Game Informer's Scores

  • Games
For 5,876 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Metal Gear Solid 2: Sons of Liberty
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,876 game reviews
    • 82 Metascore
    • 93 Critic Score
    The critical path is incredibly long and is joined by bonus comic missions for most of the characters. The teammate AI is very impressive, often getting to baddies before you even see them, but once again, Raven has designed a game that is better through cooperative play.
    • 81 Metascore
    • 93 Critic Score
    The critical path is incredibly long and is joined by bonus comic missions for most of the characters. The teammate AI is very impressive, often getting to baddies before you even see them, but once again, Raven has designed a game that is better through cooperative play.
    • 83 Metascore
    • 93 Critic Score
    A phenomenal RPG destined to be remembered as a technical milestone for the series. [Issue#203, p.88]
    • 89 Metascore
    • 93 Critic Score
    Through its richly interactive world, gorgeous art design, and often-humorous writing, Fable II crafts a world where you’ll quickly feel at home.
    • 83 Metascore
    • 93 Critic Score
    The extreme polish evident in the final product makes it all worthwhile. Both single- and multiplayer shine - at long last redeeming DICE for the crappy bot-fests offline players had to endure in previous games in the series. [July 2008, p.82]
    • 84 Metascore
    • 93 Critic Score
    The extreme polish evident in the final product makes it all worthwhile. Both single- and multiplayer shine - at long last redeeming DICE for the crappy bot-fests offline players had to endure in previous games in the series. [July 2008, p.82]
    • 92 Metascore
    • 93 Critic Score
    If you haven't already, go out and buy it. It's just that simple. [Apr 2007, p.104]
    • Game Informer
    • 89 Metascore
    • 93 Critic Score
    If you are even thinking about playing this game, pony up for the Xbox Live Gold membership. It’s just as necessary as the controller. While light on content, Left 4 Dead needs to be in everyone’s library, not only because it innovates in ways that will shape the future of gaming, but also because it’s so damn fun.
    • 89 Metascore
    • 93 Critic Score
    Half-Life 2 delivers stunning action and fantastic storytelling, while dramatically changing the tone of the gameplay at regular intervals, and its subsequent episodes only add to that formula.
    • 92 Metascore
    • 93 Critic Score
    Rock Band is the best music game ever made... It’s immensely fun and consistently rewarding. Nearly endless replay is bolstered by the promise of a musical catalogue that will have already dramatically expanded by the time you read this.
    • 92 Metascore
    • 93 Critic Score
    Rock Band is the best music game ever made... It’s immensely fun and consistently rewarding. Nearly endless replay is bolstered by the promise of a musical catalogue that will have already dramatically expanded by the time you read this.
    • 89 Metascore
    • 93 Critic Score
    It succeeds simply by delivering gameplay that’s perfectly executed along with a story that lovingly advances the saga of characters I’ve known and loved for years. Could it have done more to push the envelope? Sure, but that’s not what I’ll think of when I remember playing this game. I’m just going to remember all the fun I had – and that’s the point, isn’t it?
    • 89 Metascore
    • 93 Critic Score
    You had better get to know the offensive and defensive capabilities of every unit at your disposal – not to mention how they deal with different types of terrain – because no economic wizardry is going to save you here. Lightning-fast tactical combat is all World in Conflict does, and it does it amazingly well.
    • 83 Metascore
    • 93 Critic Score
    This is both the ultimate Contra experience and one of the best action games in years. Do not let Contra 4 get lost in the holiday rush.
    • 84 Metascore
    • 93 Critic Score
    Co-op is a blast, the variety of weaponry lends an addictive quality to the game that's rarely seen, and it maintains a distinct sense of humor and personality. It's a long-lasting experience that manages to stay fresh throughout, and the ability to easily jump into a friend's game at any time only lengthens the appeal of an already stellar title.
    • 83 Metascore
    • 93 Critic Score
    Co-op is a blast, the variety of weaponry lends an addictive quality to the game that's rarely seen, and it maintains a distinct sense of humor and personality. It's a long-lasting experience that manages to stay fresh throughout, and the ability to easily jump into a friend's game at any time only lengthens the appeal of an already stellar title.
    • 89 Metascore
    • 93 Critic Score
    If horror is your forte, dim the lights, crank up the surround sound, and take the deepest breath you ever have. I think you’ll agree, no game has ever been this frightening.
    • 88 Metascore
    • 93 Critic Score
    If horror is your forte, dim the lights, crank up the surround sound, and take the deepest breath you ever have. I think you’ll agree, no game has ever been this frightening.
    • 82 Metascore
    • 93 Critic Score
    A hell of a package. It's sort of a shame that so much of it is recycled from the last game, but nobody stops eating their favorite food because it's similar every time - and this is the Kobe beef of tactical FPS. [Apr 2008, p.80]
    • 81 Metascore
    • 93 Critic Score
    A hell of a package. It's sort of a shame that so much of it is recycled from the last game, but nobody stops eating their favorite food because it's similar every time - and this is the Kobe beef of tactical FPS. [Apr 2008, p.80]
    • 90 Metascore
    • 93 Critic Score
    While the novel gameplay and awe-inspiring art style will be the hook for many, the tale told here is one filled with heart and humor. [May 2008, p.95]
    • 88 Metascore
    • 93 Critic Score
    With its unparalleled controls, refined presentation, and unrivaled selection of game modes, NHL 09 is the best hockey game ever created.
    • 88 Metascore
    • 93 Critic Score
    With its unparalleled controls, refined presentation, and unrivaled selection of game modes, NHL 09 is the best hockey game ever created.
    • 85 Metascore
    • 93 Critic Score
    If World Tour has a trump card, it’s the groundbreaking new GHMix studio mode. It’s basically a full-on set of music creation software, that allows you to write, arrange, and record your own songs, then upload them to be freely shared with fellow players. Even better, the game instantly translates them into fully playable jewels charts on the fly. As much fun as I had tackling “Hot For Teacher,” this mode feels like the future of the franchise.
    • 84 Metascore
    • 93 Critic Score
    If World Tour has a trump card, it’s the groundbreaking new GHMix studio mode. It’s basically a full-on set of music creation software, that allows you to write, arrange, and record your own songs, then upload them to be freely shared with fellow players. Even better, the game instantly translates them into fully playable jewels charts on the fly. As much fun as I had tackling “Hot For Teacher,” this mode feels like the future of the franchise.
    • 92 Metascore
    • 93 Critic Score
    It's remarkable what a few adjustments can do. From instruments to user interface to gameplay options, one thing after another makes you nod appreciatively and smile while playing Rock Band 2. [Oct 2008, p.107]
    • 85 Metascore
    • 93 Critic Score
    The core game is one of the strongest platformers out there, and the mountain of extras pile on the enjoyment.
    • 93 Metascore
    • 93 Critic Score
    Don’t let the diminutive size or nostalgic look fool you, this is just as complete of a Grand Theft Auto experience as any of the console iterations.
    • 93 Metascore
    • 93 Critic Score
    A distillation of everything the genre does right. It delivers the intensity of competition and the thrill of victory, all through elegant techniques that are easy to learn and difficult to master. Street Fighter IV is more than mere nostalgia - it's the best thing to happen to fighting games in years. [Mar 2009, p.82]
    • 94 Metascore
    • 93 Critic Score
    A distillation of everything the genre does right. It delivers the intensity of competition and the thrill of victory, all through elegant techniques that are easy to learn and difficult to master. Street Fighter IV is more than mere nostalgia - it's the best thing to happen to fighting games in years. [Mar 2009, p.82]
    • 65 Metascore
    • 93 Critic Score
    The game doesn’t have much new content. A few new courts and characters won’t attract anyone who’s spent serious time on the GC version. Still, I couldn’t help but find myself getting wrapped up it the game again, even if I had the nagging feeling that this version seemed a little easier than it had before.
    • 88 Metascore
    • 93 Critic Score
    While the franchise mode has its faults, it’s still vastly improved over last year’s offering. Coupled with the other outstanding modes and the most polished gameplay in the sports genre, NHL 10 is still more than worth the price of admission.
    • 88 Metascore
    • 93 Critic Score
    While the franchise mode has its faults, it’s still vastly improved over last year’s offering. Coupled with the other outstanding modes and the most polished gameplay in the sports genre, NHL 10 is still more than worth the price of admission.
    • 89 Metascore
    • 93 Critic Score
    While I preferred the tight-knit story of brotherhood and betrayal in The Lost and Damned, The Ballad of Gay Tony delivers more explosive weapons, death-defying missions, and off-the-wall characters. Don’t miss your chance to close out the GTA IV experience in style.
    • 83 Metascore
    • 93 Critic Score
    If, like me, you’ve found yourself slowly falling out of love with Halo over the years, ODST provides a fresh, exciting experience that rekindles your interest in this seminal sci-fi shooter.
    • 87 Metascore
    • 93 Critic Score
    This series is the closest video games come to having a noteworthy serialized adventure. A Crack in Time shows a good idea and consistent execution is all it takes to keep interest high. Keep ‘em coming, Insomniac!
    • 90 Metascore
    • 93 Critic Score
    Regardless of the game’s mechanical simplicity, Rockstar has created an addictive, bite-sized serving of its patented “breaking the law” gameplay. Chinatown Wars jams an entire metropolis in your handheld that’s just begging to be exploited.
    • 87 Metascore
    • 93 Critic Score
    It doesn’t matter if your first gaming system was the NES or DS; New Super Mario Bros. Wii proves that 2D platformers are still a blast. Longtime gamers will love the countless throwbacks to previous titles, and the multiplayer gameplay is fantastic (albeit hectic) fun for everyone.
    • 82 Metascore
    • 93 Critic Score
    Final Fantasy XIII is an excellent game regardless of what system you're playing on. However, the Xbox 360 version's graphics are a few steps behind, with noticeable compression in the cutscenes and less impressive lighting.
    • 97 Metascore
    • 93 Critic Score
    Super Mario Galaxy 2 throws something new at you nearly every single level - and with over 240 stars to collect, that's no small feat. [Issue#206, p.94]
    • 85 Metascore
    • 93 Critic Score
    If Resident Evil is Aliens, Amnesia is Alien. Frictional Games has created something wholly unlike the traditional horror game. Amnesia shows us by example that gaming has entirely new realms to explore. The price of admission is only $20 through your digital retailer of choice. Do the right thing.
    • 93 Metascore
    • 93 Critic Score
    It may be far less glamorous than new setlists and instruments, but the revamped user interface that underlies the whole experience is the game's most unqualified success. Fixing nearly every problem from previous installments, and layering in a whole new career structure, the new format is brilliant.
    • 91 Metascore
    • 93 Critic Score
    It may be far less glamorous than new setlists and instruments, but the revamped user interface that underlies the whole experience is the game's most unqualified success. Fixing nearly every problem from previous installments, and layering in a whole new career structure, the new format is brilliant.
    • 86 Metascore
    • 93 Critic Score
    DJ Hero was my favorite music game of 2009, and I'm happy to report this sequel bests its predecessor in nearly every way.
    • 86 Metascore
    • 93 Critic Score
    DJ Hero was my favorite music game of 2009, and I'm happy to report this sequel bests its predecessor in nearly every way.
    • 88 Metascore
    • 93 Critic Score
    DJ Hero was my favorite music game of 2009, and I'm happy to report this sequel bests its predecessor in nearly every way.
    • 90 Metascore
    • 93 Critic Score
    The moment you finish the game, you'll be chomping at the bit for the inevitable Assassin's Creed III. [Dec 2010, p.112]
    • Game Informer
    • 89 Metascore
    • 93 Critic Score
    The moment you finish the game, you'll be chomping at the bit for the inevitable Assassin's Creed III. [Dec 2010, p.112]
    • 84 Metascore
    • 93 Critic Score
    If you're among the majority of gamers who didn't play Beyond Good & Evil when it originally came out for PS2, Xbox, and Gamecube, you have no excuse for passing up its new form.
    • 84 Metascore
    • 93 Critic Score
    Small gripes aside, you shouldn't miss Marvel vs. Capcom 3 if you have even a passing interest in Capcom, Marvel, the fighting genre, or good games. This pugilistic prize mimics the polished, accessible reinvention of Street Fighter IV, forming another strong leg for the resurrected fighting genre to stand on.
    • 85 Metascore
    • 93 Critic Score
    Small gripes aside, you shouldn't miss Marvel vs. Capcom 3 if you have even a passing interest in Capcom, Marvel, the fighting genre, or good games. This pugilistic prize mimics the polished, accessible reinvention of Street Fighter IV, forming another strong leg for the resurrected fighting genre to stand on.
    • 82 Metascore
    • 93 Critic Score
    Bulletstorm is an exceptional shooter brimming with personality and originality, but the concept is spread too thin in the later levels. New homicidal toys are constantly introduced in the first three-quarters of the game, which makes the final few hours a little stale. Mix in a ho-hum ending and the stellar experience goes out on a bit of a low note.
    • 83 Metascore
    • 93 Critic Score
    An exceptional shooter brimming with personality and originality, but the concept is spread too thin in the later levels. New homicidal toys are constantly introduced in the first three-quarters of the game, which makes the final few hours a little stale. Mix in a ho-hum ending and the stellar experience goes out on a bit of a low note.
    • 84 Metascore
    • 93 Critic Score
    An exceptional shooter brimming with personality and originality, but the concept is spread too thin in the later levels. New homicidal toys are constantly introduced in the first three-quarters of the game, which makes the final few hours a little stale. Mix in a ho-hum ending and the stellar experience goes out on a bit of a low note.
    • 90 Metascore
    • 93 Critic Score
    The new analog pitching is the most polished and challenging gameplay mechanic a baseball game has ever offered. [Apr 2011, p.90]
    • Game Informer
    • 79 Metascore
    • 93 Critic Score
    The sound is excellent and the music consists of lovely tunes typical of the series. [Apr 2003, p.85]
    • Game Informer
    • 71 Metascore
    • 93 Critic Score
    Having good graphics, excellent controls, creative gameplay with lots of circus staples (think water tanks and cannons), and genius character animation buts Aero into his own class of goodness. [Sept 2002, p.94]
    • Game Informer
    • 95 Metascore
    • 93 Critic Score
    This title is the definition of perfect pacing. [Jan 2003, p.121]
    • Game Informer
    • 89 Metascore
    • 93 Critic Score
    Everything a fan of the series could want. There are more opportunities for dual army control (like the final battle in the original) as well as much more challenging maps to defeat. [July 2003, p.121]
    • Game Informer
    • 91 Metascore
    • 93 Critic Score
    Aria of Sorrow totally enraptures me in its world, more so than most environments made up of seemingly obscene numbers and polygons. [June 2003, p.119]
    • Game Informer
    • 87 Metascore
    • 93 Critic Score
    A masterpiece in both form and function. [Dec 2001, p.98]
    • Game Informer
    • 89 Metascore
    • 93 Critic Score
    The framerate is incredibly smooth. [Dec 2001, p.109]
    • Game Informer
    • 87 Metascore
    • 93 Critic Score
    I am referring to how much I think Microsoft's controller will feel more natural in your hand, due to the rough similarities between it and the DC's. [Mar 2002, p.85]
    • Game Informer
    • 85 Metascore
    • 93 Critic Score
    I guarantee the expansive and intricate levels will blow you away. [Sept 2002, p.89]
    • Game Informer
    • 71 Metascore
    • 93 Critic Score
    The character models are astounding, and some of the best I've seen in this genre. [May 2002, p.87]
    • Game Informer
    • 84 Metascore
    • 93 Critic Score
    One of the most impressive console FPSs - displaced only by the almighty "Halo." [June 2003, p.110]
    • Game Informer
    • 73 Metascore
    • 93 Critic Score
    Never before have I seen an action title with such deadly depth. [Sept 2002, p.86]
    • Game Informer
    • 78 Metascore
    • 93 Critic Score
    Might just be the best racing game for the sytsem. [August 2002, p.86]
    • Game Informer
    • 89 Metascore
    • 93 Critic Score
    It's a brilliant design, and a generation ahead of where EA is today. [Dec 2002, p.142]
    • Game Informer
    • 79 Metascore
    • 93 Critic Score
    With more depth than all of Minnesota's lakes combined, Glaius offers a level of immersion that no other strategy game can offer. Complex as the game is, the basic premise is deceptively simple. [Oct 2003, p.137]
    • Game Informer
    • 87 Metascore
    • 93 Critic Score
    One of the greatest games of all time... [but] feels as though it was rushed off of the development floor well before completion. [Jan 2003, p.112]
    • Game Informer
    • 79 Metascore
    • 93 Critic Score
    A tremendous game. [Feb 2003, p.105]
    • Game Informer
    • 82 Metascore
    • 93 Critic Score
    The best baseball game of the season. [Apr 2003, p.93]
    • Game Informer
    • 88 Metascore
    • 93 Critic Score
    An absolutely amazing Xbox title. [Apr 2005, p.134]
    • Game Informer
    • 91 Metascore
    • 93 Critic Score
    Madden still has the best pasing game and deepest franchise options; yet ESPN's running game is unmatched, and TV-style sequences which range from weekly wrap-ups with Chris Berman to payers leaping into the stands after a touchdown are far and away superior to anything in EA's camp. [Sept 2003, p.117]
    • Game Informer
    • 83 Metascore
    • 93 Critic Score
    Barreling down a busy street at 120 mph made my heart race and palms sweat. [Dec 2003, p.172]
    • 89 Metascore
    • 93 Critic Score
    What is astounding is the replay value and depth added to the off the course shenanigans... Just like in real life, the coming of Tiger has changed the sport forever. [Oct 2003, p.139]
    • Game Informer
    • 90 Metascore
    • 93 Critic Score
    For the second year running, MVP is home to the best all around gameplay package. The pressure sensitive pitching mechanic, and sheer intensity of batting best exemplify the realism of the sport and skills that it takes to excel. [Apr 2004, p.93]
    • 94 Metascore
    • 93 Critic Score
    With incredibly realistic damage modelling transforming every crash into a work of art fit to be framed and hung on the walls of Paris' Louvre museum, Burnout 3 is a visual dynamo that will floor players with its speed and gorgeous vistas. [Oct 2004, p.122]
    • 81 Metascore
    • 93 Critic Score
    The final boss is one of the coolest-looking foes I've faced in a long time, and overall the graphics are great. [Feb 2005, p.118]
    • Game Informer
    • 83 Metascore
    • 93 Critic Score
    Its change of pace and maturity feels just right, the platforming is divine, and the action is something to be very happy about. [Jan 2005, p.112]
    • Game Informer
    • 85 Metascore
    • 93 Critic Score
    Undoubtedly one of the most intense and frenzied arena combat games I've ever played. [Apr 2005, p.136]
    • Game Informer
    • 92 Metascore
    • 93 Critic Score
    Don't just get this game because it's 20 bucks, buy it becuase it's the best football title there is and the only one that's a must have. [Sept 2004, p.100]
    • 86 Metascore
    • 93 Critic Score
    A crowning accomplishment for video games and one of the finest Star Wars stories ever told. [Feb 2005, p.120]
    • Game Informer
    • 89 Metascore
    • 93 Critic Score
    In all, it felt like the players had a slightly lower center of gravity. This allows not only for a good running back to become extra shifty through better lateral movement (without even having to use the juke button), but it also gives defenders an extra punch to their hits. [July 2004, p.112]
    • 84 Metascore
    • 93 Critic Score
    One of the best survival horror games to come out in ages. [Dec 2004, p.181]
    • Game Informer
    • 88 Metascore
    • 93 Critic Score
    Another nice addition is the "woozy" camera angles that appear when you or an opponent is nearly knocked down. It's a small touch, but a very dramatic one. [March 2005, p.115]
    • Game Informer
    • 85 Metascore
    • 93 Critic Score
    The delicious platforming is paired with great writing, nice art direction, and a story that you don't want me to spoil for you. [Jan 2006, p.134]
    • Game Informer
    • 89 Metascore
    • 93 Critic Score
    Halo 2 is the undisputed king of console multiplayer, and this expansion pack only strengthens its stance. [Sept 2005, p.108]
    • Game Informer
    • 89 Metascore
    • 93 Critic Score
    Like a moth drawn to a flame, I can't pull myself away from the incredible explosions, blinding speeds, and impressive vehicular carnage. Once you get behind the wheel, it's almost impossible to turn this speedster off. [Oct 2005, p.118]
    • Game Informer
    • 83 Metascore
    • 93 Critic Score
    The critical path is incredibly long and is joined by bonus comic missions for most of the characters. The teammate AI is very impressive, often getting to baddies before you even see them, but once again, Raven has designed a game that is better through cooperative play.
    • 83 Metascore
    • 93 Critic Score
    By the end of the game, you'll feel physically exhausted by how much content you've absorbed. [Dec 2002, p.124]
    • Game Informer
    • 92 Metascore
    • 93 Critic Score
    Melee is wholesome original, and the most rewarding multiplayer experience available for any console. [Feb 2002, p.86]
    • Game Informer
    • 89 Metascore
    • 93 Critic Score
    The controller itself is a work of ergonomic art. Although this is essentially a detailed puzzle game, the detail is truly a sight to behold. [Jan 2002, p.84]
    • Game Informer
    • 87 Metascore
    • 93 Critic Score
    Raises the character-based racing bar yet again. It's also the must-have GameCube title this holiday season. [Dec 2003, p.152]
    • 88 Metascore
    • 93 Critic Score
    A three-on-three b-ball masterpiece. [May 2002, p.84]
    • Game Informer
    • 91 Metascore
    • 93 Critic Score
    As was the case seven years ago, I jumped out of my seat more times than I care to admit. The suspense is far greater. The gore more defined. [June 2002, p.80]
    • Game Informer
    • 74 Metascore
    • 93 Critic Score
    One of the only games to really succeed at incorporating multiple gameplay styles into one package and doing all of them well. [May 2002, p.85]
    • Game Informer
    • 92 Metascore
    • 93 Critic Score
    The GameCube version seems to hamper players a little bit just because of the odd configuration of the controller, but everything else is smooth and silky. [Sept 2002, p.85]
    • Game Informer
    • 82 Metascore
    • 93 Critic Score
    A bluebrint on how to make a very good movie-based game. [Jan 2003, p.99]
    • Game Informer