G4 TV's Scores
- Games
For 2,721 reviews, this publication has graded:
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28% higher than the average critic
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2% same as the average critic
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70% lower than the average critic
On average, this publication grades 9.2 points lower than other critics.
(0-100 point scale)
Average Game review score: 64
| Highest review score: |
Critic Score
100
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| Lowest review score: |
Critic Score
0
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Score distribution:
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Positive: 1,107 out of 2721
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Mixed: 962 out of 2721
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Negative: 652 out of 2721
2,721
game reviews
- By critic score
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Critic Score 40
We can’t stress how much fun we had with Super Off Road. It truly is one of the more timeless arcade racing games. -
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Critic Score 40
Gauntlet: Seven Sorrows’ biggest issue, however, is its short length. Each of the game’s 16 levels can be completed within 10 minutes--10 extremely repetitive minutes--and there is no incentive to revisit past stages due to the lack of hidden features or bonuses. -
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Critic Score 40
If you ever run into one of the erstwhile developers of Stainless Stell Studios, you should probably buy him or her a beer and let them cry on your shoulder; it’s gotta hurt to see a game you made that obviously started out with a lot of potential get released in such an unfinished state. -
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Critic Score 40
The story mode is boring and full of repetition, the controls are overly simplistic. -
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Critic Score 40
Marvel Nemesis: Rise of the Imperfects on PSP feels like it was made by a bunch of Madden jocks as a way to screw with comic nerds. -
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Critic Score 40
Even as a budget title, Elite Warriors: Vietnam is an underwhelming game. The AI is buggy and ineffective, the missions are stale, and the strategic elements feel hollow and, ultimately, pointless. -
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Critic Score 40
The simplistic visuals aren’t to the level of a 2005 release, the limited animation and restrictive camera angles diminish the fun associated with the combat engine, and it’s not a particularly violent game despite its subject material. -
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Critic Score 40
It’s short. It’s simple. It might be neat for a while, but unless you’re stuck with this game and this game only and isolated from any other source of entertainment, you’re unlikely to get more than a few hours worth of entertainment out of Shogun Warriors. -
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Critic Score 40
Where the colorful Pokemon games are finely polished and well-oiled machines, Digimon World 4 feels like a junker thrown together out of rusty spare parts. -
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Critic Score 40
Yet another DS title that feels like it should have been part of a larger overall game, rather than the entire focus of the product. -
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Critic Score 40
The vast world with bandits and weapon-packed vehicles is an interesting idea, but being forced to meander back and forth across it just to earn a few scraps of cash makes the whole thing boring. -
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Critic Score 40
Lag is a constant problem, with characters and enemies often freezing in their tracks for a few moments before warping ahead to make up for time lost. The in-game visuals don’t impress at all. -
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Critic Score 40
Online, however, is a broken mess as of launch. In time, you’ll probably be able to add at least a point to our score, but as of right now, you’re better off waiting to jump into this demon-infested version of London. -
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Critic Score 40
Forcing the player to endure 100 repetitive missions just to unlock the meat of the game is an insult, as is the imbalanced fighting engine. -
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Critic Score 40
When it comes down to it, The Darkest Faerie plays like a Zelda knockoff and looks like a Spyro ripoff. Save for the mote system, there really isn't anything interesting going on, which would be fine if the execution were better. -
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Critic Score 40
The team-building aspect and gambling mechanics are great, and give the game a bit of a role-play feel, which serves to nearly offset the horrible load times and mediocre fighting action—but not quite. -
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Critic Score 40
If you dig dog-eared InuYasha and his rather violent friends, Feudal Combat is a pleasant diversion. -
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Critic Score 40
A good game design need to fire in all cylinders. Mage Knight Apocalypse stumbles on so many levels, it’s a wonder they ever got it out the door. -
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Critic Score 40
Why the presentation is so flat is a mystery worthy of Veronica Mars, since there are only two athletes on-screen at once (four during doubles matches). -
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Critic Score 40
Yet, gameplay is still the biggest flaw, with inconsistent AI (the computer never runs and doesn’t manage the clock effectively in the second half) and electric football-style physics. -
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Critic Score 40
Steer clear of this occasionally interesting but unfortunately flawed title. -
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Critic Score 40
More open-ended environments, greater character customization, trickier puzzles, and smarter enemies would have all made for a memorable trip. -
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Critic Score 40
Only those gamers in it for the puzzles will get a kick out of this one--those who don’t get overwhelmed, that is. -
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Critic Score 40
The camera is even worse than in the main mode -- odd, when it could've just taken a zoomed-in version of the isometric view that games like Baldur's Gate have used for eons. -
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Critic Score 40
It’s a shame that the one good idea in this streetball title had to be overshadowed by bad execution and a mediocre presentation. -
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Critic Score 40
Spyro Shadow Legacy isn’t a terrible game, but it’s painfully repetitive and just plain dull. -
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Critic Score 40
By no means a completely wasted effort, just one that fails to live up to its alluring potential. -
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Critic Score 40
Though the Wayne vs. Wayne mode is an interesting, if not disturbing, idea, it’s not enough to justify a purchase for most hockey fans. -
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Critic Score 40
Between graphics, story, and gameplay, we want at least two out of three to drive us to complete the large undertaking that is playing an RPG. Lunar excels at none of the above. -