G4 TV's Scores

  • Games
For 2,714 reviews, this publication has graded:
  • 28% higher than the average critic
  • 2% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 9.6 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Guild Wars 2
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
2714 game reviews
    • 76 Metascore
    • 60 Critic Score
    The main problem is that Ties That Bind doesn't live up to the once-promising pedigree of "The Suffering." While we got more of some things--more swearing, more gore, and more story--we actually ended up with less: less ammo, less creativity, and fewer thrills to keep you going.
    • 75 Metascore
    • 60 Critic Score
    The simplicity of Culdcept hides an incredibly deep system, but one that almost everyone will grasp immediately.
    • 56 Metascore
    • 60 Critic Score
    It could use a little more polish in the character balance department, and the story mode is a tad short with only seven stages, but the vibrant visuals and ability to fight against multiple opponents will please those looking for some "Super Smash Bros."-style action on the small screen.
    • 50 Metascore
    • 60 Critic Score
    No sane person could dispute the sicko nature of Postal 2, but it's clearly presented in an utterly goofy, slapstick manner and prefaced with warnings for the easily confused.
    • 57 Metascore
    • 60 Critic Score
    It’s better than DBZ games used to be – back when nobody, fan or otherwise, could possibly stomach them – but Atari and Bandai still have a ways to go.
    • 81 Metascore
    • 60 Critic Score
    With "Winning Eleven" on the market you just expect more, and you get it. FIFA may have high-priced Premiereship licenses and a killer career mode, but at the end of the day, it’s just not as much fun as the competition.
    • 65 Metascore
    • 60 Critic Score
    A budget title, and it plays like one. Every feature this game has to offer has been better implemented elsewhere.
    • 47 Metascore
    • 60 Critic Score
    A worthy distraction in small doses.
    • 64 Metascore
    • 60 Critic Score
    Overall Kane & Lynch is an interesting -- if overly violent -- take on the “buddy” game. The tag-team setup adds something to what would already be a solid action game and makes it that much better.
    • 82 Metascore
    • 60 Critic Score
    This game, unfortunately, tries too hard to play true to its D&D roots to be able to offer much appeal to casual gamers.
    • 64 Metascore
    • 60 Critic Score
    If Mad Doc can fix the multiplayer somehow, there’s every reason to believe trekkers and even fussier trekkies could find something to desire here.
    • 79 Metascore
    • 60 Critic Score
    Is it too much to ask that JRPG’s grow up? That we stop letting “aww, pretty!” moments excuse cornball ones? There’s no reason an RPG like Eternal Sonata couldn’t be twice as well written and half as morally blunt.
    • 48 Metascore
    • 60 Critic Score
    A fun and fluid representation of the best moments of the film. It isn't the deepest or most visually dazzling game, but it feels right. It's what a "Crouching Tiger" game should be.
    • 80 Metascore
    • 60 Critic Score
    Horrible aerial physics, the trying control system, and the gradual build-up of stats make sure that the "Amped" series still has plenty of room for improvement. Amped 2 plays second fiddle to the "SSX" series as the most exciting snowboarding game on the mountain.
    • 69 Metascore
    • 60 Critic Score
    With the ridiculous amount of eccentric music that was considered “mainstream” back in the decade of decadence, it’s a shame Rocks the 80s sticks so closely to one main genre. Even more disappointing, though, is that the whole thing feels like a total cash-in; like the yearly iteration of a sports game that no one put any major effort into.
    • 58 Metascore
    • 60 Critic Score
    It would be nice if it were a little deeper or offered a few more ways to play, but we’d recommend anyone looking for some light and wacky sports action to look no further than Ribbit King.
    • 81 Metascore
    • 60 Critic Score
    Besides the fine graphics and well-balanced combat, Episode III does a lot of little things right, details in the interface like pop-up balloons for conversations (to make chatting in towns easier) and a thoroughly hyperlinked shop menu for quick and simple equipment updates.
    • 71 Metascore
    • 60 Critic Score
    If you’re just a casual viewer or not a fan at all, then there’s nothing in the game to warrant your cash. On the other hand, if you are a Simpsons devotee, then the pitch-perfect humor, writing, and look of this game will more than make it worth putting up with the standard gameplay mechanics.
    • 76 Metascore
    • 60 Critic Score
    The gameplay is still the best out there but Konami needs to step up their game. The changes were very minor and the new AI is not as sharp as advertised. This would have been a solid first game, but this is pretty much an exact replica from last year’s version with a revamped AI and the same old online issues.
    • 47 Metascore
    • 60 Critic Score
    It's essentially a one-trick pony -- short, fast, fun, and to the point, just like a good arcade experience should be, but not exactly what gamers hungry to spend $50 will call filling.
    • 67 Metascore
    • 60 Critic Score
    Sure, there's more variety in Star Fox: Assault than in past games in the series, but why give us half-baked concepts when all we want is another traditional Star Fox game?
    • 78 Metascore
    • 60 Critic Score
    Betting for cars adds a great deal of tension to the proceedings and its sense of speed is impressive. Questionable physics and a lack of track variety, however, keep it from attaining greatness.
    • 67 Metascore
    • 60 Critic Score
    The visuals are on par with previous entries in the series. They're colorful and cartoon-like, with non-threatening enemies and friendly characters.
    • 63 Metascore
    • 60 Critic Score
    Fracture is an aptly titled game, since many of its components don't fit well together. The single-player campaign seems unfinished, boss battles lack ingenuity, an awkward controlling vehicle sequence seems to have been tossed at random, and the automatic augmentation system offers few meaningful enhancements. The game's high production values aren't enough to make you want to revisit the campaign, leaving Fracture's long-term appeal in the hands of the multiplayer community.
    • 71 Metascore
    • 60 Critic Score
    This is a series that sells well. Koei has taken that into account and seems to be deliberately treading water. What was pretty cool in "Dynasty Warriors 2" seems much less so several games later.
    • 81 Metascore
    • 60 Critic Score
    With "Winning Eleven" on the market you just expect more, and you get it. FIFA may have high-priced Premiereship licenses and a killer career mode, but at the end of the day, it’s just not as much fun as the competition.
    • 61 Metascore
    • 60 Critic Score
    A fun game, but there's not a lot new here. It has the standard game modes we all expect in a fighting game these days, but nothing else. Continually dressing up what amounts to the same game with a different name is becoming insulting.
    • 60 Metascore
    • 60 Critic Score
    Revenge of the Sith certainly isn’t the disaster the Phantom Menace game is, but it lacks memorable moments, and has a few too many damning flaws to recommend a purchase.
    • 69 Metascore
    • 60 Critic Score
    Where SimCity DS starts to crumble is in its pedestrian presentation, with buildings as vibrant as a wet newspaper and animation bordering on non-existent.
    • 80 Metascore
    • 60 Critic Score
    The atmosphere helps make up for some of the deficiencies in the controls and overall stiffness of the game, but additional polish is needed if College Hoops hopes to be an all-American.
    • 72 Metascore
    • 60 Critic Score
    The overwhelming majority of the games are over too quickly, making it a great party game but not something solo players will necessarily be returning to early and often. That said, it’s easily the best EyeToy disc released to date.
    • 73 Metascore
    • 60 Critic Score
    The career mode found in the console versions is sorely missed, the visuals during the close-up views could be better, and the graphics could run much smoother.
    • 67 Metascore
    • 60 Critic Score
    Disney’s Meet the Robinsons, with its solid look and feel, succeeds in being lot better than 95% of the film-based games you’re liable to play. However, it still doesn’t stand up to the better action/platformers out there, primarily due to objectives and levels that too often drag on to tedium.
    • 65 Metascore
    • 60 Critic Score
    It's not deep or particularly innovative. However, the detailed graphics, familiar gameplay, and wide variety of characters and game modes make this brawler worth a look.
    • 72 Metascore
    • 60 Critic Score
    You're not going to get the butterflies in your stomach the way you did the first time you stormed the beach at Normandy, but the visceral gameplay and scripted events make you feel like you're never too far from the troop transport.
    • 65 Metascore
    • 60 Critic Score
    This is not a game that will wow players with its graphics or its crash effects, which are more half-cocked than "insane," but aggressive drivers who want to blow off steam will find Crash 'N' Burn to be a smashing success.
    • 77 Metascore
    • 60 Critic Score
    There's something almost absurd about paying for a game that inundates you with a constant stream of ads.
    • 60 Metascore
    • 60 Critic Score
    The multiplayer modes are adequate, though fairly superficial. Even kids will have problems making it through the single-player element simply to unlock characters and skins.
    • 68 Metascore
    • 60 Critic Score
    While the outdoor and indoor locales making up the game’s 15 stages are beautiful to behold, they are limiting in what you can and cannot do, which is disappointing.
    • 80 Metascore
    • 60 Critic Score
    Undeniably fun. It’s also incredibly derivative and still, after three tries, flawed.
    • 63 Metascore
    • 60 Critic Score
    Optional chapters, multiple endings, and being able to replay stages amount to a game that's certainly lengthy, but they multiply an already great repetition factor. If you're willing to sacrifice depth of gameplay for depth of story, you may find that Drakengard is a worthwhile purchase.
    • 76 Metascore
    • 60 Critic Score
    The fast-paced weaving through the streets of two different cities holds a wealth of interesting gameplay. While there's nothing new or innovative here, MM3 offers easy playability with plenty to do.
    • 73 Metascore
    • 60 Critic Score
    For those of you who haven't played the original Dungeon Siege, it's included with this expansion pack for free. This is a tremendous value. For pure monster-hacking goodness, it's really hard to beat Dungeon Siege.
    • 66 Metascore
    • 60 Critic Score
    The game’s casual, do-what-you-want approach makes it a safe bet for anyone who’s looking for a few hours of rude racing fun.
    • 61 Metascore
    • 60 Critic Score
    While Vietcong 2 isn’t a bad shooter by any means, it’s just not a particularly good one.
    • 65 Metascore
    • 60 Critic Score
    The environments are large, and while this is good for gameplay, it puts a strain on the graphics engine. Frequent fits of slowdown occur in the multiplayer mode if the screen is covered with too much activity.
    • 54 Metascore
    • 60 Critic Score
    Conquest hits the same beats that we’ve hit over and over again in previous titles. It’s not that they don’t hit them well, but they hit the exact beats we’ve come to expect from a Lord of the Rings title.
    • 72 Metascore
    • 60 Critic Score
    There’s no doubt that fans of 2D action will love this difficult quest, but if you weren’t into side scrollers before, it seems unlikely that anything here will change your mind.
    • 74 Metascore
    • 50 Critic Score
    The Secret World has too many problems to function...After playing the game for over a month I haven't seen any serious signs of improvement. Quests remain buggy, graphics suffer and the core of the game is still as obnoxious as ever.
    • 61 Metascore
    • 50 Critic Score
    Fable: The Journey is a great idea, but when it doesn't work most of the time, it'll quickly frustrate you and remind you of the worst Kinect experiences.
    • 64 Metascore
    • 50 Critic Score
    An engaging story and creepy locales simply aren't enough to overcome terribly clunky combat and technical flaws in the latest entry in Konami's venerable survival horror series. Silent Hill: Downpour's developers may have taken the series in a new direction, but that doesn't mean they should have.
    • 53 Metascore
    • 50 Critic Score
    Nothing more than a second-rate shooter. It's obvious that the developer has talent, but it should have focused its skills more on gameplay than on presentation.
    • 80 Metascore
    • 50 Critic Score
    Even with such an elegant combat system, however, Reckoning does not know how to indulge it. The actual combat scenarios themselves are painfully pedantic and lose any surprise after the first few hours of play.
    • 74 Metascore
    • 50 Critic Score
    I wouldn't say that Tokyo Jungle is a must play title by any means, but for just $15 I'd say it's almost worth it just to play one of the strangest games the PSN has to offer.
    • 57 Metascore
    • 50 Critic Score
    With a killer soundtrack and deep metal influences, Army Corps of Hell brings a barren action-strategy genre to the PlayStation Vita, but does so in a way that would make even the hellish of characters bored.
    • 69 Metascore
    • 50 Critic Score
    There are tons of great ideas here, and when your breathlessly pulling yourself up the side of a skyscraper or picking off a would-be rapist with an arrow to the skull you see those great ideas peeking through, but they never come together in any cohesive way. In the end, the game feels more like a proof of concept experience than an actual game.
    • 67 Metascore
    • 50 Critic Score
    Worst of all, it's difficult in a way that feels like the game is cheating you through broken mechanics somehow, and that isn't fun for anyone.
    • 55 Metascore
    • 50 Critic Score
    The biggest disappointment is that the most cohesive and entertaining portion of the campaign isn't experienced until the last three chapters. In a game that spans 13 chapters, the "just wait, it gets better" excuse just doesn't cut it. It's also worth mentioning that an earlier chapter is designed to take less than a minute to beat.

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