G4 TV's Scores

  • Games
For 2,714 reviews, this publication has graded:
  • 28% higher than the average critic
  • 2% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 9.6 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Guild Wars 2
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
2714 game reviews
    • 72 Metascore
    • 40 Critic Score
    The game isn’t fun at all (including the pathetically limited multiplayer options which aren’t worth going into)...It’s just frustrating that Dark Sector, with all the trappings of a good game, could squander nearly every single one of them with bad level design, poor logic, repetitive combat, and no attention to what made its inspiration so…inspiring.
    • 61 Metascore
    • 40 Critic Score
    A Bond game without Bond just doesn't make sense, especially when the bad-guy gimmick fails miserably.
    • 66 Metascore
    • 40 Critic Score
    The concept behind the battle system is solid but dragging it through uninspired dungeons and a tired story can make putting in that second disk a chore.
    • 58 Metascore
    • 40 Critic Score
    TMNT's uninspired brand of ninjitsu-fueled platforming won't be blowing any minds.
    • 73 Metascore
    • 40 Critic Score
    The characters and the trials they face simply aren’t cut out for the game they inhabit, and the game feels shallow and incomplete as a result.
    • 45 Metascore
    • 40 Critic Score
    The vast world with bandits and weapon-packed vehicles is an interesting idea, but being forced to meander back and forth across it just to earn a few scraps of cash makes the whole thing boring.
    • 60 Metascore
    • 40 Critic Score
    Lag is a constant problem, with characters and enemies often freezing in their tracks for a few moments before warping ahead to make up for time lost. The in-game visuals don’t impress at all.
    • 69 Metascore
    • 40 Critic Score
    There's just not enough to juggle in this low impact virtual theme park to keep sim junkies mesmerized. Roller coaster crafting is way too dumbed down to make the process feel like creation.
    • 47 Metascore
    • 40 Critic Score
    Somewhere buried beneath the game's bird-brained plot and overly-complicated controls are a pile of flying missions that are reasonably engaging. There's just a whole lot of unnecessary junk to wade through.
    • 59 Metascore
    • 40 Critic Score
    Throne of Destiny suffers from the same affliction every long-running online RPG suffers from--feature bloat. In catering to its paying customers, the game has become too confusing, too intimidating, and too hostile to new players.
    • 81 Metascore
    • 40 Critic Score
    If effort counts, then Red Orchestra is not a bad game, and it might even be a very good one. But playing games is about having experiences, and the experience of playing Red Orchestra will leave 95% of the gaming community out in the cold. That other 5% will have the time of their lives though.
    • 58 Metascore
    • 40 Critic Score
    Emergency 3 isn’t so much a bad game as it is a disappointing one. It’s a title that has lots of promise and potential, but steadfastly refuses to deliver. You’d think by the third game, they’d get it right.
    • 58 Metascore
    • 40 Critic Score
    Factor in a very mushy and imprecise hit detection system, and Nick's life can drain frighteningly quickly without you even realizing he's being hit.
    • 52 Metascore
    • 40 Critic Score
    Between the dull kill-and-rob action, dopey wanna-be movie plot and the sheer fact that this game is recycled from a game that pretty much everybody hates there's not much to recommend this game – apart from the price tag.
    • 60 Metascore
    • 40 Critic Score
    When the most challenging part of a game is remembering to wash your hands, and when the most compelling part is collecting chocolate bars, there’s very little incentive to play.
    • 59 Metascore
    • 40 Critic Score
    Gauntlet: Seven Sorrows’ biggest issue, however, is its short length. Each of the game’s 16 levels can be completed within 10 minutes--10 extremely repetitive minutes--and there is no incentive to revisit past stages due to the lack of hidden features or bonuses.
    • 67 Metascore
    • 40 Critic Score
    What starts out as a fantastic concept -- even though you have to slog through endless diaries to figure out what the heck is going on – never gathers steam.
    • 50 Metascore
    • 40 Critic Score
    Hampered by average gameplay and lacking any exceptionally cool features, the end result is a game that fails to hold your interest past the first few races.
    • 55 Metascore
    • 40 Critic Score
    The greatest crime depicted in the game isn't Syndrome's machinations, but the speed with which the lame design renders dull action out of such cool characters.
    • 61 Metascore
    • 40 Critic Score
    The problem with Marvel Trading Card Game isn’t the gameplay. Once you’ve figured everything out, it does a decent job mimicking the real thing. But it requires a lot of patience to get comfortable with the game and you’ll be fighting the interface every step of the way.
    • 55 Metascore
    • 40 Critic Score
    Warriors Orochi is really only for the hardcore fans of the Dynasty Warriors and Samurai Warriors franchises. We freely admit that we’re not one of those. You either like it or you don’t. You either care about the story or you don’t. Put Average Joe Gamer and this reviewer down in the “don’t” column.
    • 58 Metascore
    • 40 Critic Score
    Playable (if you're lucky enough to avoid the movement bug), and it hits all the marks expected of a scrolling shooter. It's hard to applaud a game for being merely adequate, however, and Blowout's plainness will make it of little interest to the majority of gamers.
    • 53 Metascore
    • 40 Critic Score
    Fortunately, or unfortunately (depending upon how you view these things), quite a few of the game's levels can be beaten simply by running like heck through them and avoiding all conflict.
    • 69 Metascore
    • 40 Critic Score
    But anyone looking for a good brawler on the GBA needs to look somewhere other than Dragon Ball GT: Transformation.
    • 46 Metascore
    • 40 Critic Score
    The concept of this game is quite interesting and it’ll be enough to make some gamers more tolerant than they should be about this game’s faults. But, the execution here is unfortunately too poor to forgive.
    • 46 Metascore
    • 40 Critic Score
    Despite being a good pool game, the fact that you have to live with the horribly conceived setting and sloppy controls makes The Hustle: Detroit Streets a play out like a missed opportunity.
    • 60 Metascore
    • 40 Critic Score
    A Bond game without Bond just doesn't make sense, especially when the bad-guy gimmick fails miserably.
    • 57 Metascore
    • 40 Critic Score
    The biggest shame is that the engrossing dynasty and career modes are wasted by the actual gameplay.
    • 66 Metascore
    • 40 Critic Score
    The "outlaw" elements in Outlaw Tennis are devoid of entertainment value. They aren't even integrated into the game all that well.
    • 60 Metascore
    • 40 Critic Score
    Even the bosses are cliché. They’re all pattern-based, take three hits to defeat, and are unlikely to pose a challenge for anyone but the younger set who will find some of the platform action too hard.