Game Revolution's Scores

  • Games
For 4,272 reviews, this publication has graded:
  • 27% higher than the average critic
  • 3% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 8.1 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Grand Theft Auto Double Pack
Lowest review score: 0 The Golden Compass
Score distribution:
4,272 game reviews
    • 63 Metascore
    • 33 Critic Score
    As it stands, you’re left instead with something that is more difficult to control than an angry rancor.
    • 63 Metascore
    • 33 Critic Score
    An uninspired, unnecessary chapter in the Suikoden series. The game’s greatest failing is its incredible mediocrity.
    • 52 Metascore
    • 33 Critic Score
    I could inundate you with tales of vital objects disappearing, level-ending enemies failing to appear, and an A.I. that fluctuates between omniscience and fetal stupidity.
    • 54 Metascore
    • 33 Critic Score
    The wet slapping sound of a fist traveling across a face is a sound I’ll always hold dear, and Sudden Impact sure does deliver in that department.
    • 54 Metascore
    • 33 Critic Score
    But among the worst of it all is the lack of presentation. Nearly every football player looks the same. Their uniforms look like they're made from plastic. Referees have been transformed into Jumbotron cut-scenes. There are no coaches or players on the sidelines. And the crowds are comprised of the same four people copied a million times over.
    • 59 Metascore
    • 33 Critic Score
    It straddles the line between little kid game and hard platformer in such a way that I don’t think anyone will like it. I guess The Hobbit makes these strange concessions to game-play to make it a friendlier game, but it’s still frustrating as hell.
    • 46 Metascore
    • 33 Critic Score
    Spectral Force Genesis is pretty deep, I suppose, but being deep to the detriment of the gameplay is never a good idea.
    • 62 Metascore
    • 33 Critic Score
    Join me as I pour my cheap beer all over this game. Though a few nice tweaks put it on the right street, it's still going the wrong direction thanks to bad gameplay mechanics, awful graphics and sluggish control.
    • 44 Metascore
    • 33 Critic Score
    A game with a great premise such as time-traveling problem solvers with futuristic guns could, no, should have been done better. So pass this one up, unless you want to feel shame, despair, and regret the morning after.
    • 60 Metascore
    • 33 Critic Score
    Had it been given a little more depth pretty much everywhere, this may have been a sleeper hit. Instead, it’s just a sleeper.
    • 60 Metascore
    • 33 Critic Score
    There's nothing here that will really pull new players into playing Adventure Island: The Beginning, other than nostalgia for an audience who is familiar with the name.
    • 59 Metascore
    • 33 Critic Score
    You have to commend Way of the Samurai 2 for trying something different, but its myriad design flaws, weak delivery and repetitive nature serve as a reminder that different doesn't necessarily mean fun.
    • tbd Metascore
    • 33 Critic Score
    If this is supposed to be a realistic simulator, in any way/shape/form of actually going out bird hunting (which the real rifles, bird types, and what you're allowed/not allowed to shoot might suggest), why can't I shoot anything else? The one thing I've wanted to do for years is shoot the dog that pops up to heckle me when I miss, and I can't do anything of the sort here... it just resets my multiplier. Dammit.
    • 65 Metascore
    • 33 Critic Score
    The possibilities for some genuine bounty hunting fun are in there, but too many kinks exist for this particular mercenary to make it to the big time.
    • 70 Metascore
    • 33 Critic Score
    While you die-hard MotoGP fans might eke out some brief enjoyment, you’d be much better off if you went out and bought a bargain-priced copy of MotoGP 07. That three-year-old game has more heart, soul, and chutzpa than either of its lackluster follow-ups, and it makes MotoGP 09/10 look like a snapshot of a series spiraling quickly into oblivion.
    • 84 Metascore
    • 33 Critic Score
    There are certainly some good ideas here, but its attempts at cinematic effect undermine themselves through sheer repetition, while the story goes from creepy cool to Fox Kids' Club silly faster than you can say "WTF."
    • 63 Metascore
    • 33 Critic Score
    Spider-Man 3 features the series’ worst combat yet.
    • 26 Metascore
    • 33 Critic Score
    There’s some charm to the cheesy interviews and the upgrades like the fold-down barbecue grill, but Pimp My Ride is such a flimsy game - so plain, so bare. It's catchy enough to play once or twice, but it can’t hold a candle to Burnout.
    • 38 Metascore
    • 33 Critic Score
    Vampire Rain feels like the raw prototype of a fleeting idea. Extra modes and collectibles are all accounted for, and the game isn’t broken, but such a bare, simple title it isn’t worth all the frustration.
    • 51 Metascore
    • 33 Critic Score
    At least you won’t have to play this weak game for very long because it’s short, linear, and has no multiplayer. Even a drunken sailor knows what to do when faced with this kind of fool’s gold. Anybody got a plank?
    • 60 Metascore
    • 33 Critic Score
    Where an ordinary RPG would give you 60-100 hours in a single release, this game forces you to buy one-third of a game at full price. Once you shell out for all three games, you’ve bought a full-length RPG at triple the typical cost. And, much like the .hack tetrology that preceded it, each game in the trilogy is exactly like the others.
    • 58 Metascore
    • 33 Critic Score
    But among the worst of it all is the lack of presentation. Nearly every football player looks the same. Their uniforms look like they're made from plastic. Referees have been transformed into Jumbotron cut-scenes. There are no coaches or players on the sidelines. And the crowds are comprised of the same four people copied a million times over.
    • 43 Metascore
    • 33 Critic Score
    I really wanted to like Naughty Bear, but there are too many faults that either disrupt the gameplay or are just too unbearable to ignore. The experience, unfortunately, bears no fruit.
    • 68 Metascore
    • 33 Critic Score
    A terrible football game with some good ideas surrounding it, and a marked tendency to make me wish I wasn’t playing it. If you enjoy football games, stick to Madden; Blitz is not a serious competitor, unless you enjoy getting a bit squeamish.
    • 60 Metascore
    • 33 Critic Score
    Anybody who has experience with platform games will beat Rayman: Arena like a redheaded stepchild. So, it can be inferred that the game is probably not meant for experienced platformers.
    • 45 Metascore
    • 33 Critic Score
    You'll find more arctic thunder around an outhouse in Antarctica than you will in this entire game. Don't bother to thaw.
    • 67 Metascore
    • 33 Critic Score
    From a value perspective, you're dealing with a feature-film's worth of content for fifty bucks. Independently wealthy, rabid fanboys might want to check it out, otherwise we'd leave this fox to the dogs.
    • 39 Metascore
    • 30 Critic Score
    The worst part about my experience with Godzilla is the fact that it didn't provide laughs or enjoyment because of its poor quality. Instead, I just sat there bored for much of the time as I endlessly destroyed cities and fought other monsters in terribly unbalanced fights. On top of all that, the game costs $60 despite its lack of meaningful content
    • tbd Metascore
    • 30 Critic Score
    Let's hope that updates can better Ice Mechanica's UI and design and that developer Blindspot Creative can do better next time. At least a socially conscious game would have had more of a message, but Ice Mechanica kind of undermines the label "time-waster" by taking the player's attention for granted.
    • 62 Metascore
    • 30 Critic Score
    Betrayer is a game that suckered me in with its alluring visuals, but once it had me within its grasp it outright refused to let me enjoy myself. This is a game that is far below the standard of quality one would expect from the creators of F.E.A.R., and further proof, if we ever needed it, that presentation shouldn’t take precedence over gameplay.