Game Chronicles' Scores

  • Games
For 3,052 reviews, this publication has graded:
  • 78% higher than the average critic
  • 4% same as the average critic
  • 18% lower than the average critic
On average, this publication grades 3.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 BioShock
Lowest review score: 10 Game Tycoon
Score distribution:
3,052 game reviews
    • 82 Metascore
    • 42 Critic Score
    Mario Kart boils down to a whole lot of luck and very little skill.
    • 73 Metascore
    • 40 Critic Score
    If you play Minesweeper for hours on end, you’re not likely to be disappointed by this tepid turn-based strategy game. However, the rest of us will probably be disappointed by the lack of compelling gameplay and the absolutely sterile feel to the game.
    • 72 Metascore
    • 45 Critic Score
    If you love Sudoku then this is the game for you, but I really don’t see why you wouldn’t go out and buy a Sudoku book ($3.00) and a pencil ($0.25) and save yourself some money.
    • 70 Metascore
    • 25 Critic Score
    Cubixx HD is probably a great game for people who like a challenge because as you get closer to the 50th level you have many more enemies on screen and tons of laser chasers following you so you really have to think on your toes or fingers, whatever the case may be. At the low price of 9.99 on PSN it's not at all expensive, but just not the sort of game I would pay that much for.
    • 69 Metascore
    • 45 Critic Score
    Short, repetitive, and boring.
    • 68 Metascore
    • 42 Critic Score
    “X-Men: Legends” did everything Justice League Heroes tried to do and did it so much better. What’s worse is that this game came out well after “Legends” yet showed no effort to improve on their standards or try anything innovative.
    • 67 Metascore
    • 48 Critic Score
    Jimmie Johnson's Anything With An Engine is the complete definition of a lackluster experience.
    • 66 Metascore
    • 40 Critic Score
    Halfway in between something that was rushed out the door to capitalize on the popularity of the series and a game that actually had some crafting. It’s worth the look for some mindless fun, but the price of admission is a bit high.
    • 66 Metascore
    • 40 Critic Score
    I beat this in about five hours, so at $4.99 you're looking at about a $1 per hour in value. As a rate of return that's good (as a gut calculation I think the average console game gives you about 40 hours of content for $60), though to be honest I think I would rather take that $5 and go pay a bum to poke me in the eye for ten minutes. Save your $5 for a coffee or a deserving bum with thick fingers. These developers don't warrant the encouragement.
    • 66 Metascore
    • 45 Critic Score
    Rotastic is simply not worth the 800 Microsoft points it'd take you to buy it. With graphics, presentation, and gameplay comparable to a $1 game on a mobile phone, and with some of the most amazing, creative, beautiful games ever to grace the Xbox Live Marketplace available for 1200 points, there's no way this game is possibly worth what they're charging.
    • tbd Metascore
    • 48 Critic Score
    The Legend of Spyro: Dawn of the Dragon may have seen its better days but this game has about as much appeal as playing some of those older games from days gone by. With such a lack of creativity and new gameplay the game does not make for much fun and the PlayStation 2 version is no different than the PS3 version.
    • 64 Metascore
    • 48 Critic Score
    Too bad a game this boring and frustrating ever saw the light of day.
    • 64 Metascore
    • 45 Critic Score
    The control scheme falls rather flat, the documentation on actually playing the games can be spotty and the overall presentation of the whole thing is quite underwhelming.
    • 63 Metascore
    • 32 Critic Score
    If you are interested in owning a piece of PSP gaming history then get a copy of WTF, but don't open it. Much like Pandora's Box, once opened the evil that lurks inside can never be put back and it will surely consume us all.
    • tbd Metascore
    • 48 Critic Score
    Luxor: Pharaoh’s Challenge is a casual puzzle game that could be effectively played in about ten minutes or a little more. If you seek the thrill of beating a game and want to see more and more of those little stubborn beetles squished than by all means go ahead and purchase this but wait till the price goes down.
    • 62 Metascore
    • 49 Critic Score
    This was doomed from the beginning. I played it with an open mind though and found some enjoyment out of collecting cards and managing my decks. Once the battles started all that enjoyment went away I went back to disliking card games.
    • 62 Metascore
    • 40 Critic Score
    I spent the vast majority of the game sending units off into the darkness with little fear of death and all the tactics of a street brawl.
    • tbd Metascore
    • 15 Critic Score
    It's hopelessly unplayable, a huge mess that was thrown together by blindfolded programmers and one of the worst games I've ever played. It didn't have to be that way. There is really no excuse for this game.
    • 59 Metascore
    • 33 Critic Score
    The sheer frustration of the flaws of each minigame was just enough to want to forget about the game altogether.
    • 59 Metascore
    • 39 Critic Score
    A game that plays as badly as it looks. There is no formal presentation, no story to follow, just a variety of different missions to beat with no reward to be found at the end of the tunnel.
    • 59 Metascore
    • 48 Critic Score
    If it were not for having to spend so much of your valuable time doing everything for the other three people you’re saddled with Lost in Blue 3 could have been good. As it is Lost in Blue 3 is a very acquired taste and I’m not talking fancy recipes.
    • 59 Metascore
    • 45 Critic Score
    It was a good idea that was sloppily put together, and the result is a repetitive, overly simple game that doesn't have a whole lot to offer.
    • 59 Metascore
    • 47 Critic Score
    The main idea I want you all to take away from this review is that Arkadian Warriors is not really an RPG. A more accurate genre description would be “Almost-2D side-scrolling hack and slash.” If that sounds like fun to you, knock yourself out. I think I will use my $10 to help pay for another month of WoW.
    • 58 Metascore
    • 48 Critic Score
    Time Crisis: Razing Storm is pretty lame, which is sad because this franchise is the cornerstone of light-gun gaming and Sony really has the tech available to make it work. Namco really dropped the ball on this release.
    • 58 Metascore
    • 48 Critic Score
    Due to the smaller size of the GBA some games just don't work on the system, Shrek SuperSlam is one of them.
    • 58 Metascore
    • 40 Critic Score
    Whatever redeeming qualities Kao 2 might have, there is still no excuse for making a game that punishes the player for things beyond the player's control.
    • 58 Metascore
    • 36 Critic Score
    Maelstrom will practically feel like a nostalgic trip down memory lane with all of the bugs you knew and loathed.
    • 57 Metascore
    • 30 Critic Score
    If your nostalgia for the early 90s extends to muddled graphics, tinny sound effects, and tepid gameplay, you'll be thrilled with this game. Otherwise, you'd be better off playing an original action game.
    • 57 Metascore
    • 49 Critic Score
    A nice visual and audible replication of the anime, but it still lacks the in-depth story of a true anime.
    • 56 Metascore
    • 30 Critic Score
    Just how big a fan of Rave Master are you? Are you big enough and crazy enough to shell out thirty bucks for a crappy game, a less informative manual, and some mildly pretty colors?