Game Informer's Scores

  • Games
For 6,220 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 1 Legends of Wrestling II
Score distribution:
6220 game reviews
    • 71 Metascore
    • 75 Critic Score
    Guardians of Middle-earth is an excellent game hobbled by bad network performance. I am continually drawn back to the exceptional gameplay, only to be repulsed by a disconnection or unbearably long matchmaking queue. I can see myself playing this for months on end if and when Monolith solves the lag and connectivity problems.
    • 71 Metascore
    • 78 Critic Score
    I love the way Escape Plan looks, the way it sounds, and how puzzles are complicated in an interesting way without ever becoming overwhelming. Physically interacting with the game is where it falls short. I still consider it a worthy addition to your early Vita library – especially when there are so few original titles for the handheld.
    • 71 Metascore
    • 80 Critic Score
    50 Cent’s first foray into video games (50 Cent: Bulletproof) was a hot mess of action clichés and poor control, so kudos to new developer Swordfish Studios for delivering a vastly improved sequel. It’s a thuggish, high production value exercise in excess – not unlike the music of the man that inspired it.
    • 71 Metascore
    • 78 Critic Score
    Finally, everyone will be able to see everything these games have to offer. [June 2005, p.127]
    • Game Informer
    • 71 Metascore
    • 83 Critic Score
    I find Project Gotham tracks have done better in giving player bite-sized, drift happy courses, but overall this game is the burst of speed that this genre needs. [Nov 2007, p.145]
    • Game Informer
    • 71 Metascore
    • 80 Critic Score
    You Don't Know Jack is proof that games don't need to be excessively complex in order to be fun.
    • 71 Metascore
    • 78 Critic Score
    While it may not approach the craftsmanship or innovation of a "Half-Life 2," TimeShift introduces enough interesting elements to its derivative gameplay to make this game worth a look.
    • 71 Metascore
    • 78 Critic Score
    It may not deliver the entire package this year, but NHL 2K8 is a fun game that offers a fast-paced arcade feel.
    • 71 Metascore
    • 78 Critic Score
    The battle scenes themselves can be bland, but fledgling commanders will have no trouble grabbing this game's reigns of power. [Mar 2003, p.83]
    • Game Informer
    • 71 Metascore
    • 85 Critic Score
    No Treasure game would be complete if it wasn't replete with awesome boss battles. Wario World has them in droves. [July 2003, p.108]
    • Game Informer
    • 71 Metascore
    • 80 Critic Score
    It’s easy to be skeptical of LEGO Rock Band as a quick cash grab, but Traveller’s Tales’ trademark LEGO silliness blended with a few interesting new mechanics from Harmonix elevates the game to a level fans of both series shouldn’t brush off.
    • 71 Metascore
    • 75 Critic Score
    Nine months and no enhancements later, BO2 hits the 'Cube. Surprisingly, it's still darn good. [Jan 2003, p.102]
    • Game Informer
    • 71 Metascore
    • 78 Critic Score
    Probably doesn't have the depth to give it the long legs of other titles in the genre. [Dec 2006, p.130]
    • 71 Metascore
    • 75 Critic Score
    Considering this game hails from the same company that created the insanity that is Guilty Gear, you might expect Battle Fantasia to play as fast as the Flash with a caffeine buzz. While it offers up a fair amount of craziness, BF turns out to be a slightly slower, more technical fighter.
    • 71 Metascore
    • 80 Critic Score
    I recommend Dungeon Siege III to anyone that wants to connect with friends and kill a whole mess of monsters together. [July 2011, p.84]
    • Game Informer
    • 71 Metascore
    • 80 Critic Score
    The eight new fighting styles for each wrestler in the game are a nice addition that provide some great diversity in the characters, but they destroy the game’s balance.
    • 71 Metascore
    • 75 Critic Score
    A surprisingly enjoyable online venture that showcases some amazing gameplay concepts, yet a lack of foresight in the delivery of multiplayer. [May 2004, p.96]
    • 71 Metascore
    • 75 Critic Score
    The Masterclass is cool, not so much for its challenges, but more for what it teaches you about your car. [Aug 2003, p.99]
    • Game Informer
    • 71 Metascore
    • 78 Critic Score
    A satisfying, inventive title for the DS crowd. [June 2005, p.137]
    • Game Informer
    • 71 Metascore
    • 75 Critic Score
    I have a feeling that Lips has plenty more cards up its sleeve, but the initial release leaves much to be desired.
    • 71 Metascore
    • 78 Critic Score
    Cibele shows an intriguing direction for games to become representations of their creators' real lives, almost like confessionals. As we've seen more in recent years, developers are confronting tougher topics, such as sex, depression, and death. This is an enlightening movement that's still in its infancy. Much like Cibele, these early lessons have revealed a few stumbling blocks, but I'm glad they're happening.
    • 71 Metascore
    • 75 Critic Score
    HumaNature Studios has created something genuinely good-natured and charming with Doki-Doki Universe. Even though elements get tedious, it was overall a welcome change of pace from the ordinary.
    • 71 Metascore
    • 85 Critic Score
    Outside of this, through its array of innovations, Major League Baseball 2K6 blows the doors off of what you could expect from a baseball game. [Apr 2006, p.116]
    • Game Informer
    • 71 Metascore
    • 75 Critic Score
    There's only so much you can do with a semi-realistic jet fighter game, but that doesn't stop us from getting a sense of deja vu. [Issue#209, p.96]
    • Game Informer
    • 71 Metascore
    • 75 Critic Score
    The best it's ever been. [July 2005, p.120]
    • Game Informer
    • 71 Metascore
    • 78 Critic Score
    Even with the man who created the 007 persona back in the starring role, this sequel just can't measure up to the standards of excellence set by the Bond films or by the action game genre in general. [Dec 2005, p.160]
    • Game Informer
    • 71 Metascore
    • 80 Critic Score
    While some gamers may be turned off by the hundreds of dollars worth of day-one DLC, I felt that the $15 download easily offered a full experience on its own. The large majority of DLC is cosmetic, except for the ability to purchase double-XP time for yourself or your team. It's hard to argue the value included with this title, as it contains a substantial shooter experience, unique weapons and gadgets, and more than enough incentive to keep playing. FPS fans that have tired of the typical shooter formula should find plenty to like about this high-flying, slapstick-heavy download.
    • 71 Metascore
    • 80 Critic Score
    If you're having fun, does it really matter if you're sitting in your living room or on a bus? It may be that if a game is entertaining then it's doing its job, and Fruit Ninja Kinect gets that job done.
    • 71 Metascore
    • 88 Critic Score
    A ton of fun. [July 2002, p.88]
    • Game Informer
    • 71 Metascore
    • 78 Critic Score
    While the gameplay has been replicated perfectly, the graphics aren't quite up to par with its PS2 cousin. [May 2002, p.87]
    • Game Informer