Game Informer's Scores

  • Games
For 5,876 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War III
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,876 game reviews
    • 71 Metascore
    • 85 Critic Score
    I know the developers could've created slightly more interesting backgrounds, and thrown in a few more music tracks. [July 2002, p.93]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    A faithful reproduction with some welcome enhancements and improvements. [Nov 2002, p.150]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    Best FPS yet on GBA. [Oct 2002, p.94]
    • Game Informer
    • 79 Metascore
    • 85 Critic Score
    Delivers infinite replay value and a sound investment for anyone who has a craving for an aggressive virtual pet. [Jan 2003, p.122]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    I was surprised at how fast this GBA version of Doom moved. It can really haul. [Dec 2002, p.152]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    The levels aren't overly complex and are definitely linear. However, stealth has never been done so well on a handheld (including GBC's "Metal Gear"). [June 2003, p.120]
    • Game Informer
    • 79 Metascore
    • 85 Critic Score
    This version veers even farther from its PC roots, with linear level progression and even (gasp!) RPG-style conversation that gives you options of what to say to people you meet. [Jan 2004, p.160]
    • 81 Metascore
    • 85 Critic Score
    As ball physics and control go, it's dead on. [Oct 2003, p.145]
    • Game Informer
    • 85 Metascore
    • 85 Critic Score
    Its pure and simple action is a perfect antidote to the poory executed, overblown titles that clog store shelves these days. [Aug 2004, p.107]
    • 80 Metascore
    • 85 Critic Score
    Hardcore platforming for the true believers, a game that dazzles the eye and even tickles the funny bone with its satirical dialogue. [Jan 2005, p.146]
    • Game Informer
    • 68 Metascore
    • 85 Critic Score
    The shooter is a dying breed, but Namco has found a way to revitalize it and make it contagious for both hardcore role-players who seek something fresh and twitchy fingered gamers who have long waited to see this genre evolve. [Aug 2005, p.109]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    Games of this era hold up well even today, and the excellent two-player mode is nice for those of you (all seven!) that still use you GBA link cables. [Nov 2005, p.182]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    Can the Xbox controller handle THPS? The feeling is quite awkward at first, but after a few hours, you'll come to terms with the button configuration. It's like breaking in a new pair of shoes. [Nov 2001, p.120]
    • Game Informer
    • 85 Metascore
    • 85 Critic Score
    I got the distinct impression during my time with this game that there was an arcade-like slant to how you progressed through different levels and unlocked items. [Dec 2001, p.100]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    Surprisingly, there is very little graphical degradation that I could detect, and the control scheme has been shunted over to the Xbox controller with a decent amount of effectiveness. [Dec 2002, p.141]
    • Game Informer
    • 65 Metascore
    • 85 Critic Score
    Merely an okay game that benefits greatly from its movie license. [June 2003, p.106]
    • Game Informer
    • 79 Metascore
    • 85 Critic Score
    If you've got a hankering for some good multiplayer fun or a mindless testosterone tirade, Hitz is your hook-up. [Jan 2002, p.87]
    • Game Informer
    • 83 Metascore
    • 85 Critic Score
    No, it doesn't redefine the game, but it does provide more depth to the title's action foundation. [Mar 2002, p.82]
    • Game Informer
    • 76 Metascore
    • 85 Critic Score
    If I didn't know better, I'd think I had mad skillz. The computer is a pushover, and easily stolen from, dunked on, and blocked. [Jan 2002, p.86]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    Has a lot to unlock; it's visually appealing; and the music, voiceovers, and FMV all add to the atmosphere. I can dig it. [Oct 2002, p.91]
    • Game Informer
    • 74 Metascore
    • 85 Critic Score
    Battlecry gives you some blistering combat, but the franchise could truly explode if it tapped into the series' rich subtleties. [Nov 2002, p.140]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    Gameplay is king. Starfighter has it in droves. I wouldn't recommend this game for those of you whose lives don't revolve around Star Wars. It's a game for geeks. That's it. [June 2002, p.82]
    • Game Informer
    • 86 Metascore
    • 85 Critic Score
    No one person can sing the praises of this title's presentation enough. [Jan 2004, p.142]
    • 83 Metascore
    • 85 Critic Score
    If you love magic and mosters, you really can't go wrong. [Dec 2002, p.142]
    • Game Informer
    • 69 Metascore
    • 85 Critic Score
    Everyone should have a Crazy Taxi in their collection, and this is the one I recommend most. [August 2002, p.85]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    A serious tour de force for deathmatch. [Dec 2002, p.141]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    Co-op is the most entertaining multiplayer mode I've played in a long time. [July 2003, p.115]
    • Game Informer
    • 75 Metascore
    • 85 Critic Score
    The fuzz and Need's sense of speed are what kept me playing. However, many of the modes are the same rat race in disguise. [Nov 2002, p.141]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    Basically one huge lesson in trial and error. [Dec 2002, p.140]
    • Game Informer
    • 73 Metascore
    • 85 Critic Score
    Let's put it this way: Anything you see Indy do in a movie, he can do in the game - the control is that good. [Mar 2003, p.86]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    Lacks the one element that really made "GTA" the phenomemon it is: It's just not cool. [Jan 2004, p.150]
    • 65 Metascore
    • 85 Critic Score
    For a game that has been around for three years, it still performs admirably and stacks up well against today's most sophisticated fighters in terms of graphics and replay value. [May 2003, p.91]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    A title you should check out. [June 2003, p.113]
    • Game Informer
    • 72 Metascore
    • 85 Critic Score
    With guns firing at full tilt, and mindless carnage taking center stage, Midway has a surefire hit on its hands. [May 2005, p.108]
    • Game Informer
    • 71 Metascore
    • 85 Critic Score
    Even if you've already played the GameCube or PS2 incarnations, this late bloomer is worth investing in. [June 2003, p.113]
    • Game Informer
    • 82 Metascore
    • 85 Critic Score
    An incredibly engagning action game with a good dose of humor and scads of originality. [Nov 2003, p.169]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    The results are nothing short of astonishing. It's nice to see Springfield get the respect it deserves. [Oct 2003, p.134]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    The title's AI (including the too-strong CPU on the penalty kill) still leaves you in a lurch too often. Finally, I'm still not a huge fan of the dekes. [Oct 2003, p.138]
    • Game Informer
    • 73 Metascore
    • 85 Critic Score
    Even the many vehicle-based levels are solid enough that you can't ask for much more in a platform game. [Nov 2003, p.159]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    Whether the criteria is length, diversity, excitement, or challenge, I know no better courses than those in this game. [Apr 2004, p.106]
    • 83 Metascore
    • 85 Critic Score
    Is it the next great evolution of gaming? Perhaps not, but it is a step towards creating the ultimate James Bond title. [Mar 2004, p.92]
    • 85 Metascore
    • 85 Critic Score
    The new driver ally/rival dynamic makes for some interesting new twists. [Oct 2003, p.137]
    • Game Informer
    • 73 Metascore
    • 85 Critic Score
    Much like the PC Call of Duty (which I should note is a completely different game), this console title features a brilliant targetting mechanism that allows players to zoom in and aim down the sight of the firearm. [Jan 2005, p.115]
    • Game Informer
    • 76 Metascore
    • 85 Critic Score
    The game's disarming voyeurism, bizarre camera angles, and exceptionally well-placed tension is what the series has been trying to do all along, but The Room is the first entry to do it right. [Sept 2004, p.104]
    • 75 Metascore
    • 85 Critic Score
    In terms of gameplay quality, this may be another middle-of-the-road shooter, but the unique premise sets it aside from everything else out there. [Sept 2005, p.94]
    • Game Informer
    • 75 Metascore
    • 85 Critic Score
    Even with some unpolished technical aspects, the way the story unfolds is innovative and engaging, and the number of ways around every problem is impressive. [Sept 2004, p.106]
    • 70 Metascore
    • 85 Critic Score
    Digital Extremes provided a rip-roaring play, but neglected to make it mean something. [June 2005, p.124]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    Other military games might be more gung-ho or more over the top, but Brothers in Arms gets closer to the tactics and camaraderie of working as a well-oiled maching in the heat of battle. [May 2005, p.85]
    • Game Informer
    • 82 Metascore
    • 85 Critic Score
    Graphically, it's a masterpiece. [Jan 2006, p.136]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    For the second year running, "NHL" best encapsulates the play and and authenticity of the sport. [Sept 2004, p.103]
    • 75 Metascore
    • 85 Critic Score
    Filled with amazing battles and worthy strategy, and anchored by strong gameplay. [Dec 2004, p.166]
    • Game Informer
    • 92 Metascore
    • 85 Critic Score
    If there's an overall problem with Forza, it's that the game isn't polished into the slick experience that others have recently offered. [June 2005, p.130]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    For a first-time entry into the firts-person market, Black is impressive. [Apr 2006, p.112]
    • Game Informer
    • 76 Metascore
    • 85 Critic Score
    It's every bit as profane, violent, and over-the-top as the movie, and delivers not only the gunplay you're expecting, but as much depth as almost any other game in the genre. Like the film that inspired it, it's sometimes a bit clunky, but makes up for it in bravado and style.
    • 68 Metascore
    • 85 Critic Score
    I'm really pleased to see the inclusion of a good selection of original arcade ports as well. [Jan 2005, p.119]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    I haven't had this much fun with a co-op game in quite some time. [Oct 2005, p.122]
    • Game Informer
    • 86 Metascore
    • 85 Critic Score
    The new material that EA has implemented is minimal at best, and most of the additions don't generate a lot of excitement. With that said, this is still the best-playing baseball game on the market. [March 2005, p.118]
    • Game Informer
    • 74 Metascore
    • 85 Critic Score
    I dare anyone to put some time into learning the maps and modes, leveling up their avatar, and argue that this is anything but one of the best online titles on consoles. [Nov 2005, p.166]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    Questionable fielding holds it back from capturing the Golden Glove. "MVP" still holds that honor, but Major Leauge's innovative techniques make it this year's most exciting baseball game. [March 2005, p.118]
    • Game Informer
    • 76 Metascore
    • 85 Critic Score
    Simultaneously fun and extremely frustrating, compelling and flawed, mature and foul, engaging and confusing. As a game, it can be aggravating, but as a piece of interactive storytelling, it flirts with brilliance. [Oct 2005, p.123]
    • Game Informer
    • 83 Metascore
    • 85 Critic Score
    The movies may be done, but with games like Battlefront II, I have a feeling that the best in Star Wars is yet to come. [Dec 2005, p.152]
    • Game Informer
    • 83 Metascore
    • 85 Critic Score
    While I yearned for a little more in a few areas (difficulty curve and graphical polish in particular), the overall experience lies somewhere between the first "Underground" and the second...meaning it's easy fun, but not genre-defining. [Dec 2005, p.148]
    • Game Informer
    • 87 Metascore
    • 85 Critic Score
    A lot of fun to play, but it's more of a 12-yard run on first down instead of the 40-yard bomb down the field. [Aug 2005, p.96]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    NBA 2K6 remains unbeatable. The competition doesn't even come close to touching this release. [Nov 2005, p.143]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    A fantastic collection that is a must for any old-school gamer. Ken Rules. [Nov 2005, p.149]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    This is everything I've wanted the franchise to become. [Dec 2005, p.161]
    • Game Informer
    • 89 Metascore
    • 85 Critic Score
    Still a very well-honed title that never fails to get my blood going, but I think a jump to next-gen for the series could be just the boost that this franchise needs. [Feb 2006, p.103]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    The multiplayer isn't much to speak of, but does offer some classic deathmatching. [Jan 2006, p.85]
    • Game Informer
    • 74 Metascore
    • 85 Critic Score
    Trips down memory lane have peaks and valleys, but this one is definitely worth taking. [Jan 2006, p.138]
    • Game Informer
    • 71 Metascore
    • 85 Critic Score
    Outside of this, through its array of innovations, Major League Baseball 2K6 blows the doors off of what you could expect from a baseball game. [Apr 2006, p.116]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    This newer game is by far the more impressive choice, with fully fleshed out features, excellent animation, solid soccer gameplay, and an exciting presentation, replete with another batch of great music from around the world. [Jun 2006, p.112]
    • Game Informer
    • 74 Metascore
    • 85 Critic Score
    Even so, the improvements to the controls and mechanics, plus an option to have a buddy jump in for co-op at any time, means there's never been a better time to pick up a Zap-O-Matic and vaporize some meatbags. [Nov. 2006, p.130]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    After last year's revolutionary success, this game - like "Madden" - is slowing down with age. [Oct 2004, p.125]
    • Game Informer
    • 92 Metascore
    • 85 Critic Score
    I think I may have expected too much from this game, as it really isn't the Second Coming that I was waiting for. [Oct 2003, p.132]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    The levels are eerily familiar to the Nintendo 64 game. [Nov 2001, p.116]
    • Game Informer
    • 87 Metascore
    • 85 Critic Score
    For a game that's been billed as a modest little action game, that's a hell of a lot of replay value. [Nov 2001, p.116]
    • Game Informer
    • 87 Metascore
    • 85 Critic Score
    It’s a great game, but it lacks the bells and whistles within the founding PS2 release. [Feb 2002, p.87]
    • Game Informer
    • 74 Metascore
    • 85 Critic Score
    The best fighter-combat title since "Rogue Leader." [Dec 2002, p.128]
    • Game Informer
    • 76 Metascore
    • 85 Critic Score
    An all-encompassing adventure that is just as complex as Spidey's console brethren. [June 2002, p.86]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    An extremely solid game that maintains the great tradition of the franchise. While I doubt it will be remembered as a classic, it will definitely provide fans with many great moments of fun. [Jan 2005, p.127]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    With the sad Story mode, you're left having slightly more meat than the original, but that isn't enough to make this an out and out must-have. [Dec 2002, p.128]
    • Game Informer
    • 71 Metascore
    • 85 Critic Score
    No Treasure game would be complete if it wasn't replete with awesome boss battles. Wario World has them in droves. [July 2003, p.108]
    • Game Informer
    • 89 Metascore
    • 85 Critic Score
    Hardcore sim fans won't be too impressed, but I would argue that this game's balls-out mayhem is just what you stodgy, gear-ratio-calculatin', downforce-tweakin' fools need. [May 2003, p.85]
    • Game Informer
    • 63 Metascore
    • 85 Critic Score
    Merely an okay game that benefits greatly from its movie license. [June 2003, p.106]
    • Game Informer
    • 89 Metascore
    • 85 Critic Score
    There's no denying Splinter Cell's brilliant level designs, countless gameplay innovations, and seamlessly integrated storytelling. [May 2003, p.84]
    • Game Informer
    • 68 Metascore
    • 85 Critic Score
    If you have yet to play this series and like card games or RPGs, Lost Kingdoms II is a no-brainer. [June 2003, p.107]
    • Game Informer
    • 89 Metascore
    • 85 Critic Score
    Solid through and through and the new animations are nice, but the changes for this year aren't the kind which make you alter the way you play the game. For a long-running series, this is what's needed to keep it fresh. [July 2003, p.111]
    • Game Informer
    • 79 Metascore
    • 85 Critic Score
    This thing's sweeter than that beer with candy pieces in it; y'know, Skittlebrau. [Nov 2003, p.157]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    Is it the next great evolution of gaming? Perhaps not, but it is a step towards creating the ultimate James Bond title. [Mar 2004, p.92]
    • 74 Metascore
    • 85 Critic Score
    Much like the PC Call of Duty (which I should note is a completely different game), this console title features a brilliant targetting mechanism that allows players to zoom in and aim down the sight of the firearm. [Jan 2005, p.115]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    Even with some unpolished technical aspects, the way the story unfolds is innovative and engaging, and the number of ways around every problem is impressive. [Sept 2004, p.106]
    • 88 Metascore
    • 85 Critic Score
    After last year's revolutionary success, this game - like "Madden" - is slowing down with age. [Oct 2004, p.125]
    • Game Informer
    • 75 Metascore
    • 85 Critic Score
    For the second year running, "NHL" best encapsulates the play and and authenticity of the sport. [Sept 2004, p.103]
    • 77 Metascore
    • 85 Critic Score
    Offers a ton of bloody entertainment, even when going online isn't an option. [Apr 2005, p.131]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    Graphically, it's a masterpiece. [Jan 2006, p.136]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    The new material that EA has implemented is minimal at best, and most of the additions don't generate a lot of excitement. With that said, this is still the best-playing baseball game on the market. [March 2005, p.118]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    While I yearned for a little more in a few areas (difficulty curve and graphical polish in particular), the overall experience lies somewhere between the first "Underground" and the second...meaning it's easy fun, but not genre-defining. [Dec 2005, p.148]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    This is everything I've wanted the franchise to become. [Dec 2005, p.161]
    • Game Informer
    • 76 Metascore
    • 85 Critic Score
    This newer game is by far the more impressive choice, with fully fleshed out features, excellent animation, solid soccer gameplay, and an exciting presentation, replete with another batch of great music from around the world. [Jun 2006, p.112]
    • Game Informer