Game Informer's Scores

  • Games
For 5,980 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.5 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Resident Evil 4
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,980 game reviews
    • 69 Metascore
    • 75 Critic Score
    I don't regret my time with The Simpsons one bit and would have downloaded the game whether I was reviewing it or not. I'm sure plenty of brawler fans are in the same boat and won't be swayed one way or the other by reviews. However, if you've never heard of this game before now, it probably won't have the same sprinkling of magic dust as it does for longtime fans.
    • 69 Metascore
    • 80 Critic Score
    Despite the improvements made to this year’s title – including a noticeable bump in graphical quality – it still doesn’t have all the corners dialed in yet. AI cars take better racing lines than in 08, but they still don’t show near enough variety or smarts to pit at different times, take rim-riding race lines, or avoid plowing into each other during a caution.
    • 69 Metascore
    • 83 Critic Score
    With classic role-playing elements and addictive combat mechanics, Magnacarta 2 is a solid game for RPG veterans looking for a new challenge.
    • 69 Metascore
    • 78 Critic Score
    Midway has taken the story mode to the next level, now we need to see the gameplay step it up a notch to match the flash. [Apr 2006, p.117]
    • Game Informer
    • 69 Metascore
    • 83 Critic Score
    A trend-setting effort and an absolute must-have for platforming fanatics. [Jan 2003, p.91]
    • Game Informer
    • 69 Metascore
    • 80 Critic Score
    The demon-like enemies, while apt enough in their personification of the evils that the crew brought on themselves, are brainlessly simple to slay. Similarly, the puzzles cleverly illustrate elements of the story but require little creative thought to solve.
    • 69 Metascore
    • 83 Critic Score
    It feels more like a next-generation "Colony Wars" than Defender. This, of course, is the highest of compliments. [Feb 2003, p.105]
    • Game Informer
    • 69 Metascore
    • 80 Critic Score
    Basically, this will keep your trigger finger busy for a long time....However,...no visual enhancements have been made for the Xbox port. [Feb 2004, p.109]
    • 69 Metascore
    • 75 Critic Score
    The deep Dynasty mode is the only feature worth the price of admission. The day-to-day tasks are organized better than NBA 2K7's Association mode, and new features like the NBA rumors and managing assistants give sports fans a greater sense of control.
    • 69 Metascore
    • 83 Critic Score
    The great ideas present in MotoGP are a good foundation. However, the failure to develop them further is what keeps this game from greatness.
    • 69 Metascore
    • 75 Critic Score
    The game is your basic shooter/platformer, but the innovation of having a hermaphroditic character that has to decide between stealing spirit or doing damage adds more play to the game than you might think. [Feb 2000]
    • Game Informer
    • 69 Metascore
    • 80 Critic Score
    You can find more ambitious sci-fi shooters out there, but you won’t find anything else that captures EDF 2025’s delightful mixture of action and atmosphere.
    • 69 Metascore
    • 83 Critic Score
    A stunning game. Whether you're a hardened RTS veteran, an anxious newcomer looking for a fun entry point to the genre, or just someone who loves colossal action in a World War II setting, you owe it to yourself to give Order of War a shot.
    • 69 Metascore
    • 78 Critic Score
    After a while, the recycled environments and repetitive battles start to feel like a chore rather than a reward. [Mar 2007, p.96]
    • Game Informer
    • 69 Metascore
    • 85 Critic Score
    Digital Extremes provided a rip-roaring play, but neglected to make it mean something. [June 2005, p.124]
    • Game Informer
    • 69 Metascore
    • 75 Critic Score
    Graphically, it's uglier than a backwoods beauty pageant... On the default difficulty setting, the missions offer little challenge and quickly grow boring. The plot doesn't help any either. [Nov 2003, p.166]
    • Game Informer
    • 69 Metascore
    • 75 Critic Score
    Blazing Angels is definitely a sight for sore eyes. Its visuals will leave you gazing in wonder, but at the same time, the gameplay will have you fighting back tars. [May 2006, p.94]
    • Game Informer
    • 69 Metascore
    • 78 Critic Score
    Probably doesn't have the depth to give it the long legs of other titles in the genre. [Dec 2006, p.130]
    • 69 Metascore
    • 85 Critic Score
    I Am Alive's desperate scenarios and inventive gameplay should not be missed by masochistic gamers interested in entering a world of unrelenting dread.
    • 69 Metascore
    • 75 Critic Score
    The Bureau tries to be many things, and succeeds only moderately at most of them. Even so, I’m happy this long-in-gestation project has finally seen the light of day.
    • 69 Metascore
    • 75 Critic Score
    The most interesting addition is the ability to create your own AI in Arena mode. [July 2003, p.107]
    • Game Informer
    • 69 Metascore
    • 80 Critic Score
    While it's not the next evolution of competitive FPS by any stretch of the imagination, a clean frontend with good party support and matchmaking at least lets those players who can forgive its faults an easy way to play the game the way it was meant to be.
    • 69 Metascore
    • 75 Critic Score
    All the monsters look like cold-blooded killers that just crawled out of hell. [Aug 2004, p.75]
    • 69 Metascore
    • 85 Critic Score
    If you like the genre or really graphic material (the first three hours are especially disturbing), Clock Tower 3 is a no-brainer. [May 2003, p.82]
    • Game Informer
    • 69 Metascore
    • 75 Critic Score
    If you never clicked with the series' ball-rolling insanity, Touch My Katamari isn't likely to win you over. However, I do think that the morphing is a significant enough tweak to warrant giving it another shot.
    • 69 Metascore
    • 75 Critic Score
    If you've got a lot of friends to compete against, Crash has a good amount of life in it. Otherwise, single-player doesn't take long to dry up.
    • 69 Metascore
    • 80 Critic Score
    Unlike the God of War and Team Ico collections, the Silent Hill games have a more polarizing legacy, meaning the series may not be for everyone. Hardcore survival horror fans itching to return to the corrupt town of Silent Hill in the second and third games will enjoy the enhanced graphics and new and improved voice acting. Gamers unfamiliar with the era's clunky controls are better off hunting for more modern thrills.
    • 69 Metascore
    • 75 Critic Score
    As one of those perhaps misguided fans, I find myself returning to the game repeatedly, if only to see what happens next. [June 2005, p.134]
    • Game Informer
    • 69 Metascore
    • 80 Critic Score
    TT Fusion followed instructions to create this game’s foundation, but the art on top of it is the work of master builders. The visuals are a surprising hook in this Lego entry.
    • 69 Metascore
    • 80 Critic Score
    Lichdom: Battlemage is an interesting and enjoyable take on first-person fantasy with lots of customization to dive into. I’m hoping this initial effort leads to an even more polished sequel for Xaviant down the line.