Game Over Online's Scores

  • Games
For 2,622 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 4 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score:
Lowest review score:
Critic Score 10
Score distribution:
2,622 game reviews
    • Metascore: 50
    • Critic Score 50
    Some ideas, such as the skill advancement and cover system, are underdeveloped while others, like the targeting system and overall mission design, are poorly executed. In the end, Target Liberty is more frustrating than engaging, more tedious than fun. That’s never a good thing.
    • Metascore: 50
    • Critic Score 50
    For some unknown reason Activision took a pretty respectable franchise (I still play SoF2 from time to time to this day, and it is still installed on my PC), and chucked it in the garbage.
    • Metascore: 50
    • Critic Score 50
    For some unknown reason Activision took a pretty respectable franchise (I still play SoF2 from time to time to this day, and it is still installed on my PC), and chucked it in the garbage.
    • Metascore: 45
    • Critic Score 50
    For some unknown reason Activision took a pretty respectable franchise (I still play SoF2 from time to time to this day, and it is still installed on my PC), and chucked it in the garbage.
    • Metascore: 65
    • Critic Score 50
    The only one of the film's cast members to appear here is Robert Duvall, and every word spoken sounds like he was reading it while doing his taxes. The members of the Godfather cast who appeared in the first game knew when to 'git while the gittin's good' it seems.
    • Metascore: 67
    • Critic Score 50
    The only one of the film's cast members to appear here is Robert Duvall, and every word spoken sounds like he was reading it while doing his taxes. The members of the Godfather cast who appeared in the first game knew when to 'git while the gittin's good' it seems.
    • Metascore: 63
    • Critic Score 50
    The only one of the film's cast members to appear here is Robert Duvall, and every word spoken sounds like he was reading it while doing his taxes. The members of the Godfather cast who appeared in the first game knew when to 'git while the gittin's good' it seems.
    • Metascore: 53
    • Critic Score 50
    If a download code for this game came in the form of a sticker at the bottom of your brand new Mr. Spock glass you paid three dollars for at Burger King, it would be an easy recommendation for a thirty-minute whirl on your Xbox. Since it actually costs the “Microsoft Points” equivalent of ten of your hard-earned dollars it can only be recommended that you take that cash down to Burger King and get yourself a #11 combo… with a Star Trek glass.
    • Metascore: 62
    • Critic Score 50
    Kane & Lynch 2: Dog Days is an interesting beast because it really shouldn't exist. Outside of a unique art style it brings nothing new to the genre and does little to improve over the original game, which I might add, was far from a good game.
    • Metascore: 66
    • Critic Score 50
    Kane & Lynch 2: Dog Days is an interesting beast because it really shouldn't exist. Outside of a unique art style it brings nothing new to the genre and does little to improve over the original game, which I might add, was far from a good game.
    • Metascore: 63
    • Critic Score 50
    Kane & Lynch 2: Dog Days is an interesting beast because it really shouldn't exist. Outside of a unique art style it brings nothing new to the genre and does little to improve over the original game, which I might add, was far from a good game.
    • Metascore: 38
    • Critic Score 50
    Jar-Jar Binks and the Gungans may have been terrible for the movie franchise but Clones' release on the GBA is absolutely abysmal.
    • Metascore: 63
    • Critic Score 50
    In light of Rocky for the big three consoles and titles like "Knockout Kings," it's disheartening to see the art of boxing reduced to such a trivial exercise.
    • Metascore: 55
    • Critic Score 50
    The Simpsons can only get this game's engine started. To get it moving along, it'll need something else that just can't be found in the Game Boy Advance version.
    • Metascore: 37
    • Critic Score 50
    Multiplayer is quintessential to the Gauntlet franchise -- I'm not sure how it could survive without it. With anemic gameplay, less than stellar visuals, something is found wanting in Dark Legacy.
    • Metascore: 53
    • Critic Score 50
    It looks great and promising but in the end, it's like the ten-minute sequence we saw in the film - merely a glimpse of what could be done.
    • Metascore: 48
    • Critic Score 50
    Really, when all is said and done, if there was a way to just play the arcade version of TMNT without having to play through most of Battle Nexus first, then at least it would be worth it in a bargain bin.
    • Metascore: 58
    • Critic Score 50
    A good-looking game that should've focused on one thing above all others. It might've been a good four-player arena combat game; it could've done all right as a mission-based beat-'em-up; and it's just barely possible that this might've worked as a 3D platformer starring Marvel's characters. As a game that tries to be all of those things at once, it's about as fun as gargling mayonnaise.
    • Metascore: 50
    • Critic Score 50
    If the game wasn't so blatantly repetitive and restrictive, the humor so blandly childish and the control so poor, this could've had the potential to be a somewhat creative game.
    • Metascore: 54
    • Critic Score 50
    I'm really surprised how poorly Ghost Recon 2 for the GameCube turned out. Uninspiring level design, terrible squad AI and a lack of multiplayer support all contribute to a frustrating and ultimately dull gaming experience.
    • Metascore: 49
    • Critic Score 50
    Really, when all is said and done, if there was a way to just play the arcade version of TMNT without having to play through most of Battle Nexus first, then at least it would be worth it in a bargain bin.
    • Metascore: 54
    • Critic Score 50
    A good-looking game that should've focused on one thing above all others. It might've been a good four-player arena combat game; it could've done all right as a mission-based beat-'em-up; and it's just barely possible that this might've worked as a 3D platformer starring Marvel's characters. As a game that tries to be all of those things at once, it's about as fun as gargling mayonnaise.
    • Metascore: 47
    • Critic Score 50
    It's an altogether bad game, with gameplay either being severely lacking in major ways or just buggy beyond belief. However, it does have some really good ground and pound animation, and some other redeeming features that make it at least worth trying once.
    • Metascore: 49
    • Critic Score 50
    It's an altogether bad game, with gameplay either being severely lacking in major ways or just buggy beyond belief. However, it does have some really good ground and pound animation, and some other redeeming features that make it at least worth trying once.
    • Metascore: 64
    • Critic Score 50
    Yakuza has always been known for its high-standards, weird humor and, most of all, insanely fun brawling. All of that is gone here. One could safely say that the zombie outbreak of Dead Souls has decimated Kamurocho of everything that would make anyone want to travel there, both literally and metaphorically. Spare yourself this dreadful misstep and play through Yakuza 4 a second time.
    • Metascore: 56
    • Critic Score 50
    Inversion is not a good game. It's an unpolished game with a single good idea, the Gravilink, and that's really not enough to carry the entire experience. The multiplayer alone makes Inversion worth a rental, but I suggest skipping the intensely boring campaign.
    • Metascore: 55
    • Critic Score 50
    Mugen Souls is the worst RPG experience I've had in a long time. I like that the game has two different battle systems, I just wish either was fun to use. Neither is able to hold your interest for very long, with one growing tiresome due to needless complexity and the other being too simplistic.
    • Metascore: 27
    • Critic Score 49
    There are no aggressiveness levels for me to set in M:H, and I've got to walk the troops all over the frigging planet, probably took me 25 minutes, to find this schmuck and off him. Definitely not the taste you want to leave in my mouth the day before I'm writing your review.
    • Metascore: 66
    • Critic Score 48
    It’s like somebody at Wanadoo wondered just how little time they could put into a game and still release it, and Secret at Loch Ness is the result.
    • Metascore: 56
    • Critic Score 48
    Having been developed by Check Six Games this time around (since Spyro's original developers, Insomniac, left to pursue other interests), Spyro: Enter the Dragonfly, complete with N64 graphics, Carrot Top-caliber annoying sounds, and gameplay that's more bland than a sandwich without mayonnaise, is quite simply craptacular.
    • Metascore: 32
    • Critic Score 48
    It’s flawed and it’s buggy, and there just isn’t enough to do in the game to make it fun.
    • Metascore: 62
    • Critic Score 47
    I hope that Midway really delivers a top-shelf game next time around, because their first effort is mediocre.
    • Metascore: 64
    • Critic Score 47
    I hope that Midway really delivers a top-shelf game next time around, because their first effort is mediocre.
    • Metascore: 58
    • Critic Score 46
    There is almost nothing good about the game, and, in fact, it’s one of the rare games I’ve played where I actually got mad at the ending. So if you notice some extra venom in this review, it’s because I’m writing it right after finishing the game.
    • Metascore: 72
    • Critic Score 45
    This is simply "Links 2000" under a different name. Sure, it's a solid game of golf, but then again so were the previous editions. You're not going to find any new additions, no up-to-date golfing counterparts, nothing.
    • Metascore: 59
    • Critic Score 45
    One of the worst real-time strategy games I’ve ever played.
    • Metascore: 41
    • Critic Score 45
    I enjoyed the look and sounds of the game, but that's about it. No multiplayer, little action, all story. Read the novel, it's more exciting.
    • Metascore: 41
    • Critic Score 45
    While it stays true to the roots of the classic novel and original films, the game lacks creativity, particularly with respect to puzzles, visuals and combat. When all is said and done, Planet of the Apes simply isn’t very entertaining.
    • Metascore: 46
    • Critic Score 45
    Even younger gamers looking to tune in to the music rhythm genre for the first time will find it too discouraging.
    • Metascore: 48
    • Critic Score 45
    In the end, Terminator: Salvation won't have you screaming for salvation, but rather wishing you were terminated from playing this game. Wait for the next reboot if you're hoping for that perfect, all around Terminator game.
    • Metascore: 43
    • Critic Score 45
    In the end, Terminator: Salvation won't have you screaming for salvation, but rather wishing you were terminated from playing this game. Wait for the next reboot if you're hoping for that perfect, all around Terminator game.
    • Metascore: 44
    • Critic Score 45
    Interesting concept, poor execution. Unfinished even.
    • Metascore: 44
    • Critic Score 45
    Poorly designed. The frustration brought on by the lack of lives, weak visual detail, spotty collision detection and general difficulty is just too much to overcome.
    • Metascore: 55
    • Critic Score 45
    A vapid title for me, ultimately devoid of any fun.
    • Metascore: 47
    • Critic Score 45
    It feels like a budget title, not a Call of Juarez game. If you're a fan of the series I suggest forgetting this game ever happened and start hoping this doesn't become the series' swan song. That'd be a shameful way for a franchise like this to go out.
    • Metascore: 45
    • Critic Score 45
    It feels like a budget title, not a Call of Juarez game. If you're a fan of the series I suggest forgetting this game ever happened and start hoping this doesn't become the series' swan song. That'd be a shameful way for a franchise like this to go out.
    • Metascore: 60
    • Critic Score 45
    If you're curious about trying out a hybrid JRPG/MMORPG, then try the first one out even though it's included here since it'll cost you a lot less and has a far easier learning curve for newcomers.
    • Metascore: 53
    • Critic Score 44
    One of those games that is just so bad you should never play it, even if somebody gives it to you for free.
    • Metascore: 35
    • Critic Score 41
    So don’t be fooled into thinking that Konung 2 might be worthwhile to purchase since it’s only $20. I got it for free, and I hated it. If you’re interested in this type of game, then I’d recommend "Prince of Qin" instead.
    • Metascore: 49
    • Critic Score 40
    The inability to emancipate the player and place them into vehicles, different scenery or at least let them switch between different turret positions is rather beyond me.
    • Metascore: 42
    • Critic Score 40
    Really, I’ve reviewed some bad games in my time, but Dino Island is the first that was completely and seemingly intentionally bad.
    • Metascore: 39
    • Critic Score 40
    It’s something you’ll play for a little while but you’ll soon realize that watching the real thing is far more exciting. It sounds better. It feels faster. And you’ll get to see the podium and hear the anthem of the victor’s nation.
    • Metascore: 37
    • Critic Score 40
    It’s something you’ll play for a little while but you’ll soon realize that watching the real thing is far more exciting. It sounds better. It feels faster. And you’ll get to see the podium and hear the anthem of the victor’s nation.
    • Metascore: 47
    • Critic Score 40
    Despite the few things done well in it, Fantastic Four: Rise of the Silver Surfer remains a bland, poorly-done game.
    • Metascore: 45
    • Critic Score 40
    Despite the few things done well in it, Fantastic Four: Rise of the Silver Surfer remains a bland, poorly-done game.
    • Metascore: 36
    • Critic Score 40
    It's not even so bad that it's funny, although it certainly started off that way. It's just plain bad.
    • Metascore: 36
    • Critic Score 40
    It's not even so bad that it's funny, although it certainly started off that way. It's just plain bad.
    • Metascore: 50
    • Critic Score 40
    Like the original release, TNA iMPACT! Cross the Line remains an ideal rental or super-cheap purchase.
    • Metascore: 43
    • Critic Score 40
    If you have any respect for yourself but feel you must play this, at least wait until it's under ten bucks and nestled safely at the bottom of our local bargain bin.
    • Metascore: 37
    • Critic Score 40
    If you have any respect for yourself but feel you must play this, at least wait until it's under ten bucks and nestled safely at the bottom of our local bargain bin.
    • Metascore: 70
    • Critic Score 40
    It is difficult to say anything good about Homefront. It's a half-baked idea crammed into a half-baked game, and while I'll freely admit that a quasi-realistic military-style first-person shooter with a heavy focus on the multiplayer mode is not exactly my cup of tea, I've played enough of them at this point that I feel confident in saying when one has gone horribly, horribly wrong.
    • Metascore: 70
    • Critic Score 40
    It is difficult to say anything good about Homefront. It's a half-baked idea crammed into a half-baked game, and while I'll freely admit that a quasi-realistic military-style first-person shooter with a heavy focus on the multiplayer mode is not exactly my cup of tea, I've played enough of them at this point that I feel confident in saying when one has gone horribly, horribly wrong.
    • Metascore: 70
    • Critic Score 40
    It is difficult to say anything good about Homefront. It's a half-baked idea crammed into a half-baked game, and while I'll freely admit that a quasi-realistic military-style first-person shooter with a heavy focus on the multiplayer mode is not exactly my cup of tea, I've played enough of them at this point that I feel confident in saying when one has gone horribly, horribly wrong.
    • Metascore: 38
    • Critic Score 40
    Upon playing the game without actually watching the show, I'm not sure if the game makes the show look bad or this is just a dreadfully poor translation of a good television show.
    • Metascore: 55
    • Critic Score 40
    No doubt, everything works in Ninja Storm. I just find it too limited with only two buttons for attack, one for blocking and one for jumping. There aren't any significant combos to learn in the game.
    • Metascore: 32
    • Critic Score 40
    Lee's debut on the Xbox does not resemble a dragon, but prefers to plod along like a sloth, short on all the crucial fronts, lazily bumbling along everywhere else.
    • Metascore: 36
    • Critic Score 40
    It's something you'll play for a little while but you'll soon realize that watching the real thing is far more exciting. It sounds better. It feels faster. And you'll get to see the podium and hear the anthem of the victor's nation.
    • Metascore: 45
    • Critic Score 40
    Outside of climbing up the leaderboards or finding every hidden item, there's little reason to return to the game once you've played through it once.
    • Metascore: 42
    • Critic Score 40
    Outside of climbing up the leaderboards or finding every hidden item, there's little reason to return to the game once you've played through it once.
    • Metascore: 34
    • Critic Score 40
    Black Lion, I understand and partially sympathize with your desire to bring some fundamentals back to the shooter genre. I just didn't know you were going to be quite so literal and actually make a game that would have been bad even in 2004.
    • Metascore: 38
    • Critic Score 40
    Thor for the 360 and PS3 is a sub-par God of War clone that does a surface-level job of replicating what makes that kind of game work, while missing the point of what works on any kind of deeper level. If you like that style of game, play either that series or any other games like it that have been mentioned. The lack of polish here makes it impossible to recommend as a purchase at any price, although if you must rent it, go with the 360 version since it lacks a mandatory 3GB install. If the movie's fresh in your mind and you want a fun Thor game to play, try out the 8-bit throwback on Marvel's site, or use him in Marvel vs. Capcom 3.
    • Metascore: 39
    • Critic Score 40
    Thor for the 360 and PS3 is a sub-par God of War clone that does a surface-level job of replicating what makes that kind of game work, while missing the point of what works on any kind of deeper level. If you like that style of game, play either that series or any other games like it that have been mentioned. The lack of polish here makes it impossible to recommend as a purchase at any price, although if you must rent it, go with the 360 version since it lacks a mandatory 3GB install. If the movie's fresh in your mind and you want a fun Thor game to play, try out the 8-bit throwback on Marvel's site, or use him in Marvel vs. Capcom 3.
    • Metascore: 85
    • Critic Score 40
    This Dark Souls: Prepare to Die Edition is not only the worst console port I've ever played (and I play most of them), it's also one of the worst designed. I mean literally, this game is one step above my character having "lives" and when I run out of those, I'm told to jam quarters into my PC to continue playing. If this is what constitutes a "good console RPG", then I'll sleep soundly at night with the knowledge that I'm not missing a damn thing by not owning a PlayStation 3. I guess I'm alone in understanding this, but supposed difficulty is not a substitute for intelligent design. Dark Souls proves that.
    • Metascore: 48
    • Critic Score 40
    You know how some games are so bad, they’re actually fun to play? Aliens: Colonial Marines isn’t one of those games. It’s just bad.
    • Metascore: 64
    • Critic Score 40
    Ultimately, when compared to other city-building games, even the decade-old Simcity 4, Maxis set the bar low and failed to clear even that.
    • Metascore: 54
    • Critic Score 40
    If I had to sum up The Devil’s Cartel in a few words, I’d say it’s all style and no substance. Whereas its predecessors at least tried to be mildly entertaining, this entry has no problem tossing waves of faceless goons at you until you either mow them all down and proceed to the next level or give up and play something else. With this game, I recommend choosing the latter.
    • Metascore: 59
    • Critic Score 39
    I can’t believe I wasted hard drive space on this one.
    • Metascore: 39
    • Critic Score 39
    A disappointment. Only the most patient and faithful will want to get through the entire game.
    • Metascore: 41
    • Critic Score 38
    Mall Tycoon's anemic execution really turns any simulation aspects into micromanagement chaos.
    • Metascore: 27
    • Critic Score 36
    All the ingredients for a thrilling racing recipe are certainly present, but the result is a bit of a disaster.
    • Metascore: 52
    • Critic Score 35
    Trying to connect with another player caused my game to crash on numerous occasions and when I went to join a game on Mplayer, there was no one to be found. I guess I wasn't the only one having problems with this.
    • Metascore: 40
    • Critic Score 35
    Freedom: First Resistance does absolutely everything wrong, from the generic key-hunting puzzles to the lifeless environments. For everyone’s sake, let’s hope this is the first and last resistance.
    • Metascore: 46
    • Critic Score 35
    This videogame is a soulless, shambling zombie wreck. It is rife with bad graphics, AI, gameplay, voicework, plot (if it can even be said to have a plot), and weapons.
    • Metascore: 56
    • Critic Score 35
    A mess by almost any comparison. These aren’t tears of rapturous joy running down my cheeks – they are instead the expression of my realization that the Star Trek gaming curse has yet again resulted in a horrific shambling zombie monster of a Star Trek game.
    • Metascore: 47
    • Critic Score 35
    And so Brunswick Pro Bowling ends up being a gutter ball. It doesn't matter how realistic the ball and pin physics are, how authentic the Brunswick gear is, or how accurate the lane's oil patterns are, there's just no way to overlook the frustratingly inconsistent motion controls.
    • Metascore: 33
    • Critic Score 35
    The horrible AI and wonky controls result in extremely stiff gameplay.
    • Metascore: 25
    • Critic Score 35
    AMY
    AMY has a reasonably decent premise and a really creepy opening sequence, but this just isn't a finished game. It's the kind of game that makes me wonder if the people who designed it were actually gamers themselves, and if so, if they don't enjoy fun for some reason. I really want to say nicer things about AMY than this, because survival horror badly needs a good shot in the arm from some upstart independent developer, but this is one of the worst games in the genre.
    • Metascore: 55
    • Critic Score 33
    It lacks entertainment, atmosphere, colourful visuals, solid voiceovers, challenging puzzles, a steady camera, good controls, and anything else a game should have. It's gar… gar… garbage.
    • Metascore: 40
    • Critic Score 32
    Terrifying for all the wrong reasons. The gameplay is repetitive while the combat is frustrating and unrewarding. The graphics are outdated and the sound is unimaginative.
    • Metascore: 35
    • Critic Score 32
    Fugitive Hunter seems to utilize random nonsensical damage, instead of the “target specific” kind, and the game’s defamation of the law of physics and its shoddy collision detection makes it seem like you’re constantly trekking through Jello. All that and no multiplayer. Bummer.
    • Metascore: 29
    • Critic Score 32
    A stagnant pond full of crap-sucking carp that’ll have you reeling in one piece of garbage after another. The gameplay is excruciatingly unresponsive, the graphics are generic – quite simply, there is no possible excuse to buy this game, even if you consider yourself a Batman fan of the highest degree.
    • Metascore: 46
    • Critic Score 30
    Extremely poor and frustrating gameplay, the lackluster visuals and limited controls.
    • Metascore: 38
    • Critic Score 30
    Believe me, Seven Kingdoms Conquest is a wreck you want to avoid.
    • Metascore: 43
    • Critic Score 30
    The bottom line is the more I played Mindjack, the more I wanted to stop playing Mindjack. I made it through to the end, but it wasn't without a lot of head-scratching, hair-pulling, and obscenity-laced tirades.
    • Metascore: 44
    • Critic Score 30
    The bottom line is the more I played Mindjack, the more I wanted to stop playing Mindjack. I made it through to the end, but it wasn't without a lot of head-scratching, hair-pulling, and obscenity-laced tirades.
    • Metascore: 46
    • Critic Score 20
    D-Day is putting it lightly.
    • Metascore: 41
    • Critic Score 19
    Pointless, worthless, lifeless, colorless, flavorless dregs from the very bottom of the gaming barrel. An idiotic, dull, awful, dreary waste of time and hard drive space.
    • Metascore: 25
    • Critic Score 15
    If just one copy of Terminator 3 gets bought anywhere in the world, then I have failed as both a game reviewer and a member of the human race...Hollow lifeless dreck.
    • Metascore: 25
    • Critic Score 10
    It’s quite depressing since mixing The Apprentice with even the most run of the mill tycoon game would net you a decent product. Instead, we have something here that is amusing for maybe a few minutes and that’s only for Apprentice fans who have nothing much to do on a rerun night.