Game Over Online's Scores

  • Games
For 2,716 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Metal Gear Solid 3: Subsistence
Lowest review score: 10 The Apprentice
Score distribution:
2,716 game reviews
    • 58 Metascore
    • 50 Critic Score
    It looks great and promising but in the end, it's like the ten-minute sequence we saw in the film-merely a glimpse of what could be done.
    • 50 Metascore
    • 50 Critic Score
    Unfortunately, American doesn't offer much in the way of multi-player. While there are 20 multi-player maps available with the package, skirmishes are limited to LAN play only.
    • 45 Metascore
    • 50 Critic Score
    With its ill-defined gameplay, sloppy graphical execution and unclear combat mechanics, Unlimited SaGa is proof that even experienced developers can slip every now and then.
    • 53 Metascore
    • 50 Critic Score
    Just a bad game, so bad that while I was playing it I kept wondering if I was wasting my time, and finally decided I was about halfway through. I also ran into a boss that I had no idea how to kill, and it made my decision easier.
    • 47 Metascore
    • 50 Critic Score
    Really, when all is said and done, if there was a way to just play the arcade version of TMNT without having to play through most of Battle Nexus first, then at least it would be worth it in a bargain bin.
    • 58 Metascore
    • 50 Critic Score
    I'm really surprised how poorly Ghost Recon 2 for the PlayStation 2 turned out. Uninspiring level design, terrible squad AI and minimal multiplayer support all contribute to a frustrating and ultimately dull gaming experience.
    • 51 Metascore
    • 50 Critic Score
    If the game wasn’t so blatantly repetitive and restrictive, the humor so blandly childish and the control so poor, this could’ve had the potential to be a somewhat creative game.
    • 53 Metascore
    • 50 Critic Score
    A good-looking game that should've focused on one thing above all others. It might've been a good four-player arena combat game; it could've done all right as a mission-based beat-'em-up; and it's just barely possible that this might've worked as a 3D platformer starring Marvel's characters. As a game that tries to be all of those things at once, it's about as fun as gargling mayonnaise.
    • 44 Metascore
    • 50 Critic Score
    This could've been a fun game, but the poor touch screen implementation, annoying menus, and tedious gameplay do a pretty good job of shooting it in the foot. Give it a miss.
    • 46 Metascore
    • 50 Critic Score
    While finishing the campaign might do justice to the exploits of American armored divisions in WWII (you beat all the Germans in the end), this game as a whole doesn’t do any justice to the role of armor.
    • 50 Metascore
    • 50 Critic Score
    Some ideas, such as the skill advancement and cover system, are underdeveloped while others, like the targeting system and overall mission design, are poorly executed. In the end, Target Liberty is more frustrating than engaging, more tedious than fun. That’s never a good thing.
    • 50 Metascore
    • 50 Critic Score
    For some unknown reason Activision took a pretty respectable franchise (I still play SoF2 from time to time to this day, and it is still installed on my PC), and chucked it in the garbage.
    • 50 Metascore
    • 50 Critic Score
    For some unknown reason Activision took a pretty respectable franchise (I still play SoF2 from time to time to this day, and it is still installed on my PC), and chucked it in the garbage.
    • 45 Metascore
    • 50 Critic Score
    For some unknown reason Activision took a pretty respectable franchise (I still play SoF2 from time to time to this day, and it is still installed on my PC), and chucked it in the garbage.
    • 65 Metascore
    • 50 Critic Score
    The only one of the film's cast members to appear here is Robert Duvall, and every word spoken sounds like he was reading it while doing his taxes. The members of the Godfather cast who appeared in the first game knew when to 'git while the gittin's good' it seems.
    • 67 Metascore
    • 50 Critic Score
    The only one of the film's cast members to appear here is Robert Duvall, and every word spoken sounds like he was reading it while doing his taxes. The members of the Godfather cast who appeared in the first game knew when to 'git while the gittin's good' it seems.
    • 63 Metascore
    • 50 Critic Score
    The only one of the film's cast members to appear here is Robert Duvall, and every word spoken sounds like he was reading it while doing his taxes. The members of the Godfather cast who appeared in the first game knew when to 'git while the gittin's good' it seems.
    • 53 Metascore
    • 50 Critic Score
    If a download code for this game came in the form of a sticker at the bottom of your brand new Mr. Spock glass you paid three dollars for at Burger King, it would be an easy recommendation for a thirty-minute whirl on your Xbox. Since it actually costs the “Microsoft Points” equivalent of ten of your hard-earned dollars it can only be recommended that you take that cash down to Burger King and get yourself a #11 combo… with a Star Trek glass.
    • 62 Metascore
    • 50 Critic Score
    Kane & Lynch 2: Dog Days is an interesting beast because it really shouldn't exist. Outside of a unique art style it brings nothing new to the genre and does little to improve over the original game, which I might add, was far from a good game.
    • 66 Metascore
    • 50 Critic Score
    Kane & Lynch 2: Dog Days is an interesting beast because it really shouldn't exist. Outside of a unique art style it brings nothing new to the genre and does little to improve over the original game, which I might add, was far from a good game.
    • 63 Metascore
    • 50 Critic Score
    Kane & Lynch 2: Dog Days is an interesting beast because it really shouldn't exist. Outside of a unique art style it brings nothing new to the genre and does little to improve over the original game, which I might add, was far from a good game.
    • 38 Metascore
    • 50 Critic Score
    Jar-Jar Binks and the Gungans may have been terrible for the movie franchise but Clones' release on the GBA is absolutely abysmal.
    • 63 Metascore
    • 50 Critic Score
    In light of Rocky for the big three consoles and titles like "Knockout Kings," it's disheartening to see the art of boxing reduced to such a trivial exercise.
    • 55 Metascore
    • 50 Critic Score
    The Simpsons can only get this game's engine started. To get it moving along, it'll need something else that just can't be found in the Game Boy Advance version.
    • 37 Metascore
    • 50 Critic Score
    Multiplayer is quintessential to the Gauntlet franchise -- I'm not sure how it could survive without it. With anemic gameplay, less than stellar visuals, something is found wanting in Dark Legacy.
    • 53 Metascore
    • 50 Critic Score
    It looks great and promising but in the end, it's like the ten-minute sequence we saw in the film - merely a glimpse of what could be done.
    • 48 Metascore
    • 50 Critic Score
    Really, when all is said and done, if there was a way to just play the arcade version of TMNT without having to play through most of Battle Nexus first, then at least it would be worth it in a bargain bin.
    • 58 Metascore
    • 50 Critic Score
    A good-looking game that should've focused on one thing above all others. It might've been a good four-player arena combat game; it could've done all right as a mission-based beat-'em-up; and it's just barely possible that this might've worked as a 3D platformer starring Marvel's characters. As a game that tries to be all of those things at once, it's about as fun as gargling mayonnaise.
    • 50 Metascore
    • 50 Critic Score
    If the game wasn't so blatantly repetitive and restrictive, the humor so blandly childish and the control so poor, this could've had the potential to be a somewhat creative game.
    • 54 Metascore
    • 50 Critic Score
    I'm really surprised how poorly Ghost Recon 2 for the GameCube turned out. Uninspiring level design, terrible squad AI and a lack of multiplayer support all contribute to a frustrating and ultimately dull gaming experience.
    • 49 Metascore
    • 50 Critic Score
    Really, when all is said and done, if there was a way to just play the arcade version of TMNT without having to play through most of Battle Nexus first, then at least it would be worth it in a bargain bin.
    • 54 Metascore
    • 50 Critic Score
    A good-looking game that should've focused on one thing above all others. It might've been a good four-player arena combat game; it could've done all right as a mission-based beat-'em-up; and it's just barely possible that this might've worked as a 3D platformer starring Marvel's characters. As a game that tries to be all of those things at once, it's about as fun as gargling mayonnaise.
    • 47 Metascore
    • 50 Critic Score
    It's an altogether bad game, with gameplay either being severely lacking in major ways or just buggy beyond belief. However, it does have some really good ground and pound animation, and some other redeeming features that make it at least worth trying once.
    • 49 Metascore
    • 50 Critic Score
    It's an altogether bad game, with gameplay either being severely lacking in major ways or just buggy beyond belief. However, it does have some really good ground and pound animation, and some other redeeming features that make it at least worth trying once.
    • 64 Metascore
    • 50 Critic Score
    Yakuza has always been known for its high-standards, weird humor and, most of all, insanely fun brawling. All of that is gone here. One could safely say that the zombie outbreak of Dead Souls has decimated Kamurocho of everything that would make anyone want to travel there, both literally and metaphorically. Spare yourself this dreadful misstep and play through Yakuza 4 a second time.
    • 56 Metascore
    • 50 Critic Score
    Inversion is not a good game. It's an unpolished game with a single good idea, the Gravilink, and that's really not enough to carry the entire experience. The multiplayer alone makes Inversion worth a rental, but I suggest skipping the intensely boring campaign.
    • 55 Metascore
    • 50 Critic Score
    Mugen Souls is the worst RPG experience I've had in a long time. I like that the game has two different battle systems, I just wish either was fun to use. Neither is able to hold your interest for very long, with one growing tiresome due to needless complexity and the other being too simplistic.
    • 66 Metascore
    • 50 Critic Score
    The Bureau: XCOM Declassified aptly illustrates my view of the XCOM series, as a whole. All of it sounds fun on paper (Mass Effect-style combat in a 1960s setting) but the execution falls flat. Whereas Enemy Unknown was simply overrated, but still solid for a single playthrough, The Bureau was a struggle to even finish. Every conversation was painful, every trip through the home base felt pointless and every combat mission left me screaming at my teammates’ incapacitated bodies.
    • 50 Metascore
    • 50 Critic Score
    Flashback on the Sega Genesis is a beloved title from the past that could have been a groundbreaking experience when updated for today’s consoles. Unfortunately, what we received is a bargain priced Xbox Live Arcade title that never quite delivers on any of the expectations fans have had over the years.
    • 27 Metascore
    • 49 Critic Score
    There are no aggressiveness levels for me to set in M:H, and I've got to walk the troops all over the frigging planet, probably took me 25 minutes, to find this schmuck and off him. Definitely not the taste you want to leave in my mouth the day before I'm writing your review.
    • 66 Metascore
    • 48 Critic Score
    It’s like somebody at Wanadoo wondered just how little time they could put into a game and still release it, and Secret at Loch Ness is the result.
    • 56 Metascore
    • 48 Critic Score
    Having been developed by Check Six Games this time around (since Spyro's original developers, Insomniac, left to pursue other interests), Spyro: Enter the Dragonfly, complete with N64 graphics, Carrot Top-caliber annoying sounds, and gameplay that's more bland than a sandwich without mayonnaise, is quite simply craptacular.
    • 32 Metascore
    • 48 Critic Score
    It’s flawed and it’s buggy, and there just isn’t enough to do in the game to make it fun.
    • 62 Metascore
    • 47 Critic Score
    I hope that Midway really delivers a top-shelf game next time around, because their first effort is mediocre.
    • 64 Metascore
    • 47 Critic Score
    I hope that Midway really delivers a top-shelf game next time around, because their first effort is mediocre.
    • 58 Metascore
    • 46 Critic Score
    There is almost nothing good about the game, and, in fact, it’s one of the rare games I’ve played where I actually got mad at the ending. So if you notice some extra venom in this review, it’s because I’m writing it right after finishing the game.
    • 72 Metascore
    • 45 Critic Score
    This is simply "Links 2000" under a different name. Sure, it's a solid game of golf, but then again so were the previous editions. You're not going to find any new additions, no up-to-date golfing counterparts, nothing.
    • 59 Metascore
    • 45 Critic Score
    One of the worst real-time strategy games I’ve ever played.
    • 41 Metascore
    • 45 Critic Score
    I enjoyed the look and sounds of the game, but that's about it. No multiplayer, little action, all story. Read the novel, it's more exciting.
    • 41 Metascore
    • 45 Critic Score
    While it stays true to the roots of the classic novel and original films, the game lacks creativity, particularly with respect to puzzles, visuals and combat. When all is said and done, Planet of the Apes simply isn’t very entertaining.
    • 46 Metascore
    • 45 Critic Score
    Even younger gamers looking to tune in to the music rhythm genre for the first time will find it too discouraging.
    • 48 Metascore
    • 45 Critic Score
    In the end, Terminator: Salvation won't have you screaming for salvation, but rather wishing you were terminated from playing this game. Wait for the next reboot if you're hoping for that perfect, all around Terminator game.
    • 43 Metascore
    • 45 Critic Score
    In the end, Terminator: Salvation won't have you screaming for salvation, but rather wishing you were terminated from playing this game. Wait for the next reboot if you're hoping for that perfect, all around Terminator game.
    • 44 Metascore
    • 45 Critic Score
    Interesting concept, poor execution. Unfinished even.
    • 44 Metascore
    • 45 Critic Score
    Poorly designed. The frustration brought on by the lack of lives, weak visual detail, spotty collision detection and general difficulty is just too much to overcome.
    • 55 Metascore
    • 45 Critic Score
    A vapid title for me, ultimately devoid of any fun.
    • 47 Metascore
    • 45 Critic Score
    It feels like a budget title, not a Call of Juarez game. If you're a fan of the series I suggest forgetting this game ever happened and start hoping this doesn't become the series' swan song. That'd be a shameful way for a franchise like this to go out.
    • 45 Metascore
    • 45 Critic Score
    It feels like a budget title, not a Call of Juarez game. If you're a fan of the series I suggest forgetting this game ever happened and start hoping this doesn't become the series' swan song. That'd be a shameful way for a franchise like this to go out.
    • 60 Metascore
    • 45 Critic Score
    If you're curious about trying out a hybrid JRPG/MMORPG, then try the first one out even though it's included here since it'll cost you a lot less and has a far easier learning curve for newcomers.
    • 53 Metascore
    • 44 Critic Score
    One of those games that is just so bad you should never play it, even if somebody gives it to you for free.
    • 35 Metascore
    • 41 Critic Score
    So don’t be fooled into thinking that Konung 2 might be worthwhile to purchase since it’s only $20. I got it for free, and I hated it. If you’re interested in this type of game, then I’d recommend "Prince of Qin" instead.
    • 49 Metascore
    • 40 Critic Score
    The inability to emancipate the player and place them into vehicles, different scenery or at least let them switch between different turret positions is rather beyond me.
    • 42 Metascore
    • 40 Critic Score
    Really, I’ve reviewed some bad games in my time, but Dino Island is the first that was completely and seemingly intentionally bad.
    • 39 Metascore
    • 40 Critic Score
    It’s something you’ll play for a little while but you’ll soon realize that watching the real thing is far more exciting. It sounds better. It feels faster. And you’ll get to see the podium and hear the anthem of the victor’s nation.
    • 37 Metascore
    • 40 Critic Score
    It’s something you’ll play for a little while but you’ll soon realize that watching the real thing is far more exciting. It sounds better. It feels faster. And you’ll get to see the podium and hear the anthem of the victor’s nation.
    • 47 Metascore
    • 40 Critic Score
    Despite the few things done well in it, Fantastic Four: Rise of the Silver Surfer remains a bland, poorly-done game.
    • 45 Metascore
    • 40 Critic Score
    Despite the few things done well in it, Fantastic Four: Rise of the Silver Surfer remains a bland, poorly-done game.
    • 36 Metascore
    • 40 Critic Score
    It's not even so bad that it's funny, although it certainly started off that way. It's just plain bad.
    • 36 Metascore
    • 40 Critic Score
    It's not even so bad that it's funny, although it certainly started off that way. It's just plain bad.
    • 50 Metascore
    • 40 Critic Score
    Like the original release, TNA iMPACT! Cross the Line remains an ideal rental or super-cheap purchase.
    • 43 Metascore
    • 40 Critic Score
    If you have any respect for yourself but feel you must play this, at least wait until it's under ten bucks and nestled safely at the bottom of our local bargain bin.
    • 37 Metascore
    • 40 Critic Score
    If you have any respect for yourself but feel you must play this, at least wait until it's under ten bucks and nestled safely at the bottom of our local bargain bin.
    • 70 Metascore
    • 40 Critic Score
    It is difficult to say anything good about Homefront. It's a half-baked idea crammed into a half-baked game, and while I'll freely admit that a quasi-realistic military-style first-person shooter with a heavy focus on the multiplayer mode is not exactly my cup of tea, I've played enough of them at this point that I feel confident in saying when one has gone horribly, horribly wrong.
    • 70 Metascore
    • 40 Critic Score
    It is difficult to say anything good about Homefront. It's a half-baked idea crammed into a half-baked game, and while I'll freely admit that a quasi-realistic military-style first-person shooter with a heavy focus on the multiplayer mode is not exactly my cup of tea, I've played enough of them at this point that I feel confident in saying when one has gone horribly, horribly wrong.
    • 70 Metascore
    • 40 Critic Score
    It is difficult to say anything good about Homefront. It's a half-baked idea crammed into a half-baked game, and while I'll freely admit that a quasi-realistic military-style first-person shooter with a heavy focus on the multiplayer mode is not exactly my cup of tea, I've played enough of them at this point that I feel confident in saying when one has gone horribly, horribly wrong.
    • 38 Metascore
    • 40 Critic Score
    Upon playing the game without actually watching the show, I'm not sure if the game makes the show look bad or this is just a dreadfully poor translation of a good television show.
    • 55 Metascore
    • 40 Critic Score
    No doubt, everything works in Ninja Storm. I just find it too limited with only two buttons for attack, one for blocking and one for jumping. There aren't any significant combos to learn in the game.
    • 32 Metascore
    • 40 Critic Score
    Lee's debut on the Xbox does not resemble a dragon, but prefers to plod along like a sloth, short on all the crucial fronts, lazily bumbling along everywhere else.
    • 36 Metascore
    • 40 Critic Score
    It's something you'll play for a little while but you'll soon realize that watching the real thing is far more exciting. It sounds better. It feels faster. And you'll get to see the podium and hear the anthem of the victor's nation.
    • 45 Metascore
    • 40 Critic Score
    Outside of climbing up the leaderboards or finding every hidden item, there's little reason to return to the game once you've played through it once.
    • 42 Metascore
    • 40 Critic Score
    Outside of climbing up the leaderboards or finding every hidden item, there's little reason to return to the game once you've played through it once.
    • 34 Metascore
    • 40 Critic Score
    Black Lion, I understand and partially sympathize with your desire to bring some fundamentals back to the shooter genre. I just didn't know you were going to be quite so literal and actually make a game that would have been bad even in 2004.
    • 38 Metascore
    • 40 Critic Score
    Thor for the 360 and PS3 is a sub-par God of War clone that does a surface-level job of replicating what makes that kind of game work, while missing the point of what works on any kind of deeper level. If you like that style of game, play either that series or any other games like it that have been mentioned. The lack of polish here makes it impossible to recommend as a purchase at any price, although if you must rent it, go with the 360 version since it lacks a mandatory 3GB install. If the movie's fresh in your mind and you want a fun Thor game to play, try out the 8-bit throwback on Marvel's site, or use him in Marvel vs. Capcom 3.
    • 39 Metascore
    • 40 Critic Score
    Thor for the 360 and PS3 is a sub-par God of War clone that does a surface-level job of replicating what makes that kind of game work, while missing the point of what works on any kind of deeper level. If you like that style of game, play either that series or any other games like it that have been mentioned. The lack of polish here makes it impossible to recommend as a purchase at any price, although if you must rent it, go with the 360 version since it lacks a mandatory 3GB install. If the movie's fresh in your mind and you want a fun Thor game to play, try out the 8-bit throwback on Marvel's site, or use him in Marvel vs. Capcom 3.
    • 85 Metascore
    • 40 Critic Score
    This Dark Souls: Prepare to Die Edition is not only the worst console port I've ever played (and I play most of them), it's also one of the worst designed. I mean literally, this game is one step above my character having "lives" and when I run out of those, I'm told to jam quarters into my PC to continue playing. If this is what constitutes a "good console RPG", then I'll sleep soundly at night with the knowledge that I'm not missing a damn thing by not owning a PlayStation 3. I guess I'm alone in understanding this, but supposed difficulty is not a substitute for intelligent design. Dark Souls proves that.
    • 48 Metascore
    • 40 Critic Score
    You know how some games are so bad, they’re actually fun to play? Aliens: Colonial Marines isn’t one of those games. It’s just bad.
    • 64 Metascore
    • 40 Critic Score
    Ultimately, when compared to other city-building games, even the decade-old Simcity 4, Maxis set the bar low and failed to clear even that.
    • 54 Metascore
    • 40 Critic Score
    If I had to sum up The Devil’s Cartel in a few words, I’d say it’s all style and no substance. Whereas its predecessors at least tried to be mildly entertaining, this entry has no problem tossing waves of faceless goons at you until you either mow them all down and proceed to the next level or give up and play something else. With this game, I recommend choosing the latter.
    • 59 Metascore
    • 39 Critic Score
    I can’t believe I wasted hard drive space on this one.
    • 39 Metascore
    • 39 Critic Score
    A disappointment. Only the most patient and faithful will want to get through the entire game.
    • 41 Metascore
    • 38 Critic Score
    Mall Tycoon's anemic execution really turns any simulation aspects into micromanagement chaos.
    • 27 Metascore
    • 36 Critic Score
    All the ingredients for a thrilling racing recipe are certainly present, but the result is a bit of a disaster.
    • 52 Metascore
    • 35 Critic Score
    Trying to connect with another player caused my game to crash on numerous occasions and when I went to join a game on Mplayer, there was no one to be found. I guess I wasn't the only one having problems with this.
    • 40 Metascore
    • 35 Critic Score
    Freedom: First Resistance does absolutely everything wrong, from the generic key-hunting puzzles to the lifeless environments. For everyone’s sake, let’s hope this is the first and last resistance.
    • 46 Metascore
    • 35 Critic Score
    This videogame is a soulless, shambling zombie wreck. It is rife with bad graphics, AI, gameplay, voicework, plot (if it can even be said to have a plot), and weapons.
    • 56 Metascore
    • 35 Critic Score
    A mess by almost any comparison. These aren’t tears of rapturous joy running down my cheeks – they are instead the expression of my realization that the Star Trek gaming curse has yet again resulted in a horrific shambling zombie monster of a Star Trek game.
    • 47 Metascore
    • 35 Critic Score
    And so Brunswick Pro Bowling ends up being a gutter ball. It doesn't matter how realistic the ball and pin physics are, how authentic the Brunswick gear is, or how accurate the lane's oil patterns are, there's just no way to overlook the frustratingly inconsistent motion controls.
    • 33 Metascore
    • 35 Critic Score
    The horrible AI and wonky controls result in extremely stiff gameplay.
    • 25 Metascore
    • 35 Critic Score
    AMY
    AMY has a reasonably decent premise and a really creepy opening sequence, but this just isn't a finished game. It's the kind of game that makes me wonder if the people who designed it were actually gamers themselves, and if so, if they don't enjoy fun for some reason. I really want to say nicer things about AMY than this, because survival horror badly needs a good shot in the arm from some upstart independent developer, but this is one of the worst games in the genre.
    • 55 Metascore
    • 33 Critic Score
    It lacks entertainment, atmosphere, colourful visuals, solid voiceovers, challenging puzzles, a steady camera, good controls, and anything else a game should have. It's gar… gar… garbage.