Game Informer's Scores

  • Games
For 5,891 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War III
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,891 game reviews
    • 85 Metascore
    • 93 Critic Score
    While not boasting a tone of new content, you can't help but find yourself completely entranced by the updated sequences and newfound graphical realism...Something that you'll cherish for a lifetime. [Mar 2004, p.108]
    • 89 Metascore
    • 93 Critic Score
    For the second year running, MVP is home to the best all around gameplay package. The pressure sensitive pitching mechanic, and sheer intensity of batting best exemplify the realism of the sport and skills that it takes to excel. [Apr 2004, p.93]
    • 83 Metascore
    • 93 Critic Score
    Its change of pace and maturity feels just right, the platforming is divine, and the action is something to be very happy about. [Jan 2005, p.112]
    • Game Informer
    • 88 Metascore
    • 93 Critic Score
    In all, it felt like the players had a slightly lower center of gravity. This allows not only for a good running back to become extra shifty through better lateral movement (without even having to use the juke button), but it also gives defenders an extra punch to their hits. [July 2004, p.112]
    • Game Informer
    • 87 Metascore
    • 93 Critic Score
    Another nice addition is the "woozy" camera angles that appear when you or an opponent is nearly knocked down. It's a small touch, but a very dramatic one. [March 2005, p.115]
    • Game Informer
    • 84 Metascore
    • 93 Critic Score
    The delicious platforming is paired with great writing, nice art direction, and a story that you don't want me to spoil for you. [Jan 2006, p.134]
    • Game Informer
    • 81 Metascore
    • 93 Critic Score
    I never thought I'd find myself saying that I enjoy connectivity more than online play, but this just happens to be the case with Bustin' Out. [Jan 2004, p.140]
    • 93 Metascore
    • 93 Critic Score
    "NBA 2K1" was, in my opinion, the best basketball simulation ever made. That is, until I played this one. [Dec 2001, p.112]
    • Game Informer
    • 88 Metascore
    • 93 Critic Score
    I play role-playing games to explore fantastic worlds, interact with interesting characters, and pull off *** stunts that only a world-saving hero could accomplish. The Witcher 2 obliterates all but the best competition on those criteria. As frustrating as it can be at times, this adventure's charms vastly outweigh its warts.
    • 94 Metascore
    • 93 Critic Score
    My new favorite way to play one of my top 10 games of all time. Its updated visuals look great in 3D, the touch-screen streamlines inventory issues, and aiming with the gyroscope feels like much more than a gimmick. [July 2011, p.92]
    • Game Informer
    • 76 Metascore
    • 93 Critic Score
    Shadows of the Damned is unapologetically adolescent, but instead of trying to be cutely ironic and wink at players, the humor comes off as genuine, playful, and fun. Even if you don't find the idea of a sniper rifle called "the Big Boner" funny, you should still enjoy the solidly designed shooting and bit of thought required to play the game. Grasshopper has finally come into its own, and I hope it carries this momentum (and Mikami) forward to whatever project is next.
    • 77 Metascore
    • 93 Critic Score
    Shadows of the Damned is unapologetically adolescent, but instead of trying to be cutely ironic and wink at players, the humor comes off as genuine, playful, and fun. Even if you don't find the idea of a sniper rifle called "the Big Boner" funny, you should still enjoy the solidly designed shooting and bit of thought required to play the game. Grasshopper has finally come into its own, and I hope it carries this momentum (and Mikami) forward to whatever project is next.
    • 86 Metascore
    • 93 Critic Score
    Bastion makes a good case for the idea that simple gameplay, straightforward design, and a clear guiding vision for art, music, and story can go a long way to making a good game great.
    • 91 Metascore
    • 93 Critic Score
    The changes in Forza 4 I find most exciting don't alter this setup dramatically, and yet with just a few tweaks Forza 4 feels like a fresh experience. It's re-invigorated, and every turn is infectious and alluring.
    • 84 Metascore
    • 93 Critic Score
    Battlefield fans hoping for the most polished entry in the series won't be disappointed by this massive sequel.
    • 85 Metascore
    • 93 Critic Score
    Battlefield fans hoping for the most polished entry in the series won't be disappointed by this massive sequel.
    • 93 Metascore
    • 93 Critic Score
    While the toybox/platform side of Minecraft is incredible, the "game" side of it is lacking.
    • 81 Metascore
    • 93 Critic Score
    Though some aspects of the games are dated now, the Jak games stand up as epic adventures. [Mar 2012, p.94]
    • 86 Metascore
    • 93 Critic Score
    Fall of the Samurai, like the original Shogun 2, is good enough that I heartily recommend it to everyone who owns a PC regardless of their experience with or opinion of the grand strategy genre. If you're coming into the series for the first time there is a lot to learn, but you'll be amply rewarded with hundreds of hours of top-notch entertainment should you make the investment.
    • 89 Metascore
    • 93 Critic Score
    Fez
    No other game captures the potential and magic of the concept like Fez. The result is one of the most accessible, clever, and mind-altering experiences on the gaming market.
    • 86 Metascore
    • 93 Critic Score
    The coolest multiplayer mode offered is Gang Wars. This mode pits two teams against each other and incorporates story threads from the campaign to shape the five rounds. How a round ends dictates what the next objective will be, a design that keeps the battles fresh.
    • 87 Metascore
    • 93 Critic Score
    As much as Max Payne 3 is a fascinating portrait of a man, it tells a great, action-packed story that runs in-stride with Max's inner turmoil.
    • 83 Metascore
    • 93 Critic Score
    The near-flawless execution on every level makes the brilliant concepts at the game's core shine through with perfect clarity. Even if you've never played or so much as heard of the original game, Orcs Must Die 2 is worth a place of honor in your collection.
    • 83 Metascore
    • 93 Critic Score
    Idol Minds did a wonderful job sprucing up Insomniac's celebrated action-platforming series. It rarely occurred to me while playing that these are gussied-up versions of last-gen games. Few modern games boast such strong levels of writing, pacing, and gameplay. Whether you're a Ratchet enthusiast or a series newcomer, this collection is a ton of fun.
    • 88 Metascore
    • 93 Critic Score
    Torchlight II is an excellent game no matter how you slice it. As big of a Diablo III fan as I am, the margin between the two is razor-thin – and I have to give the nod to Torchlight II.
    • 87 Metascore
    • 93 Critic Score
    Halo 4 is a thrilling adventure, and takes the science fiction franchise headlong into the future. The magic formula is intact, but the new development team isn't afraid to put its own signature features into play, assuring that Halo is on a path to growth instead of stagnation.
    • 84 Metascore
    • 93 Critic Score
    After playing through New Super Mario Bros. 2 on 3DS a few months ago, I was concerned that the "New" series had run its course. The levels didn't feel as fresh and the coin collection gimmick didn't make much of an impact. I feared this dip in quality signaled stormy skies for New Super Mario Bros. U on Nintendo's next home console, but I couldn't have been more wrong.
    • 86 Metascore
    • 93 Critic Score
    The lackluster multiplayer is absolutely no reason to avoid what is otherwise one of the best action adventures I’ve ever played.
    • 87 Metascore
    • 93 Critic Score
    Crystal Dynamics has nailed a pitch-perfect new vision for one of gaming’s most recognizable characters, and revitalizes her for what I hope will be many more installments.
    • 87 Metascore
    • 93 Critic Score
    A highly atmospheric, gorgeous title with a variety of mind-bending puzzles. The ride is over quickly, but it will stick with me for quite some time.
    • 85 Metascore
    • 93 Critic Score
    I have few complaints about this second and final expansion to Civilization V. My favorite game in recent years is better than ever thanks to Brave New World. The way Firaxis has fleshed out the thin areas of the game without screwing up the many things it does right is impressive. Peaceful no longer means passive.
    • 86 Metascore
    • 93 Critic Score
    Plants vs. Zombies 2 gives serious strategy players and casual mobile gamers a lot to love.
    • 87 Metascore
    • 93 Critic Score
    It’s different in all the right ways. With an engaging new control scheme, fewer online hurdles, and all the depth of the original, taking on Diablo’s legion of demon lords has never been more enjoyable.
    • 86 Metascore
    • 93 Critic Score
    After spending numerous hours pillaging Sanctuary’s monster-laden realm, I’m ready to wish the PC version a fond farewell; all of the components the developer has added, tweaked, and removed for the console market make me vastly prefer this new-and-improved version for my endless demon-slaying adventures.
    • 90 Metascore
    • 93 Critic Score
    Every change Nintendo has made to this game is smart and serves a purpose, and I envy anyone that gets to experience The Wind Waker for the first time via this remake. It takes everything that made the original a classic and greatly improves on its visuals and quality of play. If you’re a fan of classic remakes, you can’t ask for much more.
    • 88 Metascore
    • 93 Critic Score
    Enemy Within adds more troop customization options, fearsome enemy units, and new levels to explore. Anyone who loves an intense firefight should test their mettle on Enemy Within.
    • 86 Metascore
    • 93 Critic Score
    The game was so finely balanced that I thought adding to it would disrupt its strategic flow, but Firaxis has released an expansion that slides between Enemy Unknown’s cracks, filling in some gaps I didn’t even realize existed, further diversifying the tactics without disrupting XCOM’s delicate balance.
    • 88 Metascore
    • 93 Critic Score
    The game often throws you curveballs; you can easily have a rookie wander too deep into the battlefield and suddenly alert three units of enemies. However, dealing with the bad hands you’re dealt is what makes XCOM’s battles so exciting – and often leads to creative problem solving.
    • 93 Metascore
    • 93 Critic Score
    Any Mario game runs the risk of the final encounter being too traditional or featuring a frustrating gimmick, but this one brought a smile to everyone’s faces on my co-op team from beginning to end. While it’s not the most difficult challenge, it is suitably epic and entertaining – an exceptional finisher to an excellent entry in the series.
    • 85 Metascore
    • 93 Critic Score
    It's undeniably the best version of Tomb Raider yet - and the best game currently available for Xbox One and PlayStation 4. If you haven't played it, I don't know what you're waiting for.
    • 86 Metascore
    • 93 Critic Score
    The biggest draw of Tomb Raider: The Definitive Edition is the improved graphics. They're simply stunning in perhaps the best-looking console game I've ever seen. Running smooth 1080p resolution, this new version adds an incredible level of detail to the newly modeled characters and lush environments.
    • 83 Metascore
    • 93 Critic Score
    Just like the previous game, I yelled alternating cries of agony and relief working through particularly challenging areas. Almost everything is fair and doable with enough focus and patience; the bonus stages are a little ridiculous, but that's to be expected. [March 2014, p.89]
    • 86 Metascore
    • 93 Critic Score
    Titanfall is enormously entertaining, with long legs that should have players exploring its depth for many months to come.
    • 86 Metascore
    • 93 Critic Score
    Respawn took a chance with Titanfall, embracing what it knew best with a multiplayer-only experience and pushing the envelope with its imaginative twists on classic competitive play. The result feels like a new breed of multiplayer that is inviting to established shooter players, but also compelling for people intrigued by everything from the free-running to the giant robotic titans.
    • 87 Metascore
    • 93 Critic Score
    With a staggering revamp that touched upon almost all aspects of the game and modes that keep things interesting, Reaper of Souls isn’t so much an expansion as it is a completely new game.
    • 88 Metascore
    • 93 Critic Score
    Mario Kart 8 should certainly be added to the list of top-tier entries, and none of the previous titles can boast the rock-solid total package that this one offers. Say what you will about Nintendo sticking with the tried and true, but I have no problem with that as long as it stays this fun.
    • 90 Metascore
    • 93 Critic Score
    The complete Diablo III experience is enjoyable played solo, but by allowing a combination of online and local cooperative play for up to four players and adding some fun new social tools, Blizzard has made this the cooperative game to beat on new-gen consoles. No matter your experience level with the game, this is an excellent time to dive in to the action.
    • 82 Metascore
    • 93 Critic Score
    FIFA 15 takes the series into a whole other level with gameplay that betters the surmounting hype that threatened to engulf it.
    • 82 Metascore
    • 93 Critic Score
    Playing it makes me believe I can do just about anything with the ball at my feet, and this self-assurance is powerful. If you have the desire, FIFA 15 meets the challenge. It does not disappoint.
    • 85 Metascore
    • 93 Critic Score
    Super Smash Bros. has KO’d my assumptions and renewed my enthusiasm for the series.
    • 81 Metascore
    • 93 Critic Score
    Outside of the mission monotony, Sunset Overdrive is an immensely rewarding experience that has a look and style all its own and a great gameplay package to complement it.
    • 86 Metascore
    • 93 Critic Score
    The total package of Halo: The Master Chief Collection is massive and intimidating, but none of it is crammed in or hastily included. Even the modes that appeal to a small dedicated group of Halo fans have received attention.
    • 83 Metascore
    • 90 Critic Score
    I would seriously caution a rookie to cut his or her teeth on something a bit more forgiving, but the rest should feel free to jump in with both feet. [Nov 2001, p.128]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    These goodies, along with the title's speed, really gave me a sense of the college game. Whether you compare it to the pros or not, it's hard to ask for more.
    • 82 Metascore
    • 90 Critic Score
    The best rhythm game ever released. [Mar 2002, p.78]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    The fielding is the only aspect of that could still use some work. Otherwise, this is as good as digital baseball gets. [Apr 2002, p.76]
    • Game Informer
    • 79 Metascore
    • 90 Critic Score
    Features some of the greatest cutscenes in video game history, giving Conker a run for its money as the funniest game ever. [Dec 2001, p.88]
    • Game Informer
    • 80 Metascore
    • 90 Critic Score
    GR does an incredible job of mimicking the movements and strategies of soldiers in the field, while simultaneously giving the player a feeling of complete tactical control. [Feb 2002, p.99]
    • Game Informer
    • 84 Metascore
    • 90 Critic Score
    The entire gameplay package evokes nostalgia, yet has enough advancements embedded in its coding to give it the high-end kick in the butt it needs to compete with today’s greatest releases. [Mar 2002, p.76]
    • Game Informer
    • 93 Metascore
    • 90 Critic Score
    Consider it a stand-alone update priced fairly at 20 clams. [Aug 2003, p.86]
    • Game Informer
    • 91 Metascore
    • 90 Critic Score
    A fantastic title...I would have liked more depth to the single-player experience and a little bit more story, but that's nitpicking really. [Dec 2003, p.176]
    • 89 Metascore
    • 90 Critic Score
    As solid as bedrock. [July 2003, p.119]
    • Game Informer
    • 84 Metascore
    • 90 Critic Score
    Something any strategy gamer shouldn't be without. [Dec 2003, p.181]
    • 95 Metascore
    • 90 Critic Score
    • Game Informer
    • 78 Metascore
    • 90 Critic Score
    It's not the prettiest game in the world, but it's certainly one of the most captivating. From the entertaining action to the depth of play, it has all the makings of a bona fide classic. [Oct 2003, p.116]
    • Game Informer
    • 91 Metascore
    • 90 Critic Score
    The game's story, humor, and action are well implemented, but I would have liked to see a little less emphasis on stealth. [Dec 2002, p.148]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    For those who eat, sleep, and live strategic defense design and implementation, Stronghold should be number one on your to-get list. [Jan 2002, p.94]
    • Game Informer
    • 86 Metascore
    • 90 Critic Score
    Possibly the thing that most amazes me about this title is the fact that rather than unbalance the original, as expansions are infamous for doing, it levels the playing field. Civilization III is a totally rejuvinated game with Conquests installed. [Jan 2004, p.155]
    • 76 Metascore
    • 90 Critic Score
    Easily reigns as the best dungeon crawler on the PS2, and one of the most engrossing RPGs around. [Nov 2002, p.122]
    • Game Informer
    • 87 Metascore
    • 90 Critic Score
    The original SOCOM was a milestone game which influenced the action genre immensely. It's a little sad to see its sequel display so little innovation, but as they say: if it ain't broke, don't fix it. [Dec 2003, p.123]
    • 70 Metascore
    • 90 Critic Score
    The Sims Online has retained the je ne sais quoi that makes its brethren so fun to play. [Mar 2003, p.89]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    Proves to be a more mature and skilled iteration of fast-paced hoops. [May 2003, p.78]
    • Game Informer
    • 82 Metascore
    • 90 Critic Score
    The gameplay truly is a work of art, and now that it has depth on its side, ATV is nothing short of a force to be reckoned with. [Jan 2003, p.92]
    • Game Informer
    • 85 Metascore
    • 90 Critic Score
    Although there are things about Midnight Club II that certainly aren't new, when you play the game, you feel as if screaming down the boulevard and almost giving yourself a heart attack is suddenly fun again. [May 2003, p.76]
    • Game Informer
    • 93 Metascore
    • 90 Critic Score
    The standard for how to make a great soccer title. [Apr 2003, p.85]
    • Game Informer
    • 79 Metascore
    • 90 Critic Score
    The ninja game the world has been waiting for. It fights with honor, but still handily slays the competition. [Apr 2003, p.80]
    • Game Informer
    • 83 Metascore
    • 90 Critic Score
    I actually enjoyed this take on The Sims more than the original. [Feb 2003, p.94]
    • Game Informer
    • 74 Metascore
    • 90 Critic Score
    You can make friends and enemies. You can head off a new quest, or perhaps join a guild. It's never the same game twice. [Feb 2003, p.95]
    • Game Informer
    • 72 Metascore
    • 90 Critic Score
    It's definitely the closest video games have ever come to capturing the essence of a kick-ass action flick. [Feb 2003, p.92]
    • Game Informer
    • 83 Metascore
    • 90 Critic Score
    Rygar's environments will amaze you from the beginning. [Dec 2002, p.118]
    • Game Informer
    • 89 Metascore
    • 90 Critic Score
    One of the most in-depth and cerebral role-playing games I've ever had the pleasure of playing. [June 2002, p.84]
    • Game Informer
    • 85 Metascore
    • 90 Critic Score
    An expansion pack worth having if there ever was one. [Aug 2003, p.102]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    Without a doubt in my mind, the scariest game ever made. [Jan 2004, p.124]
    • 88 Metascore
    • 90 Critic Score
    The quintessential expansion pack; with more to do, see, and experience on many different levels. [Sept 2003, p.122]
    • 84 Metascore
    • 90 Critic Score
    Off the track, the game is a revelation. [Oct 2002, p.82]
    • Game Informer
    • 80 Metascore
    • 90 Critic Score
    A visceral celebration of action and all that is good about hacking the bejesus out of someone - in style. [August 2002, p.76]
    • Game Informer
    • 88 Metascore
    • 90 Critic Score
    It bests its predecessors in one key area: Every mission conveys a nail-biting tension that absorbs the player as never before. [June 2002]
    • Game Informer
    • 89 Metascore
    • 90 Critic Score
    Has everything we've ever wanted in a WWII battlefield game. [Nov 2002, p.146]
    • Game Informer
    • 92 Metascore
    • 90 Critic Score
    The play is even more engrossing than before. [Dec 2001, p.92]
    • Game Informer
    • 84 Metascore
    • 90 Critic Score
    GameCube's Wave Race will receive the hype this holiday season, but Splashdown's sexy curves and what it can do with them are much more appealing to me. [Dec 2001, p.95]
    • Game Informer
    • 79 Metascore
    • 90 Critic Score
    This latest edition has not broken [my heart], although my hopes for what it should have been were slightly disappointed. [Oct 2002, p.78]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    Is there depth and brilliance in this? You're damn right there is. [May 2002, p.80]
    • Game Informer
    • 78 Metascore
    • 90 Critic Score
    Drakan had me rejoicing when acquiring a new longbow or a bitchin' set of chainmail armor. [Feb 2002, p.80]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    ICO
    In the end, I found this game compelling and highly entertaining, even though the puzzles are rather average and lack variety.
    • 72 Metascore
    • 90 Critic Score
    An excellent expansion. [Dec 2003, p.180]
    • 80 Metascore
    • 90 Critic Score
    If you must know why I fancy this one so much, it's because you're a giant on the screen and it looks like you have sole control over the cosmos. I dig it. [Oct 2003, p.123]
    • Game Informer
    • 76 Metascore
    • 90 Critic Score
    I don't even need to write a review, this one writes itself. All these games... Buy it. [Dec 2003, p.150]
    • 85 Metascore
    • 90 Critic Score
    From the moment you create a character, you'll drop into that pleasant buzz that is a quality hit of gaming. [July 2004, p.120]
    • Game Informer
    • 88 Metascore
    • 90 Critic Score
    Deepening the strategic possibilities is key to making a strategy title more fun, and T&P goes the extra mile to make sure that it delivers a more engaging experience than is possible without the expansion installed. [July 2004, p.121]
    • 87 Metascore
    • 90 Critic Score
    Even if you get bored with the somewhat repetitive single-player after a few hours, that time will be one of the most intense, visceral gaming experiences you'll probably ever have. [Oct 2004, p.142]