G4 TV's Scores

  • Games
For 2,714 reviews, this publication has graded:
  • 28% higher than the average critic
  • 2% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 9.7 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Rock Band
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
2714 game reviews
    • 60 Metascore
    • 40 Critic Score
    Dynasty Warriors has a rabid fan base, and so it stands to reason that Koei doesn’t want to mess with the formula too much. It’s disappointing that seven years and endless games later, this latest iteration feels like such a miniscule step forward in the series.
    • 58 Metascore
    • 40 Critic Score
    Seems like it is just trying to be a fancy 3-D version of an early-90’s platformer and that just doesn’t cut it today. Too many traps and too much repetitive combat with not enough challenge and fun in the mix do not make a great game.
    • 57 Metascore
    • 40 Critic Score
    Everything about the presentation has a rushed, sloppy feel that belies the game’s lengthy development cycle and preexisting source material.
    • 59 Metascore
    • 40 Critic Score
    The presentation is weak, the gameplay flawed, and the reliance on insanely in-depth customization will likely end up annoying most gamers.
    • 54 Metascore
    • 40 Critic Score
    There’s better acting in a preschool production of Equus than in this game. As atrocious as the voice-acting is—and it is unbelievably godawful—the writing is worse.
    • 60 Metascore
    • 40 Critic Score
    Its attempts to stand out are partially successful at best, but solid production values and a lower than average price tag could be agreeable to people predisposed to this type of gameplay.
    • 62 Metascore
    • 40 Critic Score
    Many faults in control, AI, and presentation, all of which should be at a higher level considering this is the fourth game in the squad-based series.
    • 62 Metascore
    • 40 Critic Score
    Nothing in it really drives you to play. The RPG elements are watered down, the dungeon and monster designs are boring, and even with all the different weapons and combat options, the fighting is just too simplistic.
    • 50 Metascore
    • 40 Critic Score
    Unfortunately, some good monsters and a decent multiplayer mode don’t really save the game from being mired down in its own mediocrity.
    • 54 Metascore
    • 40 Critic Score
    For slightly more money, those players could pick up one of the season box sets, in which even the commentaries would provide more consistent entertainment than this dry drama.
    • 55 Metascore
    • 40 Critic Score
    It has moments of inspired violence, and the story it tells is engaging, but there is too much monotony to the gameplay to make it addictive.
    • 60 Metascore
    • 40 Critic Score
    The action and violence are satisfying enough to make the game marginally recommendable, but only barely. Add in the complete lack of any multiplayer options, a terrible ending, and Clive Barker’s Jericho feels like a game where the good parts are overwhelmed by the shortcomings.
    • 65 Metascore
    • 40 Critic Score
    While it does supplement the story exceptionally well, Enter the Matrix lacks anything that would make it stand out as a great or even good game.
    • 69 Metascore
    • 40 Critic Score
    Loose controls and repeating levels marred what could have been a break out hit for a series that desperately needed one.
    • 56 Metascore
    • 40 Critic Score
    The weak, shriveled heart of "Armageddon" can barely pump the appealing lifeblood of the comic book series into this hollow shell. It isn't terrible, but it offers few reasons to complete the 20 or so missions.
    • 48 Metascore
    • 40 Critic Score
    The game equivalent of bowling shoes: cheap, tacky, a little stinky, and something best left behind the rental counter.
    • 48 Metascore
    • 40 Critic Score
    Where the colorful Pokemon games are finely polished and well-oiled machines, Digimon World 4 feels like a junker thrown together out of rusty spare parts.
    • 58 Metascore
    • 40 Critic Score
    The wonderful graphics and cut scenes are nice, but it's solid, innovative gameplay -- not cut scenes -- that makes a game great. Highland Warriors sadly misses the mark.
    • 52 Metascore
    • 40 Critic Score
    There’s a good game in here somewhere, but it’s buried beneath a layer of unpolished graphics, clumsy controls, and boring missions.
    • 69 Metascore
    • 40 Critic Score
    Both the 360 and PS3 versions aren’t the greatest first-person shooters ever made, but they’re decent enough to satiate your apparently endless need to keep fighting the same war over and over and over again. Don’t bother with this game on the Wii, though.
    • 58 Metascore
    • 40 Critic Score
    Edward Carnby's return had the potential to be the next Silent Hill. What we ended up with is more reminiscent of Trespasser.
    • 72 Metascore
    • 40 Critic Score
    But in the end, it’s just freaking sudoku. And the inclusion of one MILF-ish brit doesn’t go a long way towards making the whole package more attractive.
    • 55 Metascore
    • 40 Critic Score
    The emptiness of the world, the poor quality of the graphics, and the decidedly easy-to-use interface and instructions cripple what otherwise could have been a fun little RPG.
    • 67 Metascore
    • 40 Critic Score
    The end result is strategy overload for the action gamer and action overload for the strategy gamer. Those in between won't be particularly impressed, either.
    • 69 Metascore
    • 40 Critic Score
    Its galling brevity combined with the inability to actually watch many of your tricky labors make it a one-shot deal at best, with little replay value -- except perhaps in real life.
    • 55 Metascore
    • 40 Critic Score
    Multiplayer action adds as a bit more life to this bare bones game. Coming from a series that understands character progression and massive battles so well, Circle of Doom seems more like a quick way to put out a title instead of a fully developed idea.
    • 51 Metascore
    • 40 Critic Score
    There's some shocking stuff, but nothing exciting happens. It's just like watching Jerry Springer. If you've seen it once, you've seen it all.
    • 62 Metascore
    • 40 Critic Score
    Larry's longevity will be directly proportionate to the amount of laughs you derive from bodily functions great and small.
    • 66 Metascore
    • 40 Critic Score
    The four-player online play in S.L.A.I. works just fine, but it doesn't make up for the fact that the single-player game wears thin within an hour.
    • 60 Metascore
    • 40 Critic Score
    Each positive aspect is saddled with a few misfires, from the limited customization options to the frequent, boring cut-scenes to the rather basic play modes.

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