GameCritics' Scores

  • Games
For 1,585 reviews, this publication has graded:
  • 33% higher than the average critic
  • 4% same as the average critic
  • 63% lower than the average critic
On average, this publication grades 7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Mass Effect
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
1,585 game reviews
    • 74 Metascore
    • 90 Critic Score
    Atelier Meruru is brilliant, and only a coal-hearted misanthrope could fail to be utterly charmed by it. This entry cements my opinion that the Atelier Series may well be the best-kept secret in the entire JRPG genre.
    • 82 Metascore
    • 90 Critic Score
    It's an incredibly rich, unique and innovative take on first-person shooters-yet it's also a flawed game, suffering from a few minor scripting bugs and some rough edges in the gameplay that occasionally interfere with what is, for the most part, an exceptionally engaging experience. But despite its imperfections, it is a truly groundbreaking game, captivating in its complexity, its mystery, and its vividly realized world that stands as a milestone in both imagination and engineering.
    • 79 Metascore
    • 90 Critic Score
    "Then what's wrong with using TV to brainwash the masses?" It's a chill-inducing sentiment, but after playing both Space Channel 5 games, I could see it coming from Ulala just as easily as from the cackling Mr. Blank.
    • 84 Metascore
    • 90 Critic Score
    One may play for an hour or two, but they're constantly tempted to go back in and uncover the scads of remaining secrets. It's a style of game that really intrigues me, and one I want to see more of
    • 81 Metascore
    • 90 Critic Score
    For a trip back to the well, R6: Vegas 2 proves an unusually excellent cash-in. I'd be lying, though, if I said that my two favorite levels weren't the prologue and epilogue, which both forgo the Vegas setting for a trip to an exotic locale.
    • 85 Metascore
    • 90 Critic Score
    Rather than preaching, Hotline Miami asks the questions and forces the player to confront the answers himself, without exculpating its own creators. That's the real mark of maturity.
    • 73 Metascore
    • 90 Critic Score
    It's really a testament to the game's quality that even though I found its politics and implications deeply troubling I was still won over by the amazing gameplay.
    • 90 Metascore
    • 90 Critic Score
    ICO
    For every 500 games that are boring, uninspired, graphically-enhanced rehashes, just one title like ICO is enough to reinvigorate my love of games and keep me going another day.
    • 97 Metascore
    • 90 Critic Score
    I’m glad that after 20 years, Nintendo can still make something old feel new again.
    • 80 Metascore
    • 90 Critic Score
    The series, especially this installment, has become among the most memorable game-playing experiences of my life.
    • 86 Metascore
    • 90 Critic Score
    The slightly disappointing storyline aside, it's impressive just how well the whole thing gels together, and DmC: Devil May Cry succeeds on pretty much every level imaginable.
    • 90 Metascore
    • 90 Critic Score
    So Portal does its job within the Orange Box compilation, taking a brilliant left-field idea and successfully merging it with Valve's universe over an entertaining few hours of gaming.
    • 78 Metascore
    • 90 Critic Score
    This title has it all—engrossing and challenging gameplay, a plot that rises above the usual clichés of the genre, loads of depth and customization, great graphics, and some excellent audio. This is, hands down, the best RPG I've played in 2005.
    • 78 Metascore
    • 90 Critic Score
    I enjoyed the violence in Dynasty Warriors 3. However dignified the game’s treatment of its subject may be, I was neither appalled nor enlightened by the violence. I was thrilled by it.
    • tbd Metascore
    • 90 Critic Score
    It looks fantastic, it plays fantastic, and it's got a shocking amount of depth for an Xbox Arcade title.
    • 73 Metascore
    • 90 Critic Score
    I came into Strong Bad's expecting quality adventuring, the unique comedic stylings that make me feel like I'm a kid watching Rocko's Modern Life again, and some good old fashioned The Cheat kickin'. That's exactly what I got, and there was virtually nothing throughout the experience that annoyed or dissatisfied me.
    • 87 Metascore
    • 90 Critic Score
    While Monster Hunter 4: Ultimate is still Monster Hunter (and thank goodness for that) Capcom has put a great deal of effort into improving the overall experience, and I'd say that their revamp has been a wild success.
    • 88 Metascore
    • 90 Critic Score
    It supplies everything the arcade racing fan wants: slick graphics, lots of speed, and a lot of style.
    • 93 Metascore
    • 90 Critic Score
    It creates an experience that truly comes the closest to actual soccer as any other videogame to date.
    • 89 Metascore
    • 90 Critic Score
    Dropping a dollar or two on this title is an absolute no-brainer-and while you're at it, and pick up the original at the same time. On the iPhone, they rarely come better than this.
    • 69 Metascore
    • 90 Critic Score
    With its darkly mature subject material and radical re-interpretations of standard play formulas, I Am Alive is both emotionally difficult and conceptually challenging-and those are wonderful things in my book. R
    • 89 Metascore
    • 90 Critic Score
    Truly a superlative game, offering unparalleled control, fine presentation and plenty of play modes to toy around with.
    • 84 Metascore
    • 90 Critic Score
    Nothing else needs to be said—Zen Pinball 2 owners should buy South Park Pinball. South Park fans must buy this table pack.
    • 85 Metascore
    • 90 Critic Score
    One of the most enjoyable, and addictive, games I've played in years. Never have I expected so little from a game and gotten so much. I truly relished every (split) second of it, not only as a great racing game but as a great videogame that happens to be about racing.
    • 59 Metascore
    • 90 Critic Score
    To pan the game for not being more like GTA 3 is misguided, disrespectful to the each title's unique contributions, and also speaks volumes of the lack of critical thinking of the X-Play critics and the industry as a whole.
    • 93 Metascore
    • 90 Critic Score
    It's an amalgamation of one-trick ponies (cel-shading, time bending, old school nostalgia tickling) to make a fulfilling, satisfying and jaw-dropping experience. Meet the new action game, better than the old action game.
    • 85 Metascore
    • 90 Critic Score
    Simply put, Team Ninja deserves a truckload of praise for their work on this game.
    • 94 Metascore
    • 90 Critic Score
    Oblivion is a game people will still be calling a classic a decade from now—and in the fickle world of gaming, that's high praise indeed.
    • 90 Metascore
    • 90 Critic Score
    Trials Evolution truly is the next step in the outstanding core experience from HD, polishing every aspect of an already-fantastic game to a near-blinding sheen, and then delivering something peerless in terms of technical precision and visceral addiction. They don't come better than this
    • 73 Metascore
    • 90 Critic Score
    Dying Light is a great experience from beginning to end. The combat is stellar, the parkour is a genre best, and it's taking place in an environment perfectly designed for the game's strengths. For all of its problems, Dead Island was pointing towards something great in the future, and it's clear that Dying Light is that something.

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