Game Informer's Scores

  • Games
For 5,876 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Call of Duty 4: Modern Warfare
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,876 game reviews
    • 93 Metascore
    • 98 Critic Score
    A fantastic port of a stellar game. [Aug 2005, p.98]
    • Game Informer
    • 83 Metascore
    • 98 Critic Score
    An irresistible package born of the classic mold but with an invigorating twist. [Nov 2004, p.140]
    • Game Informer
    • 91 Metascore
    • 98 Critic Score
    Every bit the masterpiece on GameCube that it was on Playstation 2. [Jan 2002, p.85]
    • Game Informer
    • 92 Metascore
    • 98 Critic Score
    It can be argued that it is the best Mario to date. [Sept 2002, p.82]
    • Game Informer
    • 82 Metascore
    • 98 Critic Score
    An irresistible package born of the classic mold but with an invigorating twist. [Nov 2004, p.140]
    • Game Informer
    • 92 Metascore
    • 98 Critic Score
    Yes, the controls in Ico and Shadow of the Colossus are rusty by current standards, but the basic mechanics aren't what made these games landmarks in the industry. These sad and compelling masterpieces create immersive worlds, interesting characters, and memorable journeys. That hasn't changed in the intervening years, and playing through them again in this unbeatable package only serves as a reminder that no other developer can imitate Team Ico's singular style.
    • 89 Metascore
    • 98 Critic Score
    With its unmatched co-op gameplay, intense shootouts, addictive loot collecting, expansive skill customization, hilarious dialogue, and insane level of difficulty, Borderlands 2 is one of the most rewarding gaming experiences of this console generation. [Oct 2012, p.90]
    • 91 Metascore
    • 98 Critic Score
    From major bullet points like the story to smaller details like the UI and inventory system, Borderlands 2 surpassed my expectations and stands as a prime example of how to knock a sequel out of the park. [Oct 2012, p.90]
    • 78 Metascore
    • 98 Critic Score
    Dead Space 3 evolves the winning formula into a title not only befitting of the fantastic series, but also one of the best games of this generation.
    • 76 Metascore
    • 98 Critic Score
    Dead Space 3 is still creepy, but this entry is more action-packed than previous games. That’s a good thing. Isaac’s intuitive new dodge roll makes avoiding the larger nercromorph attacks more manageable.
    • 97 Metascore
    • 98 Critic Score
    Rockstar Games deserves credit for pushing the boundaries of its flagship franchise yet again with improved controls, great mission variety, and the most jam-packed open world I've ever visited.
    • 97 Metascore
    • 98 Critic Score
    The narrative fails to match the impact John Marston or Niko Bellic's tales, but the colorful characters kept me interested in the story nonetheless. Like the golden state it parodies, Grand Theft Auto V is filled with beautiful scenery, a wealth of activities, and the promise of fortune.
    • 91 Metascore
    • 98 Critic Score
    Dark Souls II respects you enough to assume you can figure things out, despite having perhaps lost some of these sensibilities by playing other titles that walk you through on tether from start to finish. As a result, the rewards and achievements are that much more satisfying. It’s only March, but Dark Souls II stands tall as a potential game of the year.
    • 91 Metascore
    • 98 Critic Score
    Players new to the Souls franchise will quickly learn that Dark Souls II plays quite differently than most mainstream titles today; it is an incredible experience anchored in exploration, immersion, discovery, defeat – and ultimately triumph.
    • 91 Metascore
    • 98 Critic Score
    The PC version of Dark Souls II is the definitive one to own. It’s a good step up in the graphics and performance departments, annoying load times are drastically reduced, and players can even opt to play with the mouse and keyboard if they so desire. It shows that From Software spent a considerable amount of time attempting to come up with controls that would feel natural on the PC.
    • 97 Metascore
    • 98 Critic Score
    I can’t stress just how much fun it is to experience Grand Theft Auto V again from a new perspective. The impact it has on the series is huge, but is somewhat muted from it debuting in a re-release and not a new entry in the series. I went into this review expecting to play the same game again, and I did, but Rockstar made it feel new.
    • 92 Metascore
    • 98 Critic Score
    Its mix of accessibility and deep strategy is remarkable, and it’s an instant lock in my party-game rotation.
    • 92 Metascore
    • 95 Critic Score
    If you enjoy listening to the broadcast, NHL 2002's dual commentary is the best I've ever heard in the game. [Nov 2001, p.104]
    • Game Informer
    • 89 Metascore
    • 95 Critic Score
    Without question, Jedi Outcast is the most enjoyable and accomplished Star Wars game yet. [May 2002, p.90]
    • Game Informer
    • 81 Metascore
    • 95 Critic Score
    Certainly a great addition to the EQ universe, but falls short of the "Scars of Velious" expansion, which is still the best in the series simply because it offered so much content. [Jan 2003, p.118]
    • Game Informer
    • 89 Metascore
    • 95 Critic Score
    Tiger just owns it in every category: graphics, unlockables, golfers, courses, modes, and everything else. This is hands-down the best golf game ever, and easily one of the best sports games in general. [Oct 2003, p.114]
    • Game Informer
    • 86 Metascore
    • 95 Critic Score
    This game does what all RPGs (and good books) set out to do: harness your emotions. I couldn't recomend it more. [Dec 2002, p.107]
    • Game Informer
    • 91 Metascore
    • 95 Critic Score
    To anyone who thinks that MGS 3 is all about flash and no substance, I say this: You are an idiot. [Jan 2005, p.120]
    • Game Informer
    • 92 Metascore
    • 95 Critic Score
    I can't recommend this title enough for its difficulty, beauty (which is downright stunning), exceptional level design, and elaborate move set. It's a wonderful good time. [Dec 2003, p.122]
    • Game Informer
    • 85 Metascore
    • 95 Critic Score
    Freelancer will serve to delight and enrapture. The online portion alone is worth the purchase, but I'd be shocked if you didn't spend at least 50 to 60 hours on the single-player campaign. [May 2003, p.92]
    • Game Informer
    • 93 Metascore
    • 95 Critic Score
    Instead of desperately switching through the clumsy auto-targeting, now you're capping fools with a simple flick of the mouse. It's awesome. [August 2002, p.89]
    • Game Informer
    • 85 Metascore
    • 95 Critic Score
    It's so exacting in detail, the Marines are showing interest in using it as part of their training programs. [Nov 2001, p.126]
    • Game Informer
    • 93 Metascore
    • 95 Critic Score
    I suggest you do yourself a favor and get both NFL 2K3 and Madden this year, because this contest just went into overtime. [Sept 2002, p.79]
    • Game Informer
    • 93 Metascore
    • 95 Critic Score
    I can't even begin to describe how addictive the gameplay has become. I actually found myself bouncing around in my chair and holding my breath when I would try to throw one more rotation into a trick. [Nov 2003, p.134]
    • Game Informer
    • 75 Metascore
    • 95 Critic Score
    Never before have I seen this level of detail in a PC game. Unreal II blows the lid off the graphical standards we as PC gamers have set, and elevates the playing field to an unprecedented level. [Mar 2003, p.90]
    • Game Informer