Game Informer's Scores

  • Games
For 5,842 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Mass Effect 3
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,842 game reviews
    • 83 Metascore
    • 95 Critic Score
    This is the role-playing engine that has ever been invented. [Oct 2002, p.92]
    • Game Informer
    • 86 Metascore
    • 95 Critic Score
    If you're a devotee to "Quake," "UT," FPSs, or online games in general, this is certainly a ride you won't want to miss. [Dec 2002, p.147]
    • Game Informer
    • 96 Metascore
    • 95 Critic Score
    Technical wizardry is married to artistic brilliance throughout the presentation, from the oddly beautiful vistas of a post-apocalyptic Earth to the creepy alien Citadel...This will be remembered as a historic occasion in gaming. [Dec 2004, p.184]
    • Game Informer
    • 80 Metascore
    • 95 Critic Score
    Players can influence the way every action, subpolot, and mission plays out to an uparalleled degree. [Jan 2004, p.152]
    • 93 Metascore
    • 95 Critic Score
    The level of control that you have over your characters' actions is truly remarkable... Simply put, this is the best thing to happen to Star Wars since the original trilogy. [Feb 2004, p.112]
    • Game Informer
    • 93 Metascore
    • 95 Critic Score
    The speed and polish of UT 2004 cannot be denied. [May 2004, p.104]
    • 97 Metascore
    • 95 Critic Score
    The environments of Liberty City are stunning in scope and detail, dwarfing anything I've ever seen, and your choices are endless. [Dec 2001, p.87]
    • Game Informer
    • 89 Metascore
    • 95 Critic Score
    ESPN NBA is not only one game but two, and they both kick ass... The best in video game basketball. [Nov 2003, p.146]
    • Game Informer
    • 71 Metascore
    • 95 Critic Score
    The development team has put together a diamond in Galaxies that surpassed my lofty expectations. In short, even if this game had nothing to do with "Star Wars" whatsoever, it would still be amazing. [June 2003, p.115]
    • Game Informer
    • 95 Metascore
    • 95 Critic Score
    Madden's major changes have occurred on the defense to raise the learning curve and create more strategy. [Sept 2002, p.78]
    • Game Informer
    • 92 Metascore
    • 95 Critic Score
    The multiplayer is amazing (of course), and the world editor is impressive, but the single-player experience is a masterstroke. [Sept 2002, p.92]
    • Game Informer
    • 85 Metascore
    • 95 Critic Score
    I was surprised this game felt as different from 2K1 and CD's 2K2 as it did. [Jan 2002, p.80]
    • Game Informer
    • 79 Metascore
    • 95 Critic Score
    I'll even go out on a limb and say that Deadly Alliance is the best 3D fighter to date! [Jan 2003, p.88]
    • Game Informer
    • 82 Metascore
    • 95 Critic Score
    Then there's the online mode which I have to say is quite luscious. [Sept 2002, p.76]
    • Game Informer
    • 85 Metascore
    • 95 Critic Score
    The battles that unfold are as beautful as they are intense, and as difficult as they are easy to manhandle. [Oct 2002, p.76]
    • Game Informer
    • 94 Metascore
    • 95 Critic Score
    The gameplay is a tour de force that feeds off of your skills and unleashes hundreds of intense battles. The graphics, while somewhat disturbing, are beautifully designed, becoming transparent when Dante veers behind an object.
    • 90 Metascore
    • 95 Critic Score
    Hits the ground running and blazes a trail of brilliance through innovative weapon play, edge-of-your-seat challenges, jaw-dropping visuals, and a quest thta is roughly 150 percent larger than before. [Dec 2003, p.118]
    • 85 Metascore
    • 95 Critic Score
    With online play, a great assortment of well-known tuner cars, a killer soundtrack, and some addictive gameplay, Need for Speed: Underground blows the doors off other racers. It gets my vote for racing game of the year, easy. [Dec 2003, p.126]
    • 93 Metascore
    • 95 Critic Score
    Though WoW doesn't radically differ from the tried-and-true MMORPG formula, the subtle tweaks, additions, and special layer of Blizzard polish make it an amazing and fresh experience. [Feb 2005, p.122]
    • Game Informer
    • 81 Metascore
    • 95 Critic Score
    The gameplay has evolved to a frightening degree, and exacting painful death upon your opponent is only the tip of the bloody iceberg...Deception is easily the most-accomplished fighter to date. [Oct 2004, p.120]
    • Game Informer
    • 84 Metascore
    • 95 Critic Score
    There wasn't one moment during my time with this game that I wasn't engaged and having fun. Ultimately, that's the mark of a great title in any genre. [May 2005, p.106]
    • Game Informer
    • 90 Metascore
    • 95 Critic Score
    Don't just get this game because it's 20 bucks, buy it becuase it's the best football title there is and the only one that's a must have. [Sept 2004, p.100]
    • 90 Metascore
    • 95 Critic Score
    The concept is simple, but a combination of stylized moves, tongue-in-cheek humor, and merciless difficulty make Viewtiful Joe absolutely irresistible. [Sept 2004, p.107]
    • 94 Metascore
    • 95 Critic Score
    The bar for the next generarion of RPG's has been set. [May 2006, p.92]
    • Game Informer
    • 83 Metascore
    • 95 Critic Score
    Prey is a masterpiece that simply should not be missed. [Aug 2006, p.80]
    • Game Informer
    • 84 Metascore
    • 95 Critic Score
    Everything about this title is simply executed on a level that we rarely see outside a few elite development studios. [July 2006, p.108]
    • Game Informer
    • 90 Metascore
    • 95 Critic Score
    Advanced Warfighter is a game I would recommend without hesitation to all shooter fans, and is easily one of the best titles in the 360 library. [Apr 2006, p.126]
    • Game Informer
    • 93 Metascore
    • 95 Critic Score
    The core mission of any game is to create a world that the players want to get lost in, and Okami delivers on this in every way--with the gameplay, with the graphics, and with the story. [Oct. 2006, p.96]
    • Game Informer
    • 94 Metascore
    • 95 Critic Score
    The bar for the next generarion of RPG's has been set. [May 2006, p.92]
    • Game Informer
    • 94 Metascore
    • 95 Critic Score
    This is one of the best co-op games I have played, especially when you crank the difficulty past Casual and up into the Hardcore and Insane levels. Working with your buddy to flank and outwit the enemy is a blast.