Game Informer's Scores

  • Games
For 5,891 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us Remastered
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,891 game reviews
    • 53 Metascore
    • 48 Critic Score
    Even if I never played "NBA 2K1" or "NBA Live," I'd still know this game sucks. [Nov 2001, p.122]
    • Game Informer
    • 53 Metascore
    • 60 Critic Score
    The biggest problem is that Dawn of Destiny restricts your freedom like a galactic despot. [June 2004, p.132]
    • Game Informer
    • 53 Metascore
    • 73 Critic Score
    An exciting, wild ride of explosions, falling buildings, and cars tumbling end-over-end through the air. But, behind all the noise and confusion, it’s a shallow, short, and simplistic game.
    • 53 Metascore
    • 73 Critic Score
    A nice little blue light special for racing fans. [Mar 2003, p.83]
    • Game Informer
    • 53 Metascore
    • 78 Critic Score
    It's a lot of fun, and definitely not the run-of-the-mill GBA license cash-in. [Dec 2002, p.152]
    • Game Informer
    • 53 Metascore
    • 75 Critic Score
    Looking very similar, both of these versions certainly don't pack the graphical punch as the next-gen versions, and the sense of speed and some of the racing thrills suffer because of it. [Jan 2008, p.89]
    • Game Informer
    • 53 Metascore
    • 73 Critic Score
    Without a workable control scheme (standard analog movement is not an option), I fear most people will find themselves flustered beyond belief with the game like I was.
    • 53 Metascore
    • 73 Critic Score
    Single-player is utterly forgettable, but the online play is much smoother and more solid than what most of us have come to expect out of a $30 under-the-radar release. [May 2006, p.98]
    • Game Informer
    • 53 Metascore
    • 55 Critic Score
    The game, however, is a complete disaster, and is just barely playable. The content is definitely worth seeing, but you'll have to trudge through gaming hell to see it.
    • 53 Metascore
    • 50 Critic Score
    The uninspired single-player campaign, uneven multiplayer execution, and rampant presence of glitches undermine Medal of Honor: Warfighter's efforts to join the Tier 1 of military shooters.
    • 53 Metascore
    • 65 Critic Score
    My arms are sore from web swinging, I have a headache from fighting monotonous rounds of thugs, and I’m frustrated that in an “open world” I don’t have more control over my destiny. I guess it’s not as fun to be a superhero as I’ve always thought.
    • 53 Metascore
    • 45 Critic Score
    A sub-par fighting game whose action plods along with the raging speed of an awards show. [May 2003, p.94]
    • Game Informer
    • 53 Metascore
    • 80 Critic Score
    While it is alarming how well her music translates to MIDI, the GBA handles her classics with amazing grace. [July 2002, p.93]
    • Game Informer
    • 53 Metascore
    • 73 Critic Score
    Targeting has also been automated, a change that I think is actually a good thing for the game. Unfortunately, the physics and control of the cars is pretty terrible, and it really hurts my opinion of the game as a whole.
    • 53 Metascore
    • 70 Critic Score
    If you are more concerned about recreating the spectacle of Dragon Ball Z than playing a refined game, you will have a good time here. Battle of Z values style over substance, but for an anime about super humans fighting super aliens while flying through the air, maybe it is the appropriate direction.
    • 53 Metascore
    • 50 Critic Score
    The entire package, whether it's boring fetch missions or jokes that fall flat, feels uninspired and rushed. [May 2008, p.95]
    • Game Informer
    • 53 Metascore
    • 65 Critic Score
    It doesn't excel at anything. [Aug 2003, p.99]
    • Game Informer
    • 53 Metascore
    • 75 Critic Score
    The characters – despite the level of depth that there is in the subtleties of gift giving and partnering up – aren’t really women at all. Aside from the obvious problems with presenting such unrealistic body images, there’s something disappointing about the way these hypersexualized characters are portrayed as childish, vacant, silly, and vain.
    • 53 Metascore
    • 48 Critic Score
    So maybe the battle system and AI still suck, and the graphics look like an original Xbox game. Is that really a big deal? Building up an army and conquering a nation is still fun. Who cares if hundreds of other games do it better?
    • 53 Metascore
    • 60 Critic Score
    It's a completely mediocre shooter that's actually weighed down by its distinguishing gimmick.
    • 53 Metascore
    • 65 Critic Score
    Heroes is better than the typical Move cash-in, and every now and then the action is reminiscent of what makes these three franchises popular. However, with more characters than gameplay events, and no interaction between the protagonists outside of a few cutscenes, it's hard to imagine a fan that wouldn't feel disappointed by this (non)mash-up.
    • 53 Metascore
    • 75 Critic Score
    This title's adherence to both the substance and sytle of the show are what kept me playing it - and I'm not even a fan. [May 2002, p.88]
    • Game Informer
    • 53 Metascore
    • 60 Critic Score
    Great graphics, good music, a somewhat amusing plot, and a humorous "hiding" mechanic are all wasted for the want of something to do besides search for keys and clues while performing some lightweight platforming. [Jan 2004, p.160]
    • 53 Metascore
    • 68 Critic Score
    I love seeing innovation like this, especially in a genre that can be as immobile as RTS, but between the severely lacking technical implementation, bad presentation, and unforgivable UI, it's like Cyanide was trying to make its game as impenetrable as possible. I'd give this one a pass unless you have a couple buddies you can count on for some quality multiplayer time or just dig unusual designs.
    • 53 Metascore
    • 60 Critic Score
    As disappointing as Spare Parts is, I hope that we do see the characters again. They deserve to be in a better game.
    • 53 Metascore
    • 50 Critic Score
    This game should have stayed dark for another few months, because it's not ready for the field. [June 2011, p.95]
    • Game Informer
    • 53 Metascore
    • 58 Critic Score
    Sure, Pokétopia might sound a lot like the trips you took to Pokémon Stadium 1&2 or that weekend at Pokémon Colosseum. That’s because this is the same trip, we’ve just repainted the signs and moved to a different system.
    • 53 Metascore
    • 60 Critic Score
    I have my complaints with the game, but the overwhelming feeling I have while tracking the wily Sandiego around the world is simple boredom. [Feb 2004, p.103]
    • 53 Metascore
    • 45 Critic Score
    The old saying, "the whoe is not equal to the sum of its parts," hold particularly true with Cruis'n Velocity. [Mar 2002, p.91]
    • Game Informer
    • 53 Metascore
    • 60 Critic Score
    Simply lacks refinement in a number of areas, with the level desing being the foremost culprit. [Nov 2002, p.141]
    • Game Informer