GameBrink's Scores

  • Games
For 281 reviews, this publication has graded:
  • 75% higher than the average critic
  • 3% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 5.7 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 99 The Legend of Zelda: Twilight Princess
Lowest review score: 12 Sonic the Hedgehog
Score distribution:
  1. Negative: 6 out of 281
281 game reviews
    • 81 Metascore
    • 75 Critic Score
    The difficulty is low due to the puzzles being about as tough as a play through the board game clue and the replayability is nonexistent. It's a great unique rental for sure but not one I would rush out to buy.
    • 62 Metascore
    • 75 Critic Score
    All this Action and RPG goodness doesn’t take place in a cell shaded world though as developer Cavia decided that realistic graphics were appropriate this time around. Fans of the series might be put off by this at first but after a while it’s easy to get used to. [JPN Import]
    • 66 Metascore
    • 75 Critic Score
    PoPoLoCrois tries not to overwhelm the player with story and focuses a lot on the fun, rich gameplay that the player comes to expect from a portable title.
    • 73 Metascore
    • 75 Critic Score
    When heading online you’ll find some much needed variety that wasn’t present in the single player game.
    • 69 Metascore
    • 75 Critic Score
    [EM]-eNCHANT aRM- has a predictable, yet entertaining, plot featuring a small cast of likeable characters, a moderate sized world that will take about 40 hours to explore, and a good battle system. Sure the graphics are a mixed bag, music is strangely absent, and the encounter rate is high, yet it's still a nice start for next-gen rpgs. [JPN Import]
    • 69 Metascore
    • 75 Critic Score
    Take one part classic Call of Duty scripted FPS action, add in two parts improved level design, another one part updated graphics, and just about four parts upgraded multiplayer and you’ve got the ultimate Call of Duty stew.
    • 76 Metascore
    • 75 Critic Score
    It's a lot of fun while it lasts, and if you have the skills required to get the coveted 'no stopping' bonus then there's plenty of mileage to be had out of beating your own high scores and comparing your progress to your friends over Wi-Fi.
    • 76 Metascore
    • 75 Critic Score
    When heading online you’ll find some much needed variety that wasn’t present in the single player game.
    • 74 Metascore
    • 74 Critic Score
    There’s a ridiculous amount of replayability and for those looking for a good deal in the length department you won’t be disappointed. Honestly it does grow on you and can turn out to be a great purchase or rental if look past all its many shortcomings.
    • 49 Metascore
    • 74 Critic Score
    For me, I think the new age mode brings some nice things to the table, but might not be enough to warrant a purchase.
    • 75 Metascore
    • 74 Critic Score
    Gun
    It tries to be a big free roaming blockbuster but ultimately fails on too many accounts to make it what it wants to be.
    • 65 Metascore
    • 74 Critic Score
    It’s a decent racing and dogfight hybrid that will appeal to some but leave many others feeling a bit let down by the repetitiveness and the lack of online play. [JPN Import]
    • 85 Metascore
    • 74 Critic Score
    Addictive battle system.
    • 74 Metascore
    • 74 Critic Score
    Maybe it was the developer switch or maybe it’s just that the Wii controls don’t fit the game, but SSX Blur is unfortunately a clunker. That being said, if you can get past the controls there is a ton of content to experience and unlock.
    • 83 Metascore
    • 74 Critic Score
    The game is fun, but it has some tedious parts such as the helicopter stage or the parts where you are on top of the small ship. So if you want some good boss and mini-boss fights then this game is for you.
    • 76 Metascore
    • 73 Critic Score
    The game isn't bad, but it's really nothing special.
    • 61 Metascore
    • 73 Critic Score
    The game's missions were designed with portability in mind and the longest of them would only take an average person around 15-20 minutes to complete. Although with the short single-play, a long lasting multiplayer experience is always there waiting, granted you know a few other people with a copy of the game as well.
    • 81 Metascore
    • 73 Critic Score
    But those who’ve played Outrun 2 and found themselves bored of it after a few days will find nothing here to reignite the flame.
    • 76 Metascore
    • 73 Critic Score
    It's a great multi-player game, but single player can get very tedious.
    • 85 Metascore
    • 73 Critic Score
    In the end the single player blows, online is fun, and the replayability is lessened by the lack of complexity. It’s a very uninvolved RTS.
    • 71 Metascore
    • 72 Critic Score
    A solid if not heavily flawed title with the best online capabilities of any PSP title to date. So if you can get past the controls and the pacing this might be an ok purchase for you.
    • 71 Metascore
    • 72 Critic Score
    It’s not the best RPG out there, far from that. But it’s still pretty fun o play, although it might need some getting used to.
    • 76 Metascore
    • 72 Critic Score
    For the hardcore there’s not much here that you’ll be playing for more than an hour other than the training mode which gives you a lot of challenges but ultimately falls flat.
    • 41 Metascore
    • 71 Critic Score
    It’s a shame that such a well thought out RPG story mode got destroyed by long loading times and lack luster driving mechanics.
    • 56 Metascore
    • 71 Critic Score
    Somewhat shallow, somewhat lacking in content, but a decent diversion for MMO fanatics if they’ve got no other online addiction at the time.
    • 74 Metascore
    • 70 Critic Score
    A great addition to the series for fans and probably a decent rental for most. While things have been upgraded and new elements added on, it's still NFS and it still gets repetitive and boring after awhile. It's like EA's "Madden" of racing.
    • 78 Metascore
    • 70 Critic Score
    • GameBrink
    • 74 Metascore
    • 70 Critic Score
    A great addition to the series for fans and probably a decent rental for most. While things have been upgraded and new elements added on, it’s still NFS and it still gets repetitive and boring after awhile. It’s like EA’s "Madden" of racing.
    • 61 Metascore
    • 70 Critic Score
    While it’s true that for 70% of each stage while you are just mashing buttons and sending enemies flying, N3 is an enjoyable mindless romp, the fact of the matter is that the other 30% is so bad it definitely qualifies as “broken”. [JPN Import]
    • 34 Metascore
    • 70 Critic Score
    The lack of stage types and offline multiplayer hinder the game's longevity a bit, but overall, Act: Zero plays well, the new FPB mode is fun, and the Standard mode still offers classic Bomberman fun. [JPN Import]
    • 63 Metascore
    • 70 Critic Score
    The final big problem for Red Steel is its learning curve. You have to use the Wiimote + Nunchuk together in motion and in button pressing. This can lead most seasoned gamers to be thrown off for a good hour before picking things up. And with a short length of only 9ish hours, it’s a learning curve I’m not sure many will be willing to go for.
    • 70 Metascore
    • 70 Critic Score
    Shin Budokai is miles better than Budokai 1 and 2. It still suffers a bit from being too simplistic, but still features much more depth than DBZ B1 and B2.
    • 76 Metascore
    • 70 Critic Score
    A very average to mediocre game that’s held together by a good story and cast. [JPN Import]
    • 75 Metascore
    • 70 Critic Score
    A great addition to the series for fans and probably a decent rental for most. While things have been upgraded and new elements added on, it's still NFS and it still gets repetitive and boring after a while. It's like EA's "Madden" of racing.
    • 64 Metascore
    • 69 Critic Score
    Take one part Sonic, add in one part racing, mix with two parts cheap deaths, and you’ve got Sonic Rivals. Fans may like it but I think most should steer clear.
    • 58 Metascore
    • 69 Critic Score
    The graphics are really basic for a PS2 game, but the cinematics look incredible. The on-foot mode is just plain boring, ... and most of the game concentrates on that mode, sadly. [JPN Import]
    • 65 Metascore
    • 69 Critic Score
    Overall the mission design is boring and repetitive, the graphics are so-so, the online is blah, the customization is awesome, and the overall experience isn’t worth the price of admission. Pass. [JPN Import]
    • 74 Metascore
    • 69 Critic Score
    So honestly if you want to play this game to the fullest grab a Dreamcast, four controllers, and a copy of "Power Stone 1 & 2" as this port isn’t worth a damn unless you people to play with.
    • 65 Metascore
    • 68 Critic Score
    I guess the biggest problem I had with Untold Legends 2 was the polish and synchronization of elements within the game. The story never felt worthwhile, the gameplay has lots of options but ultimately boiled down to mashing x, the sound and music always felt really out of place, and the multiplayer mode, while solidly constructed, left a lot to desire.
    • 76 Metascore
    • 68 Critic Score
    If you want Tony’s latest upgrade then go for it, but if you’re looking for complete reinvention of the series you might want to hold out until next year.
    • 82 Metascore
    • 68 Critic Score
    Take one part classic Call of Duty scripted FPS action, add in two parts improved level design, another one part updated graphics, and just about four parts upgraded multiplayer and you’ve got the ultimate Call of Duty stew.
    • 70 Metascore
    • 68 Critic Score
    The graphics look horrendous at ever[y] angle especially in HD and really made the entire game unplayable because I felt like my eyes were melting.
    • 83 Metascore
    • 68 Critic Score
    Take one part classic Call of Duty scripted FPS action, add in two parts improved level design, another one part updated graphics, and just about four parts upgraded multiplayer and you've got the ultimate Call of Duty stew.
    • 49 Metascore
    • 68 Critic Score
    Dog fights with 8 people are really a blast and the whole time I felt very little lag. [JPN Import]
    • 68 Metascore
    • 67 Critic Score
    A solid shooter that fans will enjoy and a cheap way to show off some amazing effects on your new Playstation 3. [JPN Import]
    • 55 Metascore
    • 67 Critic Score
    If you’re a Sonic diehard you’ll already have it. If you’re not you should never ever touch it. It’s probably the best Sonic racer ever created but as you might know this means nothing.
    • 69 Metascore
    • 66 Critic Score
    A craptastic game. But if you’re a fan of the movies you’ll still enjoy it to some degree even though the idiots over at Shiny decided not to put the freeway scene from Reloaded in the game.
    • 73 Metascore
    • 66 Critic Score
    A craptastic game. But if you're a fan of the movies you'll still enjoy it to some degree even though the idiots over at Shiny decided not to put the freeway scene from Reloaded in the game.
    • 72 Metascore
    • 66 Critic Score
    Blurry textures, low polygon counts, and not much scenery to fill the background about sum it up. Fortunately you’ll be racing so fast you mostly won’t see this stuff.
    • 60 Metascore
    • 66 Critic Score
    I enjoyed it more than i thought, although it's not that deep, it's still really fun as a pick-up-and-play fighting game. Plus the RK Factory is lots of fun to play around with.
    • 62 Metascore
    • 65 Critic Score
    The sound of Rumble Roses XX is passable and mostly centers around female grunting. There’s some decent background music throughout but nothing to write home about and most of the voices of the Roses are extremely overacted in an exceedingly smutty way.
    • 38 Metascore
    • 64 Critic Score
    A very mediocre game from developer Artoon just like their last effort "Bullet Witch." If you love the genre then you might consider this one a rainy day at the bargain bin. [JPN Import]
    • 69 Metascore
    • 64 Critic Score
    I guess the biggest surprise of EDF3 is that the graphics are actually amazing. The character models, enemy models, the sprawling city, and all the textures look great. The effects are crap and the physics are laughable but the city as a static object looks amazing. [JPN Import]
    • 60 Metascore
    • 63 Critic Score
    It's much too easy, the gameplay is much too basic, and the graphics are just bad. Also it has pretty crummy unlockables for the most part, unless having a sound test feature that takes a bit of effort to get makes you happy.
    • 61 Metascore
    • 63 Critic Score
    It’s a niche game that most won’t like but a few will devour. [JPN Import]
    • 59 Metascore
    • 62 Critic Score
    If you’re desperate for a story driven horror game then this might be up your ally but otherwise wait for the barrage of new titles hitting this fall.
    • 54 Metascore
    • 61 Critic Score
    For a game of this calibur, you would need plenty of unlockables or other features, but sadly the game is lacking in that area. As another slap in the face, the original Rainbow Islands wasn't even included! [JPN Import]
    • 71 Metascore
    • 60 Critic Score
    If I would recommend one of the two, I’d say get the DS version, but to be safe get none of those two and go for one of the console versions.
    • 69 Metascore
    • 60 Critic Score
    Create-A-Park is gone, Create-A-Skate has been downplayed a lot, some things are a bit too easy, and finally the whole world feels a bit stale.
    • 57 Metascore
    • 60 Critic Score
    If I would recommend one of the two, I'd say get the DS version, but to be safe get none of those two and go for one of the console versions.
    • 56 Metascore
    • 60 Critic Score
    There simply isn’t enough variety in “Shin Sangoku Musou Fighters Battle DS” to keep the interest going. And why the developers didn’t use the touch screen where the game could have benefited is beyond me. [JPN Import]
    • 67 Metascore
    • 60 Critic Score
    Create-A-Park is gone, Create-A-Skate has been downplayed a lot, some things are a bit too easy, and finally the whole world feels a bit stale.
    • 58 Metascore
    • 59 Critic Score
    So essentially Wii Play is a series of nine mini-games aimed at teaching people how to use the Wiimote and kind of use the Nunchuk. It costs next to nothing and is packed in with a controller, so for a few minutes of fun with a friend why not get it? [JPN Import]
    • 62 Metascore
    • 59 Critic Score
    Bottom line is that when you’re in the game you’ll be angry and want your money back but as soon as the cutscenes roll around fans will be pleased. It’s amazing how one side of this game got so polished while the other was all but neglected.
    • 55 Metascore
    • 59 Critic Score
    A launch title in every sense of the phrase and you should steer clear of it. You might want to rent it just to see how it looks and impress your non-techie friends but other than that there’s no reason to put down $59.99 for this clunker. [JPN Import]
    • 58 Metascore
    • 57 Critic Score
    From the experience of killing bugs, to the last-gen graphics, and the unfinished gameplay I would say skip this one entirely. That is unless you’re an Action RPG freak who has the ability to play online.
    • 75 Metascore
    • 57 Critic Score
    If you’re looking for a quick trip down memory lane or just a seriously intense shooter with a really funny backdrop them Smash TV might be worth your while. On the other hand you might want to just save that $5 for tax on Oblivion or some other game you’re likely to get way more than a couple hours worth of gameplay out of.
    • 67 Metascore
    • 57 Critic Score
    A very shoddy game.
    • 46 Metascore
    • 57 Critic Score
    Not only are the voices horrible, as is the case for most Sonic games, but the story makes very little sense. It’s like if you took any basic Nintendo story like Mario saving the Princess, lengthened it to several hours long, and filled it with mindless details that make no logical sense at all.
    • 57 Metascore
    • 57 Critic Score
    Sorry old school Mana fans, this is nothing like that gem back on the SNES. This is a pure action game with a gooey artificial RPG coating. The controls are horrible, the level design is seriously lacking, bosses can be frustratingly difficult, and not even the story will keep you playing. [JPN Import]
    • 71 Metascore
    • 56 Critic Score
    Overall the gameplay is pretty forgettable and is only saved by the interesting ideas presented online. [JPN Import]
    • 51 Metascore
    • 50 Critic Score
    It’s another short game in a terrible series that should have been axed at the first try but for some reason it’s back and will be terrorizing the USA later this year. My advice is to look the other way and never touch Rengoku 2 the Stairway to Hell. [JPN Import]
    • 50 Metascore
    • 50 Critic Score
    The money spent towards TAO DS can be better spent for a better experience. But for what it is, you will definitely get your 30 hours worth of dungeon-crawling from TAO, be it with some setbacks.
    • 54 Metascore
    • 50 Critic Score
    It follows the plot while trying to integrate gameplay and ultimately fails. I was hoping it would turn out for the better as I did enjoy the book but sadly the end product feels rushed and very unpolished.
    • 58 Metascore
    • 50 Critic Score
    The sad thing is that the controls really aren’t too bad, but the shoddy programming puts it all to waste.
    • 53 Metascore
    • 45 Critic Score
    From the reused animations and gameplay mechanics, to the god-awful gameplay changes, and finally to the worthless new mini-games, DOAX2 is a steaming pile of Team Ninja excrement. [JPN Import]
    • 37 Metascore
    • 39 Critic Score
    It’s a boring ugly game with complicated controls and a B-Flick storyline. Who can’t wait for the US release!? [JPN Import]
    • 47 Metascore
    • 35 Critic Score
    The graphics of Wing Island are anything but stellar. They look like first generation Dreamcast graphics without any hint of animation. Wing Island is a sad sad place. [JPN Import]
    • 47 Metascore
    • 25 Critic Score
    So while the original SSII definitely has some merit, this PSP port of the same said title shares so little of the same experience and fun that it’s almost farcical that it even shares the same name. [JPN Import]
    • 64 Metascore
    • 24 Critic Score
    For the first 75% of the title, EM is pretty close to being the easiest rpg ever made. This is probably because the title was created as an entry-level Japanese rpg for western Xbox fans. Only during the final 25% of the game does the game actually require strategy. [JPN Import]
    • 43 Metascore
    • 12 Critic Score
    Not only are the voices horrible, as is the case for most Sonic games, but the story makes very little sense. Its like if you took any basic Nintendo story like Mario saving the Princess, lengthened it to several hours long, and filled it with mindless details that make no logical sense at all.

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