GameCritics' Scores

  • Games
For 1,563 reviews, this publication has graded:
  • 32% higher than the average critic
  • 4% same as the average critic
  • 64% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Score distribution:
1,563 game reviews
    • 89 Metascore
    • 90 Critic Score
    This release does a fantastic job of appealing to the core fans of the series while also making the experience accessible to a new group of players.
    • 85 Metascore
    • 90 Critic Score
    While many players won't initially be able to experience the game the way it was intended, once the online patch becomes available, I would recommend it without reservation to anyone who's got at least one game-playing friend.
    • 84 Metascore
    • 90 Critic Score
    My highest possible praise goes out to Shinji Mikami and Platinum Games, and my sympathies go out to every third-person shooter that comes after Vanquish-it's an impossible act to follow
    • 83 Metascore
    • 90 Critic Score
    Of course, And Yet It Moves only scratches the surface of possibility, but it is a journey absolutely worth taking.
    • 68 Metascore
    • 90 Critic Score
    Pigsy's Perfect 10 is exactly the sort of DLC that I love the most-it builds on a character in a way not seen during the main game, but of equal import, the gameplay offered was not only interesting, but substantial enough to stand on its own.
    • 89 Metascore
    • 90 Critic Score
    Ultimately, I think it's the focus on the characters and the growth they experience that takes Grandia over the top. The angle the designers took for Grandia as a more lighthearted and anecdotal adventure is refreshing. It never overwhelms like the newer, over-ambitious efforts that are out there but rather, offers up the less tangible part of gaming.
    • 92 Metascore
    • 90 Critic Score
    The magic of PaRappa will not be easily cloned and we'll probably only get one like it in our lifetime. Sure to transcend cultural differences, PaRappa is special; plain and simple.
    • 88 Metascore
    • 90 Critic Score
    It supplies everything the arcade racing fan wants: slick graphics, lots of speed, and a lot of style.
    • 82 Metascore
    • 90 Critic Score
    Recreates some of the humor and visceral energy of the Chinese novel that loosely inspired it. But the characters and dramatic movement in this story of war are given enough time, thought, and care to come into a life all their own.
    • 92 Metascore
    • 90 Critic Score
    It was so easy to get into that I was almost fooled into thinking the real-life sport could be that easy.
    • 92 Metascore
    • 90 Critic Score
    Just about perfect for what it is: an old-fashioned, action RPG with loads of gameplay, a strong narrative and unparalleled presentation.
    • 92 Metascore
    • 90 Critic Score
    Unfortunately, while Advance Wars devotes the entirety of its gameplay toward a military simulation, there is utterly no thought put towards the moral implications of armed combat. To be honest, such an aspect is not to be expected, as the subject is rarely broached in video games.
    • 95 Metascore
    • 90 Critic Score
    To the untrained eye, the Link To The Past cartridge may well appear to be nothing more than another videogame for kids and others who refuse to grow out of childhood. However, it is much more than that, being as worthy a narrative as many popular books out there can be.
    • 77 Metascore
    • 90 Critic Score
    The total package. It's not some pared-down version of game that appeared on a next-generation console... There's tons of content and diversity in the addictive gameplay.
    • 67 Metascore
    • 90 Critic Score
    An exquisite experience from start to finish. Its huge set pieces, impressive vistas, and engaging mechanics are as strong as the sense of personality and creatorship behind them.
    • 90 Metascore
    • 90 Critic Score
    Those susceptible to motion sickness be warned: Smilebit were able to devote very convincing flight physics to the camera and movements, some of the best ever captured in a videogame cartridge or disc.
    • 86 Metascore
    • 90 Critic Score
    This is simply a faster, tenser, more action-oriented Rainbow Six. In other words, it's better. It has none of the tedium of the PC games and more suspense and drama to keep players on the edge of their seats.
    • 79 Metascore
    • 90 Critic Score
    What appears to be a simplistic, gratuitously violent game on the surface gradually reveals an impressive degree of depth, much in the way games like "Quake III: Arena" require much more skill and strategy than meets the eye.
    • 80 Metascore
    • 90 Critic Score
    The series, especially this installment, has become among the most memorable game-playing experiences of my life.
    • 84 Metascore
    • 90 Critic Score
    Improves on the elements Spector himself felt most integral to the game and does away with much of the extraneous elements he felt detracted from the experience he was trying to create. The result is a game that is more focused than the original, and although it often overlooks fundamentals it is one of the most brilliantly crafted games of the year.
    • 89 Metascore
    • 90 Critic Score
    Truly a superlative game, offering unparalleled control, fine presentation and plenty of play modes to toy around with.
    • 93 Metascore
    • 90 Critic Score
    In sharp contrast to many other games' hackneyed, hastily tossed-together multiplayer, Pandora Tomorrow offers one of the most creative and compelling online games ever made.
    • 78 Metascore
    • 90 Critic Score
    Worth playing because its one of only a few videogames on the market that does not lead me from point A to point B and just flat out refuses to do any of the hand-holding that gamers are accustomed to.
    • 85 Metascore
    • 90 Critic Score
    Just about every feature in Fight Night lives up to the hype and feels right, if not outstanding.
    • 94 Metascore
    • 90 Critic Score
    Takedown, whether it's making my heart pump or the hair stand up on the back of my neck, not only represents a dramatic step in the right direction for the series, but also for the racing game genre in general.
    • 92 Metascore
    • 90 Critic Score
    Personally, as much as I have been impressed by Forza, I found it to be just a little too much. It's a fantastic game, but one best suited to those willing to invest some serious time into their racing games.
    • 94 Metascore
    • 90 Critic Score
    It's not too often when a series can challenge me to think of the endless possibilities for future installments all because of a sound formula established by its flawed first installment.
    • 84 Metascore
    • 90 Critic Score
    I don't think it's an overstatement to say that Quantic Dream's work is an achievement for dramatic storytelling and a bold step forward towards maturation of the medium. Games like this are what I live for as a player and as a critic.
    • 87 Metascore
    • 90 Critic Score
    A fully realized game, utilizing the JADE engine which "Prince of Persia" borrows. But more importantly, it has partially realized characters that have more feeling than human characters in other games.
    • 87 Metascore
    • 90 Critic Score
    The game is intended to be played every day, usually only for an hour or two, as opposed to the multi-hour sessions that are usually devoted to videogames.
    • 96 Metascore
    • 90 Critic Score
    The game for the first time ever actually has a counterpoint to these [hopeless] moments; the ying to that helpless-and-hopeless yang. That ying is an exhilarating sense of heroic empowerment.
    • 93 Metascore
    • 90 Critic Score
    It's an amalgamation of one-trick ponies (cel-shading, time bending, old school nostalgia tickling) to make a fulfilling, satisfying and jaw-dropping experience. Meet the new action game, better than the old action game.
    • 90 Metascore
    • 90 Critic Score
    Even though it's most definitely a must-buy masterpiece, in my hard-headed opinion Pikmin 2 is still a tad bit shy of toppling the classic original. [JPN Import]
    • 85 Metascore
    • 90 Critic Score
    No review will ever accurately convey the tension in navigating through a sea of multiple colored bullets that fill every inch of the screen or the joy in finally nailing a 100+ chain combo because Ikaruga, like all good shmups, is visceral.
    • 81 Metascore
    • 90 Critic Score
    I can't thank Capcom and Atomic Planet enough. They've let me into a world I wasn't developmentally ready for 15 years ago, but which still makes me feel like a kid again. I always knew I'd come back to Monsteropolis someday. Thanks for waiting, Mega Man.
    • 87 Metascore
    • 90 Critic Score
    Its battles are strangely beautiful. Most of all, Paper Mario: The Thousand-Year Door is the most fun I've had spending 50 hours-and 50 dollars-in a long, long time.
    • 84 Metascore
    • 90 Critic Score
    It deserves all of the accolades it will receive-the game has managed to capture the spirit of Star Wars while maintaining its own style and sense of humor.
    • 78 Metascore
    • 90 Critic Score
    If the Yakuza series were merely the sole franchise keeping the long tradition of the 3D brawler alive, it would be worthy of praise. The fact that it manages to do that while also offering some of the best storytelling in the industry-and that it accomplishes these things essentially once a year-all combine to make it one of the most impressive series around. Yakuza 4 comes from the best possible video game pedigree, and it does its predecessors proud.
    • 87 Metascore
    • 90 Critic Score
    Offering excellent driving gameplay to all levels of player skill, Dirt 3 raises the bar for accessibility in a realistic driving simulator. With dozens of unique tracks, cars, and multiplayer games it offers and harassment of content without ever feeling overwhelming. By their very nature racing games are was going to be a little repetitive but Dirt 3 has almost completely succeeded in removing frustration from the mix.
    • 96 Metascore
    • 90 Critic Score
    Games have the ability to give players the experience of being a superhero in a very special way that is unique to the medium, and in Batman: Arkham City that experience has been crafted to a near perfection. It's a downright shame that the game has the aforementioned issues, because everything else is absolutely masterful.
    • 54 Metascore
    • 90 Critic Score
    While it may not be the deepest entry out there-its mid-range budget and development schedule means that it lacks the branching plot and multiple endings that encourage replayability-it is unmatched in its ability to draw players into the story, and carry them along right through to the thrilling end.
    • 78 Metascore
    • 90 Critic Score
    Those two minor criticisms aside, Shin Megami Tensei: Devil Survivor Overclocked is a brilliant game made all the more notable as many of today's games shift towards Hollywood-like narratives.
    • 83 Metascore
    • 90 Critic Score
    Resistance 3 does plenty. It's beautiful, thrilling, and-quite unexpectedly-contains one of the most memorable campaigns this side of Halo and Half-Life. In a year full of Sony-branded disappointments, Insomniac has produced an absolute gem.
    • 70 Metascore
    • 90 Critic Score
    The adventure is of a satisfying size, the writing and characterizations are strong, and it offers an experience that is uniquely different from the main campaign. As a matter of fact, it even includes some surprising revelations that will entice players to play through the other three DLC episodes that follow. From every angle, Dead Money is a winning hand.
    • 87 Metascore
    • 90 Critic Score
    Gorgeous, polished, and legitimately challenging, it is as good a 2D platformer as one will find, nostalgic or no. Very few games manage to be old-school and new-school at the same time, but Rayman Origins threads that needle to near-perfection.
    • 84 Metascore
    • 90 Critic Score
    One may play for an hour or two, but they're constantly tempted to go back in and uncover the scads of remaining secrets. It's a style of game that really intrigues me, and one I want to see more of
    • 92 Metascore
    • 90 Critic Score
    Whether it's seen as an incomplete art object or a transcendent masterpiece, Journey is beautiful from its solemn opening to its masterful ending.
    • 69 Metascore
    • 90 Critic Score
    With its darkly mature subject material and radical re-interpretations of standard play formulas, I Am Alive is both emotionally difficult and conceptually challenging-and those are wonderful things in my book. R
    • 80 Metascore
    • 90 Critic Score
    At its core, it's the same Uncharted game we've all played before, but it's bolstered by sterling presentation, a bevy of secrets, and straightforward tomb-raiding gameplay that feels like a love ode to the series' adventure forebears.
    • 89 Metascore
    • 90 Critic Score
    Fez
    Though it may not flow as smoothly and simply as something like the recent Journey, Fez is a straight-up, forward-thinking shot of puzzle gaming goodness.
    • 87 Metascore
    • 90 Critic Score
    Not only is it a great use of classic horror material with top-notch production, it's a superb portable boardgame that doesn't require the effort and schedule coordination needed to gather a group of friends on the weekend.
    • 90 Metascore
    • 90 Critic Score
    Trials Evolution truly is the next step in the outstanding core experience from HD, polishing every aspect of an already-fantastic game to a near-blinding sheen, and then delivering something peerless in terms of technical precision and visceral addiction. They don't come better than this
    • 89 Metascore
    • 90 Critic Score
    Dropping a dollar or two on this title is an absolute no-brainer-and while you're at it, and pick up the original at the same time. On the iPhone, they rarely come better than this.
    • 86 Metascore
    • 90 Critic Score
    Not only was I treated to a fine fighting game worth playing, but I got the chance to spend more time with beloved characters who I never guessed I'd ever be revisiting. My compliments to both Atlus and Arc System Works for producing a superb game that far exceeded my expectations.
    • 88 Metascore
    • 90 Critic Score
    In any event, my quibbles with this series are quite small, and easy to forgive when compared to the overall experience that Telltale is crafting. There's nothing else available today able to affect me to a similar degree, or that can resonate with me as a human being. That's the sort of thing that carries a great deal of weight, and it makes The Walking Dead easily one of 2012's best.
    • 83 Metascore
    • 90 Critic Score
    It's easy to learn, it's got a sexy design, and it's entertaining alone and with friends. Without a doubt, this has been one of the best iPhone games I've come across so far.
    • 88 Metascore
    • 90 Critic Score
    Thirty Flights of Loving is precisely as long as it needs to be, and contains exactly what it needs to contain. This efficiency makes it a richer experience, not a poorer one, because it insists that the player engage with the story and piece it together himself, rather than sitting back and absorbing an endless train of cinematics.
    • 85 Metascore
    • 90 Critic Score
    Rather than preaching, Hotline Miami asks the questions and forces the player to confront the answers himself, without exculpating its own creators. That's the real mark of maturity.
    • 88 Metascore
    • 90 Critic Score
    Sure, it might not reinvent the wheel as built by Diablo II over a decade ago, but Runic deserves props for perfectly recreating the formula. Many others have tried to bring their own take on Diablo to the market-and failed. Runic didn't, which makes Torchlight II an essential purchase for anyone who loves to crawl through dungeons while scoring phat loot.
    • 86 Metascore
    • 90 Critic Score
    The slightly disappointing storyline aside, it's impressive just how well the whole thing gels together, and DmC: Devil May Cry succeeds on pretty much every level imaginable.
    • 68 Metascore
    • 90 Critic Score
    Double D was one of 2012's most pleasant surprises, a budget-priced promotional title that managed the unthinkable and outdid the game it was designed to get people excited about. Normally I'd be in favour of leaving well enough alone, but Mommy's Best Games has taken everything that worked about Double D and built something even more spectacular on top of it.
    • 85 Metascore
    • 90 Critic Score
    For fans of titles like Final Fantasy Tactics and Advance Wars, Ravenmark will certainly scratch that strategy game itch.
    • 71 Metascore
    • 90 Critic Score
    With its edges and corners firmly creased, Paper Galaxy deserves to sit among the most recognized titles in the mobile gaming space.
    • 84 Metascore
    • 90 Critic Score
    For fans of the dungeon-crawl genre or for those who just want their Nintendo 3DS to host something a little off the beaten path, Etrian Odyssey IV: Legends of the Titan is at the top of its class, and guaranteed to be one of 2013's best.
    • 60 Metascore
    • 90 Critic Score
    Now that this great title is available with high definition graphics, it's a great way for fans of 3D platformers to spend ten bucks.
    • 87 Metascore
    • 90 Critic Score
    Everything about it is finely-tuned and dripping with polish—the bright, stylized visuals, the rock-solid handling, the smart decisions in its core design, use of its Mexican themes, and so on.
    • 77 Metascore
    • 90 Critic Score
    Aside from that though, the original Dragon's Dogma was one of the better role-playing games to come along in quite some time when it originally debuted last year. Dragon's Dogma: Dark Arisen is the very same game, only better, stuffed with even more content, and cheaper to boot. Now's a perfect time to dive in for new players, and those who've beaten it already will find a nice new challenge in Bitterblack Isle alongside some additional goodies for carrying over their save as a loyalty bonus. It's a game that keeps on giving, only with a bit less Dangan.
    • 74 Metascore
    • 90 Critic Score
    Atelier Meruru is brilliant, and only a coal-hearted misanthrope could fail to be utterly charmed by it. This entry cements my opinion that the Atelier Series may well be the best-kept secret in the entire JRPG genre.
    • 91 Metascore
    • 90 Critic Score
    As a title that miraculously manages to be accessible to newcomers, challenging to veterans, rewarding to explorers, detail-rich for the lore-lovers, and able to be completed by the dedicated, Dark Souls 2 is an intriguing, well-designed title that should not be missed.
    • 81 Metascore
    • 90 Critic Score
    Although the sadistically-steep challenge will crush anyone expecting a simple platformer, players who press on into the meatgrinder that is 1001 Spikes will find a top-tier production worthy of respect despite the fact that it makes absolutely no allowances for anything less than perfection.
    • 85 Metascore
    • 90 Critic Score
    Shovel Knight's greatest feat is disguising itself as "old school" when it's design philosophy couldn't be any further from it. While at first glance it may seem like just another 8-bit homage, the quality and polish make it so much more. Rather than a spirited look at the past, Shovel Knight instead reminds us just how far game design has come
    • 80 Metascore
    • 90 Critic Score
    It's a must-play for Visual Novel fans, and those who enjoyed the first year of the deadliest high school ever will find that the return trip is even better.
    • 82 Metascore
    • 90 Critic Score
    It may seem crazy to ask players to pay a subscription fee in the growing field of free-to-play MMOs, but if you ask me, WildStar is worth the price of entry.
    • 86 Metascore
    • 90 Critic Score
    In a game that encourages perfection to the nanosecond, having to occasionally stop to think about which button does what can occasionally cost time. It's a small issue and one that won't affect players unconcerned with high scores.
    • 90 Metascore
    • 90 Critic Score
    For players who love killing things, building godly characters, and grabbing loads of awesome loot in the process, Diablo III Ultimate Evil Edition is the biggest no-brainer purchase of this year.
    • 74 Metascore
    • 90 Critic Score
    As a fan of the series, I loved Game of Thrones Episode One: Iron from Ice. It's a great start that does the show justice and perfectly captures the brutality and political intrigue of Westeros.
    • 84 Metascore
    • 90 Critic Score
    Nothing else needs to be said—Zen Pinball 2 owners should buy South Park Pinball. South Park fans must buy this table pack.
    • 88 Metascore
    • 88 Critic Score
    NHL 10 could very well be one of best hockey video games since the immortal NHL 95, and that in my books is a great comparison.
    • 67 Metascore
    • 85 Critic Score
    There's a lot of content here, and the game strikes a great balance between cute novelty personality satisfying technical elements.
    • 93 Metascore
    • 85 Critic Score
    A player shouldn't have to slog through command list after command list before fighting a particularly challenging AI or human opponent. Patience may be a virtue, but it can also mean really stubborn.
    • 91 Metascore
    • 85 Critic Score
    Kojima is both retro and eccentric, and unless you're willing to accept that, his work won't fly for you. But if you are, if you are on his wave-length and able to appreciate all the witty touches that make his games sing, his work becomes rewarding in ways almost no other games are.
    • 92 Metascore
    • 85 Critic Score
    I have no hesitation in stating that this is without a doubt the best control system of its kind ever created. With impossible grace pulling off complex and fantastic maneuvers and never sacrificing the precision so crucial for true ease of play, this is how it should be done.
    • 93 Metascore
    • 85 Critic Score
    SSX
    Load times are also an issue. I spent too much time waiting, whether it's waiting to go through menus or for each level to load and reload.
    • 88 Metascore
    • 85 Critic Score
    The game's executions of different standards in platforming are almost mathematical in a sense that it's measured with surgical precision... The best the platforming genre has to offer right now.
    • 65 Metascore
    • 85 Critic Score
    Instead of being a series savior, Dead Aim is more like Pete Rose finally admitting he bet on baseball. Too little. Too late.
    • 79 Metascore
    • 85 Critic Score
    Even without the open-ended level design, it was every bit as absorbing as the first game was at its very best and then some. And because of its mission-based structure that allows for quick access to all unlocked levels, it became a very hard game to put down.
    • 83 Metascore
    • 85 Critic Score
    The PS2 port certainly lacks the metamorphic quality of original PC version, but its reach and scope are far greater than many of the current titles available to the console crowd.
    • 83 Metascore
    • 85 Critic Score
    Xenosaga spins one of the most engaging science fiction tales I've seen in recent years.
    • 92 Metascore
    • 85 Critic Score
    Certainly WarCraft III has improved exponentially from its predecessor in the areas of story and character development, which in turn results in a game of massive size that, in terms of sheer gameplay hours, will prove as fulfilling as any RPG.
    • 87 Metascore
    • 85 Critic Score
    GGX2 is probably the most vibrantly animated two-dimensional videogame ever made, with each attack and movement drawn to exceptional detail.
    • 89 Metascore
    • 85 Critic Score
    The shooting was fun and all, but it would have been much more satisfying had I felt like all of my murdering had been in service of something.
    • 81 Metascore
    • 85 Critic Score
    Its priorities are set on showing players that racetracks aren't deserted areas as would a ghost town be and that drivers still represent the heart and soul of racing. In this respect, Pro Race Driver is as close to reality as racing games can get.
    • 90 Metascore
    • 85 Critic Score
    This gleeful variety is ultimately what gives TimeSplitters 2 most of its staying power.
    • 73 Metascore
    • 85 Critic Score
    With the exception of a small item collection scheme which allows players to build their own grenades, Cold Winter offers nothing distinctly new to the FPS market. Instead, what it brings is excellent design, good storytelling, and eight to ten hours of entertaining violence to a console that's never had it so good.
    • 72 Metascore
    • 85 Critic Score
    The combination of brutal, mostly unwinnable combat and the level-scouring required to solve some of the puzzles might be frustrating to some.
    • 82 Metascore
    • 85 Critic Score
    Gradius V may not reinvent the wheel that is the space shooter, but it refines it to near perfection. This is a title that no serious gamer should miss.
    • 75 Metascore
    • 85 Critic Score
    Playing Shadow of Rome has made me more sympathetic to people who argue that killing fake people can lead to killing real ones. I came to accept Shadow of Rome's violence fully.
    • 72 Metascore
    • 85 Critic Score
    Here is a PC game that not only doesn’t hide its console roots, but rather unabashedly embraces it and, in my opinion, succeeds because of it.
    • 80 Metascore
    • 85 Critic Score
    A landmark superhero game that offers an experience not only unique to superhero games, but gaming in general.
    • 80 Metascore
    • 85 Critic Score
    The story kept me interested to the end of the game, and the battles were fast and furious for the sixty-five hours I happily put into it.