Game Informer's Scores

  • Games
For 5,966 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.5 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Starcraft II: Wings of Liberty
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,966 game reviews
    • 92 Metascore
    • 90 Critic Score
    During my time with Awakening, I always had a reaction to what was going on around me. My heart raced as I watched enemies close in on an injured character, and I found myself devastated if I executed an action that cost me the match. Awakening made me scratch and claw for victory, and I savored every moment.
    • 74 Metascore
    • 90 Critic Score
    One of the bravest works of game creation I've ever played. [June 2004, p.132]
    • 85 Metascore
    • 90 Critic Score
    Castlevania takes a few hours to get rolling, but once it sinks its fangs in you'll be absorbed. Don't let the deluge of fall releases or the 3D Castlevania stigma keep you from this amazing quest.
    • 89 Metascore
    • 90 Critic Score
    If the new control layout on the 360 is of concern, don't sweat it. PopCap has continually done a fantastic job translating the control scheme across platforms (from computers to touch screens) and the 360 controller is no exception.
    • 84 Metascore
    • 90 Critic Score
    Devil May Cry: Definitive Edition is a rare case where the developer goes back and fixes those things, big and small. Whether you’re a newcomer or a devoted fan, this is a remaster done right.
    • 87 Metascore
    • 90 Critic Score
    This cult classic has lot nothing--and gained quite a bit--in the translation to PSP. [Nov 2007, p.163]
    • 87 Metascore
    • 90 Critic Score
    In a market that is overflowing with console ports, having a high-profile title like Syphon Filter offer an experience that is unique to the PSP goes a long way. [May 2006, p.110]
    • Game Informer
    • 83 Metascore
    • 90 Critic Score
    I actually enjoyed this take on The Sims more than the original. [Feb 2003, p.94]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    Without a doubt in my mind, the scariest game ever made. [Jan 2004, p.124]
    • 92 Metascore
    • 90 Critic Score
    I put nearly 100 hours into IV, and I can easily see myself pumping dozens more into this update. If you haven't played IV at all, then $40 is an absolute steal for the ultimate version of the best fighting game in recent memory. [May 2010, p.87]
    • 89 Metascore
    • 90 Critic Score
    More game than we ever dreamed of. [Oct 2003, p.130]
    • Game Informer
    • 78 Metascore
    • 90 Critic Score
    If you can overlook the strange nature of this title, the gameplay is brilliant and up to par with Miyamoto's best. [Nov 2001, p.114]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    If you play this game the way you should – by slaughtering victims in the most foul of ways – it ends up being a non-stop highlight reel. The ranked boss battles are especially entertaining – think Mortal Kombat Fatalities with the budget of a Star Wars movie.
    • 89 Metascore
    • 90 Critic Score
    On occasion, your CPU opponents will make some silly mistakes along the lines of using a GameBreaker to shoot a three-pointer during a dunk-only contest, but the AI is still mighty impressive. [March 2005, p.114]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    Rage's story and overworld design feel dated, but its heart-pounding gunplay is a nice change of pace in a market filled with "follow me" and pop-and-fire shooters. While light RPG elements are present, this is mainly a game for players who love challenging combat experiences.
    • 86 Metascore
    • 90 Critic Score
    Xenoblade Chronicles reminds me of why I fell in love with RPGs in the first place. From the thrill of stepping into a vast land with endless possibilities to the surge of a hard-fought battle against larger-than-life creatures, Xenoblade holds plenty of excitement.
    • 81 Metascore
    • 90 Critic Score
    Rage's story and overworld design feel dated, but its heart-pounding gunplay is a nice change of pace in a market filled with "follow me" and pop-and-fire shooters. While light RPG elements are present, this is mainly a game for players who love challenging combat experiences.
    • 83 Metascore
    • 90 Critic Score
    The game excels at everything from simple deathmatching to complex objective-driven campaigns. [Dec 2007, p.154]
    • 81 Metascore
    • 90 Critic Score
    Is there depth and brilliance in this? You're damn right there is. [May 2002, p.80]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    Packed with tons of nostalgia, unique weapons (including the suspiciously fanciful "Top Spin"), and more hardcore 2D shooting and platforming than you can shake an arm cannon at. [July 2004, p.111]
    • 85 Metascore
    • 90 Critic Score
    A complete game. Super Street Fighter IV is one of the best fighting games around, and players owe it to themselves to give it a shot. [Apr 2011, p.94]
    • Game Informer
    • 84 Metascore
    • 90 Critic Score
    This is hands down the best pure strategy title to appear on consoles to date, and easily worthy to bear the Civilization name. [July 2008, p.83]
    • 84 Metascore
    • 90 Critic Score
    Even with much of the gameplay remaining the same, Skate 2 is one of the most impressive sequels I’ve played in my tenure as a game critic. Most developers follow the line of thought of “more equals better.” In Skate 2 better is achieved by just making it better. It does the almost impossible task of making old gameplay feel new again.
    • 81 Metascore
    • 90 Critic Score
    It's brilliant, and I can't wait to see how the team expands on other areas of a sim's life, because now they have my rapt attention. [Apr 2005, p.139]
    • Game Informer
    • 84 Metascore
    • 90 Critic Score
    Whether you are striving for higher ranks or want to dazzle people with a map that you created and uploaded, TimeSplitters' online presence is unprecedented and simply irresistible. [Apr 2005, p.114]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    It can fill your mind with some of the sweetest combat you've ever had the pleasure of playing. [Dec 2002, p.137]
    • Game Informer
    • 77 Metascore
    • 90 Critic Score
    The Pro Evolution series was known as the franchise that is too old school, too hardcore, and a step behind. I think that's changed, and it's now in better position for itself and the sport as a whole.
    • 80 Metascore
    • 90 Critic Score
    Has the variety of "Gran Turismo," but does a better job of channeling your interest through the trials and tribulations of Ryan McKane." [Apr 2003, p.91]
    • Game Informer
    • 79 Metascore
    • 90 Critic Score
    The Pro Evolution series was known as the franchise that is too old school, too hardcore, and a step behind. I think that's changed, and it's now in better position for itself and the sport as a whole.
    • 80 Metascore
    • 90 Critic Score
    If you must know why I fancy this one so much, it's because you're a giant on the screen and it looks like you have sole control over the cosmos. I dig it. [Oct 2003, p.123]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    Call of Duty: Advanced Warfare’s single-player campaign is a ridiculous summer movie romp with sobering visions of the future of weaponry. Bring popcorn, because the real fun begins with the multiplayer, where the wealth of customization options should have players coming back for game after game.
    • 84 Metascore
    • 90 Critic Score
    Sounds Shapes is an excellent platformer, but the music that progressively fills each stage as you move forward is really what makes the game something special.
    • 87 Metascore
    • 90 Critic Score
    Even if you get bored with the somewhat repetitive single-player after a few hours, that time will be one of the most intense, visceral gaming experiences you'll probably ever have. [Oct 2004, p.142]
    • 81 Metascore
    • 90 Critic Score
    This is a must play for strategy fans, and if you’ve always been curious about the genre but never jumped in, your opportunity is here.
    • 88 Metascore
    • 90 Critic Score
    Diablo III is a great game, and every bit the landmark achievement in the genre that everyone expected out of Blizzard. The presentation and combat are second to none, and the co-op focus is well-executed and a natural fit for the genre. It's a shame that the online requirement is a deal-breaker for some, whether because of a moral stance or a crappy Internet connection.
    • 85 Metascore
    • 90 Critic Score
    Putting two characters in the player’s hands proves to be an ingenious way of expanding on Castlevania’s bread-and-butter action. It’s been done before, but Portrait of Ruin’s system is particularly smooth in execution.
    • 89 Metascore
    • 90 Critic Score
    Playing through Max Payne for the first time is a little like watching Pulp Fiction for the first time: Five minutes after the opening credits you know it’s awesome, and you don’t want it to end. [Feb 2002, p.88]
    • Game Informer
    • 88 Metascore
    • 90 Critic Score
    As remarkable as the presentation is, the true star of this title is gameplay. I was blown away by the game's ability to seamlessly transition between frenzied FPS and harrowing third-person platforming. [Feb 2005, p.121]
    • Game Informer
    • 88 Metascore
    • 90 Critic Score
    It’s hard to reinvent a sport that’s…well, already a sport. But, developer EA Canada has done a marvelous job with bringing a focus to the fighting that brings out the sweet science.
    • 84 Metascore
    • 90 Critic Score
    Off the track, the game is a revelation. [Oct 2002, p.82]
    • Game Informer
    • 80 Metascore
    • 90 Critic Score
    Sometimes when you’re golfing you nail a hole because you bail yourself out with a superb putt, chip, or tee shot. But this game is instead like masterfully shot hole, where each stroke feels just right.
    • 88 Metascore
    • 90 Critic Score
    On occasion, your CPU opponents will make some silly mistakes along the lines of using a GameBreaker to shoot a three-pointer during a dunk-only contest, but the AI is still mighty impressive. [March 2005, p.114]
    • Game Informer
    • 87 Metascore
    • 90 Critic Score
    One of the best games ever made for the PSP. The single-player ties flawlessly into the multiplayer, where you can test your loyal soldiers against up to five other people via ad hoc, infrastructure, and even game sharing.
    • 84 Metascore
    • 90 Critic Score
    We've all been waiting what seems like forever for Gran Turismo 5, and now that it's here, I don't expect perfection, but tangible evidence that it was worth the wait. It is. I wasn't blown away by every aspect of the game, but overall it's easy to see the sheer amount of effort and craftsmanship that went into the game. This is a racing experience that racing fans should not miss.
    • 84 Metascore
    • 90 Critic Score
    One of the most enjoyable sandboxes for players to experiment in this side of Grand Theft Auto. [Issue#204, p.86]
    • 82 Metascore
    • 90 Critic Score
    Whether you are striving for higher ranks or want to dazzle people with a map that you created and uploaded, TimeSplitters' online presence is unprecedented and simply irresistible. [Apr 2005, p.114]
    • Game Informer
    • 85 Metascore
    • 90 Critic Score
    What I really like about this game is that I always felt like I was getting a new weapon, going to a new area, or fighting a new boss (most of which are ferociously tough, by the way). [June 2004, p.126]
    • 83 Metascore
    • 90 Critic Score
    I would seriously caution a rookie to cut his or her teeth on something a bit more forgiving, but the rest should feel free to jump in with both feet. [Nov 2001, p.128]
    • Game Informer
    • 87 Metascore
    • 90 Critic Score
    The original SOCOM was a milestone game which influenced the action genre immensely. It's a little sad to see its sequel display so little innovation, but as they say: if it ain't broke, don't fix it. [Dec 2003, p.123]
    • 81 Metascore
    • 90 Critic Score
    I can only think of two kinds of gamers who should steer clear of Lumines II: those who categorically dislike puzzlers, and those who tried the first Lumines and weren’t impressed. Otherwise, everyone should see how the best block-dropper since Tetris is building on its foundation and moving forward.
    • 86 Metascore
    • 90 Critic Score
    It's an ambitious and exciting new franchise, but more importantly it shows off a small developer that deserves some big attention.
    • 91 Metascore
    • 90 Critic Score
    The addition of this control system for the first two titles makes me wish I could go back in time and experience them for the first time all over again. Those who haven’t already are lucky ­indeed.
    • 90 Metascore
    • 90 Critic Score
    Tense, strategic, and hard to put down, Mark of the Ninja is one of the welcome surprises of the year. If you miss the heyday of pure stealth-focused games, or you never played a great stealth game and wonder what all the fuss is about, Klei Entertainment just snuck out of nowhere to offer you a weekend's worth of fun.
    • 88 Metascore
    • 90 Critic Score
    Pinball FX 2 brings the excitement and authenticity of modern pinball to Xbox Live Arcade. Banging around the silver ball is a blast in and of itself, but the social options turn this experience into an addiction.
    • 78 Metascore
    • 90 Critic Score
    There's a certain intensity of action and sense of urgency that only a 2D platformer can deliver. This game is a great way to rediscover that feeling for yourself. [June 2003, p.118]
    • Game Informer
    • 84 Metascore
    • 90 Critic Score
    Sometimes while playing Most Wanted I was confused what to do next due to the sheer volume of opportunities. I was even frustrated at times when seemingly out of nowhere, a civilian car clogged up the last turn of a particularly high-tension race, causing me to eat metal instead of grabbing victory. But part of the beauty of this game is that there is no such thing as an unfair ending. Whether you're dominating your opponents or barrel rolling your way through a race, you're getting what you wanted – a game, that win or lose, goes all out getting there.
    • 81 Metascore
    • 90 Critic Score
    Where the entry really shines, though, is multiplayer. Two-person matches, eight-player tournaments, and two-player miniature golf rounds are all seconds away. Each plays fabulously and really uses the PSP hardware well. [July 2005, p.127]
    • Game Informer
    • 85 Metascore
    • 90 Critic Score
    Succeeds in creating a completely new formula for the sweet science. [Apr 2004, p.88]
    • 83 Metascore
    • 90 Critic Score
    This is still the best playing, most rewarding and realistic basketball game that money can buy. [Nov 2004, p.143]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    A short but engrossing play that will remain with you long after you finish. [Aug 2010, p.110]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    Kingdom Hearts II and Birth By Sleep offer an incredible amount of quality gameplay. If you’re feeling nostalgic or running through for the first time, there’s a ton of meat to sink your teeth into that can easily last well into the new year.
    • 83 Metascore
    • 90 Critic Score
    Like the name implies, this is the ultimate entry in the DOA series, and a must-have for fighting game fans ready to test their skills online. [Dec 2004, p.182]
    • Game Informer
    • 85 Metascore
    • 90 Critic Score
    This is still the best playing, most rewarding and realistic basketball game that money can buy. [Nov 2004, p.143]
    • Game Informer
    • 88 Metascore
    • 90 Critic Score
    Like no other game I've played, F.E.A.R. grabbed me by the throat, punched me in the gut, and made me pay attention and become my onscreen character. [Nov 2005, p.170]
    • Game Informer
    • 82 Metascore
    • 90 Critic Score
    Thunder absolutely screams on the Xbox with very short loading times and beautifully rendered environments. [Dec 2001, p.108]
    • Game Informer
    • 84 Metascore
    • 90 Critic Score
    Round 3 certainly doesn't shirk in the gameplay department one bit, as it has everything Round 2 offered and more. [Mar 2006, p.98]
    • Game Informer
    • 91 Metascore
    • 90 Critic Score
    In addition to capturing the joy of battle, Dragon Age also provides an engrossing backdrop for the action. Even more than Mass Effect, the nation of Ferelden feels like a fully realized setting with its own history, conflicts, and power groups. This is one of the main reasons the game is so addicting; completing quests isn’t just about grinding experience and amassing loot – it actually feels like you have an impact on the world.
    • 84 Metascore
    • 90 Critic Score
    Offering improvements that add a brand new dimension to the combo-driven demon meat carving, this title takes the concept of a hardcore action experience and contorts it into a humiliating position before administering a handgun enema... DMC3 is, without a doubt, the most difficult game I have played this generation. [March 2005, p.121]
    • Game Informer
    • 89 Metascore
    • 90 Critic Score
    Not only does this Xbox 360 edition of Virtua Fighter 5 have the online multiplayer support that was sadly missing from the PlayStation 3 iteration released earlier this year, it also features the latest arcade code, so it is the most balanced home edition you can play.
    • 85 Metascore
    • 90 Critic Score
    The incredible craftsmanship that went into this title makes it the pinnacle in the series and another fantastic Xbox Live application. [Mar 2006, p.108]
    • Game Informer
    • 73 Metascore
    • 90 Critic Score
    The graphics may be dated, but it's still an amazing game. [Dec 2001, p.111]
    • Game Informer
    • 75 Metascore
    • 90 Critic Score
    A visually arresting experience I wholeheartedly loved...A rare treat of a game and a celebration of video games as an art form. [Sept 2011, p.88]
    • Game Informer
    • 79 Metascore
    • 90 Critic Score
    When pumped up to max settings, this new director’s cut makes the game look better than ever. Individual textures pop off the screen, making cloth and stone appear remarkably lifelike.
    • 85 Metascore
    • 90 Critic Score
    The trademark humor, outrageous weapon designs, and unforgettable cast of characters appear to be stripped straight from Insomniac’s portfolio. Which is not to say, however, that High Impact is simply connecting the dots that Insomniac has laid out.
    • 78 Metascore
    • 90 Critic Score
    A visually arresting experience I wholeheartedly loved...A rare treat of a game and a celebration of video games as an art form. [Sept 2011, p.88]
    • Game Informer
    • 90 Metascore
    • 90 Critic Score
    Proves to be a more mature and skilled iteration of fast-paced hoops. [May 2003, p.78]
    • Game Informer
    • 76 Metascore
    • 90 Critic Score
    I don't even need to write a review, this one writes itself. All these games... Buy it. [Dec 2003, p.150]
    • 83 Metascore
    • 90 Critic Score
    The bevy of race types will keep people enthralled for hours. [Dec 2003, p.159]
    • 85 Metascore
    • 90 Critic Score
    Although there are things about Midnight Club II that certainly aren't new, when you play the game, you feel as if screaming down the boulevard and almost giving yourself a heart attack is suddenly fun again. [May 2003, p.76]
    • Game Informer
    • 86 Metascore
    • 90 Critic Score
    Even with that ostensibly simple premise, the development team has crafted a remarkably layered simulation that feels like what The Sims has been trying to be from the beginning.
    • 87 Metascore
    • 90 Critic Score
    Far more than a new skin for the same action, playing as Vergil drastically alters the way you approach Devil May Cry. [Feb 2006, p.106]
    • Game Informer
    • 89 Metascore
    • 90 Critic Score
    From character creation to stat increasing to picking up sponsors, single-player thrills abound. For multiplayer fans, you can't beat Xbox Live support. [Nov 2003, p.167]
    • Game Informer
    • 86 Metascore
    • 90 Critic Score
    While the game still looks like a next-generation title, it lacks many of the subtle points of refinement the Xbox 360 version offers. Environments are noticeably muddier and jaggier, as if Ubisoft forgot to use anti-aliasing...Despite these minor flaws, Rainbow Six Vegas offers a fantastic FPS experience that rivals anything else on the PlayStation 3. If you haven’t played the game on the 360 already, this is a must-buy for any self-respecting fragger.
    • 90 Metascore
    • 90 Critic Score
    ICO
    In the end, I found this game compelling and highly entertaining, even though the puzzles are rather average and lack variety.
    • 85 Metascore
    • 90 Critic Score
    No matter what mode you enter, Red Faction: Guerrilla delivers on its promise of destruction, and offers an experience unlike anything else out there.
    • 83 Metascore
    • 90 Critic Score
    The game offers a wealth of RPG riches and shows a developer exceeding its previous efforts and working at the height of its powers. [Jan 2007, p.100]
    • 85 Metascore
    • 90 Critic Score
    This is hands down the best pure strategy title to appear on consoles to date, and easily worthy to bear the Civilization name. [July 2008, p.83]
    • 84 Metascore
    • 90 Critic Score
    Unlike any title you've seen before, and will likely leave you breathless and craving more when the credits roll. [July 2004, p.110]
    • 85 Metascore
    • 90 Critic Score
    Viewtiful Joe 2 rejuvinates my obsession, but it doesn't take it to the next level. The changes to gameplay are miniscule at best, and I wouldn't necessarily say I'm fond of them. [Dec 2004, p.160]
    • Game Informer
    • 77 Metascore
    • 90 Critic Score
    Metro 2033’s greatest success is the consistency of its pacing. You’re constantly encountering new factions, discovering interesting new locations, or being tasked to do something you haven’t done before.
    • 79 Metascore
    • 90 Critic Score
    Sometimes when you’re golfing you nail a hole because you bail yourself out with a superb putt, chip, or tee shot. But this game is instead like masterfully shot hole, where each stroke feels just right.
    • 77 Metascore
    • 90 Critic Score
    Those rare folk that love both "Myst" and "Resident Evil" should praise the heavens. [Jan 2003, p.114]
    • Game Informer
    • 88 Metascore
    • 90 Critic Score
    Modern Warfare 3 meets expectations. The core elements of multiplayer and the campaign remain fundamentally unchanged, but the game serves as a great example of how many subtle tweaks can add up to an improved overall product.
    • 80 Metascore
    • 90 Critic Score
    Like "Tetris," Galaxies’ gameplay is so unbelievably fun that you can’t put it down.
    • 89 Metascore
    • 90 Critic Score
    A phenomenally addictive and brilliantly designed masterpiece, and the moment you lay down the bucks for a PSP, Lumines should go in that same shopping cart before you walk out of the store. [May 2005, p.130]
    • Game Informer
    • 86 Metascore
    • 90 Critic Score
    Viewtiful Joe 2 rejuvinates my obsession, but it doesn't take it to the next level. The changes to gameplay are miniscule at best, and I wouldn't necessarily say I'm fond of them. [Dec 2004, p.160]
    • Game Informer
    • 88 Metascore
    • 90 Critic Score
    Modern Warfare 3 meets expectations. The core elements of multiplayer and the campaign remain fundamentally unchanged, but the game serves as a great example of how many subtle tweaks can add up to an improved overall product.
    • 85 Metascore
    • 90 Critic Score
    The Kingdoms expansion adds an unprecedented amount of new content to an already deep turn-based strategy game.
    • 93 Metascore
    • 90 Critic Score
    The standard for how to make a great soccer title. [Apr 2003, p.85]
    • Game Informer
    • 78 Metascore
    • 90 Critic Score
    It's not the prettiest game in the world, but it's certainly one of the most captivating. From the entertaining action to the depth of play, it has all the makings of a bona fide classic. [Oct 2003, p.116]
    • Game Informer