GameCritics' Scores

  • Games
For 1,487 reviews, this publication has graded:
  • 32% higher than the average critic
  • 3% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Mass Effect
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
1,487 game reviews
    • 80 Metascore
    • 85 Critic Score
    In fact, this is such a solid package that I don't have any outright criticisms, although it would have been nice if they'd thrown in the original Darkstalkers for completion's sake.
    • 66 Metascore
    • 85 Critic Score
    It may be designed for last-generation hardware, but it makes an excellent case for small-scale design and proves that great experiences can be had without any need for cutting-edge technology or million-dollar budgets.
    • 87 Metascore
    • 85 Critic Score
    It's no epic, but The Swapper is a satisfying morsel of a game, well worth playing.
    • 78 Metascore
    • 85 Critic Score
    For anyone even remotely interested in what might be like to survive the zombie apocalypse, State of Decay is an absolute must-play.
    • 86 Metascore
    • 85 Critic Score
    Developers as brave as these should be recognized and celebrated for their efforts, and players who crave something deeper and more meaningful than another shooter with talky cut-scenes would do well to take this journey.
    • 85 Metascore
    • 85 Critic Score
    Despite these minor blemishes, Rogue Legacy is an engaging game that holds up over numerous trips through its diabolical castle.
    • 61 Metascore
    • 85 Critic Score
    Those flaws are easy to forgive in light of what the game gets right, though. As a reviewer who's constantly in search of games which try new things or buck expectations, Lost Planet 3 was quietly, calmly fantastic. Everything about it has a very mature, measured approach which sets it apart from the pack, and the character work on display is some of the best I've seen in quite some time.
    • 82 Metascore
    • 85 Critic Score
    Technical issues aside, anyone craving more of the sort of stuff Telltale was serving up with Lee and Clementine would be well-advised to check into The Wolf Among Us.
    • 83 Metascore
    • 85 Critic Score
    As a fan of the series and also as a father who's always looking for quality games for his kids to get into, Skylanders: Swap Force is easy to recommend. It looks great, it plays great, it's appropriate for all ages, and it's a genuine improvement on what the series has delivered in the past.
    • 79 Metascore
    • 85 Critic Score
    After completing the campaign and getting in what multiplayer I could, I walked away from CastleStorm feeling satisfied and impressed in nearly every respect.
    • 74 Metascore
    • 85 Critic Score
    The use of Marvel characters is great, and the core idea of connecting special abilities to matching crystals is just as good now as it was back in the original Puzzle Quest: Challenge of the Warlords. I was a huge fan of that title, and Marvel Puzzle Quest proves itself to be a worthy new-school successor.
    • 74 Metascore
    • 85 Critic Score
    Wearing its weirdness and humour like a badge of honor, Guided Fate Paradox is a fresh take on the Roguelike genre with a quirky tale and dialed-back difficulty that ensures it's accessible to all audiences.
    • 91 Metascore
    • 85 Critic Score
    A Link Between Worlds is a Zelda for people who have become disillusioned with Zelda over the years. It recalls the series' roots while also taking unique advantage of the 3DS hardware to create something that feels new. They may not make them exactly like they used to anymore, but Link Between Worlds shows that they still recognize what made them great in the first place.
    • 80 Metascore
    • 85 Critic Score
    It won't win over people who aren't already inclined to appreciate visual novels (because, you know, reading...) but for those who don't mind something a little more cerebral, it comes absolutely recommended.
    • 78 Metascore
    • 85 Critic Score
    As far as handheld shooters go, Killzone: Mercenary is undoubtedly the new gold standard and, quite frankly, makes a mockery out of its handheld peers.
    • 77 Metascore
    • 85 Critic Score
    Despite these minor hiccups, Tower of Guns almost perfectly achieves what it sets out to do. The tower can be run quickly, but the array of weapon and perk choices, combined with the randomness of the drops, the bosses, and the levels themselves, produces an enormous variety that ensures running it almost never gets old.
    • 63 Metascore
    • 85 Critic Score
    I enjoyed Lords of Shadow 2 far, far more than I ever expected to, and have no hesitation recommending it to anyone looking for dynamic third-person action, environmental exploration, or an intriguing new spin on the Castlevania mythos.
    • 75 Metascore
    • 85 Critic Score
    This entry is a huge accomplishment which makes the argument that the Metal Gear series isn't just still relevant in the world of modern open-world action games, but that it has the chance to be at the forefront of them.
    • 86 Metascore
    • 85 Critic Score
    Aside from a few minor quibbles (I can jump across streets and hop over entire buildings, but a knee-high window ledge is insanely finicky to get past?) Titanfall is undoubtedly a great game which does an exceptional job of breathing new life into an increasingly-stale genre.
    • 83 Metascore
    • 85 Critic Score
    While I wasn't the biggest Bastion fan, Supergiant had definitely stepped things up with Transistor. Deep, stylish, fulfilling and concise, Transistor can easily be described in terms used for music rather than games—And like a great song, it stays in one's head long after the credits roll.
    • 81 Metascore
    • 85 Critic Score
    Any way it's sliced, Super TIME Force is an excellent effort from an excellent developer, and a bullet-rich, chuckle-worthy feather in Capy's cap. Well done.
    • 85 Metascore
    • 85 Critic Score
    Despite the story-dulling pauses and my previously-mentioned concerns with technical production and the diminishing presence of gameplay content besides QTEs, The Wolf Among Us has been an excellent series that I've enjoyed very much.
    • 79 Metascore
    • 80 Critic Score
    The game is accessible enough that I had a chance to defeat a master that I rarely come close to beating on other games.
    • 71 Metascore
    • 80 Critic Score
    If you’re the type of player that enjoys naval themes or even if you just like a lot of guns-blazing, shoot-‘em-up action, the game is destined to be a bona fide sleeper hit. Don’t miss the boat.
    • 70 Metascore
    • 80 Critic Score
    Technically, the framerate takes a hit here and there in some of the more ornate levels. It's noticeable, but it doesn't disrupt the flow of action.
    • 77 Metascore
    • 80 Critic Score
    I hate Monster Rancher. No other series turns me into such a complete vegetable, helpless to do anything but sit in front of my PlayStation 2 devoting hours upon hours the way this one does.
    • 64 Metascore
    • 80 Critic Score
    The new methodology required to deal with this large scale makes MOO3 the first <I>progressive</I> strategy game and avoids previous mistakes of the genre, such as overwhelming floods of micromanagement near the end of the game. It is precisely this refreshingly dynamic experience that makes MOO3 so appealing.
    • 83 Metascore
    • 80 Critic Score
    Resonates much stronger than Sony's otherwise noble hand at tactical combat. Not only is the game not held back because of certain console-based restrictions (controllers, options available, graphics, etc.), but the game seems to be less about nationalism and more about the dedication and strife anti-terrorist groups must experience.
    • 93 Metascore
    • 80 Critic Score
    It can be oddly frustrating at times, yet it has enough merit to make it one of my favorite games this year. It doesn't necessarily refresh the nostalgia I had when it was SSX two releases ago, but it definitely re-introduces the fun lacking in the gaming slump I've experienced lately.
    • 87 Metascore
    • 80 Critic Score
    There's no denying the game creates one of the most intense and interesting war game experiences out there on a console. I'm personally more a "run and gun" guy than a "sneak around in the shadows" player, and I still found SOCOM II: U.S. Navy SEALs to be an engaging and engrossing gaming experience that immersed me in a world I'd not experience otherwise.