Game Informer's Scores

  • Games
For 5,843 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Mass Effect 3
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,843 game reviews
    • 51 Metascore
    • 50 Critic Score
    The combo system is definitely cool, and the controls are fashioned nicely, but the remainder of the game is just downright appalling. [March 2005, p.132]
    • Game Informer
    • 51 Metascore
    • 50 Critic Score
    The worst thing about this title is that there are no dowloadable questions, so you can run out fast. I also don't know why they didn't make use of all the different Trivial Pursuit editions out there. [Aug 2004, p.96]
    • Game Informer
    • 77 Metascore
    • 50 Critic Score
    It's the sheer tedium of every moment that prevents any enjoyment of the cool features it offers. [Aug 2004, p.106]
    • 68 Metascore
    • 50 Critic Score
    The control scheme is horrific and cannot be changed. [Nov 2004, p.156]
    • Game Informer
    • 65 Metascore
    • 50 Critic Score
    Oogie's Revenge stacks up against the original about as well as "Devil May Cry 2" or "Blues Brothers 2000." [Nov 2005, p.149]
    • Game Informer
    • 51 Metascore
    • 50 Critic Score
    A lesson in what happens when there is an unwillingness to evolve or risk new ideas. [June 2005, p.126]
    • Game Informer
    • 62 Metascore
    • 50 Critic Score
    In theory, these randomly created dungeons should add a level of unpredictability and replay to the experience, but in practice it renders the level design so incredibly tedious and dull that I could barely force myself to keep playing. [Aug 2004, p.99]
    • 48 Metascore
    • 50 Critic Score
    The game fails in the simple task of capturing the excitement of actual bowling. [July 2004, p.112]
    • 74 Metascore
    • 50 Critic Score
    My biggest problem is the fact that you can't hold down a shot button to pre-load a swing - the computer takes the backswing for you - something that seems contrary to the way most tennis games have operated in the past. [July 2004, p.115]
    • 55 Metascore
    • 50 Critic Score
    The dreary level designs and overly repetitive gameplay sours the overall experience. Also, for the love of God, please stop with the coin collecting. It's over. [Oct 2004, p.136]
    • Game Informer
    • 49 Metascore
    • 50 Critic Score
    A poor delivery and shoddy production values ruin Get On Da Mic. [Dec 2004, p.177]
    • Game Informer
    • 67 Metascore
    • 50 Critic Score
    I just didn't have any fun playing this game. Honestly, I hated every second of it. [Nov 2004, p.154]
    • Game Informer
    • 48 Metascore
    • 50 Critic Score
    The game looks okay, but combat is dull and it doesn't compare to its PC counterpart. [Dec 2004, p.168]
    • Game Informer
    • 77 Metascore
    • 50 Critic Score
    It's simplistic, clumsy, unresponsive, and boring, even with the improvements over last year's entry. [Jan 2005, p.122]
    • Game Informer
    • 49 Metascore
    • 50 Critic Score
    Some of the most antiquated and broken gameplay available on modern consoles. [June 2005, p.126]
    • Game Informer
    • 43 Metascore
    • 50 Critic Score
    The deep upgrade system is completely wasted by the action itself, which is some of the worst I've ever seen. [June 2005, p.136]
    • Game Informer
    • 48 Metascore
    • 50 Critic Score
    A dumb, forgettable game and nothing else. [Sept 2005, p.100]
    • Game Informer
    • 64 Metascore
    • 50 Critic Score
    Controlling your hero directly, action game style, is a neat gimmick even though it's in poor execution. [Aug 2006, p.88]
    • Game Informer
    • 66 Metascore
    • 50 Critic Score
    Like Joey Harrington, this game is totally worthless and not worth $40. Do not buy this title. [Nov 2005, p.182]
    • Game Informer
    • 60 Metascore
    • 50 Critic Score
    There may be a very deep and interesting strategy game laying somewhere within Generation of Chaos, but you're going to have to work to find it. [May 2006, p.111]
    • Game Informer
    • 55 Metascore
    • 50 Critic Score
    The general feeling this game conveys is confusion and chaos, akin to being flushed down a jet-powered toilet. [Apr 2006, p.118]
    • Game Informer
    • 58 Metascore
    • 50 Critic Score
    Barely even a game. [Nov 2005, p.154]
    • Game Informer
    • 62 Metascore
    • 50 Critic Score
    I don't think I've ever been as bored as I was playing Warship Gunner 2. [Apr 2006, p.124]
    • Game Informer
    • 56 Metascore
    • 50 Critic Score
    This series has great potential, but with each new season, it continues to degrade in quality. [Aug 2006, p.81]
    • Game Informer
    • 49 Metascore
    • 50 Critic Score
    To say that Over G Fighters is a phenomenally terrible game isn't an exaggeration or a quippy joke. [Sept. 2006, p.97]
    • Game Informer
    • 69 Metascore
    • 50 Critic Score
    Tony Hawk’s Downhill Jam is an unimaginative and often times annoying game that hangs its hat on a Wii controller interface that is interesting because it is different, but easily forgettable after a few short hours.
    • 57 Metascore
    • 50 Critic Score
    There is nothing here that you can't experience elsewhere in a better game. [Dec 2006, p.156]
    • Game Informer
    • 63 Metascore
    • 50 Critic Score
    It’s sad to see so many good ideas go to waste. From the exploration of the wondrous world to the intricate political situation of its denizens, Gothic 3 nails a good chunk of the role-player’s wet dream. The character progression is solid and the core mechanics are good, yet I will never ever recommend this to anyone that I even remotely like. Yes, one broken system can ruin a game this completely.
    • 69 Metascore
    • 50 Critic Score
    The dull, simplistic puzzle-solving relies on a gimmicky control scheme to distract you from the fact that it’s barely a game in any sense of the word.
    • 57 Metascore
    • 50 Critic Score
    The best feature of Driver ’76 is definitely the retro soundtrack, featuring ‘70s musicians such as Funkadelic, Marvin Gaye, David Bowie, and Blonde. Also to its credit, Driver ‘76’s driving and shooting mechanics work well, however recycled and sterile the content may be.