Game Informer's Scores

  • Games
For 6,116 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.5 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 1 Legends of Wrestling II
Score distribution:
6116 game reviews
    • 54 Metascore
    • 80 Critic Score
    A solid 3D Othello, tic-tac-toe kind of a game. [Feb 2003, p.101]
    • Game Informer
    • 54 Metascore
    • 68 Critic Score
    Chosen One offers a decent arcade basketball experience, but its short single player and weak online options ultimately keep it from unseating the current street champ, "NBA Street Homecourt."
    • 54 Metascore
    • 60 Critic Score
    This title is like a burrito stuffed with dirt, topped with soap shavings, and wrapped in a warm leather shell. [Feb 2003, p.98]
    • Game Informer
    • 54 Metascore
    • 65 Critic Score
    The matches themselves typically last less time than they take to load. [July 2004, p.115]
    • 54 Metascore
    • 73 Critic Score
    Will quickly be overshadowed and fade into obscurity. [Nov 2002, p.134]
    • Game Informer
    • 54 Metascore
    • 55 Critic Score
    The one saving grace of Flower, Sun, and Rain is the story. [July 2009, p.90]
    • 54 Metascore
    • 78 Critic Score
    Too many of the missions are annoying scavenger hunts. [Jan 2003, p.92]
    • Game Informer
    • 54 Metascore
    • 70 Critic Score
    Its platforming-by-the-numbers approach is where it both stands and falls. [Feb 2002, p.100]
    • Game Informer
    • 54 Metascore
    • 40 Critic Score
    During my playtime, my emotions always registered somewhere between mildly annoyed and just plain bored. [May 2004, p.94]
    • 54 Metascore
    • 60 Critic Score
    Rise of the Argonauts is an average action game. [Feb 2009, p.84]
    • 54 Metascore
    • 50 Critic Score
    I wish I could say that this game's poor design and execution was a surprise, but let's be honest: old Sonic's been down so long it looks like up to him. [May 2009, p.87]
    • Game Informer
    • 54 Metascore
    • 55 Critic Score
    It's just a long series of boss battles interspersed with dull cuscenes and pointless flying around. [Sept 2004, p.110]
    • 54 Metascore
    • 48 Critic Score
    One of the crappier basketball games on the planet. [Mar 2002, p.79]
    • Game Informer
    • 54 Metascore
    • 80 Critic Score
    Everything is solid, but there's little that will make you throw your hands up with delight. [May 2002, p.91]
    • Game Informer
    • 54 Metascore
    • 60 Critic Score
    Pretty lame in almost every way, shape, and form. [Jan 2003, p.100]
    • Game Informer
    • 54 Metascore
    • 60 Critic Score
    The mild strategy elements and simple gameplay involved could appeal to younger players, but not to anyone who actually enjoys controlling events onscreen. [Mar 2004, p.114]
    • Game Informer
    • 54 Metascore
    • 70 Critic Score
    Keep your expectations in check, and there's some fun in the mayhem. [Oct 2005, p.126]
    • Game Informer
    • 54 Metascore
    • 50 Critic Score
    I was thankful that this experience didn't last over three hours total, but players who paid money for it might not be as pleased. Spirit Camera has some extras to check out, but most of them involve repacking campaign content or taking photos with silly ghosts inserted into them. You can always play through a harder version of the campaign with added text and a cute new outfit for Maya, but I wouldn't recommend it.
    • 54 Metascore
    • 60 Critic Score
    As much as I disliked lumbering through levels as Sonic’s hulky Werehog, I disliked hunting through the hub worlds looking for coins even more. Sega, if you really want to fix Sonic, the first thing you should do is stop trying to fix him. [Jan 2009, p.67]
    • Game Informer
    • tbd Metascore
    • 50 Critic Score
    The gameplay is fairly one-dimensional. [Feb 2002, p.100]
    • Game Informer
    • 54 Metascore
    • 65 Critic Score
    On one hand, the lack of polish and the glitches cause me to give the game a less-than-stellar score. On the other hand, I can’t deny that my co-op partner and I were laughing and enjoying ourselves for the large majority of the campaign. As a mindless co-op shooter, it delivers.
    • 54 Metascore
    • 48 Critic Score
    Outside of clips stolen from the motion picture, you won’t find any kind of story here, either. Pandemic worked wonders with Star Wars, but couldn’t grasp the One Ring. Conquest is a joyless trip through familiar territories, and sadly, nothing more than that.
    • 54 Metascore
    • 65 Critic Score
    The humor and style will charm many, but those looking for a hardcore experience in any of the game's genres should look elsewhere. [Jan 2005, p.125]
    • Game Informer
    • 54 Metascore
    • 60 Critic Score
    If there’s anything nice to say about Race O Rama, it’s that it provides a teachable moment for parents: Sometimes it’s best to leave well enough alone.
    • 54 Metascore
    • 50 Critic Score
    A lesson in what happens when there is an unwillingness to evolve or risk new ideas. [June 2005, p.126]
    • Game Informer
    • 54 Metascore
    • 55 Critic Score
    The Legend of Korra is a great TV series that is ripe for a strong video game adaptation, and Platinum has laid the groundwork for an interesting combat experience. However, missteps in balancing, combat timing, and level design add up quickly, and even Korra’s sassy quips can’t pull the game back from the brink.
    • 54 Metascore
    • 35 Critic Score
    Everything in this title borders on barely functional, from the blurry graphics (no, that isn't Vaseline on your TV screen) to the imprecise targeting. [Aug 2004, p.96]
    • Game Informer
    • 54 Metascore
    • 65 Critic Score
    Not a bad game overall, but there's much better stuff out there. [Feb 2002, p.100]
    • Game Informer
    • 54 Metascore
    • 63 Critic Score
    The four-player Xbox Live mode may offer some thrills for devoted brawler fans, but everyone else will want to stay away from this stale relic. [June 2005, p.132]
    • Game Informer
    • 54 Metascore
    • 68 Critic Score
    This game expands the show’s fiction and reveals a few mind-blowing twists, including one that has completely altered all of my theories about the show. As of the time of this writing, it is one of the biggest reveals yet.