GameCritics' Scores

  • Games
For 1,898 reviews, this publication has graded:
  • 33% higher than the average critic
  • 4% same as the average critic
  • 63% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Shadow of the Colossus
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
1898 game reviews
    • 84 Metascore
    • 80 Critic Score
    In spite of these less-than-stellar choices, I will say that Crysis 2's high points outshine the low ones. Frankly speaking, it's rare that I'm able to completely disconnect from a game's plot and remain interested enough to roll credits, but in this particular case, putting the Nanosuit through its paces was more than enough to keep me playing from start to finish. If the developers tweak a few things and put more emphasis on the free-form parts of play that shine the brightest, I'll be quite interested to see what happens when Crytek starts hyping Nanosuit 3.0. Rat
    • 87 Metascore
    • 80 Critic Score
    For the genre fan, Sin & Punishment: Star Successor will be a sublime, smoothly controlling treat. For the novice, it's a fairly gentle introduction to a classically hardcore experience. For Treasure, it's a great chance to addict a vast new audience to their style of game.
    • 84 Metascore
    • 80 Critic Score
    A fantastic stealth shooter that, for the most part, utilizes its strengths to great detail, providing a unique experience in terms of level design and the morality of killing in videogames.
    • 78 Metascore
    • 80 Critic Score
    We both agreed that what the game achieves for kids is the ability to transport them into the world of Woody and the gang. For adults, it's a venture back to their own childhood.
    • 82 Metascore
    • 80 Critic Score
    On a system without a lot of high-profile support lately, Runbow shines as an exclusive that plays to the Wii U's strengths and reflects the Nintendo ideals of a couch full of friends, laughing and playing together.
    • 68 Metascore
    • 80 Critic Score
    There are so many impressive features that the artificial intelligence, in its best moments, rivals and occasionally surpasses even that of Bungie’s epic shooter "Halo."
    • 76 Metascore
    • 80 Critic Score
    Greater diversity is always a good thing, and if there are more quality gems like this on the way, then I'll be quite happy holding a Controller S for some time to come.
    • 69 Metascore
    • 80 Critic Score
    While some might pine for the older, stiffer and more difficult Hitman games, the HD Trilogy makes a strong argument that each iteration was a step towards something truly great.
    • 82 Metascore
    • 80 Critic Score
    Etrian Odyssey 2 Untold: The Fafnir Knight is a solid entry in a super-solid series, and it's actually a pretty good place for newcomers to jump in thanks to the accessible story mode, wealth of polish and adjustable difficulty.
    • 80 Metascore
    • 80 Critic Score
    A singular RPG experience with much to offer those who are open to something very different from just about every other RPG out there.
    • 86 Metascore
    • 80 Critic Score
    We Love Katamari is a loving, faithful rendition of Katamari Damacy—right down to its camera, which still wedges itself in places and sputters like an old lawnmower.
    • 79 Metascore
    • 80 Critic Score
    The game is accessible enough that I had a chance to defeat a master that I rarely come close to beating on other games.
    • 72 Metascore
    • 80 Critic Score
    Although The Fall ends in a satisfying way and could easily be considered a complete story, I've been told that it's only the first of three chapters. With that in mind, I very much look forward to the next installment, and if it's anywhere near as good as this one, then fans of science fiction (like myself!) will be in for a real treat.
    • 79 Metascore
    • 80 Critic Score
    The Call of Juarez series has had its ups and downs over the years, but Gunslinger stands proud—not only against its own checkered past, but against the FPS genre as a whole. It may not be a subtle or particularly nuanced experience, but it's certainly a cracking good time delivered with a style and confidence that's rarely seen in a full-priced title, let alone a $15 download.
    • 90 Metascore
    • 80 Critic Score
    Despite its lackluster first act, Episode 2 ends up showing more of the kind of progressive gameplay I have been wanting to see from the series.
    • 75 Metascore
    • 80 Critic Score
    The game is gorgeous, authentic, highly detailed, and rife with potential to grow into something much bigger.
    • 88 Metascore
    • 80 Critic Score
    The sheer number of battles, along with the multiple endings (the story branches at several points based on the gamer’s selections), extra maps with hidden treasure not found in the main quest, and the multiplayer function that allows players to put their squads head-to-head make Tactics Ogre a game with a lot to offer in terms of gameplay.
    • 80 Metascore
    • 80 Critic Score
    Westerado: Double Barreled is a satisfying and well-rounded title that will be a surprising gem to anyone who enjoys a good Western-themed romp.
    • 71 Metascore
    • 80 Critic Score
    My gut feeling is that a player could easily skip the past events and get just as much value out of Amid The Ruins— maybe more.
    • 87 Metascore
    • 80 Critic Score
    The worst offender by far, though, is the menu system. For a game with such a simple storyline (which would seem to be designed to appeal to kids), the interface is completely out of whack.
    • 87 Metascore
    • 80 Critic Score
    Overall, this is a very fun and slightly quirky game, with a definite challenge to it.
    • 93 Metascore
    • 80 Critic Score
    As much as I found myself groaning through the parts I knew I would dislike-namely, the grinding and overwhelming sense of repetition that emanates from combat and time management-I grew to respect Persona 4: Golden. I can't say I completely enjoyed my time with the game, but I'm not the kind of person who would be interested in buying it. Those who are will find an admirably polished JRPG and a welcome addition to their burgeoning Vita library.
    • 70 Metascore
    • 80 Critic Score
    Putting aside expectations of what some uninformed writers may think it should be, I was quite glad to take Bionic Commando for what it is—an absolutely faithful reimagining of an undisputed classic, smartly crafted and brought elegantly into the current generation.
    • 84 Metascore
    • 80 Critic Score
    The original Trine was an excellent title, but Trine 2 has re-established Frozenbyte's well-earned reputation for quality. A steal at $15, Trine 2 is worthwhile investment for any puzzle-oriented players looking for something to sink their teeth into.
    • 72 Metascore
    • 80 Critic Score
    On balance, République lives up to the promise of its long-ago Kickstarter pitch, and delivers an engaging, well-built adventure from its humble beginnings as a crowdfunded indie effort on a shoestring budget.
    • 86 Metascore
    • 80 Critic Score
    Total War: Warhammer is a great addition to the Total War formula and the most radical departure from the series yet, and the differences between each group offer more replay than anyTotal War before it. Unfortunately, a tiresome endgame comes too early and kills the pace of each campaign. If Creative Assembly can find a way to deal with that issue, this entertaining entry will be truly outstanding.
    • 66 Metascore
    • 80 Critic Score
    The critic in me tells me this series needs to innovate, but as a gamer I'm once again completely satisfied by the experience. Defying conventional wisdom, Dynasty Warriors is unique in that the gameplay achieves a near perfect harmonious balanced and change would only upset that.
    • 86 Metascore
    • 80 Critic Score
    With a notable level of craftsmanship and clear focus on its subject material, Trials HD is going to be endlessly addictive to the right kind of player. I wouldn't have guessed that player was me, but no matter how many times my bike crashed, I kept thinking I could do it if I tried just one more time, and I was constantly hungry to get it right.
    • 86 Metascore
    • 80 Critic Score
    My complaints about the storytelling and button-pressing aside, it's impossible to deny that Mario & Luigi: Partners in Time is engaging from a tactile perspective—taking out evil toadstools by kicking a red shell back and forth between the mustache brothers just never gets old.
    • 88 Metascore
    • 80 Critic Score
    It adds a much-needed dose of the kind of quality that is not often seen in these days of safe sequels and formulaic products.
    • 83 Metascore
    • 80 Critic Score
    If nothing else, Prince of Persia: Warrior Within proves that good gameplay always trumps bad style choices.
    • 75 Metascore
    • 80 Critic Score
    Yakuza is the best example I’ve seen in a long time of just how much a great story can elevate a good game.
    • 64 Metascore
    • 80 Critic Score
    The new methodology required to deal with this large scale makes MOO3 the first <I>progressive</I> strategy game and avoids previous mistakes of the genre, such as overwhelming floods of micromanagement near the end of the game. It is precisely this refreshingly dynamic experience that makes MOO3 so appealing.
    • 74 Metascore
    • 80 Critic Score
    Although Trials Fusion is still my least favorite of the Trials games thanks to a lot of weirdness and off choices in the core design, the Awesome Level Max track pack is a great time, and I enjoyed the work on display here. While there are quite a few pieces of DLC currently available for Fusion, this one ranks near the top.
    • 85 Metascore
    • 80 Critic Score
    By removing the questionable focus-group aesthetics and getting back to what made the game so great in the first place, The Two Thrones succeeds in delivering a rock-solid adventure experience from start to finish.
    • 75 Metascore
    • 80 Critic Score
    After the smaller and less satisfying DLCs that came before, it’s nice to have something larger and deeper to add to my Fallout 4 experience. Although this is really just more Fallout, Bethesda hit a high note here.
    • 71 Metascore
    • 80 Critic Score
    Truly taxing for the mind and the thumbs, it&#146;s a game that only gets deeper, better and more challenging as it progresses.
    • 82 Metascore
    • 80 Critic Score
    Beautifully stylized, beautifully implemented, and a true joy to play, NyxQuest: Kindred Spirits is another excellent title in Nintendo's already-impressive WiiWare library.
    • 77 Metascore
    • 80 Critic Score
    It's a shame that Makai Kingdom has gone largely unnoticed, but as long as Nippon Ichi keeps turning on games of this quality, I'm going to keep on supporting them.
    • 89 Metascore
    • 80 Critic Score
    Dead Space is completely competent action/horror.
    • 76 Metascore
    • 80 Critic Score
    Whether to avenge my wounded pride or prove that, yes, I can climb that ledge, Sayonara UmiharaKawase+ has its hook in me, pun very much intended.
    • 77 Metascore
    • 80 Critic Score
    There's no denying that this year's game is a triumphant return to form for the franchise. It's nice to see skating back as the focus after the two Underground titles.
    • 95 Metascore
    • 80 Critic Score
    Using the wolf's sense to see the Twilight Realm is a ghastly, beautiful effect to be sure, but contributes little to the player's sense of discovery, save for a few holes to dig or making a few jumps that would otherwise be impossible.
    • 95 Metascore
    • 80 Critic Score
    I'd say that the kind of story that The Last of Us wants to tell can't be done in a mainstream video game, but I Am Alive and the Metro series manage just fine. Perhaps it's more accurate to say that it can't be done in the kind of game that's expected to sell three million copies.
    • 82 Metascore
    • 80 Critic Score
    While digging in a hole might not seem like the most entertaining thing to do in a game that's doesn't have "craft" in the title, SteamWorld Dig successfully delivers its own unique style of subterranean gameplay thanks to a great balance between managing the mine, chasing upgrades and having just enough story to keep me curious without getting bogged down in too much lore.
    • 83 Metascore
    • 80 Critic Score
    As I end this review, I'm reminded of a phrase attributed to Oscar Wilde: "The bureaucracy is expanding to meet the needs of the expanding bureaucracy." That sentence perfectly describes Prison Architect—as it is with many sims like it, it's growth for the sake of growth, and when I was done with the game and had my prison and had every little detail perfectly in place, I let it burn to the ground again.
    • 85 Metascore
    • 80 Critic Score
    A great popcorn thrill-ride from start to finish. It may not be the deepest or most thought-provoking thing out there, but there's no question it delivers on its promise of slam-bang action and enough plot to hold it together.
    • 87 Metascore
    • 80 Critic Score
    There's no denying the game creates one of the most intense and interesting war game experiences out there on a console. I'm personally more a "run and gun" guy than a "sneak around in the shadows" player, and I still found SOCOM II: U.S. Navy SEALs to be an engaging and engrossing gaming experience that immersed me in a world I'd not experience otherwise.
    • 88 Metascore
    • 80 Critic Score
    I miss my sprite-based 16-bit hockey games, deficient opponent AI and all. Somehow I recall enjoying those more than I did ESPN NHL Hockey, even despite all that it brings to the genre: nuanced controls, deep physics and mechanics, a licensed presentation and polished visuals.
    • 70 Metascore
    • 80 Critic Score
    The story had enough twists to keep me enthralled to the end, which didn't require an epic forty-hour time commitment. There were elements of strategy in the shooting, but it wasn't a first-person frag-fest. I would say that the emperor wears its bloodstained new clothes quite well.
    • 76 Metascore
    • 80 Critic Score
    It may sound strange, but the developers of Brave Story: New Traveler have created an above-average experience by taking a perfectly average formula and making absolutely no errors in its execution.
    • 77 Metascore
    • 80 Critic Score
    Yakuza 2 isn't perfect by a longshot, but it's one of the exceedingly few games that makes an effort to deliver legitimately mature content aimed at, and intended for adults like me who can appreciate something a little more substantial than killing terrorists, aliens, or zombies once in awhile.
    • 65 Metascore
    • 80 Critic Score
    The fights are long and challenging, and the gameplay has an appeal all its own. With plenty of features, great graphics and sound and a surprisingly well-developed backdrop, Tao Feng's unique gameplay is a welcome step in the right direction.
    • 78 Metascore
    • 80 Critic Score
    Lego Indiana Jones is so successful because it reimagines the films it’s based on without reproducing them.
    • 69 Metascore
    • 80 Critic Score
    Perhaps it's still too experimental and difficult than the sixth entry in a series ought to be, but despite everything, RE6 offers top-tier cinematic action and series-high storytelling. For fans who've yet to try it, the PC version is the right choice.
    • 75 Metascore
    • 80 Critic Score
    It’s absolutely worth playing for anyone who missed it the first time, and the new features and content make a strong argument for existing fans to take a second look.
    • 63 Metascore
    • 80 Critic Score
    So much of Spirits of Spring is on-point that the failure to ultimately cross the finish line is a sharp disappointment. I should keep things in perspective, though. Spirits of Spring's design, art, and narrative work so well together in conveying its theme that the strongest complaint I can muster is that it doesn't work perfectly.
    • 81 Metascore
    • 80 Critic Score
    Stick It To The Man is a short, uncomplicated project that lives and dies by the quality of its writing, and to its credit, that writing is strong enough to support the entire experience.
    • 97 Metascore
    • 80 Critic Score
    Even with as many downs as ups, Grand Theft Auto V is still a significant achievement in design. Playing missions from multiple perspectives is a creative spark that will surely light up the next generation, and I'm confident the Housers have even bigger ambitions. They'll keep building upon this template and inch tantalizingly closer to creating their perfect game. GTA5 isn't it, but its flashes of brilliance will endure.
    • 72 Metascore
    • 80 Critic Score
    Although some may be put off by the ease with which the game can be completed, I didn't see that as a negative at all. Games of this sort tend to lean towards being esoteric and frustrating as a means of delivering challenge, and in this genre, I'd much rather play something that invites me in and makes me smile rather than something that has me running to the Internet for an FAQ.
    • 84 Metascore
    • 80 Critic Score
    Ultra was a great time over a weekend (especially trading off between rounds with my kids) and I'm sure that players who've stayed current with Street Fighter have already purchased it and sussed out the new tweaks and systems, but as someone who popped in to see how things are going, I quickly popped back out and wished the series well
    • 96 Metascore
    • 80 Critic Score
    So BioShock is not a revolutionary game, or even a particularly innovative one; by the time I reached the end, I felt as though I had played a rather standard and predictable first-person shooter.
    • 66 Metascore
    • 80 Critic Score
    The best thing to happen to the series in years. The AI programming system and shift to hands-off combat give Armored Core an incredible sense of freshness and renewed vigor.
    • 78 Metascore
    • 80 Critic Score
    While Unravel might not be the deepest experience or present the most complex puzzles to solve, the impossibly beautiful presentation is overwhelming and Yarny is a character that's easy to love. This small-scale journey of the mind and heart had no trouble keeping me engaged until the last memory was found, and I look forward to what this developer does next, even if yarn isn't involved.
    • 71 Metascore
    • 80 Critic Score
    If you&#146;re the type of player that enjoys naval themes or even if you just like a lot of guns-blazing, shoot-&#145;em-up action, the game is destined to be a bona fide sleeper hit. Don&#146;t miss the boat.
    • 87 Metascore
    • 80 Critic Score
    The definition of what a perfect sequel should be, and an excellent game in its own right.
    • 80 Metascore
    • 80 Critic Score
    The maze-like level designs may seem a little chaotic at first, but their appearance is misleading. In fact, they're very logically designed and player-friendly. With just a little experimentation, solutions become readily apparent.
    • 77 Metascore
    • 80 Critic Score
    A refined, immersive, superbly scripted, and generally well-executed adventure. It's possibly the best example of sustained convergence yet experienced in a videogame.
    • 85 Metascore
    • 80 Critic Score
    Touch controls are a perfect fit for this title since all that's required is to poke where the creature needs to attach, and the physics engine that powers it makes it all happen.
    • 81 Metascore
    • 80 Critic Score
    Familiarity aside, however, Mizuguchi’s latest experiment in merging simple mechanics with mesmerizing feedback remains an invigorating success, and probably more compulsive and complete than any other he’s conducted, even if it’s not necessarily the final word on the subject.
    • 80 Metascore
    • 80 Critic Score
    That lack of basic info aside, Smite is bright, largely accessible, and after just a few matches I fully understood the appeal of team-based god-on-god combat.
    • 85 Metascore
    • 80 Critic Score
    It's a good RPG with varied gameplay and an interesting story that unfolds at a nice pace.
    • 57 Metascore
    • 80 Critic Score
    It's always a great feeling to go into a game with no expectations and then come away highly impressed, and that's exactly what happened with Onechanbara Z2: Chaos. It's an irreverent, enjoyably kinetic game, and the takeway is that quartets of highly skilled warrior women murdering the absolute hell out of zombies in bloodthirsty fashion is, above all else, completely and totally rad.
    • 83 Metascore
    • 80 Critic Score
    All told, Trine was a stylish, clever game that certainly manages to establish its own identity.
    • 72 Metascore
    • 80 Critic Score
    I'm quite happy to see that ACE Team has finally clicked all of their elements into place, and if there's a better homage to 50's schlock than The Deadly Tower Of Monsters, I have no idea what it could possibly be. For fans of the material or the era, this is a big win from start to finish.
    • 81 Metascore
    • 80 Critic Score
    Star Wars fans who want more and can't wait until the next film can at least partially tide themselves over by racking up a few million points with Rey, Finn, Kylo Ren and the rest. Zen's done a great job of capturing the source material, and this package is sure to please pinball players who aren't Force fans, as well.
    • 79 Metascore
    • 80 Critic Score
    Despite these minor miscues, Ys Seven proves that you can tweak a classic game series without ruining it in the process.
    • 79 Metascore
    • 80 Critic Score
    RAD may not have a great story or impressive graphical opulence, but what it does have is an unbelievable amount of fun and originality where it counts: the gameplay.
    • 76 Metascore
    • 80 Critic Score
    Dead or Alive 5's a very good game, but one that also seems slightly confused in its intentions-the neat new mechanics and impressive environmental interactions seem to be butting heads with Team Ninja's desire to make it a more competitive fighter-and by extension, a more traditional one. That said, it's still the best game in the series and incredibly enjoyable, regardless of whether or not it'll finally appease the hardcore fighting gamers out there.
    • 76 Metascore
    • 80 Critic Score
    Sports Champions may seem devoid of personality, but spending some time with it shows that it is a deliberate, well-crafted piece of software. Those who have been waiting for a true realization of the potential of motion control can finally exchange their smoldering torches for florescent pink wands.
    • 80 Metascore
    • 80 Critic Score
    The difficulty of Downwell will turn away just as many players as it attracts. While persistent effort will ultimately unlock alternative starting stats that benefit less-skilled players, the game starts players from zero after each death—it’s a formula that will either exhaust or inspire the player depending on how they feel about this kind of experience. As for me, Downwell joins the ranks of Spelunky as a go-to, action-oriented roguelike, but I expect many who try it will quickly shelve it for less difficult adventures.
    • 89 Metascore
    • 80 Critic Score
    The pacing can be a little languid at times, and the combat and movement controls could use some tweaking. Also, this game feels a little linear and lacking in extras when compared to the original.
    • 86 Metascore
    • 75 Critic Score
    Everything that Dawn of War does it does exceptionally well. The only real problem is that everything it does has already been done a hundred times before.
    • 93 Metascore
    • 75 Critic Score
    This is a very linear game, and... one can't but feel it's a wasted opportunity to limit the player's freedom in choosing how to approach a situation.
    • 72 Metascore
    • 75 Critic Score
    Despite the uncomfortable number of missed opportunities and graphics that fall short of current-generation standards, tooling around underwater and leisurely unfolding the central events in Endless Ocean remained unexpectedly delightful and engaging until the end—and even a few hours after.
    • 77 Metascore
    • 75 Critic Score
    Ultimately 3D Dot Game Heroes does exactly what it sets out to do. It's a nostalgic look back at the classic Zelda games sprinkled with some commentary on gaming history, and a great example of retro gaming done right, even if it does keep the flaws along with the goodness.
    • 59 Metascore
    • 75 Critic Score
    Those issues aside, I have nothing but appreciation for Murdered: Soul Suspect. It's fresh, it's different, it doesn't adhere to genre conventions, and it's an experience all its own.
    • 69 Metascore
    • 75 Critic Score
    Blazing Angels would be a perfect place for someone who's never played a dogfighting game to start. For someone who's played a dozen, though, it's just more of the same. It's extremely well-executed sameness, but sameness nonetheless.
    • 71 Metascore
    • 75 Critic Score
    For those who like the "get as big as possible" mechanic or are simply intrigued by having to eat their way to glory, this game is definitely worth a look—especially since it's only $30 brand new.
    • 89 Metascore
    • 75 Critic Score
    Unfortunately, the developers were so focused on reaching their goal they forgot that while accuracy is a noble goal to strive for, it doesn't hurt for games to be a little fun as well.
    • 79 Metascore
    • 75 Critic Score
    Easily the best of the X-Men games to ever appear on a console and a shining example that not all games based on licensed properties like comics and movies have to suck.
    • 82 Metascore
    • 75 Critic Score
    I think it's safe to say that the cliché expression is true—players that enjoyed Origins will enjoy this as well, and future returns to Thedas will definitely be welcome. However, when it's all said and done I couldn't help but feel that the immersion was a little thin due to the relatively small amount of content.
    • 88 Metascore
    • 75 Critic Score
    The Xbox 360 port is an impressive technical accomplishment that brings a classic PC RPG experience to a new audience. The transition is not flawless, but those who stick with it will be rewarded with an intriguing and entertaining experience.
    • 80 Metascore
    • 75 Critic Score
    It's tempting to write off Osmos as a "been there, done that" experience. While all of the mechanics in play here certainly aren't new, the team at Hemisphere Games does a wonderful job of wrapping them up in a cool, calm, and collected package that makes it feel new and refreshing.
    • tbd Metascore
    • 75 Critic Score
    I would imagine that anyone who enjoyed the core adventure of Two Worlds II will find much to like in Flying Fortress, and although I wish that the level of polish was higher, I was able to get back into the zone even after all this time had passed.
    • tbd Metascore
    • 75 Critic Score
    Ultimately, Dariusburst: Chronicle Saviours may be too careful for its own good. For all of its accommodations to different types of play, this is a game that still leans heavily on the conventions of shooters past.
    • 85 Metascore
    • 75 Critic Score
    Technically sound but leaving me feeling hollow and unsatisfied, Fire Emblem: The Sacred Stones reminds me quite a bit of the series I mentioned earlier, "Advance Wars." Both games hooked me immediately and sucked me in the first time around, and both sequels left me hungry by staying too close to the original formula and coming off like add-ons or extended missions instead of being true sequels.
    • 57 Metascore
    • 75 Critic Score
    The developers have managed to create[] a beautiful world to explore, but whether some players will find the journey's tale worth experiencing is a different question altogether.
    • 82 Metascore
    • 75 Critic Score
    Players craving the classic Japanese RPG will probably find its eccentric identity empty and uninviting, but those patient few willing to find sustenance in the battle system, customization, and unique atmosphere will find Shin Megami Tensei: Nocturne impressive and overflowing.
    • 66 Metascore
    • 75 Critic Score
    If someone were looking for a platforming action game, there are better ones out there. If someone were looking for a Scooby-Doo game, there aren't.