G4 TV's Scores

  • Games
For 2,714 reviews, this publication has graded:
  • 28% higher than the average critic
  • 2% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 9.6 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Final Fantasy VI Advance
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
2714 game reviews
    • 66 Metascore
    • 40 Critic Score
    Nothing but the sum of its parts -- a mediocre action game painted up with some licensed characters and a recognizable name on the box. Fans of the property deserve better.
    • 66 Metascore
    • 40 Critic Score
    Yet, gameplay is still the biggest flaw, with inconsistent AI (the computer never runs and doesn’t manage the clock effectively in the second half) and electric football-style physics.
    • 66 Metascore
    • 40 Critic Score
    From the bland characters and bland graphics to the underdeveloped control system to the weak upgrades, there isn’t much to this game.
    • 66 Metascore
    • 40 Critic Score
    The laughably bad voice acting will irritate, the ornery puzzle situations will annoy, and everything will be over so quickly you’ll wonder why you bothered in the first place.
    • 66 Metascore
    • 40 Critic Score
    Without a sound tactical game, Desperados 2 is only fun so long as you enjoy trying to guess what the hell the developers were thinking.
    • 66 Metascore
    • 40 Critic Score
    Doesn't have nearly enough in the core gameplay to recommend to the average gamer.
    • 66 Metascore
    • 40 Critic Score
    The concept behind the battle system is solid but dragging it through uninspired dungeons and a tired story can make putting in that second disk a chore.
    • 66 Metascore
    • 40 Critic Score
    From the thin level design to the promising but ultimately limited combo system, Sidetracked seems more like a proof of concept than a final product. It does break out into some very cool moves once in a while, but most of them can be had for free, simply by tuning into "Adult Swim."
    • 66 Metascore
    • 40 Critic Score
    The four-player online play in S.L.A.I. works just fine, but it doesn't make up for the fact that the single-player game wears thin within an hour.
    • 66 Metascore
    • 40 Critic Score
    This is the eighth Yu-Gi-Oh GBA release in a little over two years. Not much has changed, and not much will. If you're not already firmly on this bandwagon, turn around and walk away.
    • 66 Metascore
    • 40 Critic Score
    The fighters look great... until they move, anyway. But they've looked pretty good for years now and the lack of innovation combined with the gimme-some-Viagra blahness is disheartening to say the least.
    • 66 Metascore
    • 40 Critic Score
    There’s something decidedly satisfying seeing your hard work and meticulous planning pay off with a trip to the Super Bowl. But that trip is fraught with so many pitfalls – the most annoying being the rigid scheduling issues – that you’ll need superhuman patience to see it through to the end.
    • 66 Metascore
    • 40 Critic Score
    Certainly the higher-level player vs. player content has potential, but it should be a crime to require a player to wade through hours of mind-numbing gameplay to get there.
    • 66 Metascore
    • 40 Critic Score
    FPS fanatics looking for a fix before the big guns are released might try Chaser, but all other gamers beware. You'll probably want a chaser of a different kind to wash down this title.
    • 66 Metascore
    • 40 Critic Score
    Ace in Action is a mindless shooter that’s too short, too easy, and a poor fit with the source material.
    • 66 Metascore
    • 40 Critic Score
    Perhaps the most puzzling element of Grand Adventure is the lack of a four-player mode, which is an essential ingredient for the fast-paced, item collecting, button-mashing style of fighting game.
    • 66 Metascore
    • 40 Critic Score
    It's great to see Sony still supporting this excellent franchise, but the PSP incarnation of Ape Escape does the series more harm than good.
    • 66 Metascore
    • 40 Critic Score
    Quaint graphics, recognizable characters, easy gameplay, and many mini-games give Barnyard some staying power with its target audience. For older gamers, the game is entirely standard and boring.
    • 66 Metascore
    • 40 Critic Score
    As mentioned before, the grid-based battlefield is a big part of the problem.
    • 65 Metascore
    • 40 Critic Score
    Either Nintendo has decided to become the laziest publisher in the gaming industry or they have so many killer titles in the pipeline that they just couldn’t be bothered to put an ounce of effort into justifying the existence of Power Tennis. Adding sub-par Wii controls to a five-year-old GameCube game without adding anything new in terms of modes, gameplay or story is not acceptable.
    • 65 Metascore
    • 40 Critic Score
    Clunky controls and one-hit kills, along with a strangely absent option to either quit to the main menu during a game, or have a second player join any time are all annoying. More annoying, however, is that the game just doesn’t feel like a retro revamp of a true classic.
    • 65 Metascore
    • 40 Critic Score
    The highs of the added features are sacked by the lows in basic gameplay.
    • 65 Metascore
    • 40 Critic Score
    Various goodies you can unlock and a multiplayer option save the game from being a total washout, but this title is otherwise an uninspired take on a sport that ought to be played at the extreme.
    • 65 Metascore
    • 40 Critic Score
    While it does supplement the story exceptionally well, Enter the Matrix lacks anything that would make it stand out as a great or even good game.
    • 65 Metascore
    • 20 Critic Score
    Simply an awful game and isn't deserving of your time or money.
    • 65 Metascore
    • 40 Critic Score
    There's something inherently insipid about a game that simulates something already simulating something else. You can't help but wonder if fans wouldn't simply rather race RC cars instead of playing this game.
    • 65 Metascore
    • 40 Critic Score
    New players are likely to feel totally lost in a sea of hostile troops and jittery unresponsive allies who can walk through walls but not fire through hedges. Not a game for the uninitiated.
    • 65 Metascore
    • 40 Critic Score
    But you know what? Big deal. We already know the Wii can do this. This console has been out long enough to warrant something that takes better advantage of its strengths. Frankly, these “Wii-makes” are really starting to wear thin.
    • 65 Metascore
    • 40 Critic Score
    A mostly brainless fighter that manages to capture the magic and appeal of the source material.
    • 65 Metascore
    • 40 Critic Score
    But character-based fighting games using characters no one cares about is never a good idea, and Blade Warriors is nowhere near as fun or deep as its inspiration.