but the result is merely an uninspired, generic movie tie-in that doesn't excel in any particular area and stumbles when it comes to meaningful gameplay.
    • 57 Metascore
    • 40 Critic Score
    Fans of the unjolly green giant will have some limited, isolated smash-bouts, but those who are gamers first and Hulk fans secondly will be better off investigating the console versions based on the film.
    • 65 Metascore
    • 40 Critic Score
    Various goodies you can unlock and a multiplayer option save the game from being a total washout, but this title is otherwise an uninspired take on a sport that ought to be played at the extreme.
    • 68 Metascore
    • 40 Critic Score
    While there are many characters to unlock and compete with, it takes a long time to see any of them thanks to the incredibly slow rate at which you acquire powerful cards.
    • 70 Metascore
    • 40 Critic Score
    The control setup here is undoubtedly unique, and works great for the most part. It's just not intuitive or interesting enough to build an entire adventure game around.
    • 69 Metascore
    • 40 Critic Score
    But anyone looking for a good brawler on the GBA needs to look somewhere other than Dragon Ball GT: Transformation.
    • 60 Metascore
    • 40 Critic Score
    If the colors were more vibrant, the tilting felt more responsive, and some of the stages weren't such an outright pain in the saddle, this game would easily get the X-Play stamp of approval. Not this time.
    • 73 Metascore
    • 40 Critic Score
    The Game Boy can be a surprisingly capable platform, but Revenge of the Sith just isn't ambitious enough to become a master in its class.
    • 56 Metascore
    • 40 Critic Score
    After spending a while with this game, you'll realize you're not actually playing Ace Combat. You're playing a quick-and-dirty flight game with the words Ace Combat slapped on the box, and entering eight-digit passwords whenever you want to pick up where you left off. This undercooked turkey barely earns its wings.
    • 66 Metascore
    • 40 Critic Score
    This is the eighth Yu-Gi-Oh GBA release in a little over two years. Not much has changed, and not much will. If you're not already firmly on this bandwagon, turn around and walk away.
    • 36 Metascore
    • 40 Critic Score
    While it's definitely the safest route for publishers looking to make a buck on the hottest movie of the month, it sure doesn't make for engaging gameplay.
    • 67 Metascore
    • 40 Critic Score
    This academy takes all the shortcuts it can afford in your educational experience, and treats you like a faceless student with no real incentive to get noticed.
    • 67 Metascore
    • 40 Critic Score
    Even if there are some design tricks here that all developers could learn from, the game's negatives outweigh the positives, leaving this Galleon to be forgotten at the bottom of the bargain bin.
    • 48 Metascore
    • 40 Critic Score
    The visuals hold up fairly well, and the controls are solid, if simplistic. What's here is the underlying base of a game. They just forgot to include meaningful gameplay or a storyline.