Game Informer's Scores

  • Games
For 5,969 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.5 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Metal Gear Solid 4: Guns of the Patriots
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,969 game reviews
    • 89 Metascore
    • 95 Critic Score
    BioWare has not only made a sweet combat system, but the game's universe itself is a joy. [May 2005, p.118]
    • 94 Metascore
    • 95 Critic Score
    I'm glad that games don't have feelings. If they did, Metal Gear Solid 3: Subsistence would be the over-achiever that makes the games around it feel embarrassingly inadequate. [Apr 2006, p.121]
    • Game Informer
    • 81 Metascore
    • 95 Critic Score
    Certainly a great addition to the EQ universe, but falls short of the "Scars of Velious" expansion, which is still the best in the series simply because it offered so much content. [Jan 2003, p.118]
    • Game Informer
    • 85 Metascore
    • 95 Critic Score
    Super Paper Mario's seemingly simple concept - giving the player the ability to flip between 2D and 3D worlds - pays off in level designs that are nothing short of brilliant.
    • 87 Metascore
    • 95 Critic Score
    It's like a simple "Sims"...but it's a lot of fun, I swear. [Oct 2002, p.86]
    • Game Informer
    • 92 Metascore
    • 95 Critic Score
    I would recommend buying Madden over all other franchises 100 times out of 100 to any Xbox owner. [Sept 2002, p.89]
    • Game Informer
    • 80 Metascore
    • 95 Critic Score
    Players can influence the way every action, subpolot, and mission plays out to an uparalleled degree. [Jan 2004, p.152]
    • 90 Metascore
    • 95 Critic Score
    It looks much better than it does in the movies. This is a blasphemous statement for George Lucas fanboys, yet one that speaks volumes. [Dec 2001, p.96]
    • Game Informer
    • 84 Metascore
    • 95 Critic Score
    There wasn't one moment during my time with this game that I wasn't engaged and having fun. Ultimately, that's the mark of a great title in any genre. [May 2005, p.106]
    • Game Informer
    • 95 Metascore
    • 95 Critic Score
    The Last of Us is a deeply felt, shockingly violent game that questions what we're willing to sacrifice and, more disturbingly, what we're willing to do so save the ones we love. The conclusion offers no easy answers. You won't forget it.
    • 75 Metascore
    • 95 Critic Score
    Never before have I seen this level of detail in a PC game. Unreal II blows the lid off the graphical standards we as PC gamers have set, and elevates the playing field to an unprecedented level. [Mar 2003, p.90]
    • Game Informer
    • 86 Metascore
    • 95 Critic Score
    Honestly, the only crowd that I can imagine not enjoying Kirby is jaded gamers who are too cool for something so whimsical. Whatever the case, they're missing out on a colorful, unique game that reminds me of why I fell in love with gaming back on my NES: imagination, challenge, and fun.
    • 85 Metascore
    • 95 Critic Score
    With its moving story and deft execution, Fable is quite literally the adventure of a lifetime. [Oct 2004, p.138]
    • 90 Metascore
    • 95 Critic Score
    It may not live up to the lofty standards recently displayed in "Twilight Princess", but this adventure is worthy of Zelda canon, and still has enough great stuff going for it to be considered one of the year's best adventures. [Oct 2007, p.126]
    • 81 Metascore
    • 95 Critic Score
    With an awesome combat system, sweet graphics, slick characters, a solid one player mode, and gore, what else could you want? [Jan 2003, p.110]
    • Game Informer
    • 93 Metascore
    • 95 Critic Score
    The core mission of any game is to create a world that the players want to get lost in, and Okami delivers on this in every way--with the gameplay, with the graphics, and with the story. [Oct. 2006, p.96]
    • Game Informer
    • 85 Metascore
    • 95 Critic Score
    In all, the new stuff adds more than 30 percent to the top of the already full-featured title. [May 2006, p.97]
    • Game Informer
    • 90 Metascore
    • 95 Critic Score
    Assassin’s Creed II is a complex, mature, and engaging journey from beginning to end. It stands as a benchmark for design that combines innovative ideas with tried-and-true techniques to create one of the great games of this generation.
    • 93 Metascore
    • 95 Critic Score
    Ubisoft has forged a sequel that has the uncanny ability to knock your socks off through every second of play. [May 2004, p.102]
    • 85 Metascore
    • 95 Critic Score
    With online play, a great assortment of well-known tuner cars, a killer soundtrack, and some addictive gameplay, Need for Speed: Underground blows the doors off other racers. It gets my vote for racing game of the year, easy. [Dec 2003, p.126]
    • 91 Metascore
    • 95 Critic Score
    The original LittleBigPlanet was impressive, but LittleBigPlanet 2 cements Media Molecule's position as masters of facilitating user-created content.
    • 83 Metascore
    • 95 Critic Score
    A near-perfect marriage between a furiously intense action title and a complex role-playing/simulation game. [Jan 2003, p.119]
    • Game Informer
    • 91 Metascore
    • 95 Critic Score
    Any disappointment series fans felt after ODST should be completely washed away thanks to Reach. Make no mistake about it - this is the true follow-up to Halo 3. It's also a perfect way for Bungie to part with the series it turned into a phenomenon. [Oct 2010, p.92]
    • Game Informer
    • 94 Metascore
    • 95 Critic Score
    Deserving of the highest accolades, Knights of the Old Republic is a dream come true for Star Wars fans, and the most noteworthy Xbox release since "Halo." [Aug 2003, p.94]
    • 84 Metascore
    • 95 Critic Score
    An overwhelming experience in its own right, Assassin's Creed III is the crown jewel on an already excellent series, and it sets the mind reeling about the potential for where the story goes from here.
    • 85 Metascore
    • 95 Critic Score
    The storytelling that weaves through these many threads is stellar. Rather than hiding from the complex themes of freedom versus control at the heart of the series, Assassin's Creed III confronts them head on, and tells a nuanced and adult story about the price of liberty, the dangers of extremism, and the connections that bind family.
    • 90 Metascore
    • 95 Critic Score
    The concept is simple, but a combination of stylized moves, tongue-in-cheek humor, and merciless difficulty make Viewtiful Joe absolutely irresistible. [Sept 2004, p.107]
    • 94 Metascore
    • 95 Critic Score
    This is one of the best co-op games I have played, especially when you crank the difficulty past Casual and up into the Hardcore and Insane levels. Working with your buddy to flank and outwit the enemy is a blast.
    • 90 Metascore
    • 95 Critic Score
    This game is massive, and as your character's stature in the Wasteland grows, so does the excitement. It's not a true sequel to the Fallout series, but as a fan of the games of old, I found it to be every bit as good.
    • 93 Metascore
    • 95 Critic Score
    The level of control that you have over your characters' actions is truly remarkable... Simply put, this is the best thing to happen to Star Wars since the original trilogy. [Feb 2004, p.112]
    • Game Informer
    • 89 Metascore
    • 95 Critic Score
    Tiger just owns it in every category: graphics, unlockables, golfers, courses, modes, and everything else. This is hands-down the best golf game ever, and easily one of the best sports games in general. [Oct 2003, p.114]
    • Game Informer
    • 82 Metascore
    • 95 Critic Score
    Then there's the online mode which I have to say is quite luscious. [Sept 2002, p.76]
    • Game Informer
    • 87 Metascore
    • 95 Critic Score
    In all, the new stuff adds more than 30 percent to the top of the already full-featured title. [May 2006, p.97]
    • Game Informer
    • 84 Metascore
    • 95 Critic Score
    Co-op changes your approach to survival horror, and the masterful pacing ensures you never take your eye off the action. Like its predecessor, Resident Evil 5 is destined to be remembered as one of the best games of its time.
    • 86 Metascore
    • 95 Critic Score
    Ghost of Sparta doesn't have any mind-blowing moments of sheer magnitude like the console entries, but it compensates with a handful of cool special sequences that fill in parts of Kratos' history and character.
    • 89 Metascore
    • 95 Critic Score
    Left 4 Dead 2 is swollen with action that will leave your controller sweaty and worn, and emerges as one of the most powerful online co-op experiences I have ever had.
    • 89 Metascore
    • 95 Critic Score
    ESPN NBA is not only one game but two, and they both kick ass... The best in video game basketball. [Nov 2003, p.146]
    • Game Informer
    • 89 Metascore
    • 95 Critic Score
    Firaxis' outstanding design strips away every last vestige of tedium from combat while maintaining the agency that makes the original such a classic...The PC version is slightly superior thanks to improved textures and resolution and drastically lower load times, but those are minor differences.
    • 90 Metascore
    • 95 Critic Score
    Super Mario 3D Land isn't perfect, but the few complaints I have (like the lack of variety in boss fights and some re-hashed levels) can't bring down this entertaining mix of nostalgia and innovation. It lives up to the level of quality set by previous entries and is easily the best reason to own a 3DS.
    • 91 Metascore
    • 95 Critic Score
    From start to finish, this game captivated me to no end and wowed me like few others have. [Apr 2004, p.102]
    • 90 Metascore
    • 95 Critic Score
    Hits the ground running and blazes a trail of brilliance through innovative weapon play, edge-of-your-seat challenges, jaw-dropping visuals, and a quest thta is roughly 150 percent larger than before. [Dec 2003, p.118]
    • 84 Metascore
    • 95 Critic Score
    The updated visuals aren't mind-blowing, but they present the best way to return to this already stellar game. If you somehow missed out on Resident Evil 4 when it turned heads on the GameCube, this is the perfect time to give it a download and see what all the fuss is about.
    • 83 Metascore
    • 95 Critic Score
    Prey is a masterpiece that simply should not be missed. [Aug 2006, p.80]
    • Game Informer
    • 84 Metascore
    • 95 Critic Score
    The updated visuals aren't mind-blowing, but they present the best way to return to this already stellar game. If you somehow missed out on Resident Evil 4 when it turned heads on the GameCube, this is the perfect time to give it a download and see what all the fuss is about.
    • 87 Metascore
    • 95 Critic Score
    It's barely a game in the popular sense of the word, but Quantic Dream's masterpiece makes groundbreaking strides in storytelling and character development, demonstrating that interactive entertainment still has a deep well of untapped potential. [Issue#203, p.91]
    • 91 Metascore
    • 95 Critic Score
    As improved as the Resident Evil 4 controls were compared to the tank-like schemes of its predecessors, they still aren’t ideal. The final version of the game would have been the perfect time for Capcom to polish the controls with new features that nearly every game now takes for granted – like strafing and being able to shoot your gun while moving. Unfortunately, Leon still isn’t capable of performing these basic moves.
    • 89 Metascore
    • 95 Critic Score
    Drives the gameplay stake through the heart of this genre, and keeps on stabbing. [Jan 2003, p.116]
    • Game Informer
    • 83 Metascore
    • 95 Critic Score
    Like Sudoku or crossword puzzles, this is one of those endlessly replayable games. The solution is always there, right in front of you. It’s just a matter of using logic and careful planning to place the block correctly.
    • 88 Metascore
    • 95 Critic Score
    Combine its lengthy single-player experience with the new co-op and head-to-head modes, and you can’t help but love this classic reborn.
    • 95 Metascore
    • 95 Critic Score
    The game's quality stays consistently outstanding throughout; there isn't a minute of filler content to be found anywhere in single-player or co-op.
    • 93 Metascore
    • 95 Critic Score
    Oblivion on PS3 is one of the biggest and most impressive role-playing games in history, and you owe it to yourself to play it if you haven’t already experienced it elsewhere.
    • 90 Metascore
    • 95 Critic Score
    This is one of the most sophisticated, entertaining, and historically accurate strategy games ever made.
    • 96 Metascore
    • 95 Critic Score
    Technical wizardry is married to artistic brilliance throughout the presentation, from the oddly beautiful vistas of a post-apocalyptic Earth to the creepy alien Citadel...This will be remembered as a historic occasion in gaming. [Dec 2004, p.184]
    • Game Informer
    • 93 Metascore
    • 95 Critic Score
    Instead of desperately switching through the clumsy auto-targeting, now you're capping fools with a simple flick of the mouse. It's awesome. [August 2002, p.89]
    • Game Informer
    • 94 Metascore
    • 95 Critic Score
    Even if you already have a copy of the original game in your library, Black is an absolute necessity. [Oct 2005, p.140]
    • Game Informer
    • 81 Metascore
    • 95 Critic Score
    Its stunning visual style, high concept story, and wildly open level design are like nothing else, even if too much repetition begins to frustrate in the later hours. It’s a game people will still be talking about five years from now.
    • 92 Metascore
    • 95 Critic Score
    Prince of Persia isn't the greatest game ever made, but it is most certainly close. [Jan 2004, p.145]
    • 79 Metascore
    • 95 Critic Score
    Prey is a masterpiece that simply should not be missed. [Aug 2006, p.80]
    • Game Informer
    • 95 Metascore
    • 95 Critic Score
    The game's quality stays consistently outstanding throughout; there isn't a minute of filler content to be found anywhere in single-player or co-op.
    • 93 Metascore
    • 95 Critic Score
    I can't even begin to describe how addictive the gameplay has become. I actually found myself bouncing around in my chair and holding my breath when I would try to throw one more rotation into a trick. [Nov 2003, p.134]
    • Game Informer
    • 96 Metascore
    • 95 Critic Score
    It's one of the biggest, most content rich games I've ever had the pleasure of playing.
    • 95 Metascore
    • 95 Critic Score
    The game's quality stays consistently outstanding throughout; there isn't a minute of filler content to be found anywhere in single-player or co-op.
    • 88 Metascore
    • 95 Critic Score
    One of the best games of the year, and should be a no-brainer for anyone looking for an exciting new adventure to dive into. That said, it comes with a warning: Expect to be humbled by its difficulty. Death comes quickly.
    • 91 Metascore
    • 95 Critic Score
    Assassin’s Creed II is a complex, mature, and engaging journey from beginning to end. It stands as a benchmark for design that combines innovative ideas with tried-and-true techniques to create one of the great games of this generation.
    • 86 Metascore
    • 95 Critic Score
    This game does what all RPGs (and good books) set out to do: harness your emotions. I couldn't recomend it more. [Dec 2002, p.107]
    • Game Informer
    • 86 Metascore
    • 95 Critic Score
    If you're a devotee to "Quake," "UT," FPSs, or online games in general, this is certainly a ride you won't want to miss. [Dec 2002, p.147]
    • Game Informer
    • 92 Metascore
    • 95 Critic Score
    I doubt Echoes will bring too many new players into the Metroid fold, but if you are an addict like myself, you will enjoy each and every frustrating minute. [Jan 2005, p.126]
    • Game Informer
    • 94 Metascore
    • 95 Critic Score
    We finally have a high quality port of the game that is probably my favorite ever: "Super Mario Bros. 3." [Nov 2003, p.176]
    • Game Informer
    • 88 Metascore
    • 95 Critic Score
    Not content to settle for second place, DICE throws down the gauntlet with Bad Company 2, delivering its best multiplayer package since Battlefield 2 and a remarkably improved single-player campaign that openly mocks its rival while cribbing from them at the same time. [Issue#203, p.84]
    • 82 Metascore
    • 95 Critic Score
    With Dark Athena releasing on all high-powered consoles, there is absolutely no excuse not to play this incredible game.
    • 93 Metascore
    • 95 Critic Score
    I suggest you do yourself a favor and get both NFL 2K3 and Madden this year, because this contest just went into overtime. [Sept 2002, p.79]
    • Game Informer
    • 71 Metascore
    • 95 Critic Score
    The development team has put together a diamond in Galaxies that surpassed my lofty expectations. In short, even if this game had nothing to do with "Star Wars" whatsoever, it would still be amazing. [June 2003, p.115]
    • Game Informer
    • 72 Metascore
    • 95 Critic Score
    The inclusion of the sandbox mode makes Dead Rising 2: Off the Record more than just a retread with slightly modified cutscenes. By itself, it's an incentive for Dead Rising 2 players to pick it up. If you haven't gotten around to playing the sequel yet, this is definitely the version to get.
    • 72 Metascore
    • 95 Critic Score
    The inclusion of the sandbox mode makes Dead Rising 2: Off the Record more than just a retread with slightly modified cutscenes. By itself, it's an incentive for Dead Rising 2 players to pick it up. If you haven't gotten around to playing the sequel yet, this is definitely the version to get.
    • 89 Metascore
    • 95 Critic Score
    With a mixture of open-world exploration, entertaining combat, and top-tier characters, the team at BioWare has found a winning formula that isn’t shackled to either Dragon Age: Origins or Dragon Age II. Inquisition is not defined by the traditions it returns to, but by the new directions it forges for this magnificent fantasy universe.
    • 88 Metascore
    • 95 Critic Score
    As a co-op experience and as a tactical shooter, Rainbow Six Vegas sets a new benchmark for the gaming industry.
    • 86 Metascore
    • 95 Critic Score
    The surperbly implemented online tracking and ranking services, plus the rich and varied content, makes Resistance's multiplayer one of the game’s strongest features. Graphically, the game is simply stunning, and when you tie in all the single player and mutliplayer components it is easily the PlayStation 3's premiere, must-have title.
    • 90 Metascore
    • 95 Critic Score
    Don't just get this game because it's 20 bucks, buy it becuase it's the best football title there is and the only one that's a must have. [Sept 2004, p.100]
    • 89 Metascore
    • 95 Critic Score
    Without question, Jedi Outcast is the most enjoyable and accomplished Star Wars game yet. [May 2002, p.90]
    • Game Informer
    • 92 Metascore
    • 95 Critic Score
    The beauty of SSX is that I don't have to do the race events if I don't want to. In this game, you choose where you have your fun; and fun you shall have. [Nov 2003, p.158]
    • Game Informer
    • 97 Metascore
    • 95 Critic Score
    Its graphical prowess is truly unprecedented, lighting up the screen with a flurry of chaotic effects that can best be described as glorious. The sheer depth of gameplay, and the countless innovations within it, are equally impressive. [Nov 2001, p.118]
    • Game Informer
    • 86 Metascore
    • 95 Critic Score
    Shivering Isles is a bona fide masterpiece and the best that the Elder Scrolls series has to offer.
    • 85 Metascore
    • 95 Critic Score
    I was surprised this game felt as different from 2K1 and CD's 2K2 as it did. [Jan 2002, p.80]
    • Game Informer
    • 91 Metascore
    • 95 Critic Score
    Doesn't do anything radical, not that anyone expected it to. Only the staunchest Gears haters will find much fault here, though. This is the best execution yet of an idea that spawned one of the biggest modern franchises in all of gaming. What's not to love?
    • 95 Metascore
    • 95 Critic Score
    LittleBigPlanet is a gaming epiphany – one of the rare titles that opens new horizons on the landscape and changes the way you think about interactive entertainment.
    • 92 Metascore
    • 95 Critic Score
    Beyond Net play, 2K3 simply can't be ignored for the new depth within its Franchise mode and the series' evolving commitment to football that smacks you upside the head. [Sept 2002, p.89]
    • Game Informer
    • 90 Metascore
    • 95 Critic Score
    Less truly is more when it comes to Total War. Shogun 2, with a smaller scale and tighter focus, boasts the best gameplay and design of any entry in the franchise. I can't imagine a realistic way that The Creative Assembly could have made a better case to win back fans put off by Empire. [Apr 2011, p.92]
    • Game Informer
    • 89 Metascore
    • 95 Critic Score
    Multiplayer maintains the high level of quality DICE is known for, and the campaign is the best in franchise history. Outside of the annoying Battlelog and a tacked-on, uninspired co-op mode consisting of six short standalone missions, the only downside to Battlefield 3 is the lack of substantial changes to the multiplayer formula. However, that shouldn't stop longtime fans and newcomers from enjoying one of the best FPS experiences in gaming.
    • 90 Metascore
    • 95 Critic Score
    Advanced Warfighter is a game I would recommend without hesitation to all shooter fans, and is easily one of the best titles in the 360 library. [Apr 2006, p.126]
    • Game Informer
    • 87 Metascore
    • 95 Critic Score
    Not only is this game incredibly deep, but for a strategy fan like myself, it is addictive enough to destroy your social life. [Sept 2003, p.124]
    • 80 Metascore
    • 95 Critic Score
    One of the year’s best deals in gaming. [May 2009, p.78]
    • Game Informer
    • 92 Metascore
    • 95 Critic Score
    Batman: Arkham Asylum is this year's "BioShock," not just from the connection established with the world, but from its ability to innovate where new ideas are needed, and moreover, deliver an adventure unlike any other. [Sept 2009, p.82]
    • 90 Metascore
    • 95 Critic Score
    NBA 2K12 isn't just the best basketball game; it's the most complete sports sim I've ever played. This is the new benchmark.
    • 85 Metascore
    • 95 Critic Score
    The brilliant part of this concept is how it imbues every activity with purpose. The world of Inquisition is immense, and a freeform structure means everything you accomplish, no matter how small, feeds your larger aspirations.
    • 90 Metascore
    • 95 Critic Score
    NBA 2K12 isn't just the best basketball game; it's the most complete sports sim I've ever played. This is the new benchmark.
    • 79 Metascore
    • 95 Critic Score
    I'll even go out on a limb and say that Deadly Alliance is the best 3D fighter to date! [Jan 2003, p.88]
    • Game Informer
    • 85 Metascore
    • 95 Critic Score
    This grand scale, along with the quality of quests that fill it, is the biggest and best surprise Inquisition has to offer Dragon Age fans.
    • 90 Metascore
    • 95 Critic Score
    The strange humor is a big part of this title's appeal, as are the atypical style of play and the charming story. If you're a Mario fan, you owe it to yourself to pick this up. [Jan 2004, p.158]
    • 81 Metascore
    • 95 Critic Score
    The gameplay has evolved to a frightening degree, and exacting painful death upon your opponent is only the tip of the bloody iceberg...Deception is easily the most-accomplished fighter to date. [Oct 2004, p.120]
    • Game Informer
    • 92 Metascore
    • 95 Critic Score
    I fell in love with JRPGs in the 16-bit era because they constantly showed me things I'd never seen before. Somewhere in the last 15 years, most RPG developers in Japan have lost sight of that, instead rehashing the same fantasies and floating by on nostalgia. Xenoblade Chronicles is the first JRPG I've played this generation that has me excited for the future rather than simply reminding me of happy memories from my past. Monolith Soft deserves praise for creating it.