Game Informer's Scores

  • Games
For 5,716 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,716 game reviews
    • 67 Metascore
    • 80 Critic Score
    What it may lack in revolutionary features it makes up for on the tracks where speed, skill, and surprises are not in short supply.
    • 69 Metascore
    • 80 Critic Score
    Even though the game pulls back the curtain on some fundamental elements of performing magic, it’s still fun and even head-scratching at times.
    • 80 Metascore
    • 80 Critic Score
    But if you're curious about blending exercise with your favorite pastime, Wii Fit is definitely worth checking out.
    • 67 Metascore
    • 80 Critic Score
    If you're into insane boss fights and haven't already hit this up on another system, Lost Planet deserves to be found. [Mar 2008, p.100]
    • 83 Metascore
    • 80 Critic Score
    Although the game takes over for actions like targeting the goal, the normal list of soccer moves is not hamstrung, and I applaud Konami for its thoughtfulness in how to bring a game to the Wii with a new vision. [May 2008, p.92]
    • 70 Metascore
    • 80 Critic Score
    New venues and motion-captured versions of the titular band look great, and the video interviews with its members are a blast for music history buffs.
    • 70 Metascore
    • 80 Critic Score
    Guitar Hero Aerosmith delivers where it counts — with great music enhanced by the chance to play along.
    • 75 Metascore
    • 80 Critic Score
    From beginning to end, it’s an entertaining mix of bracing combat, polished platforming, and a good dollop of humor.
    • 76 Metascore
    • 80 Critic Score
    From beginning to end, it’s an entertaining mix of bracing combat, polished platforming, and a good dollop of humor.
    • 70 Metascore
    • 80 Critic Score
    While Kung Fu Panda certainly isn’t breaking new ground, it’s inspiring to know that studios are still capable of doing quality work in the well-worn platforming genre.
    • 65 Metascore
    • 80 Critic Score
    As a debut title, it's a straight-forward affair. [Dec 2008, p.112]
    • 61 Metascore
    • 80 Critic Score
    As a debut title, it's a straight-forward affair. [Dec 2008, p.112]
    • 71 Metascore
    • 80 Critic Score
    50 Cent’s first foray into video games (50 Cent: Bulletproof) was a hot mess of action clichés and poor control, so kudos to new developer Swordfish Studios for delivering a vastly improved sequel. It’s a thuggish, high production value exercise in excess – not unlike the music of the man that inspired it.
    • 72 Metascore
    • 80 Critic Score
    50 Cent’s first foray into video games (50 Cent: Bulletproof) was a hot mess of action clichés and poor control, so kudos to new developer Swordfish Studios for delivering a vastly improved sequel. It’s a thuggish, high production value exercise in excess – not unlike the music of the man that inspired it.
    • 78 Metascore
    • 80 Critic Score
    It’s certainly not perfect; the difficulty balancing is rough around the edges, and the co-op multiplayer is ruined by the fact that the camera doesn’t pull back, resulting in total chaos as each player’s hunk of junk grows in size. However, I’m pretty addicted to Blast Works.
    • 69 Metascore
    • 80 Critic Score
    Despite the improvements made to this year’s title – including a noticeable bump in graphical quality – it still doesn’t have all the corners dialed in yet. AI cars take better racing lines than in 08, but they still don’t show near enough variety or smarts to pit at different times, take rim-riding race lines, or avoid plowing into each other during a caution.
    • 65 Metascore
    • 80 Critic Score
    Despite the improvements made to this year’s title – including a noticeable bump in graphical quality – it still doesn’t have all the corners dialed in yet. AI cars take better racing lines than in 08, but they still don’t show near enough variety or smarts to pit at different times, take rim-riding race lines, or avoid plowing into each other during a caution.
    • 66 Metascore
    • 80 Critic Score
    There’s plenty here to twist and turn your brain.
    • 82 Metascore
    • 80 Critic Score
    This game’s predictable ceiling is mitigated by the fact that it stands on solid ground. If I could find this much reliability in my real life golf game, I’d be in the same league as Tiger, too.
    • 87 Metascore
    • 80 Critic Score
    I can't fault a game that offers such a fun, engaging, and lengthy adventure on the Wii. [July 2009, p.87]
    • 90 Metascore
    • 80 Critic Score
    The interplay of the simulation and combat elements form an addictive cycle that makes it easy to immerse yourself in the surreal world of Persona 4, but it isn’t for everyone. The game implements a deliberate and regimented structure, requiring a lot of planning, repetition, and level grinding.
    • 82 Metascore
    • 80 Critic Score
    This is a slightly inferior version of an awesome game, which makes it a pretty good offering on Nintendo's handheld. [Oct 2008, p.115]
    • 75 Metascore
    • 80 Critic Score
    It’s not bad, but it doesn’t deliver the payoff (and neither do the isolated multiplayer battles) after the time you spend on the more exciting ship building.
    • 87 Metascore
    • 80 Critic Score
    Some strategies, such as asking your AI players to perform freeform offensive runs, aren’t really executed, and I found that they expressed themselves better in the traditional playing mode rather than Be a Pro.
    • 87 Metascore
    • 80 Critic Score
    Some strategies, such as asking your AI players to perform freeform offensive runs, aren’t really executed, and I found that they expressed themselves better in the traditional playing mode rather than Be a Pro.
    • 83 Metascore
    • 80 Critic Score
    The game's wealth of combos and grapples are made even more impressive by Undisputed's nearly flawless collision detection and animation. [June 2009, p.83]
    • 84 Metascore
    • 80 Critic Score
    The game's wealth of combos and grapples are made even more impressive by Undisputed's nearly flawless collision detection and animation. [June 2009, p.83]
    • 85 Metascore
    • 80 Critic Score
    Ubisoft has managed to strike some potent emotional chords with Far Cry 2. Combined with the depth and breadth of the sweeping African environment, they may very well be enough to overcome a combat system that isn’t nearly as intricate as the game world in which it is housed.
    • 85 Metascore
    • 80 Critic Score
    Ubisoft has managed to strike some potent emotional chords with Far Cry 2. Combined with the depth and breadth of the sweeping African environment, they may very well be enough to overcome a combat system that isn’t nearly as intricate as the game world in which it is housed.
    • 79 Metascore
    • 80 Critic Score
    The lack of online play is a shame, but the list of titles included here is a true all-star lineup from the Genesis era.
    • 80 Metascore
    • 80 Critic Score
    The lack of online play is a shame, but the list of titles included here is a true all-star lineup from the Genesis era.
    • 77 Metascore
    • 80 Critic Score
    While it is one of the better looking first-person games to come out this year, it isn’t the most technically savvy. The gameplay isn’t perfectly honed, but an ever-changing mix of clever ideas, evocative locations, and engaging characters tap the best traditions of the Western genre.
    • 78 Metascore
    • 80 Critic Score
    While it is one of the better looking first-person games to come out this year, it isn’t the most technically savvy. The gameplay isn’t perfectly honed, but an ever-changing mix of clever ideas, evocative locations, and engaging characters tap the best traditions of the Western genre.
    • 72 Metascore
    • 80 Critic Score
    To Prinny's credit, it rewards dedication with inventive stages, clever boss battles, and an enduring sense of accomplishment. [Apr 2009, p.89]
    • 77 Metascore
    • 80 Critic Score
    Nintendo’s goals with this game appear more modest, and they are largely accomplished. If better controls for an eight-year old game meet your equally modest goals, you should find little that disappoints.
    • 84 Metascore
    • 80 Critic Score
    A clever blend of tactics and RPG conventions. [July 2009, p.90]
    • 74 Metascore
    • 80 Critic Score
    The intelligently designed stages offer a well-balanced challenge even without bumping the difficulty to hard. [Mar 2009, p.86]
    • 61 Metascore
    • 80 Critic Score
    Dead to Rights: Retribution isn’t subtle or refined, but it excels at letting players move from one sleazy place to another and scouring it clean of life.
    • 60 Metascore
    • 80 Critic Score
    Dead to Rights: Retribution isn’t subtle or refined, but it excels at letting players move from one sleazy place to another and scouring it clean of life.
    • 69 Metascore
    • 80 Critic Score
    The demon-like enemies, while apt enough in their personification of the evils that the crew brought on themselves, are brainlessly simple to slay. Similarly, the puzzles cleverly illustrate elements of the story but require little creative thought to solve.
    • 80 Metascore
    • 80 Critic Score
    Despite these problems, there is something undeniably magnetic about the game.
    • 75 Metascore
    • 80 Critic Score
    The game may lose steam as it goes, but the excellent combat still makes it worth the price of admission.
    • 73 Metascore
    • 80 Critic Score
    The game may lose steam as it goes, but the excellent combat still makes it worth the price of admission.
    • 71 Metascore
    • 80 Critic Score
    Smash Hits does absolutely nothing to advance the GH brand in any way, but if you’ve long since packed up your PS2 it’s a great way to get your hands on some old-school favorites.
    • 73 Metascore
    • 80 Critic Score
    Smash Hits does absolutely nothing to advance the GH brand in any way, but if you’ve long since packed up your PS2 it’s a great way to get your hands on some old-school favorites.
    • 74 Metascore
    • 80 Critic Score
    Smash Hits does absolutely nothing to advance the GH brand in any way, but if you’ve long since packed up your PS2 it’s a great way to get your hands on some old-school favorites.
    • 76 Metascore
    • 80 Critic Score
    Demigod is a solid implementation of a unique concept.
    • 83 Metascore
    • 80 Critic Score
    This game goes from zero-to-60 fast enough, but that only brings it upon the question of “now what?” that much more quickly. I don’t want to say that being a sim-racer is a dead end, but it’s hard to know where the Shift branch of Need for Speed can go from here.
    • 84 Metascore
    • 80 Critic Score
    This game goes from zero-to-60 fast enough, but that only brings it upon the question of “now what?” that much more quickly. I don’t want to say that being a sim-racer is a dead end, but it’s hard to know where the Shift branch of Need for Speed can go from here.
    • 75 Metascore
    • 80 Critic Score
    Resident Evil: The Darkside Chronicles acts as a fantastic primer for those who started with the more action-centric Resident Evil iterations, while simultaneously providing fan service and fun for dedicated followers. Novices and veterans alike would be doing themselves a disservice by passing up this game.
    • 71 Metascore
    • 80 Critic Score
    It’s easy to be skeptical of LEGO Rock Band as a quick cash grab, but Traveller’s Tales’ trademark LEGO silliness blended with a few interesting new mechanics from Harmonix elevates the game to a level fans of both series shouldn’t brush off.
    • 75 Metascore
    • 80 Critic Score
    It’s easy to be skeptical of LEGO Rock Band as a quick cash grab, but Traveller’s Tales’ trademark LEGO silliness blended with a few interesting new mechanics from Harmonix elevates the game to a level fans of both series shouldn’t brush off.
    • 70 Metascore
    • 80 Critic Score
    It’s easy to be skeptical of LEGO Rock Band as a quick cash grab, but Traveller’s Tales’ trademark LEGO silliness blended with a few interesting new mechanics from Harmonix elevates the game to a level fans of both series shouldn’t brush off.
    • 72 Metascore
    • 80 Critic Score
    Despite these complaints, Nostalgia is a worthy distraction. [Nov 2009, p.114]
    • 80 Metascore
    • 80 Critic Score
    Fortunately, the good parts in Red Steel 2 are quite good. The combo system is flexible and offers room for experimentation.
    • 79 Metascore
    • 80 Critic Score
    Throw in such music game warhorses as Foo Fighters’ “Everlong” and Bon Jovi’s “Livin’ on a Prayer” and you’ve got a soundtrack that – with some notable exceptions – feels a bit stale. It’s a shame, too, because the gameplay is strong enough to make this much more than just a solid handheld music title.
    • 82 Metascore
    • 80 Critic Score
    Six careers blend in plenty of interesting variety, though pacing gets unexpectedly slow in the adventure-style diagnostic and forensic modes.
    • 89 Metascore
    • 80 Critic Score
    Despite the fact that Hideo Kojima was directly involved in the game's development, Peace Walker doesn't feel like a fully realized chapter in the saga – but it still completes the mission.
    • 75 Metascore
    • 80 Critic Score
    Indeed, there are plenty of fun missions and challenging boss battles, but things get repetitive fast. [Oct 2009, p.100]
    • 85 Metascore
    • 80 Critic Score
    Fighting genre fans who spent countless hours mastering the intricacies of the Street Fighter Alpha, Guilty Gear, or King of Fighters series may find Tatsunoko vs. Capcom's control layout to be too forgiving and easily learned, but at the very least it gives casual fans a taste of the maniacal action that they never experienced with the more hardcore titles. [Feb 2010, p.96]
    • 77 Metascore
    • 80 Critic Score
    You can have a good time with Supreme Commander 2. It’s just not all that different than the enjoymentto be found in any other solid RTS of the last decade.
    • 78 Metascore
    • 80 Critic Score
    If you've only played Persona 3 and 4, Persona on PSP may not be what you're expecting, but it's a landmark RPG regardless. [Oct 2009, p.101]
    • 86 Metascore
    • 80 Critic Score
    The story and its multiple branches will grab your attention, and the combat – while different in style – delivers plenty of thrills. I prefer the PC iteration, but it’s still good on PS3 and 360, and way better than not playing Dragon Age at all.
    • 87 Metascore
    • 80 Critic Score
    The story and its multiple branches will grab your attention, and the combat – while different in style – delivers plenty of thrills. I prefer the PC iteration, but it’s still good on PS3 and 360, and way better than not playing Dragon Age at all.
    • 76 Metascore
    • 80 Critic Score
    The Saboteur may lack the polish of the contemporaries it boldly mimics, but protagonist Sean Devlin’s quest for revenge and an alluring 1940s Paris make this a World War II memory worth making.
    • 65 Metascore
    • 80 Critic Score
    Anyone with a fondness for old-school RPGs would be remiss to pass it by.
    • 72 Metascore
    • 80 Critic Score
    Majesty 2 is a better designed game than the original in many respects – the balance is improved, the interface is less horrible, and the economy model is vastly superior. However, it fails to project the kind of quirky charm that made the first title such a classic.
    • 80 Metascore
    • 80 Critic Score
    Ultimately, Wii Fit Plus is basically the same game, slightly expanded. If you liked the first game for a while but lost interest, it’s hard to say that this one will keep you coming back.
    • 84 Metascore
    • 80 Critic Score
    Half Minute Hero doesn't attempt to deliver a full RPG experience, but fans of the genre will appreciate its sense of humor and the developer’s obvious appreciation of the games it parodies.
    • 87 Metascore
    • 80 Critic Score
    In my tenure as a game critic, I haven’t come across a game that fluctuates between highs and lows as frequently as Spirit Tracks. I often found myself taken aback by an amazing puzzle, only to be bored to death on a train moments later.
    • 74 Metascore
    • 80 Critic Score
    The Forgotten Sands is a conceptual step back for the franchise, but for once that's not a terrible thing. The Sands of Time trilogy was hugely entertaining, and this return to that formula puts a great face on the franchise to new series converts while pleasing old fans with a return to form.
    • 75 Metascore
    • 80 Critic Score
    The Forgotten Sands is a conceptual step back for the franchise, but for once that's not a terrible thing. The Sands of Time trilogy was hugely entertaining, and this return to that formula puts a great face on the franchise to new series converts while pleasing old fans with a return to form.
    • 77 Metascore
    • 80 Critic Score
    Wii gamers have often been forced to make do with a substandard product for their less powerful system. This time, they get a great game built from the ground up to succeed.
    • 80 Metascore
    • 80 Critic Score
    Follows an old blueprint of the genre, but maintains a level of charm and humor that still works in 2010. [Issue#203, p.96]
    • 77 Metascore
    • 80 Critic Score
    That said, any brawler fans that haven’t played Final Fight should still strongly consider downloading this. And despite the fact that I’ve beaten up literally thousands of Mad Gear gang members in my lifetime, I can’t wait to do it over and over again.
    • 79 Metascore
    • 80 Critic Score
    That said, any brawler fans that haven’t played Final Fight should still strongly consider downloading this. And despite the fact that I’ve beaten up literally thousands of Mad Gear gang members in my lifetime, I can’t wait to do it over and over again.
    • 74 Metascore
    • 80 Critic Score
    Even if the story is a little unrefined, though, Chilean developer Ace Team has crafted a world brimming with potential and worth checking out.
    • 70 Metascore
    • 80 Critic Score
    It may only be a two-hour game, but the difficulty is perfect, and it offers plenty of incentive for completionists.
    • 78 Metascore
    • 80 Critic Score
    Mega Man fans that missed out on the Zero series should pick up the Mega Man Zero collection, as it makes the drought of new Mega Man titles a bit more bearable.
    • 87 Metascore
    • 80 Critic Score
    The 50-plus hour story and tons of sidequests are good; it's just too bad about that icing on the cake.
    • 76 Metascore
    • 80 Critic Score
    Toy Story 3 ultimately succeeds in the same way that Pixar's films do--it's attractive to young people who get a great surface experience and for older audiences who appreciate extra layers of depth. [Aug 2010, p.107]
    • 78 Metascore
    • 80 Critic Score
    Toy Story 3 ultimately succeeds in the same way that Pixar's films do--it's attractive to young people who get a great surface experience and for older audiences who appreciate extra layers of depth. [Aug 2010, p.107]
    • 76 Metascore
    • 80 Critic Score
    Toy Story 3 ultimately succeeds in the same way that Pixar's films do--it's attractive to young people who get a great surface experience and for older audiences who appreciate extra layers of depth. [Aug 2010, p.107]
    • 78 Metascore
    • 80 Critic Score
    If you're a fan of board games or enjoy gathering people around the TV to play together, Guilty Party will have you scouring for evidence and unmasking crooks for weeks. [Sept 200, p.94]
    • 75 Metascore
    • 80 Critic Score
    Shank suffers from too much repetition, even for a brawling fighter, but it gets high points for style and its gritty, dark subject matter. This is a game you can sink your teeth into and bask in its wild aggression.
    • 71 Metascore
    • 80 Critic Score
    Shank suffers from too much repetition, even for a brawling fighter, but it gets high points for style and its gritty, dark subject matter. This is a game you can sink your teeth into and bask in its wild aggression.
    • 74 Metascore
    • 80 Critic Score
    If you are a puzzle game fan planning to pick up Move at launch, then Tumble is certainly worth your attention. If you want to get the most out of the game, however, bring in a friend with an extra Move controller to truly bring Tumble to new heights (pun totally intended).
    • 72 Metascore
    • 80 Critic Score
    It took me about 4 to 5 hours to play through the main story missions with a co-op partner, though the secondary missions can double that, depending on how thorough you are.
    • 77 Metascore
    • 80 Critic Score
    Guitar Hero: Warriors of Rock is often stupid and frequently silly, but I got caught up in shredding my way through the ridiculous experience. It doesn't matter if I was laughing with the game or laughing at it; I was entertained.
    • 72 Metascore
    • 80 Critic Score
    Guitar Hero: Warriors of Rock is often stupid and frequently silly, but I got caught up in shredding my way through the ridiculous experience. It doesn't matter if I was laughing with the game or laughing at it; I was entertained.
    • 74 Metascore
    • 80 Critic Score
    Comic Jumper is one of the most original games of the year. [Oct 2010, p.93]
    • 75 Metascore
    • 80 Critic Score
    Hydro Thunder Hurricane is clearly a work of nostalgia, there aren't really any new ideas here, just a fervent desire to return video game racing to a time when speed and fun meant more than complex career modes and customizable liveries.
    • 72 Metascore
    • 80 Critic Score
    It may not be the be all end all Sonic game that professed enthusiasts like myself have been waiting 15 years for, but Sonic 4 is a fun, frenetic download for fans and newcomers alike.
    • 74 Metascore
    • 80 Critic Score
    It may not be the be all end all Sonic game that professed enthusiasts like myself have been waiting 15 years for, but Sonic 4 is a fun, frenetic download for fans and newcomers alike.
    • 75 Metascore
    • 80 Critic Score
    I appreciate the attempt to flesh out Road to Wrestlemania, even if it's a bit inconsistent in this early stage. WWE Universe mode is my favorite addition this year, and it could easily be the new marquee mode if they improve it in future titles.
    • 87 Metascore
    • 80 Critic Score
    While some of the missions seem uninspired, the fun of Red Dead Redemption is still there. Its colorful characters and fantastic cutscenes are as good as ever, with a wicked sense of humor this time around.
    • 74 Metascore
    • 80 Critic Score
    I appreciate the attempt to flesh out Road to Wrestlemania, even if it's a bit inconsistent in this early stage. WWE Universe mode is my favorite addition this year, and it could easily be the new marquee mode if they improve it in future titles. [Dec 2010, p.111]
    • 87 Metascore
    • 80 Critic Score
    While some of the missions seem uninspired, the fun of Red Dead Redemption is still there. Its colorful characters and fantastic cutscenes are as good as ever, with a wicked sense of humor this time around. [Dec 2010, p.109]
    • 66 Metascore
    • 80 Critic Score
    Creating a fast racing experience sounds like a fundamental requirement of any racing title, but Nail'd isn't just a game that blows by low expectations. It's a focused experience that sticks to a tight racing line and captures the essence of speed in a flash.
    • 73 Metascore
    • 80 Critic Score
    In the end, if you're looking for a way to show off your new Kinect, this provides a great complement to the pack-in title, Kinect Adventures.