Game Informer's Scores

  • Games
For 5,716 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,716 game reviews
    • 95 Metascore
    • 100 Critic Score
    Vice City doesn't just match the magic of "GTA III"; it bests it in every way possible. [Dec 2002, p.104]
    • 96 Metascore
    • 100 Critic Score
    From the attention to detail that went into the graphics to the sophistication of gameplay, Hideo Kojima and his team set out to create the perfect game, and the result is nothing short of this. [Dec 2001, p.84]
    • 94 Metascore
    • 100 Critic Score
    While playing God of War, I honestly found it difficult to resist the urge to simply genuflect and be humbled to be in the presence of such digital divinity, this god among games. [Apr 2005, p.122]
    • 95 Metascore
    • 100 Critic Score
    San Andreas breaks the video game mold and emerges as something far greater. This is more than a game. This is entertainment at its best. [Dec 2004, p.170]
    • 91 Metascore
    • 100 Critic Score
    After a long and successful history, Insomniac Games has finally created its masterpiece, a tour de force that is the zenith of a trio of titles that I feel should be held up in action/platforming history alongside the original "Super Mario Bros." trilogy on the NES. [Nov 2004, p.150]
    • 96 Metascore
    • 100 Critic Score
    Simply put, Resident Evil 4 is a landmark video game, no matter what system you play it on... Truly brilliant. [Nov 2005, p.158]
    • 95 Metascore
    • 100 Critic Score
    As monumental as each entry has been, nothing, and I repeat, nothing can prepare you for the adventure that unfolds in Twilight Princess. The debate that has waged for decades over which Zelda game should stand as the series’ best will at long last come to a satisfying conclusion, as this is unquestionably the greatest Zelda yet.
    • 98 Metascore
    • 100 Critic Score
    I now know how film critics felt after screening "The Godfather." It's been days since Grand Theft Auto IV's credits rolled, yet I can’t seem to construct a coherent thought without my mind wandering off into a daydream about the game. I just want to drop everything in my life so I can play it again. Experience it again. Live it again...Grand Theft Auto IV doesn't just raise the bar for the storied franchise; it completely changes the landscape of gaming.
    • 98 Metascore
    • 100 Critic Score
    I now know how film critics felt after screening "The Godfather." It's been days since Grand Theft Auto IV's credits rolled, yet I can't seem to construct a coherent thought without my mind wandering off into a daydream about the game. I just want to drop everything in my life so I can play it again. Experience it again. Live it again...Grand Theft Auto IV doesn't just raise the bar for the storied franchise; it completely changes the landscape of gaming.
    • 94 Metascore
    • 100 Critic Score
    As the crowning achievement of the series' 20-year history, Hideo Kojima's final Metal Gear Solid title may not be what you expect, but it is everything you could hope for in a video game.
    • 96 Metascore
    • 100 Critic Score
    It’s ingenious, enthralling, and a masterpiece of the most epic proportions. So without further delay, would you kindly enter Rapture so that you too can experience the best that video games have to offer?
    • 94 Metascore
    • 100 Critic Score
    Start to finish, online or off, Call of Duty 4 is solid gold. Some might decry the single-player’s short length or that it’s more of the same, but its amazing quality and the Arcade mode...more than make up for it. Infinity Ward has delivered on every front, and there is no question in my mind that this is the best action shooter that I have ever played.
    • 94 Metascore
    • 100 Critic Score
    Start to finish, online or off, Call of Duty 4 is solid gold. Some might decry the single-player’s short length or that it’s more of the same, but its amazing quality and the Arcade mode...more than make up for it. Infinity Ward has delivered on every front, and there is no question in my mind that this is the best action shooter that I have ever played.
    • 92 Metascore
    • 100 Critic Score
    Start to finish, online or off, Call of Duty 4 is solid gold. Some might decry the single-player’s short length or that it’s more of the same, but its amazing quality and the Arcade mode...more than make up for it. Infinity Ward has delivered on every front, and there is no question in my mind that this is the best action shooter that I have ever played.
    • 96 Metascore
    • 100 Critic Score
    Uncharted 2 is a ringing testament to the power of both games and storytelling. It pulls you in, keeps you engaged, and concludes with a thunderous bang.
    • 92 Metascore
    • 100 Critic Score
    Not even in my wildest dreams could I have imagined such a powerful, cinematic, and breathtaking conclusion to the saga of the Ghost of Sparta.
    • 93 Metascore
    • 100 Critic Score
    This is a sublimely engineered game with a simple, elegant core design and all of the rough edges ground away.
    • 92 Metascore
    • 100 Critic Score
    From beginning to end, Metroid Fusion is everything you could want from a Game Boy Advance game... Truly one of the greats. Long live Samus! [Jan 2003, p.120]
    • 96 Metascore
    • 100 Critic Score
    Even if you've played the PS2 games to death, you'll notice a lot of cool new details. [Jan 2004, p.146]
    • 95 Metascore
    • 100 Critic Score
    Simply put, Halo 2 is by far the greatest first-person shooter the console world has seen to date...Nothing I say can prepare you for this game. [Dec 2004, p.180]
    • 96 Metascore
    • 100 Critic Score
    Blows every Zelda game out of the water and stands as the video game event of a lifetime. It's an absolute necessity for anyone who considers themselves a gamer. [Apr 2003, p.86]
    • 96 Metascore
    • 100 Critic Score
    There are no flaws in Resident Evil 4. It is the greatest horror game to date. I never thought that a game, or a movie for that matter, could deliver pulse-pounding action in such an awe-inspiring way. [March 2005, p.134]
    • 96 Metascore
    • 100 Critic Score
    This game could be one of the biggest and most enjoyable time sinks of the year. Arkham City not only lives up to the standards set by Arkham Asylum, it bests its predecessor in every way and stands tall as one of Batman's greatest moments. [Nov 2011]
    • 94 Metascore
    • 100 Critic Score
    This game could be one of the biggest and most enjoyable time sinks of the year. Arkham City not only lives up to the standards set by Arkham Asylum, it bests its predecessor in every way and stands tall as one of Batman's greatest moments. [Nov 2011]
    • 93 Metascore
    • 100 Critic Score
    The biggest surprise in Skyward Sword is the story. For all the different shapes it has taken, the plot of The Legend of Zelda has always been a fairly predictable affair that feels like an afterthought. Skyward Sword doesn't elevate the art of video game storytelling, but it is a major step up for the franchise, with clever writing, an interesting (if strange) new villain, and a wide cast of characters that would feel at home in one of Disney's better animated movies.
    • 93 Metascore
    • 100 Critic Score
    As bleak as this story is, it's offset by war sequences so large in scale and beautifully animated that you cannot help but look upon them in awe.
    • 93 Metascore
    • 100 Critic Score
    As bleak as this story is, it's offset by war sequences so large in scale and beautifully animated that you cannot help but look upon them in awe.
    • 94 Metascore
    • 100 Critic Score
    Dealing with themes like religion, racism, and xenophobia, Columbia is a richer and more nuanced setting than even Rapture, and the unveiling of the city’s culture is masterfully executed.
    • 93 Metascore
    • 100 Critic Score
    Infinite is more than a new setting, story, and characters; those elements are seamlessly integrated with complex themes, a mysterious plot, and entertaining combat to create an amazing experience from beginning to end. Familiar threads run through it – a lighthouse, a strange city, a charismatic antagonist – but they are homages to the past rather than attempts to recycle it. The core of Infinite is unlike anything else on land, sea, or air.
    • 94 Metascore
    • 100 Critic Score
    My favorite aspect of Infinite is the one about which I can say the least: story. The build-up is slow, but it works wonderfully thanks to the small ways other elements flow into the narrative.
    • 91 Metascore
    • 100 Critic Score
    This isn’t just a tribute; as amazing as A Link to the Past is, I can’t think of a single thing A Link Between Worlds doesn’t do better...In every way, A Link Between Worlds is exactly what you want out of a Zelda game.
    • 94 Metascore
    • 98 Critic Score
    Madden is even deeper this year with the return of the Create-a-Team and the Two-Minute Drill, but that's not why my jock is still on the field. Tiburon could have merely made these additions, but it went the remaining nine yards to make a football game that is that much closer to perfection, if it hasn't already got there.
    • 84 Metascore
    • 98 Critic Score
    It would be unwise to attempt to measure the amount of time you'll spend playing this game in hours; rather, it should be measured in days or weeks. [Feb 2003, p.106]
    • 92 Metascore
    • 98 Critic Score
    The motion-captured animations bring about a higher level of realism, the intricately detailed environments are teeming with ambient life, and the prerendered cut scenes deliver incredible action sequences. [Jan 2002, p.74]
    • 83 Metascore
    • 98 Critic Score
    Despite a host of involving gameplay mechanics that most RPGs can only envy, Xensaga's crowning achievemenet is its story. [Mar 2003, p.76]
    • 97 Metascore
    • 98 Critic Score
    The most rewarding, playable, and addictive game on the Playstation 2. Just wait until you see who the hidden characters are! Skateboarding stalwarts rejoice! [Dec 2001, p.86]
    • 91 Metascore
    • 98 Critic Score
    Hands-down the best first-person shooter ever coded. [Feb 2002, p.96]
    • 94 Metascore
    • 98 Critic Score
    Underneath its silky shine is a feast of fighting goodies that will change everything you have ever come to expect from this genre. [May 2002, p.78]
    • 92 Metascore
    • 98 Critic Score
    Writing in video games is a subject that doesn't get a lot of attention, but Chaos Theory features a simply great script. Not only is it complex and deep, it's also surprisingly funny. [Apr 2005, p.112]
    • 83 Metascore
    • 98 Critic Score
    An irresistible package born of the classic mold but with an invigorating twist. [Nov 2004, p.140]
    • 93 Metascore
    • 98 Critic Score
    A fantastic port of a stellar game. [Aug 2005, p.98]
    • 86 Metascore
    • 98 Critic Score
    Quite simply, this is the best WWII game ever made. [Dec 2005, p.146]
    • 89 Metascore
    • 98 Critic Score
    Quite simply, this is the best WWII game ever made. [Dec 2005, p.146]
    • 94 Metascore
    • 98 Critic Score
    Overall, Bungie has crafted another masterpiece that serves as a fitting end to the trilogy (no big cliffhanger here).
    • 93 Metascore
    • 98 Critic Score
    While the story issues and a slight "I’ve done this before" factor stop it just short of perfection, God of War II is a title you simply cannot miss. It never stopped being one of the best games I’ve ever played.
    • 97 Metascore
    • 98 Critic Score
    Once that nostalgic music rings out and Mario leaps into the air, all your complaints instantly vanish. This is, in my opinion, the best Mario game since the NES classic, Super Mario Bros. It innovates in a genre that we had thought we had seen everything from, and in doing so delivers some of the most entertaining gameplay to date.
    • 91 Metascore
    • 98 Critic Score
    It's an adventure that is so captivating that you'll be counting the days for the sequel. It takes interactive storytelling to new heights, and brings the player closer to content than ever before. It's easily one of the year's best titles and one of the most impressive games to date. [Nov 2007, p.151]
    • 91 Metascore
    • 98 Critic Score
    The new zones are huge in comparison to the original game and graphically lush. But it’s the content inside them, the quests and the instances, that make the whole game tick.
    • 96 Metascore
    • 98 Critic Score
    For those who have played both, don’t worry – there is still $60 worth of new content in this package, so you too should go ahead and re-read that headline, because you shouldn’t have to read this whole review to understand why The Orange Box is probably the best videogame deal ever.
    • 96 Metascore
    • 98 Critic Score
    For those who have played both, don’t worry – there is still $60 worth of new content in this package, so you too should go ahead and re-read that headline, because you shouldn’t have to read this whole review to understand why The Orange Box is probably the best videogame deal ever.
    • 95 Metascore
    • 98 Critic Score
    The game perfectly captures the expansiveness of frontier life and the gritty gunplay of spaghetti westerns, rightfully earning its place alongside the great Western films and the best Rockstar games. [Issue#206, p.86]
    • 95 Metascore
    • 98 Critic Score
    The game perfectly captures the expansiveness of frontier life and the gritty gunplay of spaghetti westerns, rightfully earning its place alongside the great Western films and the best Rockstar games. [Issue#206, p.86]
    • 96 Metascore
    • 98 Critic Score
    The loss of RPG elements may hit some people hard, and the repetition in minigames may lead to yawns and tired eyes, but none of these faults hold Mass Effect 2 back from being a work of bold ambition, and one of gaming’s most exciting sequels.
    • 94 Metascore
    • 98 Critic Score
    The loss of RPG elements may hit some people hard, and the repetition in minigames may lead to yawns and tired eyes, but none of these faults hold Mass Effect 2 back from being a work of bold ambition, and one of gaming’s most exciting sequels.
    • 94 Metascore
    • 98 Critic Score
    Modern Warfare 2 is a masterpiece of careful iteration, with an unmatched presentation and a well of content that will take months to run dry.
    • 94 Metascore
    • 98 Critic Score
    Modern Warfare 2 is a masterpiece of careful iteration, with an unmatched presentation and a well of content that will take months to run dry.
    • 90 Metascore
    • 98 Critic Score
    As a hardcore strategy gamer who is no stranger to planning out my empire's production dozens of turns in advance, I've already turned to Civ V for my world-conquering needs – but at the same time, if anything is going to rear a new generation of strategy gamers like the very first Civilization did for me, it's this.
    • 93 Metascore
    • 98 Critic Score
    By playing career mode, players can unlock a new level, which is amazing in multiplayer, and one of the most diverse environments in the game. [Apr 2002, p.83]
    • 94 Metascore
    • 98 Critic Score
    Writing in video games is a subject that doesn't get a lot of attention, but Chaos Theory features a simply great script. Not only is it complex and deep, it's also surprisingly funny. [Apr 2005, p.112]
    • 93 Metascore
    • 98 Critic Score
    A fantastic port of a stellar game. [Aug 2005, p.98]
    • 83 Metascore
    • 98 Critic Score
    An irresistible package born of the classic mold but with an invigorating twist. [Nov 2004, p.140]
    • 91 Metascore
    • 98 Critic Score
    Every bit the masterpiece on GameCube that it was on Playstation 2. [Jan 2002, p.85]
    • 92 Metascore
    • 98 Critic Score
    It can be argued that it is the best Mario to date. [Sept 2002, p.82]
    • 82 Metascore
    • 98 Critic Score
    An irresistible package born of the classic mold but with an invigorating twist. [Nov 2004, p.140]
    • 92 Metascore
    • 98 Critic Score
    Yes, the controls in Ico and Shadow of the Colossus are rusty by current standards, but the basic mechanics aren't what made these games landmarks in the industry. These sad and compelling masterpieces create immersive worlds, interesting characters, and memorable journeys. That hasn't changed in the intervening years, and playing through them again in this unbeatable package only serves as a reminder that no other developer can imitate Team Ico's singular style.
    • 89 Metascore
    • 98 Critic Score
    With its unmatched co-op gameplay, intense shootouts, addictive loot collecting, expansive skill customization, hilarious dialogue, and insane level of difficulty, Borderlands 2 is one of the most rewarding gaming experiences of this console generation. [Oct 2012, p.90]
    • 91 Metascore
    • 98 Critic Score
    From major bullet points like the story to smaller details like the UI and inventory system, Borderlands 2 surpassed my expectations and stands as a prime example of how to knock a sequel out of the park. [Oct 2012, p.90]
    • 78 Metascore
    • 98 Critic Score
    Dead Space 3 evolves the winning formula into a title not only befitting of the fantastic series, but also one of the best games of this generation.
    • 76 Metascore
    • 98 Critic Score
    Dead Space 3 is still creepy, but this entry is more action-packed than previous games. That’s a good thing. Isaac’s intuitive new dodge roll makes avoiding the larger nercromorph attacks more manageable.
    • 97 Metascore
    • 98 Critic Score
    Rockstar Games deserves credit for pushing the boundaries of its flagship franchise yet again with improved controls, great mission variety, and the most jam-packed open world I've ever visited.
    • 97 Metascore
    • 98 Critic Score
    The narrative fails to match the impact John Marston or Niko Bellic's tales, but the colorful characters kept me interested in the story nonetheless. Like the golden state it parodies, Grand Theft Auto V is filled with beautiful scenery, a wealth of activities, and the promise of fortune.
    • 91 Metascore
    • 98 Critic Score
    Dark Souls II respects you enough to assume you can figure things out, despite having perhaps lost some of these sensibilities by playing other titles that walk you through on tether from start to finish. As a result, the rewards and achievements are that much more satisfying. It’s only March, but Dark Souls II stands tall as a potential game of the year.
    • 92 Metascore
    • 98 Critic Score
    Players new to the Souls franchise will quickly learn that Dark Souls II plays quite differently than most mainstream titles today; it is an incredible experience anchored in exploration, immersion, discovery, defeat – and ultimately triumph.
    • 92 Metascore
    • 95 Critic Score
    If you enjoy listening to the broadcast, NHL 2002's dual commentary is the best I've ever heard in the game. [Nov 2001, p.104]
    • 89 Metascore
    • 95 Critic Score
    Without question, Jedi Outcast is the most enjoyable and accomplished Star Wars game yet. [May 2002, p.90]
    • 81 Metascore
    • 95 Critic Score
    Certainly a great addition to the EQ universe, but falls short of the "Scars of Velious" expansion, which is still the best in the series simply because it offered so much content. [Jan 2003, p.118]
    • 89 Metascore
    • 95 Critic Score
    Tiger just owns it in every category: graphics, unlockables, golfers, courses, modes, and everything else. This is hands-down the best golf game ever, and easily one of the best sports games in general. [Oct 2003, p.114]
    • 86 Metascore
    • 95 Critic Score
    This game does what all RPGs (and good books) set out to do: harness your emotions. I couldn't recomend it more. [Dec 2002, p.107]
    • 91 Metascore
    • 95 Critic Score
    To anyone who thinks that MGS 3 is all about flash and no substance, I say this: You are an idiot. [Jan 2005, p.120]
    • 92 Metascore
    • 95 Critic Score
    I can't recommend this title enough for its difficulty, beauty (which is downright stunning), exceptional level design, and elaborate move set. It's a wonderful good time. [Dec 2003, p.122]
    • 85 Metascore
    • 95 Critic Score
    Freelancer will serve to delight and enrapture. The online portion alone is worth the purchase, but I'd be shocked if you didn't spend at least 50 to 60 hours on the single-player campaign. [May 2003, p.92]
    • 93 Metascore
    • 95 Critic Score
    Instead of desperately switching through the clumsy auto-targeting, now you're capping fools with a simple flick of the mouse. It's awesome. [August 2002, p.89]
    • 85 Metascore
    • 95 Critic Score
    It's so exacting in detail, the Marines are showing interest in using it as part of their training programs. [Nov 2001, p.126]
    • 93 Metascore
    • 95 Critic Score
    I suggest you do yourself a favor and get both NFL 2K3 and Madden this year, because this contest just went into overtime. [Sept 2002, p.79]
    • 93 Metascore
    • 95 Critic Score
    I can't even begin to describe how addictive the gameplay has become. I actually found myself bouncing around in my chair and holding my breath when I would try to throw one more rotation into a trick. [Nov 2003, p.134]
    • 75 Metascore
    • 95 Critic Score
    Never before have I seen this level of detail in a PC game. Unreal II blows the lid off the graphical standards we as PC gamers have set, and elevates the playing field to an unprecedented level. [Mar 2003, p.90]
    • 83 Metascore
    • 95 Critic Score
    A near-perfect marriage between a furiously intense action title and a complex role-playing/simulation game. [Jan 2003, p.119]
    • 89 Metascore
    • 95 Critic Score
    Drives the gameplay stake through the heart of this genre, and keeps on stabbing. [Jan 2003, p.116]
    • 83 Metascore
    • 95 Critic Score
    This is the role-playing engine that has ever been invented. [Oct 2002, p.92]
    • 86 Metascore
    • 95 Critic Score
    If you're a devotee to "Quake," "UT," FPSs, or online games in general, this is certainly a ride you won't want to miss. [Dec 2002, p.147]
    • 96 Metascore
    • 95 Critic Score
    Technical wizardry is married to artistic brilliance throughout the presentation, from the oddly beautiful vistas of a post-apocalyptic Earth to the creepy alien Citadel...This will be remembered as a historic occasion in gaming. [Dec 2004, p.184]
    • 80 Metascore
    • 95 Critic Score
    Players can influence the way every action, subpolot, and mission plays out to an uparalleled degree. [Jan 2004, p.152]
    • 93 Metascore
    • 95 Critic Score
    The level of control that you have over your characters' actions is truly remarkable... Simply put, this is the best thing to happen to Star Wars since the original trilogy. [Feb 2004, p.112]
    • 93 Metascore
    • 95 Critic Score
    The speed and polish of UT 2004 cannot be denied. [May 2004, p.104]
    • 97 Metascore
    • 95 Critic Score
    The environments of Liberty City are stunning in scope and detail, dwarfing anything I've ever seen, and your choices are endless. [Dec 2001, p.87]
    • 89 Metascore
    • 95 Critic Score
    ESPN NBA is not only one game but two, and they both kick ass... The best in video game basketball. [Nov 2003, p.146]
    • 71 Metascore
    • 95 Critic Score
    The development team has put together a diamond in Galaxies that surpassed my lofty expectations. In short, even if this game had nothing to do with "Star Wars" whatsoever, it would still be amazing. [June 2003, p.115]
    • 95 Metascore
    • 95 Critic Score
    Madden's major changes have occurred on the defense to raise the learning curve and create more strategy. [Sept 2002, p.78]
    • 92 Metascore
    • 95 Critic Score
    The multiplayer is amazing (of course), and the world editor is impressive, but the single-player experience is a masterstroke. [Sept 2002, p.92]
    • 85 Metascore
    • 95 Critic Score
    I was surprised this game felt as different from 2K1 and CD's 2K2 as it did. [Jan 2002, p.80]