Game Informer's Scores

  • Games
For 6,014 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.5 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Starcraft II: Wings of Liberty
Lowest review score: 1 Legends of Wrestling II
Score distribution:
6,014 game reviews
    • 90 Metascore
    • 73 Critic Score
    The inconsistent framerate and lack of visual splendor are compromises we all expected with this conversion, but the load times are insufferable. [Dec 2005, p.182]
    • Game Informer
    • 89 Metascore
    • 70 Critic Score
    Terrible batting collision and awkward fielding control are just a couple of things keeping Sega's hardball title from getting into the majors. [Apr 2003, p.70]
    • Game Informer
    • 89 Metascore
    • 70 Critic Score
    Instead of the brain-bending adventure with scares and gore that I had so desperately hoped for, it turned out to be a sloppy, monotonous bore that nearly put me to sleep.
    • 88 Metascore
    • 70 Critic Score
    A decent game, but its lack of depth makes it the poster child for an average game...On a side note, the music is some of the best I have heard in a game in a long time. [Mar 2002, p.83]
    • Game Informer
    • 87 Metascore
    • 73 Critic Score
    Despite the addition of greater physical damage to your cars this time around, I rarely feared for my life, which is something I look forward to in a rally game. [June 2004, p.131]
    • 87 Metascore
    • 70 Critic Score
    If you find yourself hankering for a simple game of Hearts rather than saving the galaxy for the billionth time, Ultimate Card Games is for you. [Sept 2004, p.118]
    • 87 Metascore
    • 68 Critic Score
    Something always felt a little off when using the touch screen. I just don’t think this kind of touch interface is well suited to the rhythm game genre. After awhile I actually did start to enjoy myself a little, but Nintendo was never able to convince me that the game works well.
    • 87 Metascore
    • 68 Critic Score
    The art and combat are killed in their tracks by the game's downright shameful dialogue. [Nov 2004, p.158]
    • Game Informer
    • 87 Metascore
    • 68 Critic Score
    Nothing even comes close to touching its encyclopedic approach toward statistics. [Apr 2003, p.83]
    • Game Informer
    • 85 Metascore
    • 70 Critic Score
    The journey can be fun; I liked collecting and growing familiars and watching the breathtaking world before me, but Ni No Kuni doesn't come without frustration. Enter for the beauty, but know it comes with a price. [Feb 2013, p.90]
    • 85 Metascore
    • 73 Critic Score
    It's a decent play, but it didn't steal my heart the way that I had hoped. [July 2004, p.113]
    • 84 Metascore
    • 65 Critic Score
    While the first episode fails to evoke the fond memories I have for Telltale's superb work on The Walking Dead, I haven't completely abandoned hope for the adventure to come.
    • 84 Metascore
    • 70 Critic Score
    If you can look past the archaic game mechanics and have the patience to trudge through the early missions, Monster Hunter Tri offers a lengthy and rewarding experience like nothing else on the Wii.
    • 83 Metascore
    • 70 Critic Score
    Kid Icarus: Uprising is a series of good ideas that ultimately suffer from its poor controls. There's a lot to do in the game, and more importantly, I felt compelled to do all of it. As the credits rolled I looked back fondly at the experience, as my hand throbbed along with the music. I'm looking forward to doing more with Pit in the future, just not like this.
    • 83 Metascore
    • 73 Critic Score
    Disappointingly average. [Nov 2005, p.154]
    • Game Informer
    • 83 Metascore
    • 70 Critic Score
    I was harsh towards the console version, and although this edition shares many of its faults, it's still pretty good. [Apr 2006, p.133]
    • Game Informer
    • 83 Metascore
    • 60 Critic Score
    It’s a unique take on open world play, and its almost nihilistic fixation on violence for the sake of violence has a satirical and darkly comedic edge. Unfortunately, the repetition and lack of substance behind the flash left me cold.
    • 83 Metascore
    • 60 Critic Score
    The character animations are incredibly fluid and impressive, and several of their conversations are good for a chuckle. Unfortunately, these scattered bits of life aren't enough to bring Sissel's adventure back from the dead.
    • 83 Metascore
    • 73 Critic Score
    Good, but not good enough. [Apr 2003, p.93]
    • Game Informer
    • 83 Metascore
    • 73 Critic Score
    This game makes me yearn for "Ghost Recon," with its on-the-fly command structure and passable NPC intelligence. Rainbow Six 3 not only lacks these two very important features, but it also penalizes gamers who play by its own rules. [May 2003, p.93]
    • Game Informer
    • 83 Metascore
    • 70 Critic Score
    With no reason to connect with these characters and little in the way of action to separate itself from the packed FPS crowd, Resistance 3 makes it clear that the series doesn't belong amongst the triple-A competition in the genre.
    • 83 Metascore
    • 73 Critic Score
    How much do you love "Final Fantasy VII"? If your answer is anything more enthusiastic than "It's okay", then you absolutely need to play Crisis Core. [Apr 2008, p.96]
    • 83 Metascore
    • 58 Critic Score
    The AI is horrendous, all the great tweaks in "NBA 2K3" are MIA, and most of the fun is gone, too... People in dorms are going to have to get pretty drunk to get any enjoyment out of this. [Jan 2003, p.96]
    • Game Informer
    • 83 Metascore
    • 65 Critic Score
    I'm not saying the game is outdated, I just don't think a new console makes it much more compelling. [June 2002, p.79]
    • Game Informer
    • 83 Metascore
    • 50 Critic Score
    This innovative concept proves to be very frustrating in real life. [Oct 2003, p.142]
    • Game Informer
    • 83 Metascore
    • 70 Critic Score
    The bar of excellence has been raised to a staggering new height, and High Heat doesn't even come close to touching it. [Apr 2003, p.83]
    • Game Informer
    • 82 Metascore
    • 70 Critic Score
    Dead Space fans should check it out for the fiction. All other interested parties should look elsewhere for a suspensful shooter. [Oct 2009, p.95]
    • 82 Metascore
    • 73 Critic Score
    Rather than ushering in something new, Pokemon's first foray on the Game Boy Advance is just another rehash with flashy new graphics. [Apr 2003, p.96]
    • Game Informer
    • 82 Metascore
    • 73 Critic Score
    I'm honestly very excited to see what this team comes up with next, and hopeful that future title will have a little more polish to it. [July 2005, p.125]
    • Game Informer
    • 82 Metascore
    • 70 Critic Score
    Hardcore platformer fans will find this a trying test of skills. Henry Hatsworth could have been one of the most unique and interesting games on the DS, but some baffling design choices hold it back from greatness.