GameCritics' Scores

  • Games
For 1,658 reviews, this publication has graded:
  • 33% higher than the average critic
  • 3% same as the average critic
  • 64% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 DJ Hero 2
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
1,658 game reviews
    • 84 Metascore
    • 85 Critic Score
    It's visually attractive, tuned to perfection, and presents a classic formula that never goes out of style.
    • 79 Metascore
    • 85 Critic Score
    Those issues aside, there's no question that The Walking Dead: Episode One-A New Day absolutely nails the spirit of the story that inspired it, and it seems poised to become another winning, must-experience branch of Kirkman's über-franchise.
    • 73 Metascore
    • 85 Critic Score
    Its unique theme and dark humor make it well-suited to gamers (such as yours truly) who enjoy the mechanics of the genre but are aching for a more refreshing and mature thematic backdrop.
    • 74 Metascore
    • 85 Critic Score
    On second glance, it's an amazing sniping experience available at a budget price. This is a game that shooter fans who are willing to push their skills and patience to the limit absolutely shouldn't miss.
    • 77 Metascore
    • 85 Critic Score
    By focusing on Sherlock's palette of intellectual powers and limiting the amount of typical adventure game tedium, the game captures the essence of Holmes's process better than ever, and the result is the most satisfying entry to date.
    • 92 Metascore
    • 85 Critic Score
    True, nearly everything in Echoes was also in its predecessor, but the merit in maintaining that game's superb balance whilst still making careful additions (Echoes bears the burden of flawlessly updating the screw attack into 3D with great élan), giving nearly every interface a new lick of paint (dig the sleek new menu design) and imbuing the game with its own uniquely foreboding atmosphere (with a moody synth score that's equal parts John Williams, Kraftwerk and Joy Division) cannot be understated.
    • 72 Metascore
    • 85 Critic Score
    The great level design, intense combat setpieces, and the incredibly depressing design aesthetic are all top-notch. It's a prime example of great execution elevating a tired premise.
    • 61 Metascore
    • 85 Critic Score
    Those flaws are easy to forgive in light of what the game gets right, though. As a reviewer who's constantly in search of games which try new things or buck expectations, Lost Planet 3 was quietly, calmly fantastic. Everything about it has a very mature, measured approach which sets it apart from the pack, and the character work on display is some of the best I've seen in quite some time.
    • 84 Metascore
    • 85 Critic Score
    Mortal Kombat has rebooted itself into respectability.
    • 84 Metascore
    • 85 Critic Score
    Tom Happ took great care when taking the Metroid formula and expanding on everything that makes it great, and it shows. Although I spent a bit too much time wandering around and I could have done without the eleventh-hour difficulty spike, Axiom Verge is an excellent Sci-Fi adventure that I'd recommend to anyone.
    • 85 Metascore
    • 85 Critic Score
    The level designs may lack the intricacy, and consequently the intensity, of the studio's high watermark titles (Ikaruga; Gunstar Heroes) and the constant left-to-right blandness is a possible criticism, but, primarily because of the narrative ingenuity injected into a typically 'action-at-all-costs' genre, Astro Boy still feels like something of a landmark title for the GBA, and for side-scrolling games in general.
    • 97 Metascore
    • 85 Critic Score
    Halo does suffer from repetitive gameplay, a lack of full exploitation of the ideas and gameplay introduced at the beginning of the game and a disappointing multiplayer mode. But all in all, it is a worthy release for gamer's willing to bet on Microsoft next-generation console.
    • 86 Metascore
    • 85 Critic Score
    In a world of generic RPGs with cookie cutter plots and characters, Persona 3 is like a breath of fresh air—a game that marches to a different drummer and is worth playing because of it.
    • 80 Metascore
    • 85 Critic Score
    It won't win over people who aren't already inclined to appreciate visual novels (because, you know, reading...) but for those who don't mind something a little more cerebral, it comes absolutely recommended.
    • 72 Metascore
    • 85 Critic Score
    Undead Labs understood that in order to create the truest-feeling zombie survival game, they had to make a world that was completely believable. They managed it, and the result remains a triumph.
    • 83 Metascore
    • 85 Critic Score
    Xenosaga spins one of the most engaging science fiction tales I've seen in recent years.
    • 83 Metascore
    • 85 Critic Score
    The PS2 port certainly lacks the metamorphic quality of original PC version, but its reach and scope are far greater than many of the current titles available to the console crowd.
    • 92 Metascore
    • 85 Critic Score
    Certainly WarCraft III has improved exponentially from its predecessor in the areas of story and character development, which in turn results in a game of massive size that, in terms of sheer gameplay hours, will prove as fulfilling as any RPG.
    • 85 Metascore
    • 85 Critic Score
    Despite the story-dulling pauses and my previously-mentioned concerns with technical production and the diminishing presence of gameplay content besides QTEs, The Wolf Among Us has been an excellent series that I've enjoyed very much.
    • 81 Metascore
    • 85 Critic Score
    While Outcast is not perfect, what it does right it does damn well. It's a well-organized and planned platformer with the best elements of the Star Wars universe rolled in.
    • 87 Metascore
    • 85 Critic Score
    Everything about the game is top-quality. The artificial intelligence provides plenty of interesting moments, the save points are frequent, the story is more accessible than Splinter Cell's dry politi-babble, the voice work and graphics are the best I've seen on the PSP, and the entire game drips with polish and care delivered by people who know what they're doing.
    • 77 Metascore
    • 85 Critic Score
    The fact that this game could transform me from a stony-faced, veteran gamer into someone's over-enthusiastic, flailing uncle who doesn't understand how controllers work is itself proof of how Sumo Digital's synthesis of sight, sound and play has resulted in a uniquely intense and compulsively playable experience.
    • 87 Metascore
    • 85 Critic Score
    It's no epic, but The Swapper is a satisfying morsel of a game, well worth playing.
    • 88 Metascore
    • 85 Critic Score
    Those who shirk from buying Twisted! because of its quirky production values, one-track design and, crucially, its short core lifespan are those whose preoccupation with value for money and dependable purchases is slowly sapping game design of its freedom and gaming of its ability to showcase the broadest and most experientially distinct body of work of any popular medium.
    • 52 Metascore
    • 85 Critic Score
    Hammer & Sickle is something of a strange case—it's by no means a perfect game, but it features a perfect game engine.
    • 85 Metascore
    • 85 Critic Score
    As the difficulty escalates through the area, culminating in a unique left-running boss battle, Runner 2 realizes the full potential of its synaesthetic design, and playing the game becomes an experience of joy.
    • 91 Metascore
    • 85 Critic Score
    A Link Between Worlds is a Zelda for people who have become disillusioned with Zelda over the years. It recalls the series' roots while also taking unique advantage of the 3DS hardware to create something that feels new. They may not make them exactly like they used to anymore, but Link Between Worlds shows that they still recognize what made them great in the first place.
    • 74 Metascore
    • 85 Critic Score
    Bursting with energy, enthusiasm, freshness, inexplicably bizarre random elements, and a clear love of the genre it builds upon, it's impossible not to crack a smile and just revel in the sheer amount of rightness Weapon of Choice can claim as its own.
    • 90 Metascore
    • 85 Critic Score
    It's aesthetically fresh, filled with original creations, and presents a wholly unique mix of gameplay styles.
    • 71 Metascore
    • 85 Critic Score
    Even as I was enjoying the game's top-notch action, I couldn't help but be disappointed that the developers weren't doing more with the franchise's dramatic possibilities.