GameCritics' Scores

  • Games
For 1,683 reviews, this publication has graded:
  • 33% higher than the average critic
  • 4% same as the average critic
  • 63% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Score distribution:
1,683 game reviews
    • 79 Metascore
    • 70 Critic Score
    I don't want that to deter anyone from playing Isolation—truth be told, I think it's one of the year's must-play releases for those with as much adoration for the original Alien film as I have.
    • 82 Metascore
    • 70 Critic Score
    At issue is the way 'violence' in the game has been obscured. Despite the fact that Mega Man Zero deals with war and genocide, it's disturbing to see how often the game never completely engages with its subject matter. Any instance of violence that does occur has been minimized in various ways.
    • 92 Metascore
    • 70 Critic Score
    In its current state, it feels like it caters too much to the twitch experts, and doesn't bend for the rest of us. A challenge that feels like a learning experience is welcome, but Bloodborne too often felt like it was kicking me in the balls and leaving me helpless to do anything about it.
    • 67 Metascore
    • 70 Critic Score
    With its high-quality ballistic modelling and gruesome death scenes, Sniper Elite 3 offers exactly what fans of the series demand, but still comes nowhere near living up to its potential.
    • 70 Metascore
    • 70 Critic Score
    With its sometimes-impenetrable alchemy system, limited foes, and unfocused story, Atelier Ayesha feels rough at times, though it remains an extremely playable jRPG.
    • 79 Metascore
    • 70 Critic Score
    While Parasite Eve II meets most of the criteria for a fairly good horror shoot-em-up, the biggest problem with it is that it doesnt really add anything that hasnt been done before several times. The underlying, flawed control framework of the game has already been revised and improved upon by other games.
    • 74 Metascore
    • 70 Critic Score
    It's a piece of satisfyingly decrepit eye candy. The gameplay carries on the Castlevania tradition of whipping bastions of undead into submission.
    • 85 Metascore
    • 70 Critic Score
    I wound up bailing out on Star Wars: The Old Republic well before hitting the level cap, but not before digging into it more so than any other MMO I've played. Even if it is an unhappy marriage between two wildly different game types, the fact that it kept me hooked for so long at least counts for something.
    • 62 Metascore
    • 70 Critic Score
    For adventurous players willing to remain undeterred by warts and wrong turns, Divinity II is something quite special—an RPG with a flavor all its own, and one not to be missed.
    • 81 Metascore
    • 70 Critic Score
    LostWinds isn't something that will impress friends or provide hours of replay, but it's an enjoyable and enjoyably discrete experience that made me glad I downloaded it.
    • 94 Metascore
    • 70 Critic Score
    The ads promise an epic tale of tragedy, sacrifice, and heroism that Halo 3 really had no hope in hell of ever delivering. More troubling, however, is the fact that after playing the game, I can suggest with some certainty that they promised a game that Bungie didn't even bother trying to produce.
    • 72 Metascore
    • 70 Critic Score
    As an action-role-playing game, The Incredible Adventures of Van Helsing does not disappoint, especially for anyone starved for more of this particular sub-genre.
    • 82 Metascore
    • 70 Critic Score
    Between the challenge of establishing a comfortable existence out of rough-hewn wilderness, the hunger to learn the game's metanarrative, and the opportunity to de-stress from the worries of real life, Minecraft: Xbox 360 Edition transformed itself from a dull dirt-digging sim into something challenging, appealing, and far different from what I'd usually spend time with. I never thought I'd become a devotee, but I have to admit that there is greatness here-anyone describing the game as simple creation is massively underselling the concealed complexity of the ultimate design.
    • 73 Metascore
    • 70 Critic Score
    I don't expect World War II to fall in popularity as a game subject any time soon, and Battlestations: Midway is a perfect example of why.
    • 69 Metascore
    • 70 Critic Score
    It's charming and well-polished, but players craving challenge might be disappointed. On the other hand, people wanting to relax with something that doesn't require a huge investment of time or effort should consider joining Mickey on his newest mousecapade.
    • 72 Metascore
    • 70 Critic Score
    While it doesn't pull off everything perfectly, it injects enough originality into a familiar framework to make it one of the more enjoyable releases since the release of its more auspicious Source engine cousin.
    • 75 Metascore
    • 70 Critic Score
    The only mode to feel completely finished is Nightmare in North Point, which pits the player against an army of hopping vampires and a few resurrected faces from the main storyline.
    • 69 Metascore
    • 70 Critic Score
    It's just about the perfect casual game, just right for people who are looking to kill ten or fifteen minutes at a time dodging dinosaurs and snacking on flies.
    • 89 Metascore
    • 70 Critic Score
    It may be a lot more of the same, but it's prettier, smoother, longer, and filled with more stuff.
    • 85 Metascore
    • 70 Critic Score
    Except for the mentioned flaws it is spot on design-wise and and the enjoyable zombie theme and a tasteful art direction accompanied by a good soundtrack ranging from creepy keyboard-tunes to spot on wishy-washy mall muzak helps to propel a great atmosphere, which is just satirical enough to avoid taking itself too seriously.
    • 72 Metascore
    • 70 Critic Score
    As a visually-renovated trip down memory lane, NiGHTS into Dreams largely succeeds. Unfortunately, the game design has two competing forms: one is breathless, invigorating, and fluid, while the other is lumpy, broken, and boring. However, in the moments when the game's flight, flow, and nostalgia combine, it's difficult to think of a more satisfying experience.
    • 77 Metascore
    • 70 Critic Score
    Despite the fact that (potentially) dying and restarting feels like a design misstep, Lifeline was still a worthwhile experience, and one that I would recommend to people looking for something new and fresh for their mobile device. If nothing else, I appreciated the unusual approach, and well-written text is always a welcome thing in my world.
    • 79 Metascore
    • 70 Critic Score
    As an iOS title that offers literally dozens and dozens of hours of engrossing entertainment, it is hard not to recommend Defender Chronicles II: Heroes of Athelia to avid fans of the tower defense genre.
    • 76 Metascore
    • 70 Critic Score
    Arguably, the racing genre doesn't create classics anymore. Publishers merely try to make the least offensive version of their franchise for that year. Owing to this truth, NFSR succeeds at not being offensive. Sure, it's just bumper cars at its core. Just cats chasing mice. But sometimes that's enough.
    • 87 Metascore
    • 70 Critic Score
    Shadowrun: Dragonfall has excellent writing which supports the whole shebang beautifully, but its sub-par tactical gameplay holds it back once the bullets and blades start flying.
    • 79 Metascore
    • 70 Critic Score
    Sure, the slowdown is an unfortunate negative, but the rest of the game is overwhelmingly solid. R-Type Final might not bring any new tricks to the table, but it certainly takes what it does best and enhances it ever-so-slightly for a new generation of gamers.
    • 79 Metascore
    • 70 Critic Score
    While it doesn't approach the level of awesomeness that the concept of ninja janitors killing dust monsters might suggest, Dustforce is nevertheless an enjoyable, challenging romp. It's just a shame that the glaring omission of online multiplayer keeps it from reaching its full potential, while the steep difficulty of earning S-ranks might put off those looking for something that requires a little less effort.
    • 75 Metascore
    • 70 Critic Score
    It may not explore much new territory in the horror genre, but what's here is one of the best small-scale chillers that's been turned out in quite a while.
    • 85 Metascore
    • 70 Critic Score
    It's got a lovely fresh coat of paint, but underneath that Bravely Default is the same old thing.
    • 87 Metascore
    • 70 Critic Score
    Despite being something of a mixed bag from any perspective, there's no doubting the fact that even a middling Metal Gear game easily outclasses most of its competition.